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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Aducat Ragnarson
Cult of the Black Goat Dark Taboo
122
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Posted - 2013.05.04 20:15:00 -
[31] - Quote
I am kind of wondering, in case they do not put in the percentage value, whether drawing lines on an old monitor, right over the scanning window to indicate where the 3%, 5% and 8% marks are, would be considered a bannable third party client modification. |
Oxandrolone
Bite Me inc Bitten.
173
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Posted - 2013.05.04 20:27:00 -
[32] - Quote
This was raised with the devs at fanfest already, they know we want to keep %'s |
Jack Miton
Aperture Harmonics K162
1791
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Posted - 2013.05.05 04:45:00 -
[33] - Quote
Samuel Cole wrote:It's not a perfect method - it will often cause you to miss wandering WHs because you're only looking for statics - but it's an excellent example of how learning more about the game can make you better about the game, which I view as a positive. it doesnt make you better, just lazier.
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MdZt
Starsoul Corporation Brotherhood of Starbridge
3
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Posted - 2013.05.05 20:10:00 -
[34] - Quote
Aducat Ragnarson wrote:MdZt wrote:The method will not work with color bars because of the scale. You wont' see the difference between 3%, 5% and 8% signal. Pixel hunting is bad! Numbers are good. Considering that you can sort by scan strength you will most definitly be able to see the bands in the signature strenghts. I messed up with the numbers. With DSP at 256AU the percents vary from 0.03% to 0.3%. With resolution of 1920x1200 the size of the scanner window is less then 500 pixels. So NO. You will NOT see the difference on the color-bar. All the results will fall between 0 pixels and 1 pixel.
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wicho lee
Dissident Aggressors Mordus Angels
0
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Posted - 2013.05.05 20:58:00 -
[35] - Quote
CCP, plz do not replace signal str readings with a bar that fills up. This will make probing slower because selective probing will be almost impossible. Don't break something that works! Unless the new bars show signal strength then thats fine..I love scanning and I'm glad you guys are adding to it, there just needs to be a way to differentiate sigs with a single scan that's the whole reason I trained for DSP probes... |
Maggeridon Thoraz
Reconfiguration Nation Existential Anxiety
56
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Posted - 2013.05.05 22:35:00 -
[36] - Quote
wicho lee wrote:CCP, plz do not replace signal str readings with a bar that fills up. This will make probing slower because selective probing will be almost impossible. Don't break something that works! Unless the new bars show signal strength then thats fine..I love scanning and I'm glad you guys are adding to it, there just needs to be a way to differentiate sigs with a single scan that's the whole reason I trained for DSP probes...
true words said
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Terrorfrodo
Renegade Hobbits for Mordor
432
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Posted - 2013.05.06 09:31:00 -
[37] - Quote
It's also very important that copy-pasting the scan results will still contain the numbers, even if they are only displayed as bars on screen. . |
Nometh Xergent
GLU CANU Open Space Consultancy
235
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Posted - 2013.05.06 13:05:00 -
[38] - Quote
It would be wonderful if they could just add an option: "Show %%%%%%%%%" With great responsibility comes great DPS.-á |
Bloody Wench
329
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Posted - 2013.05.06 13:23:00 -
[39] - Quote
MdZt wrote:The method will not work with color bars because of the scale. You wont' see the difference between 3%, 5% and 8% signal. Pixel hunting is bad! Numbers are good.
Pretty sure I can write a script to count pixels and output to an overlay. Probably shouldn't say that out loud. Support a Hi Resolution Texture Pack |
Innabiggahurry
Royal Amarr Institute Amarr Empire
0
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Posted - 2013.05.06 18:19:00 -
[40] - Quote
Jack Miton wrote:Samuel Cole wrote:It's not a perfect method - it will often cause you to miss wandering WHs because you're only looking for statics - but it's an excellent example of how learning more about the game can make you better about the game, which I view as a positive. it doesnt make you better, just lazier. People who spend several hours a day playing a video game should not be calling other people "lazy." If you're looking for productive and hard working, log off and go do your chores.
CCP needs to fix scanning along with many other things to remove the needless complexity. What I want to know is a 20k-year-in-the-future spaceship filled with incredible technology can't seem to do basic math without the pilot's direct intervention. At least they'll be adding probe formations; that is a step in the right direction. |
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unimatrix0030
Viperfleet Inc. Transmission Lost
34
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Posted - 2013.05.06 20:16:00 -
[41] - Quote
It was mentioned at the exploration roundtable. They weren't sure but they though the % was now in a tooltip if you hover over it. But basicly the system hasn't changed just how it is shown. But maybe the csm's should point them to this thread, i seem to remember meeting a dev in the pubcrawl that wanted to know how we used them. But i can't remeber who, to much beer :p. |
MdZt
Starsoul Corporation Brotherhood of Starbridge
7
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Posted - 2013.05.06 20:41:00 -
[42] - Quote
Bloody Wench wrote:Pretty sure I can write a script to count pixels and output to an overlay. you can't count pixels. with DSP at 256 AU all the signals will be 0 pixels or 1 pixel. |
Olari Vanderfall
Z3R0 RETURN MINING INC. Illusion of Solitude
1
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Posted - 2013.05.09 02:54:00 -
[43] - Quote
Imagine my surprise that when I logged onto Sisi tonight my beloved deeps were gone.
