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Spartan III
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Posted - 2005.10.11 21:14:00 -
[1]
Edited by: Spartan III on 11/10/2005 21:14:08 I am new and was planning on training for an Apoc (mainly for level 4 missions), but before I do I want to make sure they are not next in line for nerfing.
Anyone know if there is any nerfing for the amarr planned or the ability to tank in an Apoc? _______________________________________________ Member - [CHRST] Christian Fellowship Foundation
Fan - [EVOL] Movies (Keep up the great work!)
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Kyoko Sakoda
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Posted - 2005.10.11 21:16:00 -
[2]
I believe the devs are planning on nerfing the Amarr in the very near future. You may want to train Caldari instead.
/sarcasm 
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Mallik Hendrake
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Posted - 2005.10.11 21:16:00 -
[3]
Didn't you get the memo?
They're deleting armor repairers in Kali.
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The Hanz
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Posted - 2005.10.11 21:16:00 -
[4]
They will not get nerfed as far as tanking goes, but actually receive a buff if things go as planned. The 8x damage mod penalty will be more severe yet make using only 2 of them more rewarding than it currently is. An apoc will be better for mission running I would think. Things may change though.
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spRAYed
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Posted - 2005.10.11 21:19:00 -
[5]
Edited by: spRAYed on 11/10/2005 21:20:21 If they nerf the Dmg mods, then every carebear in space will be flying with stabs cuz he's got some spare slots anyway..... -----------------------------------------
<it cant be 2 big now.....it just cant> |

keepiru
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Posted - 2005.10.11 21:26:00 -
[6]
what, like they dont already.
gate campers are the worst offenders there >_> ------------- Fight against the filo-communist t2 monopolies! Down with CCCP's one-week plan! Viva la revolucižn! o/
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HippoKing
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Posted - 2005.10.11 22:50:00 -
[7]
tomB flies amarr IIRC
nuff said --
This Zig. For great justice!
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keepiru
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Posted - 2005.10.11 23:06:00 -
[8]
mmhhh.
good ships: zealot, geddon.
poo ships: vengeance, retribution, guardian, anathema, sacrilege.
ability to tank the apoc is nice for mission-running. and absolutely worthless in pvp as soon as youre in a group against people who know what theyre doing.
bar the shining case of the raven, this game gets balanced for pvp.
youll notice the "good ships" are gank ships and those already get "nerfed" next patch with the new stacking penalty >_>; ------------- Fight against the filo-communist t2 monopolies! Down with CCCP's one-week plan! Viva la revolucižn! o/
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Denrace
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Posted - 2005.10.11 23:33:00 -
[9]
Edited by: Denrace on 11/10/2005 23:33:02 Edited by: Denrace on 11/10/2005 23:32:50
Originally by: keepiru
poo ships: retribution, guardian
Get a CLUE!
Retributions are fantastic. If you think otherwise you either
a) Cannot fly one and are assuming they are crap b) Fit it completely wrong c) you're an idiot
Retris do vast amounts of damage, with fittings 3 HS II's.
Also they tank like little Sacrileges, and mine has about 2000 armour on it. Its slow as hell, but can take some SERIOUS damage before popping. Many pilots love retris and fly nothing but.
And the guardian? This logistics ship is immense, throwing out the equivalent of like 8 heavy nos of cap or something (i will repost exact figures later on) or it can repair huge amounts of armour.
Do your homework man, these ships rock.
Sacri is MEAN aswell in UBERTACKLING NOSRILEGE mode.

____________________________________________
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Spartan III
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Posted - 2005.10.12 00:00:00 -
[10]
Originally by: Kyoko Sakoda I believe the devs are planning on nerfing the Amarr in the very near future. You may want to train Caldari instead.
/sarcasm 
So your post was just a joke? _______________________________________________ Member - [CHRST] Christian Fellowship Foundation
Fan - [EVOL] Movies (Keep up the great work!)
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keepiru
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Posted - 2005.10.12 00:31:00 -
[11]
Originally by: Denrace Edited by: Denrace on 11/10/2005 23:33:02 Edited by: Denrace on 11/10/2005 23:32:50
Originally by: keepiru
poo ships: retribution, guardian
Get a CLUE!
Retributions are fantastic. If you think otherwise you either
a) Cannot fly one and are assuming they are crap b) Fit it completely wrong c) you're an idiot
Retris do vast amounts of damage, with fittings 3 HS II's.
Also they tank like little Sacrileges, and mine has about 2000 armour on it. Its slow as hell, but can take some SERIOUS damage before popping. Many pilots love retris and fly nothing but.
And the guardian? This logistics ship is immense, throwing out the equivalent of like 8 heavy nos of cap or something (i will repost exact figures later on) or it can repair huge amounts of armour.
Do your homework man, these ships rock.
Sacri is MEAN aswell in UBERTACKLING NOSRILEGE mode.

