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Thread Statistics | Show CCP posts - 28 post(s) |
Khaldorn Murino
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Posted - 2005.10.21 10:54:00 -
[1]
Edited by: Khaldorn Murino on 21/10/2005 10:54:15 * OOPS * -
Just a simple warrior.
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Khaldorn Murino
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Posted - 2005.10.21 10:54:00 -
[2]
OK my first impression comments which im sure will bore you all after the first sentence :) And yes, this will mainly be from a minmatar view point as thats what i fly.
Anyway:
Tackling Frigs
Glad you gave the slasher the extra speed. If the idea is for new guys to use these as cheap frigates for either webbing or warp scrambling, then I can see where this is going.
However, if you got rid of the damage bonuses (lets face it, there not going to be a great deal of use) and replaced it with an increase in their warp speed? Or perhaps cap use on tackling modules, perhaps that would suit their role better and make them more useful in their designed box?
Scout Frigates
Im still not sure the probe is the best ship for this role. But again im guessing you want new lads to be able to use scan probes quickly, so that might work
EWAR Im afraid i havent worked out how slower my Vigil will go with the speed reduction, so i cant comment on the tackling ability. I think the projectile bonus could be replaced with a more useful bonus, ECM cap usage? But im guessing your not allowed to change that and have to set a bonus to the guns. But to be honest, its kind of a dead bonus for a EWAR frigate.
Assault
I still think the Rifter could do with extra speed increase (but i havent knocked up any numbers yet so ignore that). I am a bit concerened at the new tankability of the frigates, but i like the tracking bonus on the guns of the Rifter, and id like to test it out when it gets up close.
EWAR cruisers
I still dont like the bellicose. Target painters are much better on the Vigil as its harder to hit and faster. On a slower bigger cruiser, I really doubt the effectiveness of these modules and think that the Bellicose will remain a hardly used ship. I think it defintely needs a bonus to a different ECM module, the only reason i can see it using the target painter one is that the Vigil has one. You gotta admit, it doesnt make much sense at the mo. I wouldnt want to see your changes go to waste mate.
Assault Cruisers
Liking these, cant wait to hop into a ruppy to see how these changes work out.
Destroyers
Dont fly these, cant really judge.
Battlecruisers
Quote:
Cyclone # Added a med slot
\o/. I still think that the shield boost bonus should simply be a resist bonus and have done with it. Same with the gallentte one. For example, the resist one applies all the time, even if you dont tank, it gives you extra durvivability. THe boost just applies to if you have a repairer/booster installed. Its reduced effectiveness in many situations. With teh addition of the caldari and amarrin being better at thier respecitve tanking. Does that make sense?
I also think that you need to look at the battlecruiser agility. There meant to be mini-battleships but effectively they are heavy cruisers. There meant to be mobile support for frigate groups (at least the Cyclone is) but the Cyclone is far too fat too be utilised in this role.
--
Apart from that, i think this is a great improvement from round 1. Keep up the good work mate.
[And i havent forgotten when you mentioned looking into the general Minmatar slot layouts :)] -
Just a simple warrior.
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Khaldorn Murino
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Posted - 2005.10.21 10:58:00 -
[3]
Originally by: Chinsor projectile damage bonus to the vigil instead of speed seems fairly useless, its almost never used for anything else other than tackling in combat, if you wanted projectile damage you'd use a rifter
Its also used as a EWAR platform, a role in which it is quite useful. (though hardly use target painters on it, i find its mostly used in supression, which is a better form of EW imo) -
Just a simple warrior.
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Khaldorn Murino
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Posted - 2005.10.21 10:59:00 -
[4]
Originally by: Elve Sorrow
Right. Personally for me i wont be flying these anyway. If i want to tackle ill take a Stiletto, its just that simple. People will always go for the best ship for the job, and for tech1 tacklers thatll still be the Vigil. Except for a few PIE nutcases, noone will use the Executioner.
Dude, you want a cheap as arse frigate to be better at tackling than a interceptor? -
Just a simple warrior.
