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Hopelesshobo
Red Dwarf Mining Corporation space weaponry and trade
15
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Posted - 2013.05.14 14:02:00 -
[31] - Quote
+1
I am red green colorblind myself and depending on the shades and size of the colors I am looking at, it can be difficult to tell the difference, especially when under pressure of time to identify what color something is. I am not sure if this would work for 100% of the colorblind population, but being able to change the red to a pink color makes a world of difference for me. This is what the colorblind mode for battlefield 3 does and it allowed me to stop teamkilling people when their dot showed up on the mini map and they were coming around a corner. |

RoAnnon
Strategic Acquisitions Group Tactical Research Lab
64
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Posted - 2013.05.14 14:51:00 -
[32] - Quote
More support from someone that's NOT colorblind, this has got to be very easy and simple to fix. Just DO IT!! |

Prime FLux
The Rising Stars The Initiative.
53
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Posted - 2013.05.15 00:42:00 -
[33] - Quote
*bump* This is indeed an important issue |

Jane Schereau
Federal Navy Academy Gallente Federation
27
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Posted - 2013.05.15 02:25:00 -
[34] - Quote
Bump for a good cause. From someone who is not color blind.
Seriously CCP, you once had a plan all figured out, where colors were not going to be the main mode of identification for anything. Where'd that go? |

Tinu Moorhsum
Random Events
163
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Posted - 2013.05.15 14:56:00 -
[35] - Quote
Trebor Daehdoow wrote:Maximus Aerelius wrote:EDIT: I've evemailed Trebor Daehdoow regarding this matter. If you want to use the below feel free but lets get some action on this and evemail your CSM Representative: I have raised this issue with CCP before, and will continue to do so. I've started a thread in the CSM internal forums about this and pointed interested devs to this thread. Players with particular types of color-blindness may wish to list examples of where the interface lets them down and potential remedies that they think will have good "bang for buck" in addressing the issue.
I would like to thank the guy who brought this to your attention and I'd like to thank you as well for taking it seriously.
You asked for examples.
There are three MAIN examples in the current interface that I find difficult. All three of them are things that happen under time pressure and are PVP related:
1) scanning. When using probes to scan for ships, the little red boxes on the solar system map are very difficult to see. I can usually find them eventually by moving the map into different orientations, moving probes out of the way and studying the screen carefully to see where they are, but they are nearly invisible to me. Moreover, if the red bracket overlaps a celestial then it is literally invisible to me. It makes probing ships very slow despite having a toon with perfect probing skills. I don't have trouble with the yellow brackets, just the red ones. Orange might work better than red. blue would be awesome.
2) red-boxing. It's very easy for me to see if I'm being yellow-boxed but it's difficult to see if I'm being red boxed. I simply can't see the little flashing red brackets around the ship icons in the overview well enough. If I put my face close to the screen or dim the lights in the room while I'm playing then my chances of seeing the flashing red brackets are better but I often have to *assume* I've been red-boxed when i see the yellow-boxes disappear. That can be very hampering in a fleet fight when your overview is full and only 1 or 2 people are shooting at you and you would like to know which ones so you can keep at range of them.... Here too, orange might work better than red.
3) Flying ECM...... I've gotten over the colour-coding of the jammer modules by putting them on my ship alphabetically by race. However, because you don't use the same jammers every time, I usually have to write them on a postit and stick it in my screen to avoid using the wrong jammer. I simply can't see the colour differences between these modules well enough to tell the difference between the racial colour coding. In fact, I didn't even realize there WAS a racial colour coding until a corp mate pointed it out to me. The solution would be to change the appearance to work a shape into the icon. A square, a triangle, a circle, a line....
There are some minor issues but these are the big things that happen under time pressure when being colour blind really inhibits gameplay. The new hacking mini-game with flying red and green cans where you need to only go after the green ones under substantial time pressure isn't even going to be remotely playable.
T- |

Maximus Aerelius
PROPHET OF ENIGMA
58
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Posted - 2013.05.15 15:46:00 -
[36] - Quote
Trebor Daehdoow wrote:I have raised this issue with CCP before
Thank you Trebor for posting up and lending your support to this. I hope you didn't mind my posting what I sent you for the other guys\girls to use as an example for their respective CSM Reps.
Tinu Moorhsum wrote:I would like to thank the guy who brought this to your attention and I'd like to thank you as well for taking it seriously.
You're very welcome. I'm not colour blind myself but from what I've read this is an important issue for players who pay the same as the "colour seeing" players. I hope something comes from this and you get a level playing field even if it is bright pink for some of you  My Feature\Idea:-áFast Character Switching "XP Stylee" |

Mike Azariah
Gallente Benevolence Association
329
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Posted - 2013.05.16 01:07:00 -
[37] - Quote
For the record I also support this iniative
I have already brought parts of the new scanner to the devs attention as being hard for colour blind players and requested a shape or other indicator that was not colour specific.
m Mike Azariah-á CSM8 |

