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Arduemont
Rotten Legion Ops
1354
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Posted - 2013.04.29 17:21:00 -
[1] - Quote
I've been pro WiS since well before Incarna. When I started playing I said Eve wasn't for me... I said I wanted an Avatar, but my friend showed me the footage from the old Incarna prototype that was being showcased in like 2006. So I figured I would wait around.
I love Eve now, Avatar or no. But it pisses me off that they've promised so much and delivered so little. Open the god damn door already.
Those of you saying WiS wont add any meaningful game play should take a look at the wreck diving prototype idea. There's more content there than in most of highsec. "In the age of information, ignorance is a choice." |

Arduemont
Rotten Legion Ops
1358
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Posted - 2013.04.30 16:25:00 -
[2] - Quote
I personally don't want the core game principles violated to see WiS implemented. More because I don't want people to react badly to it than anything else. When walking stations content is added it needs to affect the rest of the universe, it needs to include a risk vs reward element, it needs to add to player interaction without forcing it, and it needs to add manufacturing components that are used to aid the FiS stuff.
The Wreck Diving Prototype fits all these really well. After CCP can handle multiple avatars in the same space easily, then they can start implementing corporate quarters.
But Eve needs WiS sooner that than later The game really is going to become stale without it. I've been playing since early 2009 and frankly I've done almost everything that the game has to offer. There are only three things I can think of off the top of my head that I have never done, and that's living out a WH, owning my own POS, and capital FCing. I've covered pretty much everything else.
Also, I'd just like the point out that the occasional person who thinks it's okay to say "If you want avatar stuff, just change games!" hasn't thought that through. Don't like the tech moon problem? Changes games. Don't like the current POS system? Change games. Don't like the balance of risk vs reward? Change games. Don't like people asking for WiS? Change threads. I'm sure you get the picture. "In the age of information, ignorance is a choice." |

Arduemont
Rotten Legion Ops
1360
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Posted - 2013.05.01 04:53:00 -
[3] - Quote
Scatim Helicon wrote:Florian Kuehne wrote:Long long time ago, CCP announced some cool stuff about WIS and today they say: WIS? DUST! We dont work on WIS.
Sorry but i cannot believe in any new stuff you want to release in the future....it will just dont happen. Comment please CCP. They announced a load of WIS stuff, neglected the core game for 18 months+ to work on it, and hilariously underdelivered in the Incarna fiasco which nearly killed the company.
Except they didn't neglect the core gameplay. They developed CARBON in that time, which you are still reaping the benefits of today. Time Dilation, and many many performance increases and UI optimization are possible because Eve now runs on CARBON. I very much doubt it was 1 little room that took them so long to develop, but building a new engine for a game already running on a different one would be a time consuming process indeed. "In the age of information, ignorance is a choice." |

Arduemont
Rotten Legion Ops
1363
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Posted - 2013.05.03 14:42:00 -
[4] - Quote
Ezekiel Delacroix wrote:I personally think It'd be great to open the door. I think everyone was disappointed with walk in stations because there was nothing to do in it. If they find some game mechanics to add to it i reckon it'd be a good investment of time and money for EVE. They already have the engine to support it implemented inside EVE, so all they need to do is add the features. OPEN THE DOOR   
QFT. "In the age of information, ignorance is a choice." |
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