| Pages: 1 [2] :: one page |
| Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Robert Caldera
Caldera Trading and Investment
558
|
Posted - 2013.05.28 14:58:00 -
[31] - Quote
Tauranon wrote:Robert Caldera wrote:perhaps some kind of exploit. You arent supposed to be safe inside a plex. Petition them. Person who wants to kill the plexer may need to clear 1 pocket after which they'll rapidly catch up to the plexer.
no its not how it should work, you cant be serious suggesting a pvp pilot to finish half a plex first in order to kill the plexer after that, this would practically mean plexer's total safety inside the plex, which shouldnt be the case.
sad enough you need to go through acc gates after probing the bear, nor can you light a cyno inside that "deadspace" pocket (whatever bullsh*t this means) - this should be changed too, no protecting unavoidable deadspaces between the ganker and the bear should exist at all. |

Tauranon
Weeesearch
172
|
Posted - 2013.05.28 16:07:00 -
[32] - Quote
Robert Caldera wrote:Tauranon wrote:Robert Caldera wrote:perhaps some kind of exploit. You arent supposed to be safe inside a plex. Petition them. Person who wants to kill the plexer may need to clear 1 pocket after which they'll rapidly catch up to the plexer. no its not how it should work, you cant be serious suggesting a pvp pilot to finish half a plex first in order to kill the plexer after that, this would practically mean plexer's total safety inside the plex, which shouldnt be the case. sad enough you need to go through acc gates after probing the bear, nor can you light a cyno inside that "deadspace" pocket (whatever bullsh*t this means) - this should be changed too, no protecting unavoidable deadspaces between the ganker and the bear should exist at all.
They spend days farming anomolies with no deadspace protection where you would have been able to locate them with just a d-scanner, and then they get given an escalation many jumps into hostile space, which is intended to be lengthy and difficult to do. Nobody is going to go wading knee deep in all that crap if the destination is an instant free for all on their ship, and if it was made 1 pocket, it would get blitzed, and you wouldn't even have known they'd been and gone. |

Robert Caldera
Caldera Trading and Investment
564
|
Posted - 2013.05.29 08:11:00 -
[33] - Quote
Tauranon wrote: They spend days farming anomolies with no deadspace protection where you would have been able to locate them with just a d-scanner, and then they get given an escalation many jumps into hostile space, which is intended to be lengthy and difficult to do.
difficult for the bear, I dont care. But it shouldnt be difficult or impossible for a ganker to get to the plexer.
Tauranon wrote: Nobody is going to go wading knee deep in all that crap if the destination is an instant free for all on their ship, and if it was made 1 pocket, it would get blitzed, and you wouldn't even have known they'd been and gone.
what? Dont understand what you mean. I dont say it should be 1 pocket but if you probe plexer down you shouldnt land on first acc gate or even need to clear rooms of NPC because the bear skipped them by using a tag you dont have. |

Eru GoEller
State War Academy Caldari State
61
|
Posted - 2013.05.29 09:12:00 -
[34] - Quote
Robert Caldera wrote:Tauranon wrote: They spend days farming anomolies with no deadspace protection where you would have been able to locate them with just a d-scanner, and then they get given an escalation many jumps into hostile space, which is intended to be lengthy and difficult to do.
difficult for the bear, I dont care. But it shouldnt be difficult or impossible for a ganker to get to the plexer.Tauranon wrote: Nobody is going to go wading knee deep in all that crap if the destination is an instant free for all on their ship, and if it was made 1 pocket, it would get blitzed, and you wouldn't even have known they'd been and gone.
what? Dont understand what you mean. I dont say it should be 1 pocket but if you probe plexer down you shouldnt land on first acc gate or even need to clear rooms of NPC because the bear skipped them by using a tag you dont have.
Bolded instant gratification call, give it to me now!, why should i have to do something else then to scan people down to be able to kill them? As in knowing which tag or skill that is requiered to enter a certain part of a plex. |

