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Thread Statistics | Show CCP posts - 2 post(s) |

Ruze
Next Stage Initiative Trans-Stellar Industries
252
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Posted - 2013.05.16 00:44:00 -
[1] - Quote
CCP Fear wrote:Inna Cristiana wrote:Warde Guildencrantz wrote:hopefully actually having an animation and not just flashing lights Plz Plz Plz CCP. Something flashy and crazy, yes! (read: animations are great!)
Immersion is great. The idea of watching your ship haul itself out of station is one of those transition moments.
In the sake of immersion, though, is there a way to 'undock' from the hangar view without going to the neocron? Possibly double clicking down the tube or something? It's a small thing, but when your trying to play windowless eve, cq does a great job, but the old ship-spinning hangar is missing some functionality.
If you're driven to threaten others with harm or violence because of what they do in game, you can't separate fantasy from reality.-á That 'griefer/thief' is probably more sane than you are.-á How screwed up is that? |

Ruze
Next Stage Initiative Trans-Stellar Industries
272
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Posted - 2013.05.18 21:54:00 -
[2] - Quote
I agree with making the icon reflect the abort option. I don't agree with moving it to the other side. At least give us the capability to choose where it's at. If you're driven to threaten others with harm or violence because of what they do in game, you can't separate fantasy from reality.-á That 'griefer/thief' is probably more sane than you are.-á How screwed up is that? |

Ruze
Next Stage Initiative Trans-Stellar Industries
278
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Posted - 2013.05.20 21:29:00 -
[3] - Quote
Ashlar Vellum wrote: why this new button is so damn big. CCP your players are not completely blind, well not all of them at least and blind ones probably memorized the old place.
I have a feeling they moved it where they did for those of us who 'auto-hide' the neocron while we're in station. Creates a moment of client lag when undocking sometimes.
I have a feeling they made it as large as they did because, when the moved it, it looked awfully tiny and small over there. If you're driven to threaten others with harm or violence because of what they do in game, you can't separate fantasy from reality.-á That 'griefer/thief' is probably more sane than you are.-á How screwed up is that? |
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