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Thread Statistics | Show CCP posts - 6 post(s) |

Rroff
Questionable Ethics. Ministry of Inappropriate Footwork
258
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Posted - 2013.05.17 18:07:00 -
[1] - Quote
Seems mostly a pointless change to me - won't make much odds to capital on capital action except in some maybe fringe cases, won't really have any impact on dread blapping if properly supported, slightly brings the nag and moros inline with each other for PVE use - but again nerfing everything towards middle ground eventually makes the game "meh" - lets have a bit of flavor to ships. Will only marginally increase the Phoenix's ability to hit stuff but not in any way that will change their use. |

Rroff
Questionable Ethics. Ministry of Inappropriate Footwork
258
|
Posted - 2013.05.17 18:47:00 -
[2] - Quote
Kacer Xenro wrote:Oh great, i just finished Siege 5 for a moros.
Now crosstraining into amarr
While I'm guessing thats somewhat in jest - theres a fair point in there - Eve has always been about playing the long game and far too many changes recently have made a big difference to things people will have spent time working and planning towards. Eventually people may become reluctant to invest too much in working towards a long term goal in Eve (and possibly lose interest in the game) wary of arbitary changes making all their efforts a waste of time before or shortly after getting there. To a certain extent its unavoidable but its something that seems to have been forgotten a little too much of late. |

Rroff
Questionable Ethics. Ministry of Inappropriate Footwork
258
|
Posted - 2013.05.17 21:33:00 -
[3] - Quote
Gypsio III wrote:
I don't think he's trying to stop dread blapping, I think he's trying to improve balance between dreads.
I think so to but not sure this is the best way to go about it - I'd rather see some adjustments to the whole dreadnaught package guns, ammo, ship hulls, etc. with player feedback taken into account and more testing before it comes to TQ than doing it piecemeal chucking in some changes to one aspect. |

Rroff
Questionable Ethics. Ministry of Inappropriate Footwork
258
|
Posted - 2013.05.17 21:43:00 -
[4] - Quote
Oxandrolone wrote::(
I can understand nerfing the moros tracking but optimal also?
It will also skew autocannon optimal v blaster optimal with XL unless XL autocannons are also getting knocked back to 16000 base optimal. Also wondering if the reason XL blasters were pushed up to 30000 optimal originally has been forgotten/fixed or there could be some further issues relating to this. |

Rroff
Questionable Ethics. Ministry of Inappropriate Footwork
260
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Posted - 2013.05.18 17:26:00 -
[5] - Quote
MeBiatch wrote:will blapping really be dead? i think not... when i test out blapping on sisi... i usually have an alt who takles the bs and lowers his transversal under 40 m/s...
with 15% less tracking how low should the desired transversal be? 30 m's?
I did some rough scratching before and the change in damage with 90% webs is pretty close to non-existant - theres a small reduction in applied damage in many common blapping situations with multiple 60% webs but theres no significant change in ability to hit aslong as something hasn't got under your guns and except in fringe cases you can still apply upwards of 90% of former dps. (Neither do they make it in any significant way easier for a sub-cap to get under XL gun's ability to track).
The only way these changes affect dread blapping is in poorly support or poorly planned situations where it will make it a little bit harder - for most intents and purposes it will do very little to change dread blapping.
Aside from some small degree of convergence between the nag and moros in effectiveness for PVE for the most part these changes do very little to positively enhance the gameplay experience and don't really fix any issues so I'm not really sure why anyone bothered spending time on them. |

Rroff
Questionable Ethics. Ministry of Inappropriate Footwork
262
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Posted - 2013.05.20 14:39:00 -
[6] - Quote
Gypsio III wrote:Oh, wait - does the Ragnorak's bonus to gang members' sig radii work in addition to Loki links etc? The combination of both can result in some extreme sig shrinkage, but I have a very vague memory of EFT not getting it right. 
With ganglinks the larger bonus always takes precedent when flowing downwards its never combined (atleast if things are working "as intended"). |

Rroff
Questionable Ethics. Ministry of Inappropriate Footwork
270
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Posted - 2013.06.03 21:51:00 -
[7] - Quote
Buhhdust Princess wrote:I have to say that I thought XL Artillery would get looked at during this patch.
So far, the Moros hits for around 60-70k per volley on a standard Archon setup. The Artillery Naglfar (Designed for alpha) is hitting around 50-60k every 14 seconds. This seems hugely wrong and needs to be looked at. Why no lookie CCP? The Arty Nag should be hitting a standard archon for at LEAST 110 - 140k.
What ammo was that on the nag?
Assuming a fairly standard archon fit then the archon has quite a bit lower resistance to kin/therm (antimatter) than it does to EMP or phased plasma - try loading up fusion if you aren't already and you should be seeing closer to those 100+K volleys. |
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