Tauranon
Weeesearch
172
|
Posted - 2013.05.29 09:33:00 -
[35] - Quote
Robert Caldera wrote:Tauranon wrote: They spend days farming anomolies with no deadspace protection where you would have been able to locate them with just a d-scanner, and then they get given an escalation many jumps into hostile space, which is intended to be lengthy and difficult to do.
difficult for the bear, I dont care. But it shouldnt be difficult or impossible for a ganker to get to the plexer. Tauranon wrote: Nobody is going to go wading knee deep in all that crap if the destination is an instant free for all on their ship, and if it was made 1 pocket, it would get blitzed, and you wouldn't even have known they'd been and gone.
what? Dont understand what you mean. I dont say it should be 1 pocket but if you probe plexer down you shouldnt land on first acc gate or even need to clear rooms of NPC because the bear skipped them by using a tag you dont have.
Go shoot hordes till you get one, and experiment with it.
You'll get a nice overview of how vulnerable the overall process is then.
|

Robert Caldera
Caldera Trading and Investment
565
|
Posted - 2013.05.29 14:23:00 -
[36] - Quote
Eru GoEller wrote: Bolded instant gratification call, give it to me now!, why should i have to do something else then to scan people down to be able to kill them? As in knowing which tag or skill that is requiered to enter a certain part of a plex.
go try ganking bears first so you know how instant the gratification is!!!
Tauranon wrote:Go shoot hordes till you get one, and experiment with it. You'll get a nice overview of how vulnerable the overall process is then.
vulnerable? Whats vulnerable at it? Shoot till you get the escalation (done dozens of them), fly there, kill NPC cash good reward if you're lucky. Whats vulnerable about this?? My point is carebearing shouldnt be that safe as described if all that is true. |

Mother Drone
Transcendent Breed
3
|
Posted - 2013.05.29 17:29:00 -
[37] - Quote
Robert Caldera wrote:Tauranon wrote:Robert Caldera wrote:perhaps some kind of exploit. You arent supposed to be safe inside a plex. Petition them. Person who wants to kill the plexer may need to clear 1 pocket after which they'll rapidly catch up to the plexer. no its not how it should work, you cant be serious suggesting a pvp pilot to finish half a plex first in order to kill the plexer after that, this would practically mean plexer's total safety inside the plex, which shouldnt be the case. sad enough you need to go through acc gates after probing the bear, nor can you light a cyno inside that "deadspace" pocket (whatever bullsh*t this means) - this should be changed too, no protecting unavoidable deadspaces between the ganker and the bear should exist at all.
Cyno inside a complex/mission site ... ridiculous.
|

Robert Caldera
Caldera Trading and Investment
569
|
Posted - 2013.05.30 13:37:00 -
[38] - Quote
Mother Drone wrote:
Cyno inside a complex/mission site ... ridiculous.
well cyno would be maybe op because you could run plexes with capitals. But covert cynos should work inside of complexes!! Why not?! |

Mr LaboratoryRat
Confederation of DuckTape Lovers
20
|
Posted - 2013.06.24 15:39:00 -
[39] - Quote
Robert Caldera wrote:Mother Drone wrote:
Cyno inside a complex/mission site ... ridiculous.
well cyno would be maybe op because you could run plexes with capitals. But covert cynos should work inside of complexes!! Why not?!
Exellent idea!!! |

