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Biot Savart
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Posted - 2005.10.17 19:12:00 -
[1]
Just bought a new cpu YESTERDAY. Here it is not the best, but more thatn adwquate for this game.
------------------ System Information ------------------ Time of this report: 10/17/2005, 14:07:50 Machine name: Operating System: Language: English (Regional Setting: English) System Manufacturer: Compaq Presario 061 System Model: ED878AA-ABA SR1630NX NA540 BIOS: Phoenix - Award BIOS v6.00PG Processor: AMD Athlon(tm) 64 Processor 3500+, MMX, 3DNow, ~2.2GHz Memory: 446MB RAM Page File: 346MB used, 705MB available Windows Dir: C:\WINDOWS DirectX Version: DirectX 9.0c (4.09.0000.0904) DX Setup Parameters: Not found DxDiag Version: 5.03.2600.2180 32bit Unicode Card name: ATI RADEON XPRESS 200 Series Manufacturer: ATI Technologies Inc. Chip type: ATI RADEON XPRESS 200 Series (0x5954) DAC type: Internal DAC(400MHz) Display Memory: 256.0 MB
At any given time its running at 0%, when i check the performance while running the game, Eve tops my cpu at 100%.
Please help.
-Sean
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Biot Savart
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Posted - 2005.10.17 19:26:00 -
[2]
May be a little ambigious, what im saying is, without the game, my cpu runs at 0%
Any given time while running the game is always at 98-100%
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Scetrov
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Posted - 2005.10.17 20:34:00 -
[3]
Two things I notice
1) you don't have very much RAM This will have the effect data being swapped to the disk more often as EVE is trying to load models into memory from disk in the first place.
2) your graphics card isn't designed for games The graphics card is a Integrated Graphics Processor which in general means it shares the main system memory. Also it is not really designed for 3D rendering on the scale EVE expects.
However there are a couple of reasonable workarrounds, you can try turning off sound effects (Ctrl-Alt-Shift-F12) and turret effects (Ctrl-Alt-Shift-T).
Hope that helps.
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Emmerich Steiner
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Posted - 2005.10.19 03:12:00 -
[4]
My eve cleint does that as well, but only the one in focus sucks up the cpu..
On my Venice OC'd from 1.8ghz(3000+) to 2.7ghz(A64FX speeds) I can run 3 clients at once with no issues, but the client in focus will use almost all of the cpu, but the other clients will still run at a good fps.
pop another 512MB of ram in that machine and you'll be good, but you'll still use alot fo cpu playing eve.. but you can still use TS, winamp, TV in the background with not alot of problems.
As for your GFX card.. even though it's not a gaming card, getting a fasrer one wont make much of a difference in fps. EVE is mostly a RAM/CPU game, the gfx card only comes into play if you are playing in fullscreen mode at high res and FSAA in play.
I had a geforce 4 with a NF3-ultra board and the same processor with a similar overclock, and it only get's a little less performance with 3 clients than the NF4 with a 7800GTX doing the same thing.
And i'm sure that Radeon X200 would beat up my little old Geforce4 TI4600 :D
Currently training: Original Sig / Rank 1 / SP: 254657 of 256000  |

Krayla
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Posted - 2005.10.19 03:24:00 -
[5]
I am running a Sony Vaio laptop with 2.2 Pentium M 1024 MB RAM 128MB GeForce GO 6800 ....Runs like a cheetah for me...EXCEPT FOR RECENTLY WITH THESE REDICULOUS SERVER PROBLEMS!!! ....but anyhow.
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BBQ
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Posted - 2005.10.19 12:31:00 -
[6]
Eve will eat 100% CPU
The only exceptions to this are if you run eve in the background if you have multiple CPU's (either real twin CPU or fake Hyperthread)
The game try's to do as much as it can in a single thread and therefore will push CPU usage upto 100%. 90% of all games do this and there is nothing you can do about it. It should not cause you any problems and if it does you need to sort the problems out as your PC should work at this level of processor usage.
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PrankMaster
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Posted - 2005.10.19 14:42:00 -
[7]
As far as I know, 100% CPU usage in a real-time application like EVE means that it is not performing at an optimal level because there is not enough CPU power, or that the application does not idle the right way when there is nothing to do (constantly looping somewhere for example).
If the coding is right, the CPU usage should fall at a certain CPU speed, being the recommended speed for playing the game. It looks like this CPU hasn't been found yet.
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Dayon
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Posted - 2005.10.19 16:22:00 -
[8]
Since EVE will always try to squeeze a few more FPS out and as previous told is a very cpu dependent game I will use more or less all the cpu available on your system.
Because it uses 99% if it is available does not pose a problem (unless you have a system that overheats) since it will use less if other applications needs some cpu time
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Jerod Nox
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Posted - 2005.10.20 01:02:00 -
[9]
Originally by: PrankMaster As far as I know, 100% CPU usage in a real-time application like EVE means that it is not performing at an optimal level because there is not enough CPU power, or that the application does not idle the right way when there is nothing to do (constantly looping somewhere for example).
If the coding is right, the CPU usage should fall at a certain CPU speed, being the recommended speed for playing the game. It looks like this CPU hasn't been found yet.
This is flatout incorrect. You are suggesting, quite specifically, that the game call sleep(n) with n greater than 0. Any thread that doesnt do this will consume 100% of the CPU if there are no other threads that need time.
The problem with yeilding the processor with n > 0 is that you are effectively reducing game performance just so that pretty CPU meter can read less than 100% ... thats hardly a good reason to do it as more often than not the system idle thread (which does absolutely nothing productive) is what gets the remainder of the time.
That pretty CPU meter + idle thread time is *always* equal to 100% - the fact that the CPU meter deducts the idle threads time from its display has no bearing on the performance of the game.
Nox - Superior technology is superior choice.
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Nexxo Protagonist
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Posted - 2005.10.28 11:50:00 -
[10]
I am currently running Eve on a Dual Opteron 250 with 512Mb of RAM (yeah, I know, I should add some) and a Radeon 9800Pro 256Mb edition.
The whole thing runs smoothly right up to 1600x1200 full-screen. CPU 1 chugs away at about 70-80% on average and even then CPU 2 can peak at 50% at times. So my guess is that it will take all the CPU power it can get its mitts on. Having said that, I can comfortably run several apps in the background. But even single CPU machines can still manage Winamp and a browser on the side.
What I have noticed is that in Window mode, it is not too thrilled when you have certain transparent items running on your desktop (e.g. Avedesk enhancements). I'd clear your desktop completely of any other apps or graphical gizmos and try again.
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Ebez
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Posted - 2005.10.28 22:36:00 -
[11]
Strange. My AMD Athlon @ 1.5ghz, Geforce3 64mb, and 1gb of DDR runs at about 40% of CPU other than when in combat.
Definitely not a hotrod system compared to the others in this thread, and it does fine. 1280x960, no AA. Music is turned off, sound and effects are on.
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Nexxo Protagonist
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Posted - 2005.10.29 11:14:00 -
[12]
Not impossible. Having had another look at loads while playing EVE yesterday, I saw 50% average load on CPU1 and peaks of 40% (average closer to 30%) on CPU2. Another time I saw loads peaking at 80% on CPU2 (while undocking) while CPU 1 was doing aroud 10-15%...
EVE is not, I would gather, an SMP optimised application, but as it runs in Windows I would think that it will use both CPUs as Windows itself does.
However I also tend to run IE and Winamp concurrently, and I never experience any slow-down no matter how much I throw at it.
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