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Rual Storge
Caldari Provisions Caldari State
11
|
Posted - 2013.05.22 15:36:00 -
[1] - Quote
So i was hunting for some targets and i find 2 characters in a 10/10 plex. I have probed them out and it keeps pointing me to the same 10/10 over and over again. When i go in, i come out in the first room and that one is still untouched. I probe again, still same room. I try to go to the next room, as the victems must be in there, cant pass due i need to clear out all the npc before gate scram is over.
So how can these 2 characters be in a plex without passing the first room? This must be a exploit, does someone know if this is one? They completed it in 30 minuts in a Tengu and a Nightmare
Thx |

Meghel
SilfMeg Mining and Transportation Co
16
|
Posted - 2013.05.22 18:11:00 -
[2] - Quote
In this case, make a report to CCP and state the name of the Plex, the players you suspect of exploiting, and what exactly you are finding.
Which complex was it?
http://wiki.eveonline.com/en/wiki/DED_Complex_List
|

Fango Mango
University of Caille Gallente Federation
88
|
Posted - 2013.05.22 19:13:00 -
[3] - Quote
I don't know about this particular complex, but there are lots of missions that have spawns based on timers where it is possible to slip through a gate between timed spawns leaving the gate behind you locked when the next spawn hits.
-FM |

Eru GoEller
State War Academy Caldari State
61
|
Posted - 2013.05.22 19:23:00 -
[4] - Quote
Can be tags or skills in play here to access the gate, as it is with the "Watch/Vigil" site. Right tag in cargo allows you to enter second room without killing anything in the first room. |

Rual Storge
Caldari Provisions Caldari State
11
|
Posted - 2013.05.22 22:58:00 -
[5] - Quote
Eru GoEller wrote:Can be tags or skills in play here to access the gate, as it is with the "Watch/Vigil" site. Right tag in cargo allows you to enter second room without killing anything in the first room.
Which tag is it? |

Eru GoEller
State War Academy Caldari State
61
|
Posted - 2013.05.23 04:59:00 -
[6] - Quote
Rual Storge wrote:Eru GoEller wrote:Can be tags or skills in play here to access the gate, as it is with the "Watch/Vigil" site. Right tag in cargo allows you to enter second room without killing anything in the first room. Which tag is it? For Watch it's the Silver tag, for Vigil it's the Gold tag. Can't really remember which one it was for the minor annex. Never done the Outgrowth drone hive but noted down what was needed for reference: Plasma physics trained to 4 and a Zbikoki's Hacker Card. |

Pitrolo Orti
Caldari Provisions Caldari State
62
|
Posted - 2013.05.23 06:42:00 -
[7] - Quote
Kill the scrams and go in? I dont see what is the problem. Price is what you pay. Value is what you get.
|

l0rd carlos
Friends Of Harassment
441
|
Posted - 2013.05.23 06:57:00 -
[8] - Quote
Pitrolo Orti wrote:Kill the scrams and go in? I dont see what is the problem. The Problem is that we don't know how they got in ;-) German blog about smallscale lowsec pvp: http://friendsofharassment.wordpress.com |

Gus Huntah
Federal Navy Academy Gallente Federation
0
|
Posted - 2013.05.23 07:59:00 -
[9] - Quote
maybe saw your scan probes and remained in the first room cloaked? |

l0rd carlos
Friends Of Harassment
442
|
Posted - 2013.05.23 08:54:00 -
[10] - Quote
Also, do you have Warp Drive Operation level 5? German blog about smallscale lowsec pvp: http://friendsofharassment.wordpress.com |

Rual Storge
Caldari Provisions Caldari State
12
|
Posted - 2013.05.23 09:07:00 -
[11] - Quote
Yes got all skills, the first room appeard to be untouched, no wrecks ect.
And this is null sec, no vigil or watches present |

Eru GoEller
State War Academy Caldari State
61
|
Posted - 2013.05.23 09:22:00 -
[12] - Quote
So which DED is it? Also they could have travelled there although it would have taken some time to do. Just align by the gate and go ahead. |

