
Jin Ro Chung
University of Caille Gallente Federation
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Posted - 2013.05.12 13:23:00 -
[1] - Quote
Well I've only gotten into EVE this month, but it strikes me that people and corps tend to give miners a wide berth because they're noobs. Mining is a great starting profession so that not only means gankers and griefers will always attack miners (free kill, no skill required whatsoever, don't even need a good ship, and often new miners think they can be AFK, obviously, because it's so mind-numbingly dull, something which griefers are only too happy to rub in) but also everyone involved in mining is carrying a big "NEWB" sign on their ships.
Considering corps tend to want to make money they're only interested in PvP and combat pilots who can protect their assets and ops. Of course the serious miners in low and nullsec who don't use barges or exhumers are making ISK billions so there's no incentive for them to invite newbs into that world, and every incentive to keep them out.
It's a real shame, lowsec or nullsec mining can be really tempting for new players, but in reality it takes years of skill training and hundreds of euros before you'll be ready for that. People who reside in lowsec and nullsec think they're teaching their prey some valuable lessons about PvP-readiness but in reality they're just territorial and taking the path of least resistance, having forgotten that even just training basic survival skills takes months/years for new players. EVE players often say "No really the smallest newb frigate can turn an entire fleet battle upside down!" but that's just cognitive dissonance: we like the EVE universe so we blindly accept that it comes with truly absurd game mechanics (ie waiting for skills). I don't see myself joining a corp or fleet warfare for years to come (I don't know how long the minimum requirement of 15M SP will take but I'm guessing years).
What I really don't get about EVE is how it's made so that you're better off NOT playing the game (only keeping your skill training queue filled) for the first months while you train up essential skills, but since I don't have the money to support such a bizarre hobby I'll actually make use of my playtime anyway and take the inevitable "educational" griefing as it comes. I also completely recognize that griefing and ganking is a valid playstyle (makes every game from Minecraft to DayZ more interesting) it's just a shame many try to actively be as douchy as they can be to new players.
It's my own fault really, I should've picked up EVE years ago, but I've always instinctively hated MMOs (and have always been proven right in that MMOs always suck and are always compulsion-based themeparks) because of their economical-compulsive properties and EVE only differs so much. Instead of active grinding you're just grinding passively (using your time) so it's at least a slight improvement over regular themepark MMOs.
Oh well, I've resigned myself to trying to have fun irrespective of the fact that I came to this game 10 years too late. |