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Aria Stardancer
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Posted - 2005.10.09 07:42:00 -
[1]
Why are there even Sentury guns in 0.4 space now?...
i mean, yes, its lawless, you can fight other playesr in the asteroid belts and not have to worry about teh cops showing up. But you'd think it'd be safe to atleast enter it to do a lv 1 mission, then warp back out cause.. hey.. there's 4-6 sentury guns at the gates.
Well aparently this isnt so. Lost a destroyer, and my pod today while exiting a 0.4 system after finishing my mission. now.. what happend? im about 4km away from the gate, heading towards it. a Megathron BS warps in behind me at 40km, and locks. Well im thinking, ok.. wrose case, i lose my ship and he loses his cause the 6 turrets infrunt of me will fire on him.
Well.. what happens is he of corse fires at my ship. it dies in 1 volly. the Sentury guns open up on him like they should... only. they seem to be doing only 0.00000000000001 Damage to him per shot. So.. he quickly relocks on my pod and im dead.
Now.. tell me, What is the point of haveing Sentury guns in Lawless space (0.4) if they do absoutly jack &%$# to the BS's that are in thsoe areas?
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SengH
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Posted - 2005.10.09 07:45:00 -
[2]
BSes with hardeners can tank the sentries. Anything less than a BS gets instapopped however.
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Milla Lei
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Posted - 2005.10.09 07:50:00 -
[3]
Originally by: SengH BSes with hardeners can tank the sentries. Anything less than a BS gets instapopped however.
I've seen assault frigates tank sentry guns.
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Derron Bel
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Posted - 2005.10.09 07:56:00 -
[4]
Sentry gun, maybe. Midn that sentry gun #s decrease with security.
-==- Holy-Jim> as you know, surprise is the key to victory.....surprise! LooseCannoN> ahh! LooseCannoN> my plans have been foiled! |

Xtro 2
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Posted - 2005.10.09 08:00:00 -
[5]
it's not "easy" tanking sentry, the pirate has to be very careful, should someone arrive with any kind of firepower, the pirate is wide open to getting destroyed, and fast.
It's by no means risk free.
UPC - PVP'ers Good and Bad, How Do You Want Peace? Through Talk Or In A Casket? We Decide!
Peace My Brothers... |

Magnum III
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Posted - 2005.10.09 08:33:00 -
[6]
I suggest when going into a 0.4 in Empire and doing a mission, just use the cheapest chip you can deliver the UPS package in.
You can get in and finish your mission and have 50/50 chance of getting ganked on the way out but not much of a loss and you got the mission done.
And why are the Sentry guns like that? So the pirates can gank you, they were probable nerfed at one point to give the pirates some place to get their ganking in. Most pirates obviously need to trap someone in a corner to get a kill.
It is fun to run their blockades though, isnĘt it?
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Aria Stardancer
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Posted - 2005.10.09 08:57:00 -
[7]
was a kill mission so couldnt jsut use a shuttle =T
but my main question is why even have turrets in 0.4 space?.. back when Eve was new, even when BS's roamed the lawless areas, 0.4 was like a 'training' ground for those that wanted to take part in pvp... the asteroid belts were open game, no turrets, no cops, but the gates in and out, and the stations themselves were 'protected' by those sentury guns. Why is a BS able to 'tank' those same guns now?
its like the ship mods got upgraded and made better, but the Senturies were never buffed to meet that new defence.
(no im not asking for everything from 0.4 - 0.1 be made 'uncampable' just the areas that origionaly were designed to be safe to exit/enter, but unsafe to actualy live in.)
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Brisi
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Posted - 2005.10.09 08:57:00 -
[8]
Originally by: Magnum III And why are the Sentry guns like that? So the pirates can gank you, they were probably nerfed at one point to give the pirates some place to get their ganking in. It's not their fault but Most pirates obviously need to trap someone in a corner to get a kill.
Why do people talk about things they have absolutely no clue about?
Once upon a time, there were no sentries what-so-ever in 0.4 and below, and people took the chance when trading etc, because they knew that if a pirate showed up with scramblers etc, they would in 90% of the cases ransom him.