Can fly retri. Great mission runner. Wouldnt use it for anything else though.
Guardian... meh. just meh. i look at it, look at the oneiros, and think meh. Nice enough but outclassed by other ship in its class, unfortnately.
And nossing sacri... well im glad you like it. I know many who do as well. But its pretty weak compared to the other hacs. It'll likely get better with defense thingummy theire working on, but i just cant get past the SHIELD-HEAVY AMARR SHIP WITH LAUNCHERS part. 
I look at khanid ships and i cant help but think amarr only get 1 HAC and AF :/ -------------
WTB: a Faction Micro Smartbomb :P |

Tyrrax Thorrk
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Posted - 2005.10.12 00:40:00 -
[12]
Retribution is pretty worthless for pvp, it does have its uses for tanking Angels tho.
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keepiru
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Posted - 2005.10.12 00:44:00 -
[13]
Well, it could have a use as a micro gankship in frig fleets - if youre feeling brave... thats not a very wide usage envelope tho :/ -------------
WTB: a Faction Micro Smartbomb :P |

B0rn2KiLL
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Posted - 2005.10.12 01:52:00 -
[14]
my dog ate my homework --- When It Absolutely Positively Has To Be Desotroyed. |

Sergeant Spot
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Posted - 2005.10.12 08:20:00 -
[15]
Eve Zen:
oooohhhhhmmmmmmmmmmmmmmmm.....
Learn to accept the primal force of the nerf bat, live in harmony with it, and adapt to the changes, then, and only then, will you have taken the first step towards being truly uber.
oooohhhhhmmmmmmmmmmmmmm.....
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Black 1
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Posted - 2005.10.12 08:24:00 -
[16]
Originally by: keepiru
poo ships: vengeance
Sorry have to disagree there, I loved my vengeance to the point of it getting ganked. They are cheap and have good at thier Job imo.
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Liu Kaskakka
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Posted - 2005.10.12 10:07:00 -
[17]
Are you related to Magnum III 
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Bruchpilot
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Posted - 2005.10.12 13:22:00 -
[18]
Amarr are soo getting nerfed after the next patch. They already are the weakest ships in EVE, errr wait...
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Spartan III
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Posted - 2005.10.12 13:28:00 -
[19]
Guys Please stop fooling around and just honestly tell me whether there are any possible nerfs around the corner? Or better yet tell me that they are ganna fix the missile nerf so I can just finnish training my missile skills for using a raven  _______________________________________________ Member - [CHRST] Christian Fellowship Foundation
Fan - [EVOL] Movies (Keep up the great work!)
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Bruchpilot
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Posted - 2005.10.12 13:34:00 -
[20]
Originally by: Spartan III Guys Please stop fooling around and just honestly tell me whether there are any possible nerfs around the corner? Or better yet tell me that they are ganna fix the missile nerf so I can just finnish training my missile skills for using a raven 
Stick to your preferences. Either you like laser or missiles/hybrids. If you want to get Amarr just cause they will get an enurmous buff in the next patch (if things stay as proposed) they are the wrong ships for you.
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Jon Hawkes
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Posted - 2005.10.12 13:41:00 -
[21]
Judging from the recent Dev blogs, it seems that a few of the Amarr frigs and cruisers will be getting an EW boost, while other races favourite ships get some of their bonuses trimmed back (WTS: Thorax!)
Also, the proposed 25% increase in HP to all ships will really make a difference to ships with already high HP good capacitor abilities.
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Garreck
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Posted - 2005.10.12 13:47:00 -
[22]
Best advice is to find a ship you like and specialize in it. Going with the ship of the month will not only leave you wanting in useful skillpoints, but it feeds the nerf-bat cycle (more people fly ship of the month, therefore more people die to that ship, therefore ship is declared overpowered and gets nerfed.)
Garreck
Aku. Soku. Zan. |