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Khaldorn Murino
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Posted - 2005.10.21 11:01:00 -
[5]
Edited by: Khaldorn Murino on 21/10/2005 11:03:58
Originally by: Tuxford
Originally by: Khaldorn Murino
\o/. I still think that the shield boost bonus should simply be a resist bonus and have done with it. Same with the gallentte one. For example, the resist one applies all the time, even if you dont tank, it gives you extra durvivability. THe boost just applies to if you have a repairer/booster installed. Its reduced effectiveness in many situations. With teh addition of the caldari and amarrin being better at thier respecitve tanking. Does that make sense?
Minmatar and Gallente get a little bit worse tanking bonuses, although even that is still debatable but they do have better offensive bonuses. And you really can't complain about cyclone as it now has the same slot layout as Ferox only one more high slot.
I aint complaining dude, just airing some thoughts :) I meant, does that make sense, as to mean am i making sense in what im trying to get across.
It's been creaming for a med slot for ages and i know a few cyclone pilots who will be very grateful for this. Hell, i might even start flying one :)
EDIT: But the gallente damage bonus does apply to all 7 of its turrets, whereas the Cyclone one only applies to 5 turrets, so the effectiveness of that rof bonus could be argued :) -
Just a simple warrior.
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Khaldorn Murino
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Posted - 2005.10.21 11:09:00 -
[6]
Edited by: Khaldorn Murino on 21/10/2005 11:10:58 Right, you confused me with numbers, not fair! But the Cyclone is alot more balanced with an additional med. So ill go and get off my arse and actually test it :)
EDIT: Did I ever mention that us freedom fighters are recruiting? I tried to get Hammer to come cleave some Amarrian skulls, but I fear the CCP Amarrian corporation have got him. For you, my friend, there is still hope :)
Join the dark side, but i aint gonna be your father. -
Just a simple warrior.
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Khaldorn Murino
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Posted - 2005.10.21 11:49:00 -
[7]
Originally by: Testy Mctest when are our BS's being rethought? That's the stuff that *really* matters to us, all this cruiser etc upgrades is just gravy.
It matters to us dudes who dont fly BS's :) -
Just a simple warrior.
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Khaldorn Murino
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Posted - 2005.10.21 12:16:00 -
[8]
Edited by: Khaldorn Murino on 21/10/2005 12:16:48
Originally by: Tuxford
There still is room for a change. Omen and Bellicose are the two ships that I dislike the most.
Change its EW, to say sensor dampening, give it another turrent slot. Ta da!
OR
Turn it into a Minmatar drone carrier. -
Just a simple warrior.
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Khaldorn Murino
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Posted - 2005.10.21 13:45:00 -
[9]
Pottsey, you want a personal pimp ship? -
Just a simple warrior.
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Khaldorn Murino
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Posted - 2005.10.25 15:48:00 -
[10]
Originally by: Tuxford
Prophecy vastly outdamages Cyclone? Can you give me some numbers because mine certainly do not show that. Sure 6 heavy beams+launcher on prophecy do outdamage Cyclone with 5 720mm+3 heavy launchers but not by any signficant amount. Think my program said 158 hp/sec compared to 151hp/sec. The Cyclone does have some range advantage though. If compare them with close range 425mm on a cyclone and heavy pulse laser on the prophecy then Cyclone outdamages the propehecy but this time the proph has the range advantage. Seems pretty balanced to me.
Im going to be a picky little ***** here. Was tracking factored into this program, because ive been seeing loads of dps statements everywhere and apparently tracking is not taking into account, which is wierd, cos it can mean your dps is cut very significantly? -
Just a simple warrior.
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Khaldorn Murino
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Posted - 2005.10.25 16:08:00 -
[11]
Originally by: Nafri
and is there a freesoftware to make DPS math?
The tracking program does it. But it gives the peak dp/s i believe. But it also gives you a percentage to hit against a transversal speeding target (i think).
So you take the dps and then apply the chance to hit % and then you get the true dps.
Hell, I think! -
Just a simple warrior.
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Khaldorn Murino
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Posted - 2005.10.25 16:14:00 -
[12]
Factor in tracking people! ;) -
Just a simple warrior.
