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Epiphaniess
Verboten Technologies
204
|
Posted - 2011.10.18 22:34:00 -
[31] - Quote
I prediction is most PI in low sec will be in various stages of being reinforced or destroyed since no one is going to risk hundreds of millions or more defend PI. And no one is going to spend hundreds or the billions necessary to defend PI Customs Offices.
Especially since they will be easy targets to find and attack with no defensive capabilities.
There is no reason for some bored Pirate, griefer any guy with a gun not to shoot them. They don't shoot back which is every griefers favorite target, they will cause some form of annoyance to the people that own them making it all the sweeter.
The goons will love this change.
They need some form of defensive capabilities like a cloaking ability or they will just going to be a shoot me pinata.
Even the ones in Null sec will be hard to keep people form taking down without any form of deterrent.
Looks like more PI will move to high sec. Cost go up the price of PI goes up and so on and so on.
I like the idea of player owned Customs offices and all this but it looks like CCP did not think this through enough. |

Epiphaniess
Verboten Technologies
204
|
Posted - 2011.10.18 22:41:00 -
[32] - Quote
And to bad CCP did not make it so you could tax people differently depending on their status to you is. That would of made things more interesting.
Lenient preferential taxes for those that you like and oppressive detrimental taxes for those you don't like.
Would be nice to also set up carrier contracts for the products in the customs offices. I can see that being a potential way for some low level transporters to make a little isk.
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Dawn Alduin
Hard Rock Mining Co. Territorial Claim Unit
0
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Posted - 2011.10.19 00:00:00 -
[33] - Quote
more t4 movement today in Domain per item, than the last 25 days combined.
Robotics jita/amarr etc, rocket up to 100kpu (And still selling)
Woo thanks CCP! $$$$$$
I understand the speculation, but do people think that in the next 3 months, planets are going to magically stop producing?
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Callduron
4
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Posted - 2011.10.19 03:03:00 -
[34] - Quote
Dawn Alduin wrote:more t4 movement today in Domain per item, than the last 25 days combined.
Robotics jita/amarr etc, rocket up to 100kpu (And still selling)
Woo thanks CCP! $$$$$$
I understand the speculation, but do people think that in the next 3 months, planets are going to magically stop producing?
Essentially yes.
Figures from CCP show that half of the PI taxes are paid in hi sec. The vast majority of people who farm in dangerous space only farm to P2 then refine in high sec so there's an awful lot of extraction happening out in low, null and w sec.
Consider
P1s, P2s mainly made in dangerous space P3s p4s almost entirely made in hi sec unless consumed locally.
what happens if you remove dangerous space production?
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DJ Blackman
Often AFK
0
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Posted - 2011.10.19 06:54:00 -
[35] - Quote
so.....let me get this right: If you anchor a CO with your corp that is just you and your alts, the taxes from importing/exporting to and from CO will go into your corp wallet only and not into a CCP ISK sink like before?
In otherwords, these 'taxes' will actually be incomes?? That's gonna break something... |

Myz Toyou
the Organ Grinder and Company Higginbotham and Bailey's Circus
5
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Posted - 2011.10.19 08:19:00 -
[36] - Quote
Thanks to CCP, got a nice bump in my wallet when I sold my stock in Organic Mortar shizzle for 1.3mil/unit compared to the 550k that they were before  |

DeliaPrescot
Balintol
2
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Posted - 2011.10.19 08:43:00 -
[37] - Quote
As for lowsec, Pirates are a lazy bunch of guys. They won't shoot a structure just for fun if it takes longer than 10min. The HP on the CO is big enough to withstand a 10 BS Fleet for about 10min. What we will see are local concentrations of CO where lowsec entities reside within 2 or 3 jumps of their home system mainly as a fight generator. Building CO in that systems for ISK might be a bad idea but i doubt that CO in backyard systems will be touched very often just when the randomly bored and occasion syndrome occurs because you won't get a fight out of the carebear corps.
Much depends on how organized the FW corps/allies are, as they can build the CO rather cheap. Maybe that's the first step of boosting/fixing FW.... |

