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Kasei
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Posted - 2005.10.22 22:58:00 -
[1]
Edited by: Kasei on 22/10/2005 23:00:12 This has probably been said already but these forums are so huge and unsearchable.
A perfectly 'IC', if you will, and reasonable change to NPC stations and gates; or maybe just the defense weapons platforms, they're at both: Equip them with uber ranged webbers.
Whatever is doing it maybe gets triggered by the approaching ship, or perhaps it is watching contacts already. When an approaching vessel hits a predefined range at a high speed, one webber grabs it. As it passes a certain closer range and is still going over a threshold speed it gets grabbed by another. Rinse & repeat. Instas could still be made, but they'd fail.
Heh, and maybe as a last resort if its still going too fast, all the guns open up on it.
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Eleth Ranc
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Posted - 2005.10.23 03:36:00 -
[2]
Yes this has been addressed a number of times, and my thought was actually very similar. Currently if you come out of warp inside a large object it automatically ejects you several km away, my thought was if you warp in anywhere below about 14km from a large floating object it automatically pushes you 20km away from the object, that way if you tried to make an insta you'd end up even further than you would have normally.
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Roddic
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Posted - 2005.10.23 09:43:00 -
[3]
let me guess, you guys are waiting at the station for an easy gank, and dont like the fact the some one had the forthought to beat you at your own game?
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Deja Thoris
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Posted - 2005.10.23 11:15:00 -
[4]
The only redeeming quality of this idea is that it will never be implemented.
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Fester Addams
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Posted - 2005.10.23 13:58:00 -
[5]
Better yet, lets give the stations and gates 100 strength warpjammers and webbers with 500km range.
Anyone comitting an agressive act within this range at a target gets webbed down to 1% of its speed and warpjammed.
Why stop there, give the station and gate weapon disruptors and defenders to defend its visitors too that it turns on an agressor at up to 500km range.
Naturally war targets and -5 standing people could be killed by anyone without any response.
How about it?
------------ 20. Is it true all pvpers have carebear alts? Yes, of course. I have so much fun looking up who's alt is who's 
kieron Community Manager, EVE Online |

B0rn2KiLL
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Posted - 2005.10.23 17:09:00 -
[6]
go away . i hate you. --- When It Absolutely Positively Has To Be Desotroyed. |

Kasei
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Posted - 2005.10.23 21:08:00 -
[7]
Originally by: "A buncha people" "Whaaaaah!" and "Look maw, I can be sarcastic!"
Meh. I'm a miner not a ganker. I can see why it might be a good idea though, and if the devs are gonna implement it I'd rather it be something IC instead of some restriction on setting BMs w/in X distance of the stations/gates/whatever. |

Vlad Karamazov
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Posted - 2005.10.24 01:24:00 -
[8]
Proble with this idea is it acchives the same effect as no BM within xx from a gate. It does it in much more complicated manner that needs much more resources server side then no BM within xx from a gate. I dont think it has a chance to be implemented.
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Qrusher
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Posted - 2005.10.24 09:39:00 -
[9]
Just because you donŠt have a good bm folder stop picking on us that do 
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pshepherd
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Posted - 2005.10.24 10:37:00 -
[10]
flying a hauler 40 jumps through 0.0 without an escort or instas would be... interesting 
============== This is a sig |