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Khaldorn Murino
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Posted - 2005.10.26 08:28:00 -
[13]
Tracking tracking tracking. Why does everyone ignore it. Right when i got some time from actually meaning to be at work doing some work, ill stick some comparative dps numbers with tracking on.
Ta.
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Just a simple warrior.
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Khaldorn Murino
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Posted - 2005.10.26 08:55:00 -
[14]
How about we all apply the brains for some more idea's for the bellicose.
Tux, im still thinking, with its current bonus set, sensor dampeners would be better. Is the Bellicose EW bonus set in stone? -
Just a simple warrior.
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Khaldorn Murino
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Posted - 2005.10.27 10:40:00 -
[15]
Hell all i want to know is why the Minmatar dreadnought got its HP split right down the middle and its slot layout equally so.
:) tangents ftw. -
Just a simple warrior.
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Khaldorn Murino
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Posted - 2005.10.28 15:34:00 -
[16]
Originally by: Tuxford Added a med slot to the Rifter it had one less slot than the other combat ships. Giving it a high slot increased it's damage output a bit to much so we decided on a med one.
Your babies = mine.
Now lets talk Bellicose :) -
Just a simple warrior.
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Khaldorn Murino
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Posted - 2005.10.28 23:43:00 -
[17]
To be honest, i thought this whole project was to make useless ships useful, not change the usefullness of useful ships.
but Tux is not going to give the minmatar's their speed bonus back, and in doing so, has realised their uselessness in other areas. So hopefully he will carry that thru to the other classes of ship.
I'll admit, its a crying shame about the rifter, but we've tried, and he's not going to budge, so at least we get the slots now, so its cool. -
Just a simple warrior.
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Khaldorn Murino
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Posted - 2005.11.09 17:19:00 -
[18]
Originally by: Al Haquis Brilliant changes.
like them alot.
Just one point seeing that the Cyclone is my pet ship.
The mass of the ship has to be looked at , if i remind correctly it has the same mass as a mammoth.
It¦s turning speed is terrible. if that is looked into i will be happy as a camper.
With love from -MM-
Al Haquis
Sorry this is completly off topic but
MONKEY!!! when you coming back? we have gimps to kill. Khal misses his old master. -
Just a simple warrior.
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Khaldorn Murino
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Posted - 2005.11.14 15:53:00 -
[19]
Guys and Gals,
Are the MK2 ships on the test server yet? Its getting to the point where we really need to get our hands on these things. Numbers are great, but we all know they dont mean much compared to actual usage.
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Just a simple warrior.
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Khaldorn Murino
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Posted - 2005.11.15 12:22:00 -
[20]
tracking? -
Just a simple warrior.
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Khaldorn Murino
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Posted - 2005.12.01 09:49:00 -
[21]
Tuxter! My Man!
Bellicose baby, tell me you've had a little think and come up with something cool for it.
My deepest of all hopes is that you drop its, omg why, TP bonus. But im guessing your not allowed to do that for some stupid racial EW reason.
But cmon, you know it makes sense, we know it makes sense. Everyone knows it makes sense!
Who's making you keep it on there? -
Just a simple warrior.
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Khaldorn Murino
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Posted - 2005.12.01 20:48:00 -
[22]
Originally by: Kardinaal
Originally by: Imhotep Khem ...
So i have seen one race's ships getting cap bonus, one shield bonus, one armor bonus, and one tracking bonus. I don't feel tracking is really enough as its not really a damage bonus. but consider other races have larger signatures, then perhaps. Will have to see.
Tracking is not a damage bonus, but shield, cap and armour bonusses are? You're not really making sense here.
Tracking at least lets your guns hit more often, meaning more and better hits. So actually the minmatar bonus is an offensive one, where as other races bonusses are defensive. So it's just different, not worse or better. Same can be said about the cap bonus for the Amarr logistic ships.
As said, this might be what minmatar ships need: more hits. They shoot hard, but not really accurate. So compared to ships with defensive bonusses, you'll do more damage, and hit more, so it all evens out in the end.
Minmatar ships, being paper thin, also need to not get hit quite a bit. And TP are much better on Vigils, on bellicoses they will die far too quick, whereas the other EW gives you a defence. -
Just a simple warrior.
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