Rual Storge
Caldari Provisions Caldari State
12
|
Posted - 2013.05.23 11:56:00 -
[13] - Quote
Eru GoEller wrote:So which DED is it? Also they could have travelled there although it would have taken some time to do. Just align by the gate and go ahead.
10/10
Rual Storge wrote:So i was hunting for some targets and i find 2 characters in a 10/10 plex. I have probed them out and it keeps pointing me to the same 10/10 over and over again. When i go in, i come out in the first room and that one is still untouched. I probe again, still same room. I try to go to the next room, as the victems must be in there, cant pass due i need to clear out all the npc before gate scram is over.
So how can these 2 characters be in a plex without passing the first room? This must be a exploit, does someone know if this is one? They completed it in 30 minuts in a Tengu and a Nightmare
Thx |

Eru GoEller
State War Academy Caldari State
61
|
Posted - 2013.05.23 14:18:00 -
[14] - Quote
Just 10/10?, that's an odd naming contrary to the other known 10/10s that's named on the Evelopedia?
Like these ones:
10/10 Angel Cartel Naval Shipyard Blood Raider Naval Shipyard The Maze Centus Assembly T.P. Co. Serpentis Fleet Shipyard |

March rabbit
epTa Team Inc.
687
|
Posted - 2013.05.23 14:40:00 -
[15] - Quote
as far as i remember Rogue Drone 10/10 there was no re-spawns in the first room.
when you are there, use d-scan to check if your targets are in next rooms or something. Maybe they cloaked (like some people already mentioned).
There was no tags or skills allowed you to pass uncleared room in Rogue Drone 10/10 |

Doddy
Dark-Rising
838
|
Posted - 2013.05.23 15:19:00 -
[16] - Quote
Eru GoEller wrote:Just 10/10?, that's an odd naming contrary to the other known 10/10s that's named on the Evelopedia?
Like these ones:
10/10 Angel Cartel Naval Shipyard Blood Raider Naval Shipyard The Maze Centus Assembly T.P. Co. Serpentis Fleet Shipyard
You didn't read the thread title did you .... |

Sarah Olson
Alpha United Industries Inc.
2
|
Posted - 2013.05.23 18:34:00 -
[17] - Quote
They could have just flown off the grid in the first room. They would still be able to be probed but warping to them would always go to the first gate. |

Eru GoEller
State War Academy Caldari State
61
|
Posted - 2013.05.23 18:56:00 -
[18] - Quote
Doddy wrote:Eru GoEller wrote:Just 10/10?, that's an odd naming contrary to the other known 10/10s that's named on the Evelopedia?
Like these ones:
10/10 Angel Cartel Naval Shipyard Blood Raider Naval Shipyard The Maze Centus Assembly T.P. Co. Serpentis Fleet Shipyard You didn't read the thread title did you .... Oops, Never saw that thread title "Drone 10/10 exploit" was an anagram of "Outgrowth Rogue Drone Hive 10/10) exploit" Will not make the same mistake again, much to your satisfactiion i believe. |

Rual Storge
Caldari Provisions Caldari State
14
|
Posted - 2013.05.23 21:50:00 -
[19] - Quote
Sarah Olson wrote:They could have just flown off the grid in the first room. They would still be able to be probed but warping to them would always go to the first gate.
They were creating wrecks on d-scan, they were not off grid |

seth Hendar
I love you miners
62
|
Posted - 2013.05.24 13:24:00 -
[20] - Quote
Rual Storge wrote:Sarah Olson wrote:They could have just flown off the grid in the first room. They would still be able to be probed but warping to them would always go to the first gate. They were creating wrecks on d-scan, they were not off grid if they were creating wreck on Dscan, but not on grid, this mean they are not, you know, on grid.
my suggestion: they were running another sig, close to this one, involving drones.
if you are sure you were on the only drone sig in system, then they were on a expedition, and you can get warpin on them using combat probe, and will land on the first gate |

