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Marvel Master
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Posted - 2005.10.22 09:34:00 -
[1]
Hello,
in the future ccp will introduce the carriers with XL Drones into the game. It would be nice, if this carrier could be use like an "real" carrier. I mean, that 20 to 40 players ccan dock with their ship on this carrier. After that the carrier activate his jumpdrive to an enemy region and there all the pilots can undock from this carrier. Inside the carrier, you have a simular environment like on station. You can fit and repair your ship.
Because of the strength of this weapon, it could be usefull to limit the abilities. Perhaps only every 20 seconds one pilot could dock or undock The carrier has only small weapons for fast frigs... He could only carry Frigs or has a special volume.
What do you think from this ideas?
Marvel
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sandamar
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Posted - 2005.10.22 09:37:00 -
[2]
I myself like the idea of a sort of mobile station and jump drive.
But i don't think it'll happen 
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Slan Traveller
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Posted - 2005.10.22 09:48:00 -
[3]
I think precisely this kind of ship will be the Titan from the drawing board (rapid deployment/mobile space station). |

Zac Paris
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Posted - 2005.10.22 10:05:00 -
[4]
If they were like real carriers, then they'd need constant escorts and support, since no real carrier travels or operates alone.
I'm really looking forward to these things. 
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CelticKnight
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Posted - 2005.10.22 10:18:00 -
[5]
Quote: 20 to 40 players ccan dock with their ship on this carrier. After that the carrier activate his jumpdrive to an enemy region and there all the pilots
As from what i understand and have heard. TITANS are gonna be Deployment ships, carriers are gonna be gigantic Drone ONLY ships.. (Think Dominix witha 10x Cargo MASSIVE drones + no weapons)
Originally by: Oveur I can make 100 Trillion ISK with a single click.
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Crellion
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Posted - 2005.10.22 15:29:00 -
[6]
Dunno why drone only. In the parametres described just limit them to XL Drones only and hive them a rack of 10x frig size guns or 4xLsize guns (like dreads) that only use S size ammo but at slightly more range and machinegun rof. Think assault launchers type of thing. Moreover I think perhaps this should be in the gam more generally. Like Light missle siege launcher 2 secs rof. And quit about BSs being pownmobiles. Give frigs a Light Torpedo launcher 60secs rof. 10x frigs can unleash a volley of 20-30 torps but then if the BSsurvives it has 60 secs to kill them with its 6xlights every 2 secs = 180 light missles Thats versatility not the ppresent limiting system. If you decide to devote a BS to antifrig it should pown frigsnot just be able to scare them away and vice verca...
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Antic
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Posted - 2005.10.22 15:32:00 -
[7]
Carriers will be difficult to balance. Due to how drones work currently. If made wrong it will be the win button ship killing all other sizes of ships due to the drones.
Welcome to carriers online?
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ErrorS
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Posted - 2005.10.22 15:35:00 -
[8]
XL Drones ARE called fighters.. maybe you'll have the option of having them player controlled.. with a joystick? :D
:( in my imaginary mind only ________
I'm strict Caldari
"The grass is always greener on the other side" - Maybe they're not as uber as you think?
-ErrorS |