Kasei
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Posted - 2005.10.24 10:56:00 -
[11]
I've got a great directory of bookmarks. 
PShepherd, thats what the Transports were introduced for. They're great. [snip out a couple paragraph long diatribe about the neglect of miners, 'cause this next patch gives us some love.]
Anyway, thats my idea to the Devs on the subject. I can't keep up with these boards, I just pop by to suggest things or report bugs 'n stuff. I look forward to our next arguement. 
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Deividas
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Posted - 2005.10.24 11:59:00 -
[12]
Edited by: Deividas on 24/10/2005 12:00:39 Well... letting the BS warp in from 151km to the gate, scrable, gang and warp out to a savespot bm is not the intedend use of a bm to be honest.
Or better yet a sniping BS from 150+ km range from the gate is even better. I think gate gun platforms were ment to protect, not as a nice flower deraciton. In my humble opinion, the role of a gun platform is to subdue small aggressions at the gates period (should have the ability so scramble).
Meaning if a BS on a ganging spree warps into operational area of the gun turret, it is toast. Period. Gates were meant for traveling, not for easy target picking. Now if you manage to get a ganging gang and woop the turrets, fine then, gate is rightfully yours. IMHO, all other insta using or sniping lowlifes should be vaporized at the gates :)
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kveldulfson
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Posted - 2005.10.24 12:36:00 -
[13]
I think Insta's are too useful to pilots seeking to avoid PVP and Pirates to remove. The ability for a noob pilot to get to a gate and jump rather than sit slowly flying towards a gate is an important one for their survival. All too often I hear players of less than a month old compaining that they were killed by gate campers in empire space and lowsec. For a new player this is not encouraging especialy as many gate campers target and destroy the pod as well. And I have to say it has saved me from unwelcome attentions at gates too. On the other side of the coin for those wishing to snipe people at gates or gate camp then I can understand them wanting them removed so they get an easier time of making a kill. But I think that most players on eve would rather have them, as most players I have spoken to are not wanting PVP but are happy with running missions and killing NPC rats. Many feel that the "pirate" element of eve players seem to like picking on noob players as they are easy targets. Therefore I feel CCP need to come up with a hardware / programing solution if they feel insta's are causing lag, but leave the insta's alone as they help the new player.
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Fester Addams
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Posted - 2005.10.26 12:57:00 -
[14]
Originally by: pshepherd flying a hauler 40 jumps through 0.0 without an escort or instas would be... interesting 
Been there, done that, past CA, C4 and the other imfamous alliances based in curse way back, I went past with my uninsured tempest full with meta loot too.
Usually its very doable but you have to do it at the right time and you have to know what you are doing.
Today however with a much larger playerbase I expect there are fewer holes in the blockades.
------------ 20. Is it true all pvpers have carebear alts? Yes, of course. I have so much fun looking up who's alt is who's 
kieron Community Manager, EVE Online |

Red Flag
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Posted - 2005.10.26 14:22:00 -
[15]
I use Instas all the time, and I actually find them cheap. However, I'm going with cheap over the more costly meathods!
Anyway, I would recommend allowing Pirates to "Hijack" a gate; Maybe by allowing hackers to jack it, or gate-jackers to jack it with gate-jacking.
The gate-jack would cause a gate to "reset" or do a "system recalibration" or something, which would make the jump gate it's self inactive for a short period of time (anywhere from 1 second (say level 1) to 1 minute (level 5)). This gate-jacking could work as a double edged sword on a pirate or pirate group by cutting off their own means of escape.
Gate-Jacking could have sub skills that would allow a pirate to use a gate that would normally tax a pilot, for free!
Also, a gate couldn't be jacked twice in a row... It's internal systems wont let it do it's recalibration more then once every so many minutes, like a half hour or hour. So, the pirates could gate-jack once every hour at a given gate (find a new gate! Or use old time meathods!)
~ Red Flag ~
"How much is your life worth to you?"
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Sweetpain
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Posted - 2005.10.26 14:59:00 -
[16]
whats wrong with insta's?
they prevent gate camping, they save time, they prevent gate camping, theysave time, they prevent gate camping.
Even worse they construct a service not intended, trade of bookmarks, but lets not forget, they prevent gate camping and saves time.
I agree take them away totally, in fact make it so no one can warp closer then 150km of a gate, make people have good time to look if there is a gate camp in place or not before they decide to go through or not. and when you come out of a gate let them spawn 500km in random direction around the gate.
lets kill gate camping and instas in one stone. cause saving time in a computer game while traveling is just not right.
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TotensBurntCorpse
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Posted - 2005.10.26 16:52:00 -
[17]
instas artifically reduce the size of the eve galaxy. TotensBurntCorpse Likes EVE, Starfleet Command Series, Earth & Beyond, Anything Battlefield, MOHAA, Call of Duty.
Dislikes Not much. |
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