Rual Storge
Caldari Provisions Caldari State
14
|
Posted - 2013.05.24 13:35:00 -
[21] - Quote
seth Hendar wrote:Rual Storge wrote:Sarah Olson wrote:They could have just flown off the grid in the first room. They would still be able to be probed but warping to them would always go to the first gate. They were creating wrecks on d-scan, they were not off grid if they were creating wreck on Dscan, but not on grid, this mean they are not, you know, on grid. my suggestion: they were running another sig, close to this one, involving drones. if you are sure you were on the only drone sig in system, then they were on a expedition, and you can get warpin on them using combat probe, and will land on the first gate
Rual Storge wrote:So i was hunting for some targets and i find 2 characters in a 10/10 plex. I have probed them out and it keeps pointing me to the same 10/10 over and over again. When i go in, i come out in the first room and that one is still untouched. I probe again, still same room. I try to go to the next room, as the victems must be in there, cant pass due i need to clear out all the npc before gate scram is over.
So how can these 2 characters be in a plex without passing the first room? This must be a exploit, does someone know if this is one? They completed it in 30 minuts in a Tengu and a Nightmare
Thx
I probed them, and tried atleast 5x warping to them, everytime i came on the same gate. They were not close by in another plex, they were 100000000% sure in that plex in another room when the first room was still untouched and the gate locked. ( i have alott of experiance with probing people down). |

kingchip randchip
Shadows Of The Requiem The Predictables
0
|
Posted - 2013.05.24 22:29:00 -
[22] - Quote
Drones dont have a 10/10 |

Rual Storge
Caldari Provisions Caldari State
14
|
Posted - 2013.05.25 14:00:00 -
[23] - Quote
kingchip randchip wrote:Drones dont have a 10/10
if there a way to find back those plex popup messages back in the logs? |

Estella Osoka
Deep Void Merc Syndicate Villore Accords
101
|
Posted - 2013.05.25 18:36:00 -
[24] - Quote
Complete list of Rouge drone sites: http://wiki.eveonline.com/en/wiki/Category:Rogue_Drones_Sites |

Vincent Athena
V.I.C.E. Aegis Solaris
1893
|
Posted - 2013.05.25 20:44:00 -
[25] - Quote
How long would it take to just fly to the next room? Align, hit the microwarp, wait? http://vincentoneve.wordpress.com/ |

Gary Bell
Hard Knocks Inc.
48
|
Posted - 2013.05.26 17:23:00 -
[26] - Quote
I would say there is a tag.. Reason being is if they just alligned and burned, One it would take forever in a bs.. two the rats would have followed them so when you came in the rats would at best be on the edge of the grid away from you.. SO yeah sounds like a trick and or a tag.. There are alot of things that are glitches that allow you to do something but arent considered exploits..
Example you used to be able to go into some plexs with gatekeepers structures.. You can open the gate by killing everything or a tag.. or you can shoot the little structure which would send a huge wave out killing you.. Well arty thrasher can kill it in two volleys.. So go into room kill structure and SUPRISE for about a month b4 they fixed it it would also kill every rat on grid.. So tada you loose a thrasher can can finish this room in 15 seconds..
Was never deemed an exploit but fun to do.. Esp to others
Just ask around im sure there is some little trick to do it |

Robert Caldera
Caldera Trading and Investment
557
|
Posted - 2013.05.27 10:04:00 -
[27] - Quote
perhaps some kind of exploit. You arent supposed to be safe inside a plex. Petition them. |

Tauranon
Weeesearch
172
|
Posted - 2013.05.27 12:10:00 -
[28] - Quote
kingchip randchip wrote:Drones dont have a 10/10
Its an escalation from a horde, and like the 5/10 its got a skill gate.
Since its an escalation, it was never a public sig, hence one presumes the people with the escalation have the skill, because they shot a lot of drones to get where they were.
|

Tauranon
Weeesearch
172
|
Posted - 2013.05.27 12:12:00 -
[29] - Quote
Robert Caldera wrote:perhaps some kind of exploit. You arent supposed to be safe inside a plex. Petition them.
Person who wants to kill the plexer may need to clear 1 pocket after which they'll rapidly catch up to the plexer.
|

