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Thread Statistics | Show CCP posts - 1 post(s) |

SugarDaddy
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Posted - 2005.10.03 14:08:00 -
[1]
What if.......
CCp makes Scramble and web not an hostile act .. This way you cold convo the ship and ask for some isk, instead of snipe or tank the sentries...
And FINISH this instas !!!
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Chinsor
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Posted - 2005.10.03 14:20:00 -
[2]
and imagine the amount of people sat their warp scrambled by a bunch of idiots sat outside the stations in major systems..
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Greavus
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Posted - 2005.10.03 14:21:00 -
[3]
Hmmm... Something i have thought about previously before but, if u can imagine this theoretical situation
1. n00b jumps into system, and pirate locks and scrambles 2. n00b not knowing what was going on decided to shoot 3. n00b loses ship 4. Pie-rat gets loot and no sec hit loss...
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Traxio Nacho
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Posted - 2005.10.03 14:54:00 -
[4]
Edited by: Traxio Nacho on 03/10/2005 14:56:05 Yeah imagine in high secure space with wars, anyone could hold the person scrambled and webbed while the person they are at war with shoots them to ****.
Also you would just have everyone trying it on people just for a laugh would cause alot of problems i think. and it would mean pirates could go about there business without taking sec hits
Btw G what u done to your charc's face?
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Malken
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Posted - 2005.10.03 15:30:00 -
[5]
remove the sentrys in .4 and below.
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Avon
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Posted - 2005.10.03 15:41:00 -
[6]
I suggested a version of this long ago, and it goes like this:
Webs & Scramblers/Disruptors
Should: Be a hosile act Summon Concord in 0.5+
Should not: Draw a response from sentry guns.
Thus: Use a scram or web in 0.5+ = concordoken. Use a scram or web anywhere = victim & victims gang can fire upon you with no consequence. Use a scram or web anywhere = no sec hit. Use a scram or web anywhere = no sentry gun activation.
This give pirates a chance to stop ships in low-sec space - removing the need to gank. It also makes piracy in smaller ships viable. If the captured ship fires upon the pirate he may defend himself, otherwise firing upon the victim will bring about the usual response (ie, sentries blows him to bits). ______________________________________________
The Battleships is not and should not be a solo pwnmobile - Oveur |

Murdock Jern
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Posted - 2005.10.03 15:59:00 -
[7]
Originally by: Malken remove the sentrys in .4 and below.
If you do that then those sectors may as well be 0.0 space.
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Avon
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Posted - 2005.10.03 16:05:00 -
[8]
Originally by: Murdock Jern
Originally by: Malken remove the sentrys in .4 and below.
If you do that then those sectors may as well be 0.0 space.
0.0 doesn't give sec hits. ______________________________________________
The Battleships is not and should not be a solo pwnmobile - Oveur |

Kehmor
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Posted - 2005.10.03 18:02:00 -
[9]
scorpion:
7 webs, 1 scrambler
- ransom people in high sec, if they wana move
it used to be like this and they changed it for a reason.
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Lifewire
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Posted - 2005.10.03 18:09:00 -
[10]
The "strike colors button" would the the job. If they want to pay they can strike colors and be immobilized. Otherwise they get ganked. 100% choice for the prey: get ganked, escape barely or pay a toll...
Strike colors button solves the problem.
Try a Teddybear spawn or the Teddybear complexes in Pure Blind, Syndicate or empire. |

Princess Beefcurtains
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Posted - 2005.10.04 03:09:00 -
[11]
Originally by: Lifewire The "strike colors button" would the the job. If they want to pay they can strike colors and be immobilized. Otherwise they get ganked. 100% choice for the prey: get ganked, escape barely or pay a toll...
Strike colors button solves the problem.
Is that like the 'strike a pose' button?
Why not donate to the 'Beefy wants a dreadnaught' fund - Worthiest cause in eve imho... |