However, continues whining got sentry guns introduced to every space except 0.0. Now, the only chance a pirate has to kill a ship in front of sentries, is ganking. Simple as that.
Then you can continue on about of spineless people do that, and they need to hunt in the belts etc. The fact to the matter is, that low-sec is simply populated by such a low amounts of pilots, that it takes almost forever to find a target to kill/ransom. And when you do, you're flagged for 15-20 mins, meaning that if you're in anything smaller than a battleship, you can't do anything in that time.
So please stop your whining about how sentries got nerfed blah blah blah. As it was your own 'kind' who got these tactics introduced in the first place anyway.
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Sonreir
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Posted - 2005.10.09 09:55:00 -
[9]
Edited by: Sonreir on 09/10/2005 09:56:32 As a new player, I completely agree. Why even bother with the sentry guns if the only thing it encourages is for pirates to use huge ships which blow me up even faster?
The line between secure space and lawless space needs to be blurred a bit more. I like the idea of 0.4 space having "safe" spots like stations and/or gates, but if they're not really safe spots, what's the point?
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F'nog
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Posted - 2005.10.09 10:04:00 -
[10]
This is an excellent expample of why Sentries were a BAD(tm) idea. They sounded good in the beginning (when I wasn't around, mind you), but they've turned out to be a double-edged sword.
I, and my carebear alt, wonder what it must have been like before there were sentries. Surely it was safer than it is now.
Sig modified due to xenophobic comments -Iacon
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Girmo
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Posted - 2005.10.09 10:26:00 -
[11]
I think it's a bit more complex then that.
Pirating in 0.1 -0.4 space not only has some sentry gun risk to pirates, but it lowers your standings as well. So you are a bit protected from pilots who are watching their standing to remain able to enter higher sec space.
For me it's nicely balanced: 0.0 -> free killing zone, 0.1 - 0.4 -> limited killing zone, >0.4 -> reasonably safe zone.
I travel a lot in low sec space and I got killed in my 2 months EVE career twice there by pirates. It could be worse, I'd say. However, I'm cautious. While others seem to regard 0.1 - 0.4 zone as safe zones with some increased risk ,I regard them as genuinly dangerous and prepare myself accordingly when flying into them.
And I must admit, I like the thrill. As it is said: No risk, no fun !
Juwi
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Juwi Kotch
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Posted - 2005.10.09 10:27:00 -
[12]
Damn alts!
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Nero Scuro
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Posted - 2005.10.09 10:48:00 -
[13]
Edited by: Nero Scuro on 09/10/2005 10:49:54
Quote: Why is a BS able to 'tank' those same guns now?
Look, there was a post JUST above your one explaining this. Sentry guns DID NOT EXIST in low sec when EVE was released. I believe they were added with Castor.
Pirates have been repeatedly nerfed and NEVER ONCE BOOSTED since EVE was released. Frankly, between that and being forced to do nothing but gank, is anyone really surprised pirates take a low view on the carebear populous? _________
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HippoKing
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Posted - 2005.10.09 11:12:00 -
[14]
Originally by: Milla Lei
Originally by: SengH BSes with hardeners can tank the sentries. Anything less than a BS gets instapopped however.
I've seen assault frigates tank sentry guns.
wtb, that AF --
This Zig. For great justice!
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Nero Scuro
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Posted - 2005.10.09 11:14:00 -
[15]
Originally by: HippoKing
Originally by: Milla Lei
Originally by: SengH BSes with hardeners can tank the sentries. Anything less than a BS gets instapopped however.
I've seen assault frigates tank sentry guns.
wtb, that AF
Be a bit more specific. WTB Hawk + Gistii Small Shield Booster. _________
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Derisor
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Posted - 2005.10.09 11:16:00 -
[16]
Originally by: Aria Stardancer Why are there even Sentury guns in 0.4 space now?...
Uhh there have always been sentry guns in 0.4 and they have always been tankable.
*confiscates what Aria has been smoking* --------- The words "Exciting" and "Safe" are mutually exclusive; pick one.
Wanna populate 0.0 CCP? Get Rid of showing pilots in space and docked on map and neuter local!