Sabre Rolf
Republic University Minmatar Republic
29
|
Posted - 2013.05.27 13:34:00 -
[30] - Quote
if that`s the same 10/10 you get from Hore escalaltions, i`m pretty sure you can skip the first 3 stages actually...see if there two gates in the first room. |

Robert Caldera
Caldera Trading and Investment
558
|
Posted - 2013.05.28 14:58:00 -
[31] - Quote
Tauranon wrote:Robert Caldera wrote:perhaps some kind of exploit. You arent supposed to be safe inside a plex. Petition them. Person who wants to kill the plexer may need to clear 1 pocket after which they'll rapidly catch up to the plexer.
no its not how it should work, you cant be serious suggesting a pvp pilot to finish half a plex first in order to kill the plexer after that, this would practically mean plexer's total safety inside the plex, which shouldnt be the case.
sad enough you need to go through acc gates after probing the bear, nor can you light a cyno inside that "deadspace" pocket (whatever bullsh*t this means) - this should be changed too, no protecting unavoidable deadspaces between the ganker and the bear should exist at all. |

Tauranon
Weeesearch
172
|
Posted - 2013.05.28 16:07:00 -
[32] - Quote
Robert Caldera wrote:Tauranon wrote:Robert Caldera wrote:perhaps some kind of exploit. You arent supposed to be safe inside a plex. Petition them. Person who wants to kill the plexer may need to clear 1 pocket after which they'll rapidly catch up to the plexer. no its not how it should work, you cant be serious suggesting a pvp pilot to finish half a plex first in order to kill the plexer after that, this would practically mean plexer's total safety inside the plex, which shouldnt be the case. sad enough you need to go through acc gates after probing the bear, nor can you light a cyno inside that "deadspace" pocket (whatever bullsh*t this means) - this should be changed too, no protecting unavoidable deadspaces between the ganker and the bear should exist at all.
They spend days farming anomolies with no deadspace protection where you would have been able to locate them with just a d-scanner, and then they get given an escalation many jumps into hostile space, which is intended to be lengthy and difficult to do. Nobody is going to go wading knee deep in all that crap if the destination is an instant free for all on their ship, and if it was made 1 pocket, it would get blitzed, and you wouldn't even have known they'd been and gone. |

Robert Caldera
Caldera Trading and Investment
564
|
Posted - 2013.05.29 08:11:00 -
[33] - Quote
Tauranon wrote: They spend days farming anomolies with no deadspace protection where you would have been able to locate them with just a d-scanner, and then they get given an escalation many jumps into hostile space, which is intended to be lengthy and difficult to do.
difficult for the bear, I dont care. But it shouldnt be difficult or impossible for a ganker to get to the plexer.
Tauranon wrote: Nobody is going to go wading knee deep in all that crap if the destination is an instant free for all on their ship, and if it was made 1 pocket, it would get blitzed, and you wouldn't even have known they'd been and gone.
what? Dont understand what you mean. I dont say it should be 1 pocket but if you probe plexer down you shouldnt land on first acc gate or even need to clear rooms of NPC because the bear skipped them by using a tag you dont have. |

Eru GoEller
State War Academy Caldari State
61
|
Posted - 2013.05.29 09:12:00 -
[34] - Quote
Robert Caldera wrote:Tauranon wrote: They spend days farming anomolies with no deadspace protection where you would have been able to locate them with just a d-scanner, and then they get given an escalation many jumps into hostile space, which is intended to be lengthy and difficult to do.
difficult for the bear, I dont care. But it shouldnt be difficult or impossible for a ganker to get to the plexer.Tauranon wrote: Nobody is going to go wading knee deep in all that crap if the destination is an instant free for all on their ship, and if it was made 1 pocket, it would get blitzed, and you wouldn't even have known they'd been and gone.
what? Dont understand what you mean. I dont say it should be 1 pocket but if you probe plexer down you shouldnt land on first acc gate or even need to clear rooms of NPC because the bear skipped them by using a tag you dont have.
Bolded instant gratification call, give it to me now!, why should i have to do something else then to scan people down to be able to kill them? As in knowing which tag or skill that is requiered to enter a certain part of a plex. |