Via Shivon
Kriegsmarinewerft Goonswarm Federation
7
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Posted - 2011.10.19 08:54:00 -
[38] - Quote
DeliaPrescot wrote:As for lowsec, Pirates are a lazy bunch of guys. They won't shoot a structure just for fun if it takes longer than 10min. The HP on the CO is big enough to withstand a 10 BS Fleet for about 10min. What we will see are local concentrations of CO where lowsec entities reside within 2 or 3 jumps of their home system mainly as a fight generator. Building CO in that systems for ISK might be a bad idea but i doubt that CO in backyard systems will be touched very often just when the randomly bored and occasion syndrome occurs because you won't get a fight out of the carebear corps.
Much depends on how organized the FW corps/allies are, as they can build the CO rather cheap. Maybe that's the first step of boosting/fixing FW....
5000dps you need ~30 min so i dont think 10 bs will be enough |

DeliaPrescot
Balintol
2
|
Posted - 2011.10.19 09:15:00 -
[39] - Quote
I count lowsec BS with 1k or at least 800 DPS at close range not that measly 500 DPS you guys in 0.0 fly. ;)
CO HP Shield: 10,000,000 Armor: 2,500,000 Structure: 2,000,000
That's 14.5m HP overall, 10 BS with 1k DPS about 15min. So lets say a 10 man mixed BS/BC gang can RF a CO in about 20min, to long for most short attention spaned Pirates. |

Florestan Bronstein
The Waterworks
112
|
Posted - 2011.10.19 09:55:00 -
[40] - Quote
Tau Cabalander wrote:I'm surprised there isn't more discussion along these lines:
The day this goes live on TQ, all customs offices in lowsec, nulsec, and w-space vanish. Any PI production requiring importing will be affected until the new customs offices are built and deployed.
Customs offices will require CONCORD or FW LP for a limited run BPC. These people will be tasked with grinding LP for all the customs offices. Will there be enough LP to supply demand? I suspect not, unless the BPC are exceptionally cheap.
Then there is the fallout of interrupting PI production in lowsec, nulsec, and w-space until an average of say 6 customs offices are deployed per system. they could just seed the new Custom Offices 1-2 weeks before the old ones are retired (and the new ones are allowed to be anchored) |

Adunh Slavy
Ammatar Trade Syndicate
32
|
Posted - 2011.10.19 15:53:00 -
[41] - Quote
Recall the Dev blog, "http://www.eveonline.com/devblog.asp?a=blog&nbid=2438" "price indices - august 2011" It pointed to a negative correlation between PI and Ice. We can guess the reasons behind it, but might this PI change push that more, or throw a wrench into it? |

Samroski
Games Inc. EVE Trade Consortium
6
|
Posted - 2011.10.19 18:02:00 -
[42] - Quote
VaMei wrote:Those still at work hours after the big announcments come out just cry over the opportunities lost.  ...and breathe a sigh of relief when the delay is announced. iirc the vision for Eve Gate is to be able to do everything in Eve except fly ships. This may not happen soon, and I have mixed feelings about the market being accessible via a browser. I am for it, but have the feeling that life will be much tougher afterwards. The ebbs and flows of the market may never be the same. Though this would provide equal opportunities for everyone to make bad investments instantly, and that can only be good.
Till then best to play Eve at work :) |

flakeys
The Great cornholio's Paper Tiger Coalition
23
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Posted - 2011.10.19 18:31:00 -
[43] - Quote
Samroski wrote:VaMei wrote:Those still at work hours after the big announcments come out just cry over the opportunities lost.  ...and breathe a sigh of relief when the delay is announced. iirc the vision for Eve Gate is to be able to do everything in Eve except fly ships. This may not happen soon, and I have mixed feelings about the market being accessible via a browser. I am for it, but have the feeling that life will be much tougher afterwards. The ebbs and flows of the market may never be the same. Though this would provide equal opportunities for everyone to make bad investments instantly, and that can only be good. Till then best to play Eve at work :)
As allways i was too late to dive into this.Only made like 200 M off of it , that said i would HATE it if you could use evegate as you describe above.Not only would people who have a shitload of time at home have a huge advantage over the new and casual trader , they would also have to compete with the guys who have a job wich involves picking your nose and sucking up on the boss. |

Mirajane Cromwell
19
|
Posted - 2011.10.19 21:39:00 -
[44] - Quote
If we assume that some 20 000 planets will have custom office built to low sec, null sec and wormholes after this thing goes live (assuming that most barren, temperature, plasma, lava and gas planets will get POCO) - the P4 resource requirements are as follows:
20 000 upgraded POCOs =
100 000 Integrity Response Drones 200 000 Nano-Factory 200 000 Organic Mortar Applicators 200 000 Sterile Conduits 160 000 Broadcast Node 160 000 Recursive Computing Module 160 000 Self-Harmonizing Power Core 160 000 Wetware Mainframe
and
20 000 Capital Construction Parts
and if the current supply for each of those items on market is a quarter of what is totally needed to build this amount and since those items are required for lots of other things too, the prices can only do one thing... though there's the possibility that some people have huge stashes left from the time when those items were sold by npc corps and that they're just waiting for the right time to sell them.
Anyway, looks like all PI resources will see a price increase and that affects a whole lot of other things...  |

