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Hordaek
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Posted - 2003.08.01 23:07:00 -
[31]
Quote: ok so what if ccp went and said fine for 1 more week after patch all copies right now can do 2x, when that week is over boom your copies go back there normal amount... and if you used up all 20 good if 10 well too bad... it will be back to 10 or whatever
there is always some middle part... or some form of warning etc can be done, but giving everyone unlimited to what they have now is just stupid.
That would be unacceptable, when i bought my copies i knew i would never be able to improve the mineral eff. or be able to advance it to tech 2. So i knew when tech 2 came out my copies would be useless, but giving me 300 runs on an ammo copy that i paid millions for that would be used up in a 1/2 day after the patch is nuts.
Having unlimited uses is nothing any worse than what's out there now, this is just a fix for when tech 2 comes out. This way no one gets screwed except some people that won't have thier copies before the patch goes live.
It will all wash out with the arrival of tech 2, unlimited tech 1's will be pretty much worthless, they obviously won't sell very well except maybe to some new players.
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Hordaek
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Posted - 2003.08.01 23:10:00 -
[32]
Quote: Just remember before all you "economic experts" start up again...WE ALL KNEW THE BP COPIES WERE BROKEN! So buying the BP copies was risky to begin with as YOU KNEW A CHANGE WAS COMING!!!
This is the first i've heard that they were "broke", i have yet to see a statement from a dev saying that to be true. It may be out there somewhere but i haven't seen it.
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Jash Illian
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Posted - 2003.08.01 23:20:00 -
[33]
Quote: I think she makes a valid point. I don't see how you're refuting it.
Are you saying that there is no demand because no one is losing their stuff? That's not true. The more populated EVE becomes, the less true it will be. As more will move to lower sec areas and become pirate food (npc or pvp).
Production specialization with the new tech will also help open up the market as you won't be able to buy everything you need from your own corp.
Okay, when was the last time you lost a ship?
Short of getting pirated, most people lose ships to inexperience (which they learn from and grow out of) and bugs. The NPC pirates? I have lost a ship to them in about 1 1/2 months. I've lost 2 ships to Concord from bugs tho.
If I played anywhere near as cautiously as I've seen others (I've seen people farming locations in battleships I solo while doing website designs), I'd prolly never lose a ship. I go through ships the most of anyone in my corp and I'm averaging about 1 per month.
The way the market looks right now, CCP is trying to build an economy based on n00bs and bugged customers. With 2 repair modules and 20k, I fix my Rupture up good as new even when it limps back to dock (7% Armor and 10% Structure today because I was talking on the telephone). Most people rarely put their vessels and equipment in any significant danger of being lost. So the market stagnates because few people need replacement equipment. And most those that do need it, can and do manufacture their own from blueprints: Pirates and Large corporations at war.
And both of those can easily afford to buy their own originals of all, except maybe the battleships.
I mean its like you want corporations to oblige each other like its sex or something. Pffft I would rather **** my enemy.- Rohann
Be careful out there. That other guy waiting in the queue for the gate MIGHT be a baby-munching frock-burner, YOU JUST DON'T KNOW!- Lallante |

Jorev
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Posted - 2003.08.02 02:14:00 -
[34]
/agree Nemi
To fix the bp and bp copy situation, it has to be retroactive and include all versions, otherwise what's the point.
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Jash Illian
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Posted - 2003.08.02 02:17:00 -
[35]
Odd...Why aren't yall posting how often you lose a ship?
I've said mine despite how disgraceful it is 
I mean its like you want corporations to oblige each other like its sex or something. Pffft I would rather **** my enemy.- Rohann
Be careful out there. That other guy waiting in the queue for the gate MIGHT be a baby-munching frock-burner, YOU JUST DON'T KNOW!- Lallante |