Razner Cerizo
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Posted - 2005.10.04 03:28:00 -
[12]
Originally by: Avon I suggested a version of this long ago, and it goes like this:
Webs & Scramblers/Disruptors
Should: Be a hosile act Summon Concord in 0.5+
Should not: Draw a response from sentry guns.
Thus: Use a scram or web in 0.5+ = concordoken. Use a scram or web anywhere = victim & victims gang can fire upon you with no consequence. Use a scram or web anywhere = no sec hit. Use a scram or web anywhere = no sentry gun activation.
This give pirates a chance to stop ships in low-sec space - removing the need to gank. It also makes piracy in smaller ships viable. If the captured ship fires upon the pirate he may defend himself, otherwise firing upon the victim will bring about the usual response (ie, sentries blows him to bits).
I love Avon.
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Narciss Sevar
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Posted - 2005.10.04 04:26:00 -
[13]
Originally by: Avon I suggested a version of this long ago, and it goes like this:
Webs & Scramblers/Disruptors
Should: Be a hosile act Summon Concord in 0.5+
Should not: Draw a response from sentry guns.
Thus: Use a scram or web in 0.5+ = concordoken. Use a scram or web anywhere = victim & victims gang can fire upon you with no consequence. Use a scram or web anywhere = no sec hit. Use a scram or web anywhere = no sentry gun activation.
This give pirates a chance to stop ships in low-sec space - removing the need to gank. It also makes piracy in smaller ships viable. If the captured ship fires upon the pirate he may defend himself, otherwise firing upon the victim will bring about the usual response (ie, sentries blows him to bits).
It would allow alts to web and scram people, then when they blew the alts up to gget away they would get concordokened by sentrys. Also empire wars do go into low sec as well, so the same problem would still exist.
It's just alot easier to take out low sec sentrys or make them weaker the lower the sec gets. That way gate ransoming could go on in 0.2 - 0.1 but in 0.3 - 0.4 it wouldn't be possible. Mabe? Bullfights. Bull hockey. Do you like this? The bull is stabbed, prodded, beaten. The bull is wounded. The bull is tired before the matador ever steps into the ring. Now, is that victory? Of course it |

Avon
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Posted - 2005.10.04 08:50:00 -
[14]
Originally by: Narciss Sevar
It would allow alts to web and scram people, then when they blew the alts up to gget away they would get concordokened by sentrys. Also empire wars do go into low sec as well, so the same problem would still exist.
Read it again. It is a hostile act - you can fire upon anyone webbing or scrambling you without penalty. Quote:
It's just alot easier to take out low sec sentrys or make them weaker the lower the sec gets. That way gate ransoming could go on in 0.2 - 0.1 but in 0.3 - 0.4 it wouldn't be possible. Mabe?
No, I don't agree. The sentries need to be there to make think people have some protection in low sec space. What is needed is an alternative to killing people, and I am not sure the removal of sentries will bring that about.
______________________________________________
The Battleships is not and should not be a solo pwnmobile - Oveur |

