
Xercodo
Xovoni Astronautical Manufacturing and Engineering
2494
|
Posted - 2013.07.11 22:17:00 -
[1] - Quote
-One I learned from the last version was that /open_overview_settings works in any chat to play with overview settings while docked
-I always would right click the sell order I wanted to buy from and pick the Buy option from there but you can also double click the order to pop that window open
-Tracking camera when checked on the dscanner will only turn on tracking camera when you have the scanner open and will always center it to ensure perfect accuracy when scanning celestial. Normal tracking camera will stay off when you close the scanner and activating it outside the scanner will retain the focus offset you use.
-Dragging and dropping a ship from the inventory into any area of the background of a station will activate it, even in CQ mode
-Any key can be used for a hotkey because they can be used any time a text box doesnt have focus. I use the accent mark (shift is tilde ~, the key next to the number 1) for my drones to engage so that I can keep my hand up in the area around my F1-4 keys.
-Individual ship cargo, station items, and station ship hangers all still have shortcuts/the ability to have short cuts set. I removed w/e was set to Alt+I (I think it was the industry window) and set it to my inventory. Then I take the old Alt+C command my inventory used ot have and assigned it to my ships' cargo. I now only open my full inventory with full tree if I want to get to things like corp hangers in station or if I wanna see all the things in my POS without having to find them in space among all the brackets.
-There is a menu on the top left of the inventory to change how it works when opening new windows.
-You can set up an inventory filter to not show ammo and scripts so that you can filter out any ammo on your mission boat and do a quick loot drop and not accidentally leave ammo or scripts in station. Then you only have to manually sort out just the ammo in the same category as your own.
-You can drag and drop cargo and drones into the little icons on the bottom left of the fitting window to put them on the ship without opening the ship's inventory.
-Dragging and dropping a character into the user list of a channel will invite them to it.
-You can drag and drop characters into private contract and email fields.
-You can link alliances, factions, constellations, and regions by searching for them in people and places. Constellation and region can also be linked dragging and dropping them from the info panel in the top left.
-Info panels can have their order changed by dragging their representative icons left and right at the top
-The same way that targets can be moved as mentioned in the OP you can also set them to be vertical by right clicking the cross hair used to move them.
-Carry 16 probes with you when you're core scanning, as soon as you launch the first 8 the launcher will auto reload like a gun and have the next 8 ready
-The radial menu can be used on your own ship to set new defaults for warp distance, orbit, and keep at range. It can also be used to bookmark your current location without having to use people and places
-The module icons can be moved anywhere regardless of their slot size to make using them easier. If you fly a covert cloaky ship putting your MWD on the F1 slot and the cloak on the F2 slot makes fro a very easy and quick burn away from a camp. targeted ewar like webs and points can be put in this row too.
-Selling a bunch of BPCs? Make one contact, then click the menu in the bottom and copy the contract. Bam, you're now selling a dozen of identical BPCs for the same price.
-Fittings can be dragged into your market quick bar to make a shopping list
-Grouping a chat to be tabbed up with a system channel that cant be removed like local, corp, or alliances prevents you from accidentally closing it.
-Alt Shift X will toggle special brackets, allowing you to see moons and LCOs without changing your overview into a clusterfuck
-Use the tactical overlay together with a mining overview to find which asteroids are closer together, all of the pyro might be 20km from you, but most of it is to the left... :P
-Ungroup battleship guns when fighting frigates in PVE, you can probably one shot several simultaneously at a distance
-Almost any table can be copy and pasted from EVE into excel (or third party equivalent). You can do this with inventory in list/details mode, market orders, blueprint BoMs, and dscan.
-You can drag and drop things into the compare tool to compare items that arent exact variations of each other, like maybe a deadspace passive hardener with a T2 active hardener
-Keep seeing abandoned rookie ships at gates and stations? If you're feeling bold you can board them, wait out the 10 second session change and them jump back to your own ship. The rookie ship will now be labeled as being in your corporation and you can now pop it and clean up space without having concord wasting you
-In PI the command center doesnt actually have to be connected to anything, you can hide it near the poles of the planet if you want
-The tracking camera is very useful in PVP for always making sure you can see what your opponent is up to, was well as instantly giving you the direction they warped off to should they happen to escape.
-The market settings and filters mentioned in the OP can be used to avoid all lowsec and null sec orders as well as can be used to only find orders in the same system when you're building a new ship at a trade hub.
-You can customize your CQ videos that are played on the large middle screen, the sound works too. There is a dev blog on how to do this (Google is your friend) The Drake is a Lie |