Tinu Moorhsum
Random Events
182
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Posted - 2013.05.29 14:07:00 -
[38] - Quote
Mike Azariah wrote:For the record I also support this iniative
I have already brought parts of the new scanner to the devs attention as being hard for colour blind players and requested a shape or other indicator that was not colour specific.
m
A change of colours in the scanning interface is necessary. The shade of green they used for a good hit and the shade of yellow (at least I think it was yellow) they used for a mediocre hit are utterly indistinguishable from each other.
The only reason I even know that there are two different colours is that my wife pointed it out.
|

Maximus Aerelius
PROPHET OF ENIGMA
76
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Posted - 2013.05.29 14:41:00 -
[39] - Quote
With two CSM Members backing this I feel this should get some Dev attention hopefully. My thoughts on this would be:
Would it be possible to get a Dev Sticky (perhaps once Odyssey has gone LIVE so there's space) to enable ALL pilots with Colour Blindness (to whatever extent) to post up their specific issues\condition and what CCP could do to help?
I just think that instead of lots of threads being locked\opened on this issue if we had a sticky they might be able to collect more replies and really address this issue and save people 'bumping' threads to get others attention.
Just my thoughts. Oh and a free ride back to Page 1  My Feature\Idea:-á Fast Character Switching "XP Stylee"
Here's my tear jar > |_| < Fill 'er up! |

PavlikX
You are in da lock
61
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Posted - 2013.05.29 15:13:00 -
[40] - Quote
I am not color blinded, but fully agree. I'd say this matter is much more important than any gameplay improovements. I hope that Odissey 1.1 will clear this, in case of 1.0 version is too late |

Solderan
Many Reckless Crews Many Reckless Corps
6
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Posted - 2013.05.29 15:28:00 -
[41] - Quote
+1 Red/Green deficient here. |

Axloth Okiah
Future Corps Sleeper Social Club
82
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Posted - 2013.05.29 15:29:00 -
[42] - Quote
+1 W-Space Realtor |

Dring Dingle
Polaris Rising Gentlemen's Agreement
29
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Posted - 2013.05.29 15:54:00 -
[43] - Quote
Jeeeeze it shouldn't be to hard for CCP to ad the options? As part of the overview setting /graphics settings :(. .... +1, I'm all for more flexibility with set-ups, |

Conrad Gallos
Formidable Union of Limitless Knowledge Starfire Alliance
0
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Posted - 2013.05.29 16:15:00 -
[44] - Quote
Well, there is a possibility of a quick and dirty hack to help temporarily until a good solution is made. If there is possibility to provide a 3x3 matrix to transform the colors on the screen, then you can for example permute the RGB color channels, or let the invisible one leak to the other two color channels. The results won't be very pretty, but this can be done really fast. The settings even don't need to be extremely accessible. |

PavlikX
You are in da lock
61
|
Posted - 2013.05.30 08:45:00 -
[45] - Quote
bump of important thread |

Davion Falcon
Those Once Loyal
55
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Posted - 2013.05.30 09:19:00 -
[46] - Quote
Red/Green colour blind crew checking in. Supported. Ruthlessness is the kindness of the wise. Never forgotten, never forgiven. |

Mr VonBraun
Relativity Industrial
23
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Posted - 2013.05.30 09:43:00 -
[47] - Quote
I am not colourblind, but how hard could it be to fix this? A simple fix to help more people get the most out of the game. +1 |

Scoto Timta
Heaven's End League of Infamy
19
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Posted - 2013.05.31 14:54:00 -
[48] - Quote
Somewhat red/green colorblind here. As mentioned, there are levels of color deficiency.
Anyplace where small red/yellow/green icons are used it is usually difficult or impossible for me to distinguish. For example, in the probing interface we have had for a while now, I cannot distinguish between the yellow and green triangles that people tell me are there. They look identical to me. I can easily ignore that, since I need 100% to be useful anyway.
I changed the color of the little star indicating corp members, cuz I couldn't tell the difference between that green and the red of "bad guys".
And like another poster said, ECM modules -- Caldari and Gallente look essentially the same to me. Put them next to each other and I can tell a *slight* difference, but couldn't tell you which is which. So, just like the other poster, I fill the slots in alphabetical order.
|

Maximus Aerelius
PROPHET OF ENIGMA
112
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Posted - 2013.06.05 15:19:00 -
[49] - Quote
Link to the 2006 thread from the Old Forum in the Sticky for commonly proposed ideas.
Why hasn't CCP picked up on this and done something yet? A nice free ride back to Page 1 and I hope this gets some Dev\CCP attention in addition to the two CSM Members who have flagged it to them and supported it.
EDIT: Scary that the date on that first post is 2006.05.25...just over 7 years now! Happy Anniversary Colour Impaired Capsuleer lobbyists. Keep fighting. My Feature\Idea:-á Fast Character Switching "XP Stylee"
Here's my tear jar > |_| < Fill 'er up! |