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Nero Scuro
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Posted - 2005.10.09 11:23:00 -
[17]
Originally by: Derisor
Originally by: Aria Stardancer Why are there even Sentury guns in 0.4 space now?...
Uhh there have always been sentry guns in 0.4 and they have always been tankable.
*confiscates what Aria has been smoking*
...
*/emote smacks Derisor upside the head*
There has NOT always been sentries. Try and read. _________
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HippoKing
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Posted - 2005.10.09 11:27:00 -
[18]
Originally by: Sonreir Edited by: Sonreir on 09/10/2005 09:56:32 As a new player, I completely agree. Why even bother with the sentry guns if the only thing it encourages is for pirates to use huge ships which blow me up even faster?
sentry guns give a new player an advantage in a gate situation.
say i am johhny b nublet in my vanilla setup platerax. i get jumped at a gate by jack the ganker, in his battleship.
if there are no sentries: jack the ganker has a full gank setup. my rax explodes in >20seconds. jack happily waits there for his next victim
now we add sentries: jack comes out in his full gank setup once again. he lasts >20 seconds against those sentry guns. a pure gank setup just DOESN'T work now when there are sentries. jack must fit a tank of some kind, much decreasing his DPS.
he now takes much longer to kill poor johnny, and johnny has the chance to either get to the gate, or fire on jack until jack has to warp due to the combined firepower of the sentries and johhny. even if jack manages to gank johnny, unless he can tank the sentries forever (very hard unless in a full tank setup - with **** DPS), he must now stay away from the gate for 15-20mins until he gets unflagged
explain how this has harmed johnny more than no sentries would. the only difference is that johnny would have a reasonable chance of being ransomed if there were no guns.
there is one more good reason for sentries:
the next day, johnny B nublet decides he disliked jack the gankers attitude. he comes back with friends(tm). mr E.W. davis and mr a. plate
davis is in a blackbird with dampeners. plate and johnny are in their plateraxes with a 7.5km scram and web each.
johnny jumps in, and gets attacked. the other 2 jump in an promptly attack jack the ganker. with the BS crippled by EW, and its tank being screwed by sentries, jack loses a ship worth 120mil. he got taken down by ships with a combined value (inc fittings) of >30mil by players with 1/4 of his SP. would this have worked as well without sentries? --
This Zig. For great justice!
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HippoKing
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Posted - 2005.10.09 11:30:00 -
[19]
Originally by: Nero Scuro
Originally by: HippoKing
Originally by: Milla Lei
Originally by: SengH BSes with hardeners can tank the sentries. Anything less than a BS gets instapopped however.
I've seen assault frigates tank sentry guns.
wtb, that AF
Be a bit more specific. WTB Hawk + Gistii Small Shield Booster.
i have a harpy with one of those boosters on. even with crystal implants and the hawks 25% boost bonus, i wouldn't like to try and take sentries --
This Zig. For great justice!
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Jennai
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Posted - 2005.10.09 11:33:00 -
[20]
Originally by: HippoKing if there are no sentries: jack the ganker has a full gank setup. my rax explodes in >20seconds. jack happily waits there for his next victim
now we add sentries: jack comes out in his full gank setup once again. he lasts >20 seconds against those sentry guns. a pure gank setup just DOESN'T work now when there are sentries. jack must fit a tank of some kind, much decreasing his DPS.
if jack has an alt or corpmate in a boosting blackbird, they can snipe from out of sentry range with the only risk being a covops drop-in (easily avoided by being aligned to safespot)
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Nero Scuro
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Posted - 2005.10.09 11:34:00 -
[21]
Hippoking just very adaquetly pointed out why sentries suck. The poor and inexperienced beat the pirate through simple virtue of slanted game mechanics! Fairness? Pff, who needs that. He's a PIRATE! It's not like this is GAME or anything.
Hey Johhny, nice plate-a-rax. Bet you wish you could of paid a 1.5mil ransom for it and got away with it intact instead of losing all 3mil of it for nothing. But you whined, johhny. You whined like a *****, and now you got ganked. Hahaha. _________
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Derisor
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Posted - 2005.10.09 11:35:00 -
[22]
Originally by: Nero Scuro
Originally by: Derisor
Originally by: Aria Stardancer Why are there even Sentury guns in 0.4 space now?...