Jenny Spitfire
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Posted - 2005.10.04 09:36:00 -
[15]
I think I only need 2 buttons here.
1. Ransom! (to victims: pre-defined "Pay me this much ISKs" template). 2. Yield! (to gankers: pre-defined, "I am willing to pay ISKs" template).
Helps to save convo time though. If I am in a hauler, at least they know I want to negotiate a fee before being ganked alive.
♥♥♥♥♥
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Sky Hunter
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Posted - 2005.10.04 09:44:00 -
[16]
Someone still forgetting that piracy even as essential part of the game is still a piracy, so i doubt that game should be altered to favour of pirates and to make it harder for regular players. Piracy meant to be hard and not very profitable. Otherwise everyone would pirate.
-=-
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Lady Rage
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Posted - 2005.10.04 09:51:00 -
[17]
Originally by: Traxio Nacho Edited by: Traxio Nacho on 03/10/2005 14:56:05 Yeah imagine in high secure space with wars, anyone could hold the person scrambled and webbed while the person they are at war with shoots them to ****.
Also you would just have everyone trying it on people just for a laugh would cause alot of problems i think. and it would mean pirates could go about there business without taking sec hits
Btw G what u done to your charc's face?
Err yea, Kinda got annoyed with my butt ugly face and decided to go that extra bit uglier....
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Afillia Holmes
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Posted - 2005.10.04 10:40:00 -
[18]
Originally by: Sky Hunter Someone still forgetting that piracy even as essential part of the game is still a piracy, so i doubt that game should be altered to favour of pirates and to make it harder for regular players. Piracy meant to be hard and not very profitable. Otherwise everyone would pirate.
Agreed.
If u wanna ransom people at gates...tank sentries, we all know it can be done in most battleships, or at least for awhile. Give the person 30 seconds to pay from the moment u start shootin.
Then it wont be too hard to kill m when he desides to NOT pay or fires back and ur cap/tank wont last.
Leave the sentries, there is already enough Bestowers with Holoreels ganked everyday. 
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Avon
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Posted - 2005.10.04 10:45:00 -
[19]
Originally by: Sky Hunter Someone still forgetting that piracy even as essential part of the game is still a piracy, so i doubt that game should be altered to favour of pirates and to make it harder for regular players. Piracy meant to be hard and not very profitable. Otherwise everyone would pirate.
It isn't about making it easier for the pirate, but rather potentially safer for the victim.
Currently if you want to pirate someone you pretty much have to gank them and take what's left. That is really what drove me away from piracy, it is pretty mindless really.
I liked locking people down, a bit of parley, the odd Yarr!!™, then watching them to fly away in to the sunset ... unless they didn't pay up of course. You would pick your target, be selective, take your time, and try and make it a bit fun (well, more fun than being indescriminately blown to bits).
Maybe I am just a sad old git thinking that things used to be better ... but then again I enjoyed being a roaming salty space-dawg - so things must have been better once.
I ______________________________________________
The Battleships is not and should not be a solo pwnmobile - Oveur |

Scoundrelus
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Posted - 2005.10.04 10:58:00 -
[20]
Originally by: Malken remove the sentrys in .4 and below.
/signed =============================================== You may have won this match, but I bet I have better standardized test scores! |

Preo
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Posted - 2005.10.04 13:23:00 -
[21]
Originally by: Sky Hunter Someone still forgetting that piracy even as essential part of the game is still a piracy, so i doubt that game should be altered to favour of pirates and to make it harder for regular players. Piracy meant to be hard and not very profitable. Otherwise everyone would pirate.
I agree, this is a stupid idea.
It would make it even more easy for gate campers that it already is.
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Jenny Spitfire
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Posted - 2005.10.04 13:27:00 -
[22]
Originally by: Lifewire The "strike colors button" would the the job. If they want to pay they can strike colors and be immobilized. Otherwise they get ganked. 100% choice for the prey: get ganked, escape barely or pay a toll...
Strike colors button solves the problem.
One problem though, by painting myself pink, I am broadcasting to everyone that I may have a good cargo and so, please ransom and not gank me. Seems that I will be a target more than often because of attracting unnecessary attention.
♥♥♥♥♥
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SugarDaddy
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Posted - 2005.10.04 14:32:00 -
[23]
Well......like the TOPIC ....it¦s supposed to give ppl a chance to pay near gates, nothing to do with making piracy easier.
I¦m tired of receiving eve-mail of ppl......"why didn¦t you ranson ?" or "gimme a chance to pay next time".
Way easier to gank than tank and ransom.
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PCP Mcgee
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Posted - 2005.10.04 15:13:00 -
[24]
Pirates need to start getting more inventive. There are plenty of ways that are currently allowed to force people to pay a ransom or co-operate. A button to pay a ransom or demand one > ROFL you've got to be kidding. Regarding insta-jumps: they make sense. If you've previously mapped out an area using a ships high-tech navigation system you should be able to jump to a precise location. Campers had their opportunity the first time you or your friend made the BM's. It's the same thing really. Don't be lazy and sit at a gate. Show some skills and go after the bigger loot in the belts - people mining.