My scanning technique involves 4 deeps and 4 combats so not sure why deeps have been removed. I'd love to see them put back in and allow for preset scanning formations using multiple probe types.
My 2 isk. |
Maggeridon Thoraz
Reconfiguration Nation Existential Anxiety
57
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Posted - 2013.05.09 03:46:00 -
[44] - Quote
I want them back as well. I have 2 toons extra skilled for using them |
Jack Miton
Aperture Harmonics K162
1805
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Posted - 2013.05.09 04:21:00 -
[45] - Quote
Let's face it, the only reason to ever launch a DSP is to cover a whole system that is larger than 64au with a single probe when checking for new sigs. Actually probing with them is LOL terrible and the sig strength identification method works better with combat probes anyway.
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Derath Ellecon
Washburne Holdings Situation: Normal
1346
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Posted - 2013.05.09 05:09:00 -
[46] - Quote
Well Jack here is a dev snippet from over on the test server feedback forums to make even you go wtf
"Seven probes launched at once Probe launchers can now only launch a maximum of seven probes. These probes are now launched all together. One click, launches all." |
Complex Potential
Blackstar Privateer Consortium Enigma Project
253
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Posted - 2013.05.09 06:13:00 -
[47] - Quote
This upsets me mightily.
I've just logged into my fav WH scanning calculation website and I see a huge message at the top in red saying that DSPs are getting removed on June 4th. CCP WTF?!
http://swiftandbitter.com/eve/dsp/lowsec.html?str=11.60&f=5&sec=1
I know you can use core and combat probes in the same fashion but this is going to make scanning new static connections a serious ball ache. Scanning already takes up a lot of time in WH space but now it's going to take several times longer, especially if you connect to a new system with many sigs; finding the static exit to k space is going to be a pain.
Just my two cents. |
Jack Miton
Aperture Harmonics K162
1807
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Posted - 2013.05.09 06:58:00 -
[48] - Quote
Derath Ellecon wrote:"Seven probes launched at once Probe launchers can now only launch a maximum of seven probes. These probes are now launched all together. One click, launches all." oh **** off...
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Duramah
Bite Me inc Bitten.
14
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Posted - 2013.05.09 08:56:00 -
[49] - Quote
guys I'd visit this thread and leave a reply as to why we need the 8th probe back along with some other adjustments.
Atm all the nullbears are shadowing us over with nullsites tweaks and dumb suggestion and especially our voices need to be heard! If this doesn't happen I think this will cause a lot of pain on the casual daily life with us WH dudes when the patch comes out. |
Efraya
DEEP-SPACE CO-OP LTD Polarized.
211
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Posted - 2013.05.09 09:42:00 -
[50] - Quote
Your all bad and you should feel bad.
This change is ******* shite and i'm ******* MAD BRO
MY JIMMIES ARE RUSTLED.
WSpace; Best space. |
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Britta Nolen
Science and Trade Institute Caldari State
2
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Posted - 2013.05.09 10:02:00 -
[51] - Quote
Efraya wrote:Your all bad and you should feel bad.
This change is ******* shite and i'm ******* MAD BRO
MY JIMMIES ARE RUSTLED.
+1 & **** CCP for even messing with scanning. |
grassy 420
Boris Johnson's Love Children
5
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Posted - 2013.05.09 10:57:00 -
[52] - Quote
personally i think the dsp's are ****** i know some people that use them. to me they are anoying, they are for people who don't feel like scanning down a system. so they just figure what out what entrances/exits there are. WHICH in some cases. is nice, if u need to gtfo.. but on daily regular basis its just sloppy. a potiental fight could happen at these sites. also your corp mates may later on love you for scanning that sig down so they can farm ect.. lastly it helps people find new sigs that havn't poped up yet or maybe later on. |
Kuklinski
Continuum. Nuclear Confusion
4
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Posted - 2013.05.09 11:29:00 -
[53] - Quote
Anyone else use the DSPs for pinpointing fat-ass boats to drop right on top of?I do and have convinced myself that even if its one time in ten that they've seen DSPs and not Combats and thus havent immediately hit warp-to-gtfo then they worth using/keeping in game.