McCool
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Posted - 2005.10.12 15:12:00 -
[23]
Edited by: McCool on 12/10/2005 15:12:37
Originally by: Garreck .... but it feeds the nerf-bat cycle (more people fly ship of the month, therefore more people die to that ship, therefore ship is declared overpowered and gets nerfed.)
agree, is there anyway to stop it?
and yes, amarr got good ships that will get nerfed.
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xenorx
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Posted - 2005.10.12 17:48:00 -
[24]
Originally by: Spartan III Edited by: Spartan III on 11/10/2005 21:14:08 I am new and was planning on training for an Apoc (mainly for level 4 missions), but before I do I want to make sure they are not next in line for nerfing.
Anyone know if there is any nerfing for the amarr planned or the ability to tank in an Apoc?
Ok to answer your question. No I have not heard of any impending nerfs coming for Amarr. In fact they will get an indirect tanking boost when the proposed changes come out.
Now having said that. They may not have come out and said "we are going to nerf Amarr" anywhere. However, you should always keep in mind the fact that everyone gets hit with the nerf bat at some point. The key to survival in this game is being pro-active and not reactive in your skill training.
I learned long ago to expect a nerf and be prepared for it. I started the game as Amarr and trained lasers. Then realized at the time that lasers were not great. Missiles were. So I trained Missiles as high as I could and then went back to training the universal gunnery skills and laser skills. I anticipated that missiles would get the nerf bat long ago. Now that it has come about I am in a great position with my gunnery skills to just shift gears. All my universal gunnery skills are at lvl 5 and I can use any T2 beam or pulse.
Based on this experience I am now training hybrids. I have never fired a rail gun or blaster in over 2 years of play but Im training them anyway. Why? You may ask. Because I am being proactive and already prepairing for when Amarr and lasers are not going to be the flavor of the month. In the time till then I will smash everything in site with my lasers. When CCP decides to nerf Amarr/lasers I will be ready and change gears again.
Basically train ahead of the curve. If everyone is flying it then you can be sure that the bat will be coming...SOONtm
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Azuriel Talloth
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Posted - 2005.10.12 18:37:00 -
[25]
Easier said than done for the players who were 6 months old when the missile nerf hit 
"Making no mistakes is what establishes the certainty of victory, for it means conquering an enemy that is already defeated." |

Malthros Zenobia
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Posted - 2005.10.12 18:41:00 -
[26]
Originally by: HippoKing tomB flies amarr IIRC
nuff said
If I was him, I'd be flying Jove, but given the fact that the Caldari are the ones with the best technology of the 4 races, and they have the worst ships, the Joves probably fly a bunch of wet paper bags (with huge fleet killing deathstar guns).
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mirel yirrin
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Posted - 2005.10.12 19:13:00 -
[27]
Originally by: HippoKing tomB flies amarr IIRC
nuff said
Yeah. It was the First Dread he got out when he showed them to uss on the test server. He hit my Raven 15-20 times for no damage, I was at his opti but I was moving at 250-300m/s ^^
--------------------------------- KORKY Is Recruiting now!
Convo me for More Details. |

xenorx
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Posted - 2005.10.12 19:16:00 -
[28]
Originally by: Azuriel Talloth Easier said than done for the players who were 6 months old when the missile nerf hit 
Yes in fact I was about 6 months old when the "missile nerf" hit. Im refering to the first one that was about 18 months ago. TBH I still miss the days of kamikazi kestrals fitted with cruise missiles and mwd caracals of doom spewing torps for OMGWTF damage. Now those were the days! I still have a kestral fitted with cruise missiles. I hop in and tool around in from time to time for kicks. Just cant fire them now without getting banned.
Point is this last one is nothing more than the latest one in a series. Cant get caught up in the fear of what might happen. Just keep your eyes open and anticipate the next move before it happens.
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LWMaverick
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Posted - 2005.10.12 19:33:00 -
[29]
Edited by: LWMaverick on 12/10/2005 19:35:35
Originally by: keepiru
Originally by: Denrace Edited by: Denrace on 11/10/2005 23:33:02 Edited by: Denrace on 11/10/2005 23:32:50
Originally by: keepiru
poo ships: retribution, guardian
Get a CLUE!
Retributions are fantastic. If you think otherwise you either
a) Cannot fly one and are assuming they are crap b) Fit it completely wrong c) you're an idiot
Retris do vast amounts of damage, with fittings 3 HS II's.
Also they tank like little Sacrileges, and mine has about 2000 armour on it. Its slow as hell, but can take some SERIOUS damage before popping. Many pilots love retris and fly nothing but.
And the guardian? This logistics ship is immense, throwing out the equivalent of like 8 heavy nos of cap or something (i will repost exact figures later on) or it can repair huge amounts of armour.
Do your homework man, these ships rock.
Sacri is MEAN aswell in UBERTACKLING NOSRILEGE mode.