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Avon
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Posted - 2005.10.04 15:14:00 -
[25]
Originally by: Greavus
Originally by: SugarDaddy Well......like the TOPIC ....it¦s supposed to give ppl a chance to pay near gates, nothing to do with making piracy easier.
I¦m tired of receiving eve-mail of ppl......"why didn¦t you ranson ?" or "gimme a chance to pay next time".
Way easier to gank than tank and ransom.
Youve just completely contradicted yourself? its not about making pirating easier? and then you say, its easier to gank than tank and ransom, dont forget you make isk ransoming, therefore if its easier to ransom, its easier to pirate?
Not trying to cause an argument but im justing quoting what u said... If you have problem with it, pirate in the belts. u can ransom your life away.
So you think that ganking at gates is better for the game than ransoming at gates? ______________________________________________
The Battleships is not and should not be a solo pwnmobile - Oveur |

Avon
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Posted - 2005.10.04 15:16:00 -
[26]
Originally by: PCP Mcgee Pirates need to start getting more inventive. There are plenty of ways that are currently allowed to force people to pay a ransom or co-operate. A button to pay a ransom or demand one > ROFL you've got to be kidding. Regarding insta-jumps: they make sense. If you've previously mapped out an area using a ships high-tech navigation system you should be able to jump to a precise location. Campers had their opportunity the first time you or your friend made the BM's. It's the same thing really. Don't be lazy and sit at a gate. Show some skills and go after the bigger loot in the belts - people mining.

Bigger loot at belts?

Hauler full of nice techII stuff or a hauler full of rocks...
Jeez, that's a tough one. ______________________________________________
The Battleships is not and should not be a solo pwnmobile - Oveur |

ASIV TRE
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Posted - 2005.10.04 15:17:00 -
[27]
Edited by: ASIV TRE on 04/10/2005 15:18:16
Originally by: SugarDaddy
I¦m tired of receiving eve-mail of ppl......"why didn¦t you ranson ?" or "gimme a chance to pay next time".
Way easier to gank than tank and ransom.
Why not try going through belts rather than sit at a gate?
But basically your wanting to be able to sit at a gate scramble and web someone ransom them without taking a sec hit or sent guns firing at you?
Sorta takes the idea out of pirating really.
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Greavus
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Posted - 2005.10.04 15:26:00 -
[28]
So you think that ganking at gates is better for the game than ransoming at gates?
Tbh im not bothered either way, i just think there should be an element of risk whilst pirating, especially at gates.. If u wanna make isk ransoming then it cant just be sooo easy that you dont even get fired on in low sec.
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Utopiana
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Posted - 2005.10.04 16:42:00 -
[29]
there was a reason they made those actions trigger agressive response from the sentries. Its not so very long since they put it in place.
With your idea i can scramble you, web you and go afk, eat dinner, take a nap. And all you could do was petition for the harrasement it would be.
My best advice, play the game and stop your gate camping activity. Your kind is the reason they made those acts count as agressive in the first place. Obviously you didnt like it and want it removed again.
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JoeSomebody
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Posted - 2005.10.04 16:51:00 -
[30]
Originally by: Utopiana there was a reason they made those actions trigger agressive response from the sentries. Its not so very long since they put it in place.
With your idea i can scramble you, web you and go afk, eat dinner, take a nap. And all you could do was petition for the harrasement it would be.
My best advice, play the game and stop your gate camping activity. Your kind is the reason they made those acts count as agressive in the first place. Obviously you didnt like it and want it removed again.
his not trying to make his own life easier (well maybe just a bit) by making gate camps easier. His trying to provide peaceful options. Right now my options at the gate/station: 1) jerkoff watching that fat hauler slowboating 2) get the kill-mail and 15 minutes washroom/tv break
Problem is that time given by the sentries is not enought to negotiate. Everybody loses in this situation. ____ When flying by Concord Customs Commander's Dominix I distinctly heard him saying "... world domination..." |
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