Tauranon
Weeesearch
172
|
Posted - 2013.05.29 09:33:00 -
[35] - Quote
Robert Caldera wrote:Tauranon wrote: They spend days farming anomolies with no deadspace protection where you would have been able to locate them with just a d-scanner, and then they get given an escalation many jumps into hostile space, which is intended to be lengthy and difficult to do.
difficult for the bear, I dont care. But it shouldnt be difficult or impossible for a ganker to get to the plexer. Tauranon wrote: Nobody is going to go wading knee deep in all that crap if the destination is an instant free for all on their ship, and if it was made 1 pocket, it would get blitzed, and you wouldn't even have known they'd been and gone.
what? Dont understand what you mean. I dont say it should be 1 pocket but if you probe plexer down you shouldnt land on first acc gate or even need to clear rooms of NPC because the bear skipped them by using a tag you dont have.
Go shoot hordes till you get one, and experiment with it.
You'll get a nice overview of how vulnerable the overall process is then.
|

Robert Caldera
Caldera Trading and Investment
565
|
Posted - 2013.05.29 14:23:00 -
[36] - Quote
Eru GoEller wrote: Bolded instant gratification call, give it to me now!, why should i have to do something else then to scan people down to be able to kill them? As in knowing which tag or skill that is requiered to enter a certain part of a plex.
go try ganking bears first so you know how instant the gratification is!!!
Tauranon wrote:Go shoot hordes till you get one, and experiment with it. You'll get a nice overview of how vulnerable the overall process is then.
vulnerable? Whats vulnerable at it? Shoot till you get the escalation (done dozens of them), fly there, kill NPC cash good reward if you're lucky. Whats vulnerable about this?? My point is carebearing shouldnt be that safe as described if all that is true. |

Mother Drone
Transcendent Breed
3
|
Posted - 2013.05.29 17:29:00 -
[37] - Quote
Robert Caldera wrote:Tauranon wrote:Robert Caldera wrote:perhaps some kind of exploit. You arent supposed to be safe inside a plex. Petition them. Person who wants to kill the plexer may need to clear 1 pocket after which they'll rapidly catch up to the plexer. no its not how it should work, you cant be serious suggesting a pvp pilot to finish half a plex first in order to kill the plexer after that, this would practically mean plexer's total safety inside the plex, which shouldnt be the case. sad enough you need to go through acc gates after probing the bear, nor can you light a cyno inside that "deadspace" pocket (whatever bullsh*t this means) - this should be changed too, no protecting unavoidable deadspaces between the ganker and the bear should exist at all.
Cyno inside a complex/mission site ... ridiculous.
|

Robert Caldera
Caldera Trading and Investment
569
|
Posted - 2013.05.30 13:37:00 -
[38] - Quote
Mother Drone wrote:
Cyno inside a complex/mission site ... ridiculous.
well cyno would be maybe op because you could run plexes with capitals. But covert cynos should work inside of complexes!! Why not?! |

Mr LaboratoryRat
Confederation of DuckTape Lovers
20
|
Posted - 2013.06.24 15:39:00 -
[39] - Quote
Robert Caldera wrote:Mother Drone wrote:
Cyno inside a complex/mission site ... ridiculous.
well cyno would be maybe op because you could run plexes with capitals. But covert cynos should work inside of complexes!! Why not?!
Exellent idea!!! |