Ransu Asanari
Powder and Ball Alchemists Union The Predictables
9
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Posted - 2013.06.05 15:40:00 -
[50] - Quote
Accessibility options are a pretty important section to consider for any software design. I hope this gets some attention. |

Phext
SIGBUS
9
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Posted - 2013.06.05 16:00:00 -
[51] - Quote
Must have! Simulation of several variants of this vision defect for those who like to know how it may "feel":
http://www.iamcal.com/toys/colors/index.php |

Maximus Aerelius
PROPHET OF ENIGMA
116
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Posted - 2013.06.05 17:48:00 -
[52] - Quote
Thank you for this. I was wondering what it was like to have colour impairment. Damn, I was behind this from the moment I noticed it but after seeing that this should've been done years ago!
For goodness sake CCP, we have athletes with no legs running and winning Gold Olympic Medals and you can't add a "Colour Deficient Mode"? Apologies if that's not how you describe it.
Some interesting stats from the above link:
1 in 12 people have some sort of color deficiency. About 8% of men and 0.4% of women in the US. 0.38% of women are deuteranomalous (around 95% of all color deficient women). 0.005% of the population are totally colour blind. 0.003% of the population have tritanopia. Protanomaly occurs in about 1% of males. Deuteranomaly occurs in about 5% of males. It's the most common color deficiency. Protanopia occurs in about 1% of males. Deuteranopia occurs in about 1% of males. My Feature\Idea:-á Fast Character Switching "XP Stylee"
Here's my tear jar > |_| < Fill 'er up! |

Maximus Aerelius
PROPHET OF ENIGMA
206
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Posted - 2013.07.11 10:53:00 -
[53] - Quote
Bump! My Feature\Idea:-á Fast Character Switching "XP Stylee"
Here's my tear jar > |_| < Fill 'er up! |

David Kir
Tailender
45
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Posted - 2013.07.11 12:17:00 -
[54] - Quote
+1, I'm getting pretty tired of this, CCP.
This is an accessibility feature, required by paying customers, and quite a few of them already.
Could we at least have any Dev feedback? |

Humang
Sefem Velox Swift Angels Alliance
5
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Posted - 2013.07.11 13:02:00 -
[55] - Quote
Not colour blind here, but +1 for those that are. At least some recondition that threads like this exist from a CPP dev would nice. |

Jamagh
Grand Violations
49
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Posted - 2013.07.11 13:44:00 -
[56] - Quote
I have trouble with red and greed when it is the same, shade or brightness and next to each other. What is really bad is when the colours switch. Red becomes green and green red. Nothing like seeing all the red trees and grass. Good thing it does not happen that often. Sometimes both just turn to brown.
I support this idea. Give us a way to set out own colours for things. "Please stop reopening silly rumor threads."-á CCP Navigator. |

Maximus Aerelius
PROPHET OF ENIGMA
206
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Posted - 2013.07.11 18:08:00 -
[57] - Quote
Humang wrote:Not colour blind here, but +1 for those that are. At least some recondition that threads like this exist from a CPP dev would nice.
You'd think they would have as they're been support from two current CSM's members already. I really hope this is being driven home that this isn't acceptable behaviour in our modern world. I'd happily take an 'expansion' hit if it meant people wouldn't be disadvantaged.
Maybe 'Team Enable' need to be formed to work on issues like this. P*sses me right off that this hasn't been recognised at all though Devs and GM's will spend their time commenting on a thread about 'a corpse wanting new clothes'! Argggghhhh. My Feature\Idea:-á Fast Character Switching "XP Stylee"
Here's my tear jar > |_| < Fill 'er up! |

Altrue
Exploration Frontier inc
455
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Posted - 2013.07.11 18:15:00 -
[58] - Quote
Caljiav Ocanon wrote:Even World of Warcraft has a colorblind mode.
Even FTL has a colorblind mode :o
I'm not colorblind myself but please, help these people CCP.
PS : If you can't see red, then your carrots are brown ?? G££ <= Me |

Kusum Fawn
State War Academy Caldari State
339
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Posted - 2013.07.11 18:45:00 -
[59] - Quote
this is a stealth fire ccp art devs thread.
for as long as the game has been out the art department has been the single most ardent opponent to customization of the client for individuals. basic options like POS revamp, clouds, text color changes, the suns intensity, the ship viewer light sources, etc. All have been rejected by the art department for no reason.
and instead we get new noob ships. Its not possible to please all the people all the time, but it sure as hell is possible to Displease all the people, most of the time.
|

Tobias Hareka
Republic Military School Minmatar Republic
9
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Posted - 2013.07.11 19:04:00 -
[60] - Quote
I'm not colour blind but I support this.
+1 |
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