Scrapyard Bob
EVE University Ivy League
34
|
Posted - 2011.10.19 23:38:00 -
[45] - Quote
All of the "old" P4 products from NPC sales were turned into "broken XYZ" last fall, so there aren't huge stashes of P4. There are some huge stashes of P1/P2/P3 products (Guidance Systems being a common example), but those stashes won't be bottomless and will eventually dry up (see "Water" price history).
But yes, it's a pretty good bet that at least 5000-10000 POCOs (maybe 20,000) will need to be constructed within a very short time, which is going to have interesting impact on the price of P4. Someone said that the total value of P4 being traded daily currently is 20-30B/day. At 100B/POCO that's only enough to build about 250-400 per day.
Plus the impact that is happening because everyone expects a constriction of supply as low-sec planet supply dries up. POS owners are already bidding up the price of all POS fuel components in order to secure fuel for the next few months, just in case of supply disruption. |

khazak mokl
Black Viper Nomads
0
|
Posted - 2011.10.20 20:23:00 -
[46] - Quote
A question for the Devs would be do the customs office still operate for business while in reinforced mode or will there be 'a embargo on moving goods while in this difficult time?'
 |

Nagapito
the muppets RED.OverLord
3
|
Posted - 2011.10.21 01:03:00 -
[47] - Quote
khazak mokl wrote:A question for the Devs would be do the customs office still operate for business while in reinforced mode or will there be 'a embargo on moving goods while in this difficult time?' 
They said that the CO's still work while reinforced |

Nagapito
the muppets RED.OverLord
3
|
Posted - 2011.10.21 01:06:00 -
[48] - Quote
DeliaPrescot wrote:I count lowsec BS with 1k or at least 800 DPS at close range not that measly 500 DPS you guys in 0.0 fly. ;)
CO HP Shield: 10,000,000 Armor: 2,500,000 Structure: 2,000,000
That's 14.5m HP overall, 10 BS with 1k DPS about 15min. So lets say a 10 man mixed BS/BC gang can RF a CO in about 20min, to long for most short attention spaned Pirates.
Dont forget that from 14.5m you only need to 'eat' 10M EHP to do the first reinforcement on the CO, that is, 0% shield.
Not sure if there s a second reinforce or not. Dev blog doesn't say there is one but at same time gives the ilusion that reinforcement system is the same as iHubs/stations and in that case should have a 2nd reinforcement timer... |

Scrapyard Bob
EVE University Ivy League
37
|
Posted - 2011.10.21 01:07:00 -
[49] - Quote
Nagapito wrote:khazak mokl wrote:A question for the Devs would be do the customs office still operate for business while in reinforced mode or will there be 'a embargo on moving goods while in this difficult time?'  They said that the CO's still work while reinforced
Which I'm not sure whether that's good or bad.
Good, because folks can still get their stuff during RF mode.
Probably bad, because they'll have no incentive to come back and help defend it when the RF timer wears off. |

March rabbit
Ganse Shadow of xXDEATHXx
17
|
Posted - 2011.10.21 09:35:00 -
[50] - Quote
Una Achura wrote:RAW23 wrote:I've never done PI so I'm not sure how relevant this is but at the end of the dev-blog it is briefly noted that PI bandwidth will be increased five-fold. Will this balance out the expected extra demand for PI goods or is this kind of increase less dramatic than it sounds? Not very dramatic link costs arent that high. Might mean you get one or two more structures on your planets. Also, POS fuels! look at'em go!  well. on big gas planets you will really get some additional buildings then =) |

Callduron
5
|
Posted - 2011.10.21 10:22:00 -
[51] - Quote
Scrapyard Bob wrote:Nagapito wrote:khazak mokl wrote:A question for the Devs would be do the customs office still operate for business while in reinforced mode or will there be 'a embargo on moving goods while in this difficult time?'  They said that the CO's still work while reinforced Which I'm not sure whether that's good or bad. Good, because folks can still get their stuff during RF mode. Probably bad, because they'll have no incentive to come back and help defend it when the RF timer wears off.
The incentive to defend it is not having your expensive facility blown up |
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