Varsuuk
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Posted - 2003.08.02 03:04:00 -
[36]
Not taking the time to read the whole thread - read first two - just want to throw my opinion in.
Never should have been the way it was, CCP were fools (not BAD guys, anyone can be 'fools' ;0) to think players could be economically sound-minded enuf to understand the value of holding bps.
I expected CCP would fix it on next tech (I hoped)
Now that they show guts to make a bold change, I hope they don't cave.
However, if they do cave - I hope they realize they started a bp copy craze that has effectively made a joke of their whole bp-econmoy system.
I cannot believe they don't watch the trade channel - so they know if there was a chance to grandfather them - the players ended that themselves.
If the new bp limits suk so much why are ppl QUEUING to buy cheap bp copies now? (Cheap being relative - 10-12M)
???
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Xtreme Wrath
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Posted - 2003.08.02 03:05:00 -
[37]
Edited by: Xtreme Wrath on 02/08/2003 03:10:49 Edited by: Xtreme Wrath on 02/08/2003 03:07:57 My .02 isk? If a playuer leaves the BP at tech lvl 1 (All of the BP's are currently at that level....) no nerfing and all the copies you want to make from the original... all those copies from that original can make as many product runs as you want to make...
Research that same BP original to tech lvl 2 (OR start out with a tech lvl 2 BP original) and it's limited to the number of copies it can make TOTAL, irregardless of the tech level it is researched to in the future... maybe 10 copies is the "Magic Number" who knows?? Lets assume that it is for conversation's sake. If I make 2 copies at tech lvl 2 then research the original BP to tech lvl 3... I still only have 8 more times I can copy it... once I have made all my copies of the BP then I can continue to research it... just not copy it anymore...
Okay a word on copies... Leave the tech lvl 1 BP copies alone... let them continue to make as many of the product as they want to. I compeltely understand supply and demand and I have the sense to realize that when tech lvl 2 and so forth BP's come available the only ones using tech lvl 1 anything will be noobs... So this brings us to the point of BP copy limitations... if the original number of times you can copy a bp is 10 (our argument number) then limit the production runs to the same... Maybe for Ammo give it a higher number (maybe 2x the normal amount) or 2x the base number of runs per tech level but either way LIMIT THOSE BP copies NOT the ones that are currently out there...
PEACE JOY & HAPPINESS! 
What we do in Life, echoes in eternity Strength and honor |

MaiLina KaTar
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Posted - 2003.08.02 03:39:00 -
[38]
Edited by: MaiLina KaTar on 02/08/2003 03:40:31 I¦m fine with whatever CCP does to the copies as long as everyone is affected in the same way. So basically I¦d like it best if they¦d just nerf the existing copies.
Sure, lots of people would be ****ed but I think most of those people simply should remember that this is 1. a game and 2. a needed change in order to fix the economy a bit. All the originals we have... it¦s sad that they don¦t have any value besides being able to make copies 
As said it¦s a real kick in the ass for many corps and players out there but after all it would make the game a lot more balanced when it comes to economy and BPs. Sometimes you just need to do radical changes like these and IMO CCP made a huge mistake by not limiting BP-copying in the first place.
Mai's Idealog |

Jojin
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Posted - 2003.08.02 04:20:00 -
[39]
I am against a grandfather policy. There is already a growing list of things newer players reference, stating they are disadvantaged because they didnÆt start as soon as the game was released. For instance the mineral rush at the beginning, skill points for old players, huge cargo drops, lots of rare items, and the list goes on. I would hate to see someone joining in after the patch say, I could have had one of those unlimited copies if I had joined before the patch.
Things happen and there are victims. I didnÆt hear about any villagers who lived near Pompay getting immortality just because they lived there before the volcano erupted. I am sure somewhere they are complaining about how they would have never moved there had they known the volcano was going to obliterate them, but I am also sure they will get over it. After all, they do have eternity to get over it.
Plus, it is hard to work into the fiction how the information made for a blue print in the past is somehow better than those made in the future. Now I could see something like a virus spreading through the galaxy corrupting all blue prints. Original blue prints are not longer able to be produced from and copies now have a limited life. While the virus wasnÆt able to be corrected, new methods in blue print coping and production have ensured a situation like this will never again occur.
Also, on a side note, there is a lot of mention about Tech I Blue Prints being researched to Tech II. I do remember this was an idea in Beta, but since such time and with the removal from the menuÆs it would seem this idea was dropped. Is there new news to this issue being reconsidered?
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