
Zeradn
School of Applied Knowledge Caldari State
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Posted - 2013.05.17 05:03:00 -
[1] - Quote
Machine Info and Settings
- OS version: Windows 7
- CPU: Intel Core2 Duo T6500 @ 2.1 GHz
- GPU: Nvidia 9400M G integrated on Nvidia laptop motherboard
- RAM: 3GB
- How many clients were you running at the same time? 1
- Graphic setting of the client (low / medium / high): low
- - Anti-Aliasing: disabled
- - Shader Quality: high
- - Texture Quality: high
- - LOD Quality: low
- - Shadows: off
User Experience
- Average FPS during the fight at the gate in 6E-578, zoomed out (brackets / no brackets):-/18
- Average FPS - Zoomed in (brackets / no brackets):15
- Memory usage of the client (if checked): less than 80%
- Was client performance better or worse compared to your TQ experience with the same settings and fleet size? (1=way worse, 5=same, 10=OMG this is awesome): 7. Never been in fleet battle in TQ, but at jita undock things can get slow for a bit at high graphics. Here, things were smoother, even though at lower graphics with most of the effects turned off.
- Did you experience any disconnects or crashes? Nothing at all. Not even lags after the initial fleet formation.
- Describe your experience, make comments, suggestions, etc.:
Most of the time the new radial menu was easier to use that right click, though slower due to lack of practice. As my overlay wasn't properly imported and appearance and background not set, I was forced to click on the brackets directly, for which the radial menu appeared easier to accurately point than right-clicking on a small bracket. As usual fleet battles were memory intensive and had a little UI slow-down during initial fleet formation stage, but once things were loaded properly, everything was relatively smooth for a Core2 Duo laptop. I have really stable versions of my drivers, so I guess that explains why I never faced any crashes like other people (Personally experienced some instabilities with the latest Nvidia graphics driver and EVE client, so switched back to an older driver package).
Had some problem with pod death sequence. First time I was podded (after mass test) my backdrop was dark so with max zoomed in I could only see a white shade of my corpse. So I got into another ship and went back to see the sequence again. This time when my pod exploded, the whole screen shook violently, like it was a glitch, instead of the corpse rotating slowly.
PS: Absolutely loved the new ship explosion sequence. Now the feeling is more immersive. Like you are in an actual .
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