RedClaws
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Posted - 2005.10.22 15:40:00 -
[9]
I've heard thins like a carrier being able to carry frigates which it can "deploy" for lack of better words after the jump so playing can board it and fight.
Thats what i heard tho...
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Antic
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Posted - 2005.10.22 15:45:00 -
[10]
ah but let me guess, the Caldari carrier will be "special". Due to our specialization in missiles *chokes* we get fire and forget drones :P Aim the drone at the target and it kamikazes into it. Due to size we can only use 10 XL drones in our drone bay. And due to it being caldari we get to use the missile formula for calculating damage. But hey its all ok! They always hit!
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St Dragon
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Posted - 2005.10.22 15:46:00 -
[11]
Well im looking foward to carriers too and i have the E-ON magazine so ill list what is says about them so you all know whats been revieled.
As an offensive craft it will lack the firepower of even a battlship, Perhaps able to fit one X-large turret, but very little else, making it innaffective as a siege vessel.
Think of a carrier as a mobile ship storage, much like a starbase maintenence array; possabaly allowing you to refit arround it. We want to enable smaller ships such as cruisers and frigates to be rapidly deployed, so then when you are in combat losing a ship does not mean you have to endure a 20 jump trip to rejoin the action.
Ok i cant be bothered to type the rest but it basically says the carrier will be a mobile field hospital like mini titans for corps that cant afford a titan which according to the magazine will cost at least 20x's as much as a dreadnought. The carriers main defence will lie in the drones of course and it will have support bonuses like remote armour repairing for the amarr one.
Oh and its true that titans will get a death star wepon on some titans others will get soething like a cut down pos shield for fleet defence, Basically making them a real usefull tool in fleet battles.
Carriers are the poor corps alternative to a 60-80 billion titan.
Also the sence i get is that carriers will be of similar cost to freighters perhaps 50% more.
Finally i will comment there is a lot comming out that points to a trully tactial game combat wise.
Also the superguns will be aimed manuely point and click gun fires where you clicked if the target is still there its hit [ Thing the supergun in homeworld cataclism].
Hope this helps.
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Antic
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Posted - 2005.10.22 15:52:00 -
[12]
mobile starbase hangar array? hope it has the defences on par with that then. Getting one swarmed might be a costly loss with all the ships docked in it. Yes yes i know they should be escorted, but even with an escort focus fire can bring down the object of the escort without having to bother with the escort ships themselves.
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St Dragon
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Posted - 2005.10.22 17:00:00 -
[13]
Im guessing that he defence will primarily come from the drone side of things. I read that X-larg drones will be powerfull indeed and carriers will be able to use these in the greatest numbers.
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Hllaxiu
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Posted - 2005.10.22 17:02:00 -
[14]
Originally by: ErrorS XL Drones ARE called fighters.. maybe you'll have the option of having them player controlled.. with a joystick? :D
:( in my imaginary mind only
Heheheh... Battlestar Gallentica here I come! 
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Bane Lord
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Posted - 2005.10.22 17:11:00 -
[15]
Originally by: Hllaxiu
Originally by: ErrorS XL Drones ARE called fighters.. maybe you'll have the option of having them player controlled.. with a joystick? :D
:( in my imaginary mind only
Heheheh... Battlestar Gallentica here I come! 
Shh... is sikrit!
But yea.. from what I hear, they will just be the poor man's Titan. only able to carry Frig/Cruisers... While Titans will be able to carry BS's.. and hell have some dreads jump with them too... *drool*
oh, and POS shield + Super Laser = Deathstar + Endor 
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Void Dragon
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Posted - 2005.10.22 17:57:00 -
[16]
Originally by: Bane Lord
Originally by: Hllaxiu
Originally by: ErrorS XL Drones ARE called fighters.. maybe you'll have the option of having them player controlled.. with a joystick? :D
:( in my imaginary mind only
Heheheh... Battlestar Gallentica here I come! 
Shh... is sikrit!
But yea.. from what I hear, they will just be the poor man's Titan. only able to carry Frig/Cruisers... While Titans will be able to carry BS's.. and hell have some dreads jump with them too... *drool*
oh, and POS shield + Super Laser = Deathstar + Endor 
Yea but from what ive read either will only have one of each not both, fpr example the amarr one will have a super laser. Mimitar will probably have???? no idea Gilent will get a cut down pos shield Caldari will probably get a mega misile with a huge blast radious and very slow moving.
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Vishnej
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Posted - 2005.10.22 18:25:00 -
[17]
Edited by: Vishnej on 22/10/2005 18:25:07 Previously, the Carriers were always described as simple super-droneboats.
The mag claims that they'll have many of the same features as titans, including Project Rebirth - you'll be able to keep multiple clones (1 per CloneJumping skill level) at different places(to include carriers/titans), and jump out of your current clone into a new one at a different station, without killing your current clone (or popping his implants, just leaving them behind). It also said that a wise carrier pilot will have his corp/alliancemates get a clone inside, and stock a variety of frigs/cruisers inside to fight with when needed. ----------------- T2 Destroyers: a proposal |

Bozl1n
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Posted - 2005.10.22 21:25:00 -
[18]
Question - What happens when the carrier pilot drops while he has 20 players docked?
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Razner Cerizo
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Posted - 2005.10.22 21:38:00 -
[19]
Originally by: Bozl1n Question - What happens when the carrier pilot drops while he has 20 players docked?
Insta-ban!~
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Marvel Master
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Posted - 2005.10.22 21:40:00 -
[20]
Originally by: Razner Cerizo
Originally by: Bozl1n Question - What happens when the carrier pilot drops while he has 20 players docked?
Insta-ban!~
Insta Jump to a clone station. :-)
Marvel
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St Dragon
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Posted - 2005.10.22 22:23:00 -
[21]
Edited by: St Dragon on 22/10/2005 22:26:27
Originally by: Bozl1n Question - What happens when the carrier pilot drops while he has 20 players docked?
If you read up on project rebirth you will see how this works.
No pilots are docked in the carrier the ships are storred in its hangar bay tho and when a pilot wants to use a ship from say 40 jumps away he basically clone jumps into the carrier and immedietly selects his ship then undocks from the carrier if the carrier pikot disconnected the pod pilot cant clone jump to the carrier, Simple as that.
This means that fleets can be deployed easily and rapidly no matter where your corp mates are and it means a couple of carriwers jump into enermy terratory then when in position the pilots jump into a ship and fly out of the carrier with the carrier as support.
I will note here that at the end of the article on carriers it was hinted that superwepons on titans will get smaller versions for fitting on smaller ships leff damaging affect all smaller scale of course but once again its all for the poor guys.
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Randay
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Posted - 2005.10.22 22:55:00 -
[22]
titan ------------------------------------------- "Det hõr kan betyda krig!" |

Maya Rkell
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Posted - 2005.10.22 23:07:00 -
[23]
Eh. There's room for 2 sizes of Carrier.
A BS size, with 2-3 highs, and able to operate 3-4 fighters. A Dreadnought size, with 1-2 highs, and able to operate 6-12 fighters, plus carry other players smaller ships internally.
"Corpse cannot be fitted onto ship. Only hardware modules can be fitted." |

Kaela Khan
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Posted - 2005.10.22 23:39:00 -
[24]
Has anyone actually fact-checked any of this, or are we all still in the realm of ultra happy speculation? I mean, 40 clone jumpers into cruisers right at the enemy's front gate, isn't that a little, eh... much? 
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St Dragon
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Posted - 2005.10.22 23:42:00 -
[25]
Originally by: Kaela Khan Has anyone actually fact-checked any of this, or are we all still in the realm of ultra happy speculation? I mean, 40 clone jumpers into cruisers right at the enemy's front gate, isn't that a little, eh... much? 
You can read all this in the new eve magazine like i have tho i did quote some facts from it to show everyone what carriers are for.
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B0rn2KiLL
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Posted - 2005.10.22 23:44:00 -
[26]
dreads and carriers will warp to battle using the maned warp-in point. and pwn te ****e out ofanything bigger than a frigate. meeeh --- When It Absolutely Positively Has To Be Desotroyed. |
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