Can fly retri. Great mission runner. Wouldnt use it for anything else though.
Guardian... meh. just meh. i look at it, look at the oneiros, and think meh. Nice enough but outclassed by other ship in its class, unfortnately.
And nossing sacri... well im glad you like it. I know many who do as well. But its pretty weak compared to the other hacs. It'll likely get better with defense thingummy theire working on, but i just cant get past the SHIELD-HEAVY AMARR SHIP WITH LAUNCHERS part. 
I look at khanid ships and i cant help but think amarr only get 1 HAC and AF :/
Try it for pvp(Retribution) ill give you a kick ass setup if you drop me a mail .. i really does kick ass, and its "win/win" in 1o1's in pvp.. even wolfs and jaguars with their crazy resist against amarr get their ass's kicked (in my experience)...
If you want peace prepare for war ! |

SpaceHobo Bobbo
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Posted - 2005.10.12 21:53:00 -
[30]
Guardians rock!
They're flying batteries, they can happily give away 216 cap a second, that's like, 7 l reps worth or 3 xl shield booster IIs worth.
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Mangus Thermopyle
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Posted - 2005.10.13 08:46:00 -
[31]
Seems like every change CCP does makes amarr slightly stronger and caldari weaker. But I am sure CCP knows about this, and maybe its because some serious change is planned that will make amarr weaker again, so that balance will be restored.
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Belshamarothx
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Posted - 2005.10.13 09:20:00 -
[32]
Originally by: Mangus Thermopyle Seems like every change CCP does makes amarr slightly stronger and caldari weaker. But I am sure CCP knows about this, and maybe its because some serious change is planned that will make amarr weaker again, so that balance will be restored.
Originally by: Ifyouhavetoask.. YOU WERE THE CHOSEN ONE.
Sorry But I just had to after that comment. 
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Jon Hawkes
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Posted - 2005.10.13 09:27:00 -
[33]
Originally by: xenorx I still have a kestral fitted with cruise missiles. I hop in and tool around in from time to time for kicks. Just cant fire them now without getting banned.
From what I recall, you can fire them, but only at NPCs, not other players.
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Reite
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Posted - 2005.10.13 09:49:00 -
[34]
Originally by: LWMaverick Edited by: LWMaverick on 12/10/2005 19:35:35
Originally by: keepiru
Originally by: Denrace Edited by: Denrace on 11/10/2005 23:33:02 Edited by: Denrace on 11/10/2005 23:32:50
Originally by: keepiru
poo ships: retribution, guardian
Get a CLUE!
Retributions are fantastic. If you think otherwise you either
a) Cannot fly one and are assuming they are crap b) Fit it completely wrong c) you're an idiot
Retris do vast amounts of damage, with fittings 3 HS II's.
Also they tank like little Sacrileges, and mine has about 2000 armour on it. Its slow as hell, but can take some SERIOUS damage before popping. Many pilots love retris and fly nothing but.
And the guardian? This logistics ship is immense, throwing out the equivalent of like 8 heavy nos of cap or something (i will repost exact figures later on) or it can repair huge amounts of armour.
Do your homework man, these ships rock.
Sacri is MEAN aswell in UBERTACKLING NOSRILEGE mode.

Can fly retri. Great mission runner. Wouldnt use it for anything else though.
Guardian... meh. just meh. i look at it, look at the oneiros, and think meh. Nice enough but outclassed by other ship in its class, unfortnately.
And nossing sacri... well im glad you like it. I know many who do as well. But its pretty weak compared to the other hacs. It'll likely get better with defense thingummy theire working on, but i just cant get past the SHIELD-HEAVY AMARR SHIP WITH LAUNCHERS part. 
I look at khanid ships and i cant help but think amarr only get 1 HAC and AF :/
Try it for pvp(Retribution) ill give you a kick ass setup if you drop me a mail .. i really does kick ass, and its "win/win" in 1o1's in pvp.. even wolfs and jaguars with their crazy resist against amarr get their ass's kicked (in my experience)...
Dude, how are u gonna "kick theyr asses" when all they need to do is warp away when they see they cant win the battle...
Sure retribution is fine against a immobile enemy. But how many enemies are immobile..
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Sergi
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Posted - 2005.10.13 10:28:00 -
[35]
you have about 5 seconds to warp away in normal frig, actually you can warp away, if you start warping away right when you see it 8) but some people actually try to fight, and you know... they die
and get podded, cause retri 1-volleys pods from the close distance
it's the best shuttle and frig killer ship ingame, and it has its niche for sure
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Boonaki
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Posted - 2005.10.13 11:51:00 -
[36]
Just be glad you don't have the Caldari HAC's. An 80 mil long range frig killer just doesn't seem right.
Fear the Ibis of doom. |

