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Thread Statistics | Show CCP posts - 48 post(s) |

Qual
Cornexant Research Sleeping Dragons
23
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Posted - 2013.05.11 21:50:00 -
[1] - Quote
OK, played a bit around with this, and here are a few thoughts:
1) Automatic DSP like scanning is a bit of game changer in WH, as looking for new incoming WH sigs suddenly got a lot easier. 2) The system dont give you the site name in the scan result. Is this by design or an oversight? I cant really decide if its a good or a bad thing....
As a long time scanner I will say that there is a lot to like here, looking forward to playing with the next iteration. |

Qual
Cornexant Research Sleeping Dragons
25
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Posted - 2013.05.13 12:13:00 -
[2] - Quote
And while you are at it. Is it possible to change the GUI to actually keep non 100% scan results? I have never quite understood why those where not kept in the overview.
I know they might be off, and yes, if I do a new scan and get the same sig as a result on the next scan it should only keep the newest result. (Yes I know that many times you would then get a point downgraded to a circle or sphere when scanning down two close sites, but I can live with that, just keep my results, ok?)
Thank you. |

Qual
Cornexant Research Sleeping Dragons
25
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Posted - 2013.05.14 10:00:00 -
[3] - Quote
Funny story.
When the current system was implemented every explorer wanted them to undo that as well as it "dumbed down" probing... Second generation DSP was condidered game breaking making exploration too easy for casual players, but CCP insisted on having them as they fixed an earlier issue: Noone could tell if a system actually had anything to scan in it, this WAS a problem as signatures where only shown after a scan on a succesfull random check against signature strength. So sigs with low strengths would ususally not even show up in results. DSP's first generation was just a probe (The Multispectral probe) that told you if any sigs of a given type was in the system. The new one that people explorers found game breaking was the current one that actually showed you every sigle signature in its range. The second change that made it easy mode was that probes where no longer signal type and size specific. Yeah, you should use Ladar probes to scan gas sites, Radar probes for Hacking sites, etc.. Each scan range had its own probe type. So you had to load a gazillion different probes to succesfully scan anything (4 AU Ladar Scan Probe etc. Lol.). And dont even get me started on the hate on the visual triagulation system where you had to micromanage probes... Oh, the flame hate that generated.
I wasn't to happy about the changes back then either. Where CCP right though? Yeah. Your guys love for the current system shows that. Despite the hate from the exploration pro's at the time the changes where actually for the greater good. So, give them a chance.
As an old timer (10 years on TQ this very day) I find it very hilarious that many of the same arguments are being used against this new version.
Is this new system perfect?
No.
Is it "the end of the world" "unsalvageble garbage"?
No. |

Qual
Cornexant Research Sleeping Dragons
26
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Posted - 2013.05.14 11:13:00 -
[4] - Quote
Daniel Plain wrote:
1. nobody 'loves' the current system. it's like the last US election: bad vs. unacceptable. 2. i know at least one person who would still prefer the 'old old' over the 'new old' system if the UI were tweaked a bit. 3. nobody said anything about the end of the world. we're eve players; we'll adapt. but the way it is now, it is still mostly garbage and the parts that are 'salvageable' are mostly NYI.
1. That very much an oppinion. Oppinion =/= fact. Personally i happen to like it, and few other I know do as well. 2. Old old had no real UI besides a result list. While I can remeber having fun with it, waiting 5-10 minutes pr. scan depending on skills got a bit old. Using half an hour to an hour to get one result was not uncommon. If he seriously liked that, well, I am glad he did not get to keep it. 3. Ok, I over did it. But people are in serious whine mode. Again. |
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