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1. Making Wormholes easier to Probe. - in Player Features and Ideas Discussion [original thread]
I agree that making WHs easier to scan down isn't going to increase the amount of traffic in w-space, encouraging new players it might but unless there is something new in w-space for the more experienced then this wont do anything. However in sa...
- by Humang - at 2015.09.16 10:27:11
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2. Missile Damage Lock Discussion - in Player Features and Ideas Discussion [original thread]
I can agree, seems silly to restrict a weapon system that is by design intended to be flexible to the situation. Particulate fond of the last point in the OP, that of the split damage concept.
- by Humang - at 2015.09.12 05:56:46
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3. Cloaky Camper Idea - in Player Features and Ideas Discussion [original thread]
Death Ryder wrote: so in short your not allowed to discuss cloaky campers unless your thrown in with the rest of the ideas and ignored.. that's pretty unfair, if theres a lot of discussions about cloakies means its something that is so obviousl...
- by Humang - at 2015.09.12 05:37:54
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4. Sticky:[Vanguard] Combat and Navy BC Rebalance - in Player Features and Ideas Discussion [original thread]
All looks good to me, and looking forward to playing around with them. Chiming in on the damage lock for the drake discussion, I would bring up the old idea ( can't remember who brought it up ) that the damage bonus simply adds bonus kinetic dama...
- by Humang - at 2015.09.12 02:24:01
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5. Probing Revamp Discussion - in Wormholes [original thread]
May as well poke my head in here, as it's still something I wouldn't mind talking about. Sorry in advance for the world wall... The current mechanics for probing is fine, and I always agreed that it was; it's simple to understand, to learn and t...
- by Humang - at 2015.09.04 14:27:36
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6. EVE-O preview - multi-client preview / switcher - v1.15 - in EVE Technology Lab [original thread]
If I have a client stretched across 2 screens, is it possible to have the preview to only show part of the client? (ie. only one screen?)
- by Humang - at 2015.08.31 12:18:15
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7. AB/MWD Effects - in Player Features and Ideas Discussion [original thread]
They were showing off ship thruster effects at the last fanfest, though there wasn't much more detail than pretty pictures/video. So something might already be in the works, but then again it might be seen as giving away to much information for fr...
- by Humang - at 2015.06.21 13:25:03
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8. A balancing thought on Strategic Cruisers - in Player Features and Ideas Discussion [original thread]
I could get behind this idea, and it does make a funny kind of sense with the T3 destroyers. It would help justify the advantages - in terms of capability - they have over T1 and T2 cruiser hulls ( Tank, DPS, Utility ) and it would shake up the m...
- by Humang - at 2015.06.21 13:16:16
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9. Fleet warps. - in Wormholes [original thread]
Thea Yulivee wrote: broadcast bookmarks This seems to be the most common suggestion, and would fix most of the functionality that would be lost with the changes to Fleet Warp. It should also still allow for the reasoning that CCP Larrakin ra...
- by Humang - at 2015.06.12 15:11:22
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10. Fleet warps. - in Wormholes [original thread]
I'm interested into how/why this idea was brought up, as in why you are pushing for more individual responsibility rather than the FC? Do you want people to be more prepared ( have their own BM's )?
Or do you just want fleet members more inv...
- by Humang - at 2015.06.12 09:33:39
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11. SKINS we'd like to see: - in Player Features and Ideas Discussion [original thread]
Most definitely been suggested before, but my vote is for purchasable color pallets. ie. Still need to purchase a skin "licence" for a hull, but it just allows you to customize it.
You then buy individual colors ( or a bunch for a deal )
...
- by Humang - at 2015.05.22 16:31:37
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12. structure blog out - in Wormholes [original thread]
corbexx wrote: Some concerns i have. the fact you can anchor them anywhere. docking/link games Since they could be anywhere how will you find them? Since your 1st and 3rd point are on the same thing, I'll skip to the 2nd. For docking game...
- by Humang - at 2015.05.13 01:36:53
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13. Inconsistencies in the consequences of shooting hisec deployables - in Player Features and Ideas Discussion [original thread]
Sorry, I meant to say I agree that there is an issue of inconsistency. Jennifer en Marland wrote: The first problem with this is, this seems like a needless exception to a relatively simple rule - the rule being 'in hisec, going criminal is acc...
- by Humang - at 2015.04.30 08:10:49
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14. Inconsistencies in the consequences of shooting hisec deployables - in Player Features and Ideas Discussion [original thread]
I can support this. Consequence is enough that once you attack a deployable that is not your own, you are free game to anyone in system. Kill-rights should be restricted to aggression of the individual only in my opinion.
- by Humang - at 2015.04.29 22:09:34
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15. Desecration of Sacred Obelisks - in Wormholes [original thread]
Bonus points if it's near the middle of the sun and bounces you ludicrous speeds. ( I nether scorn or praise the actions of the subject individuals, simply pose the question of "Where else am I going to show off my lovely corpses?" )
- by Humang - at 2015.04.29 22:00:16
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16. So, what do you guys think about watch lists? - in Wormholes [original thread]
Haven't read the entire thread so take this with a grain of salt. But what about only having the WL update that someone is online/offline if you are in the same system that they are currently in / logged off in. IE. You can't be on the other sid...
- by Humang - at 2015.04.29 21:55:46
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17. Can I entosis an inactive pos? - in Player Features and Ideas Discussion [original thread]
When they remove the restriction of being limited to anchoring at a moon, every POS that was just anchored there to take up the space will be rendered pointless. IMO if the owner is to lazy to scoop them back up then they also wont care if someon...
- by Humang - at 2015.04.26 06:37:42
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18. Automatic Probe Scanning - Looking for Opinion - in Wormholes [original thread]
Again, I was just thinking to lessen some of the monotony when scanning though WH chains, nothing more. Sig strength and astrometrics skills still play there rolls; if you couldn't scan it before, you wouldn't scan with this. It would be exactly ...
- by Humang - at 2015.04.25 10:35:20
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19. C3 and Caps Question - in Wormholes [original thread]
Jerod Hakuli wrote: no. Pretty much. Simply no hole big enough in anything under C5.
- by Humang - at 2015.04.24 04:26:34
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20. Why are you in Wspace? - in Wormholes [original thread]
So I can come up with really bad Ideas and then post them in this forum. Also I prefer the no-local.
- by Humang - at 2015.04.24 04:21:09
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