Bugsy VanHalen
Society of lost Souls
720
|
Posted - 2013.06.24 16:11:00 -
[40] - Quote
Robert Caldera wrote:Tauranon wrote:Robert Caldera wrote:perhaps some kind of exploit. You arent supposed to be safe inside a plex. Petition them. Person who wants to kill the plexer may need to clear 1 pocket after which they'll rapidly catch up to the plexer. no its not how it should work, you cant be serious suggesting a pvp pilot to finish half a plex first in order to kill the plexer after that, this would practically mean plexer's total safety inside the plex, which shouldnt be the case. sad enough you need to go through acc gates after probing the bear, nor can you light a cyno inside that "deadspace" pocket (whatever bullsh*t this means) - this should be changed too, no protecting unavoidable deadspaces between the ganker and the bear should exist at all. Oh yes, How dare anyone suggest a PVP pilot have to do some PVE in order to kill a PVE pilot not looking for PVP. Perhaps they should also make mining lasers insta kill gankers. AFK miners die, AYTK miners pawn. If a PVP pilot should not have to do PVE to gain access to a PVE player, then why should a PVE pilot have to do PVP do defend themselves.
Oh ridiculous idea? So is yours! If you want to PVP with no PVE interfering, then go fight other PVPers. If you want to Gank PVE ratters, then you might have to kill some rats yourself to reach them. Deal with it, or don't target PVE'rs.
You are a bigger crybaby than a carebear, these tears are rare, here fill this bucket for me. |

Gimme more Cynos
Science and Trade Institute Caldari State
60
|
Posted - 2013.06.24 16:23:00 -
[41] - Quote
Bugsy VanHalen wrote:
You are a bigger crybaby than a carebear, these tears are rare, here fill this bucket for me.
QFT. |

Airto TLA
Puppeteers of Doom
47
|
Posted - 2013.06.24 18:30:00 -
[42] - Quote
Gimme more Cynos wrote:Bugsy VanHalen wrote:
You are a bigger crybaby than a carebear, these tears are rare, here fill this bucket for me.
QFT.
Very true it has alwayts amazed me how many"Bad boy" PVPers are really whiney. They think the universe of pve players exist to give them easy kills and when they can not get them, they complain.
The best part of this stopry is that the pvper is screwed by what PVEers complain about all the time, that the two require such a different fitting the effecient PVE fit is relativly crippled vs PVP fit when it comes to a fight. Here the PVP fit is probaly not really set up to clear the room effeciently , since it is pvp fit. |

Julius Priscus
116
|
Posted - 2013.06.24 19:40:00 -
[43] - Quote
try this...
warp to the "plex" at 100km... then mwd away till off grid...
now when peeps scan you down they NEVER land on you just on the gate.
try using d scan and see how far away they are. do a 10k km scan fist if they are in range bring it down in 1k km decreasements. then narror then down and get a captor to mwd towards them and who knows what may happen from there.
there is no "exploit" -»\_(pâä)_/-»-á Sup cracka ! |

S Byerley
The Manhattan Engineer District
37
|
Posted - 2013.06.25 06:34:00 -
[44] - Quote
You can burn between deadspace pockets; can take a couple hours. You can also respawn a room w/o inherent respawn timer by leaving it partially completed for server reset.
Also, lol @ fail pvper tears; hurrrrr must be exploit. |

Czeris
Wildly Inappropriate Goonswarm Federation
57
|
Posted - 2013.06.25 08:31:00 -
[45] - Quote
Just wait for them to finish and bubble the likely out-gate? Oh ****, there's more than one out-gate? You mean I don't get an easy kill on a plexer who is tanking an entire 10/10 escalation. WAAAAAHHHH. You have plenty of opportunities to kill plexers. While they're in the middle of a deadspace pocket is not one of them. Deal with it.
Also, in regards to the original "bug". There are still some quirks of Eve and exploration in particular, even after years, that remain uncommon knowledge. Let's say that they are jealously guarded bits of knowledge, especially in the competitive environment of exploration. One faction site, in particular, has a weird secondary trigger. The fact that, it seems, very few people know about this (judging by the partially completed, "bugged" sites I come across), has made me billions of ISK. And no, I am not going to give you any more info. I haven't even shared with my long term corp-mates.
Maybe that is the case here, I don't know (no experience in Drone lands). |
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