Bombaman
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Posted - 2005.10.13 11:56:00 -
[37]
The Retrebution is by far my Favorite NPC AF,
Biggest spawn ive tanked to date is this
2x 750k Sansha Battleships 2x 500k Sansha Haulers 6x 75k Sansha Crusiers
The person in the system NPCing in a Dominix was quite impressed,
As for PvP, 1v1 the Retre Sucks, unless your opponent wont warp away, and is in another AF, or Missile Spitting Crusier.
In Frig gangs its awsome as you can put it into full gank mode, and let the Intys do the tackling while you do the damage.
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Hanns
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Posted - 2005.10.13 11:57:00 -
[38]
Originally by: SpaceHobo Bobbo Guardians rock!
They're flying batteries, they can happily give away 216 cap a second, that's like, 7 l reps worth or 3 xl shield booster IIs worth.
216 cap a second? what with Logistics 5, and emissions 5 i have logistics 4 and emissions 5 and can only keep 3 Large energy transfers running indef, and thats like 170 some cap a sec.
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xenorx
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Posted - 2005.10.13 15:44:00 -
[39]
Originally by: Jon Hawkes
Originally by: xenorx I still have a kestral fitted with cruise missiles. I hop in and tool around in from time to time for kicks. Just cant fire them now without getting banned.
From what I recall, you can fire them, but only at NPCs, not other players.
Yeah but what fun would that be? 
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SpaceHobo Bobbo
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Posted - 2005.10.13 19:40:00 -
[40]
Originally by: Hanns
Originally by: SpaceHobo Bobbo Guardians rock!
They're flying batteries, they can happily give away 216 cap a second, that's like, 7 l reps worth or 3 xl shield booster IIs worth.
216 cap a second? what with Logistics 5, and emissions 5 i have logistics 4 and emissions 5 and can only keep 3 Large energy transfers running indef, and thats like 170 some cap a sec.
Well, not sure on your setup but:
2x Large regard (324/5=64.8 per unit, so, 129.6) 4x medium regards (21.6/sec, multiplied by 4 = 86.4)
129.6 + 86.4 216
Runs perpetually, I'm not tanked (normally, I make sure someone has a remote rep on) just a battery.
I have log IV and Emissions IV.
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HippoKing
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Posted - 2005.10.13 20:37:00 -
[41]
Edited by: HippoKing on 13/10/2005 20:37:43 that don't last forever somethings gotta turn out nerfed
edit: this is about how the FOTM lasts, not about the above support setup --
This Zig. For great justice! |

Hanns
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Posted - 2005.10.13 22:07:00 -
[42]
Originally by: SpaceHobo Bobbo
Originally by: Hanns
Originally by: SpaceHobo Bobbo Guardians rock!
They're flying batteries, they can happily give away 216 cap a second, that's like, 7 l reps worth or 3 xl shield booster IIs worth.
216 cap a second? what with Logistics 5, and emissions 5 i have logistics 4 and emissions 5 and can only keep 3 Large energy transfers running indef, and thats like 170 some cap a sec.
Well, not sure on your setup but:
2x Large regard (324/5=64.8 per unit, so, 129.6) 4x medium regards (21.6/sec, multiplied by 4 = 86.4)
129.6 + 86.4 216
Runs perpetually, I'm not tanked (normally, I make sure someone has a remote rep on) just a battery.
I have log IV and Emissions IV.
aye didnt think about putting mediums on
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Spartan III
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Posted - 2005.10.14 03:18:00 -
[43]
Well as long as the Apoc doesn't have its ability to solo level 4 misssions taken away in the nerf and the game is just ballanced instead of the amarr going below the gallente or Caldari then I am ok.
Thanks for da help _______________________________________________ Member - [CHRST] Christian Fellowship Foundation
Fan - [EVOL] Movies (Keep up the great work!)
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