Uhh there have always been sentry guns in 0.4 and they have always been tankable.
*confiscates what Aria has been smoking*
...
*/emote smacks Derisor upside the head*
There has NOT always been sentries. Try and read.
Really? Well I guess im not enough of an old timer to know about that.
*gives Nero some of what Aria had been smoking* --------- The words "Exciting" and "Safe" are mutually exclusive; pick one.
Wanna populate 0.0 CCP? Get Rid of showing pilots in space and docked on map and neuter local!
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Snake Jankins
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Posted - 2005.10.09 11:37:00 -
[23]
Edited by: Snake Jankins on 09/10/2005 11:39:39 I only know the sentry damage in 0.0. It's funny. I was bored while camping a station and playing with my mods. Somehow I managed to scramble the station and used my heavy nos on it.  I was joking, but my mates told me that the sentries shoot. Took me some time to get it and then I decided to wait somewhere else. Shields of my tempest still at 75% or so 
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Chinsor
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Posted - 2005.10.09 11:45:00 -
[24]
Originally by: Nero Scuro Hey Johhny, nice plate-a-rax. Bet you wish you could of paid a 1.5mil ransom for it and got away with it intact instead of losing all 3mil of it for nothing. But you whined, johhny. You whined like a *****, and now you got ganked. Hahaha.
ahaha 
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Xtro 2
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Posted - 2005.10.09 14:07:00 -
[25]
Originally by: HippoKing
Originally by: Nero Scuro
Originally by: HippoKing
Originally by: Milla Lei
Originally by: SengH BSes with hardeners can tank the sentries. Anything less than a BS gets instapopped however.
I've seen assault frigates tank sentry guns.
wtb, that AF
Be a bit more specific. WTB Hawk + Gistii Small Shield Booster.
i have a harpy with one of those boosters on. even with crystal implants and the hawks 25% boost bonus, i wouldn't like to try and take sentries
You can tank them briefly, and i mean briefly in a vengeance with an armour tank, 1 small t2 rep, and mids a gistii small SB, and some cap rechargers, activate both reps, and bail fast.
I survived one after i forgot i was flagged, it was a very close thing however.
UPC - PVP'ers Good and Bad, How Do You Want Peace? Through Talk Or In A Casket? We Decide!
Peace My Brothers... |

Deja Thoris
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Posted - 2005.10.09 14:27:00 -
[26]
Look again my dear. Theres TWO sentries at each gate in lowsec.
If you rely on these things to save your life you should have a clue how many of them there are. After all, 8 might have saved you. Perhaps your own misconception of how safe you were got you killed?
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Antoinette Civari
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Posted - 2005.10.09 14:46:00 -
[27]
Originally by: Nero Scuro Hey Johhny, nice plate-a-rax. Bet you wish you could of paid a 1.5mil ransom for it and got away with it intact instead of losing all 3mil of it for nothing. But you whined, johhny. You whined like a *****, and now you got ganked. Hahaha.
Lmao, I`d say that sums the whole low-sec situation up.
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Douglas McCracken
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Posted - 2005.10.09 14:50:00 -
[28]
i think they should just remove sentrys from 0.4 space, at least then you wouldnt need a huge ship to go pirate 
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Nero Scuro
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Posted - 2005.10.09 14:58:00 -
[29]
Originally by: Douglas Mc*****en i think they should just remove sentrys from 0.4 space, at least then you wouldnt need a huge ship to go pirate 
Exactly. They should've done more to nerf the big-ass gank-ship, if that was the problem, then do everything to make sure it's the only ship you CAN use. Way to go, CCP. ________
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Dark Shikari
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Posted - 2005.10.09 15:06:00 -
[30]
Sentries are actually extremely hard to tank.
They do extremely nutty damage, and are very hard, even in a BS, to tank forever without faction equipment (which pirates won't have).
I heard a story about how a pirate scorpion was killed by a badger mk2, just because the badger kept it locked down at the gate long enough for its cap to fail. -- Proud member of the [23].
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