Bugsy VanHalen
Society of lost Souls
720
|
Posted - 2013.06.24 16:11:00 -
[40] - Quote
Robert Caldera wrote:Tauranon wrote:Robert Caldera wrote:perhaps some kind of exploit. You arent supposed to be safe inside a plex. Petition them. Person who wants to kill the plexer may need to clear 1 pocket after which they'll rapidly catch up to the plexer. no its not how it should work, you cant be serious suggesting a pvp pilot to finish half a plex first in order to kill the plexer after that, this would practically mean plexer's total safety inside the plex, which shouldnt be the case. sad enough you need to go through acc gates after probing the bear, nor can you light a cyno inside that "deadspace" pocket (whatever bullsh*t this means) - this should be changed too, no protecting unavoidable deadspaces between the ganker and the bear should exist at all. Oh yes, How dare anyone suggest a PVP pilot have to do some PVE in order to kill a PVE pilot not looking for PVP. Perhaps they should also make mining lasers insta kill gankers. AFK miners die, AYTK miners pawn. If a PVP pilot should not have to do PVE to gain access to a PVE player, then why should a PVE pilot have to do PVP do defend themselves.
Oh ridiculous idea? So is yours! If you want to PVP with no PVE interfering, then go fight other PVPers. If you want to Gank PVE ratters, then you might have to kill some rats yourself to reach them. Deal with it, or don't target PVE'rs.
You are a bigger crybaby than a carebear, these tears are rare, here fill this bucket for me. |

Gimme more Cynos
Science and Trade Institute Caldari State
60
|
Posted - 2013.06.24 16:23:00 -
[41] - Quote
Bugsy VanHalen wrote:
You are a bigger crybaby than a carebear, these tears are rare, here fill this bucket for me.
QFT. |

Airto TLA
Puppeteers of Doom
47
|
Posted - 2013.06.24 18:30:00 -
[42] - Quote
Gimme more Cynos wrote:Bugsy VanHalen wrote:
You are a bigger crybaby than a carebear, these tears are rare, here fill this bucket for me.
QFT.
Very true it has alwayts amazed me how many"Bad boy" PVPers are really whiney. They think the universe of pve players exist to give them easy kills and when they can not get them, they complain.
The best part of this stopry is that the pvper is screwed by what PVEers complain about all the time, that the two require such a different fitting the effecient PVE fit is relativly crippled vs PVP fit when it comes to a fight. Here the PVP fit is probaly not really set up to clear the room effeciently , since it is pvp fit. |

Julius Priscus
116
|
Posted - 2013.06.24 19:40:00 -
[43] - Quote
try this...
warp to the "plex" at 100km... then mwd away till off grid...
now when peeps scan you down they NEVER land on you just on the gate.
try using d scan and see how far away they are. do a 10k km scan fist if they are in range bring it down in 1k km decreasements. then narror then down and get a captor to mwd towards them and who knows what may happen from there.
there is no "exploit" -»\_(pâä)_/-»-á Sup cracka ! |

S Byerley
The Manhattan Engineer District
37
|
Posted - 2013.06.25 06:34:00 -
[44] - Quote
You can burn between deadspace pockets; can take a couple hours. You can also respawn a room w/o inherent respawn timer by leaving it partially completed for server reset.
Also, lol @ fail pvper tears; hurrrrr must be exploit. |

Czeris
Wildly Inappropriate Goonswarm Federation
57
|
Posted - 2013.06.25 08:31:00 -
[45] - Quote
Just wait for them to finish and bubble the likely out-gate? Oh ****, there's more than one out-gate? You mean I don't get an easy kill on a plexer who is tanking an entire 10/10 escalation. WAAAAAHHHH. You have plenty of opportunities to kill plexers. While they're in the middle of a deadspace pocket is not one of them. Deal with it.
Also, in regards to the original "bug". There are still some quirks of Eve and exploration in particular, even after years, that remain uncommon knowledge. Let's say that they are jealously guarded bits of knowledge, especially in the competitive environment of exploration. One faction site, in particular, has a weird secondary trigger. The fact that, it seems, very few people know about this (judging by the partially completed, "bugged" sites I come across), has made me billions of ISK. And no, I am not going to give you any more info. I haven't even shared with my long term corp-mates.
Maybe that is the case here, I don't know (no experience in Drone lands). |
| |
|
| Pages: 1 [2] :: one page |
| First page | Previous page | Next page | Last page |