Can i ask them maybe better in the know-am i reading it correct that the new discovery scanner is going to be showing the appearance of any new sigs. that appear in a system(with auto-repeat as well?!!)......pfft. |
Nash MacAllister
Anomalous Existence Disavowed.
55
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Posted - 2013.05.09 12:34:00 -
[54] - Quote
As Jack I believe said, DSP's have 1 real purpose and that is watching a large system for new K162 or other sigs. I am lazy and use the 7 probe method, but I certainly don't agree with eliminating the DSP or 8 probe option. I hate to say it, but this is simply dumbing down scanning and making it much easier for people. Good, bad, I don't know about the bigger picture that CCP is looking at. But for w-space, not having that DSP to cover your plexing system is certainly a change...
What I didn't try on SiSi was checking to see if the new scanner runs when you jump into a wh. Not having read much on the topic, I don't know if that was proposed or not, but it does seem like a logical extension of the new feature/functionality. Anything to get targets errr I mean space friends into a site and plexing quicker (without bothering to check the surroundings) is good in my book. The enemy of my enemy is... -ájust another guy that needs killin' |
Olari Vanderfall
Z3R0 RETURN MINING INC. Illusion of Solitude
9
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Posted - 2013.05.09 15:29:00 -
[55] - Quote
Jack Miton wrote:Let's face it, the only reason to ever launch a DSP is to cover a whole system that is larger than 64au with a single probe when checking for new sigs. Actually probing with them is LOL terrible and the sig strength identification method works better with combat probes anyway.
This is not true. They are excellent when used with combats for scanning down sigs. I use them and this scanning change dumbs down the whole process to push buttan, get sigs.
I can't believe CCP ran this by any CSM because I'd hope they'd call this nerf out.
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Derath Ellecon
Washburne Holdings Situation: Normal
1351
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Posted - 2013.05.09 23:01:00 -
[56] - Quote
Having spent some time scanning on Sisi (getting myself out of our WH, 5 system chain) I can safely say I don't really miss the DSP's.
The loss of 8 probes does suck.
I fear the system scanner will make farming even safer. |
Nash MacAllister
Anomalous Existence Disavowed.
55
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Posted - 2013.05.10 12:08:00 -
[57] - Quote
Derath Ellecon wrote:Having spent some time scanning on Sisi (getting myself out of our WH, 5 system chain) I can safely say I don't really miss the DSP's.
The loss of 8 probes does suck.
I fear the system scanner will make farming even safer.
I also spent some time on SiSi tinkering with the new probe system. For anyone that hasn't, I suggest you do so and familiarize yourself with the new system. At first I really hated it because it is just not the same and muscle memory/changing techniques is a ***** TBH. As I used it and learned how it is different, I found that it really is a tad quicker now (unless you are a scanning God). One of the formations, I forget which, I think is useless due to huge gaps in the probe coverage. But maybe that's just me being OCD. The other formation works though, and you can of course still move the probes individually by hitting the "Shift" key. Dragging the "bubbles" in the map took some getting used to to change probe range... But manipulating the probe ranges and formation is not intuitive at first, and takes some getting used to. All in all, it is definitely easier.
Regarding people like wh dwellers that scan all the time, with the loss of probe 8, the DSP, and ONLY being able to launch 7 at a time (correct, you can't launch just 1 anymore), I think it is a downgrade to what we have now. For the noobs, it makes life easier. It even has Auto-Reload now. So the upside to all this is hopefully we will have more targets scanning down wh and seeing what they are about. As a 7 probe scanner, other than not being able to keep an eye on sigs in an entire system using a single DSP, and having to get used to the new mechanics, I don't really see a huge downside to the changes... The enemy of my enemy is... -ájust another guy that needs killin' |
Galileo Ohaya
Tortuga Coalition 102
11
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Posted - 2013.05.12 03:50:00 -
[58] - Quote
Kind of upset at all the isk I have in DSPs as well.
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Matuk Grymwal
Bite Me inc Bitten.
38
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Posted - 2013.05.13 02:49:00 -
[59] - Quote
Well just flipped to the feedback thread and I see CCP are already working on putting the 8th probe back due to overwhelming demand (and making other tweaks). I'll try to give the new changes a run tonight. See:
https://forums.eveonline.com/default.aspx?g=posts&m=3006640#post3006640 |
Matuk Grymwal
Bite Me inc Bitten.
38
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Posted - 2013.05.13 09:50:00 -
[60] - Quote
Okay I've tried out the changes and I've found some issues. Setting up custom formations is going to be much more annoying if they don't make further changes (I think anyone with half a clue about scanning will find it annoying to setup their own preferred formations).
You may want to check out my post in the main thread:
https://forums.eveonline.com/default.aspx?g=posts&m=3018585#post3018585 |
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