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1. Anti-Cloaking Device - in Player Features and Ideas Discussion [original thread]
Originally by: Kyoko Sakoda you already have an anti-cloaking device. It's called your ship. Even better, your ship with a fleet of drones circling it effectively increasing your search radius by however far the drones orbit you by. If ...
- by Kasei - at 2005.10.28 18:57:00
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2. New Minmatar Ship Model... Double-Rupture! - in Player Features and Ideas Discussion [original thread]
Edited by: Kasei on 24/10/2005 11:07:10 errr, the board gave me an error about a planck bubble field or something so I resubmitted it. Woops.
- by Kasei - at 2005.10.24 11:06:00
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3. New Minmatar Ship Model... Double-Rupture! - in Player Features and Ideas Discussion [original thread]
That is a bit more intimidating than our Sailboat, Oscar's Space Ship, the BattleHammer... etc. Don't get me wrong though, across my two accounts I haven't made a single non-Matari character, because of their backstory and ship designs. And tatt...
- by Kasei - at 2005.10.24 11:03:00
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4. A method to stop instas. - in Player Features and Ideas Discussion [original thread]
I've got a great directory of bookmarks. PShepherd, thats what the Transports were introduced for. They're great. [snip out a couple paragraph long diatribe about the neglect of miners, 'cause this next patch gives us some love.] Anyway, thats...
- by Kasei - at 2005.10.24 10:56:00
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5. A method to stop instas. - in Player Features and Ideas Discussion [original thread]
Originally by: "A buncha people" "Whaaaaah!" and "Look maw, I can be sarcastic!" Meh. I'm a miner not a ganker. I can see why it might be a good idea though, and if the devs are gonna implement it I'd rather it be something IC instead o...
- by Kasei - at 2005.10.23 21:08:00
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6. A method to stop instas. - in Player Features and Ideas Discussion [original thread]
Edited by: Kasei on 22/10/2005 23:00:12 This has probably been said already but these forums are so huge and unsearchable. A perfectly 'IC', if you will, and reasonable change to NPC stations and gates; or maybe just the defense weapons platf...
- by Kasei - at 2005.10.22 22:58:00
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7. Corporations - why? - in Player Features and Ideas Discussion [original thread]
I didn't see anyone say this but I did look. This has to do with the softcode of the program, how players are organized in a uniform way to allow for easy searching. Its a tree. Above the top level corps there's an 'invisible' object that is the ...
- by Kasei - at 2005.10.22 22:42:00
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8. Deep Space Mining Barge - in Player Features and Ideas Discussion [original thread]
hear hear!
- by Kasei - at 2005.10.22 22:36:00
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9. Collision code adjustment towards reality - in Player Features and Ideas Discussion [original thread]
Its kind of silly to watch a twelve million ton Industrial twirling around a drone or a frigate as if they're made of styrofoam. Shouldn't it be the other way around? An industrial/freighter/battleship should clear swaths through groups (&swarms!)...
- by Kasei - at 2005.09.02 21:58:00
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10. UI sugg: "Copy Text" on object(s) - in Player Features and Ideas Discussion [original thread]
Add a new entry to the right-click menu of selected object(s), "copy text", that will copy into the clipboard a CR/LF seoparated list of Object Name, Quantity.
- by Kasei - at 2005.09.02 21:48:00
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11. Miners and haulers need NPC corp standing love. - in Player Features and Ideas Discussion [original thread]
I did mining & hauling and other various industrial things for the first year or so on the game. I recently decided to get into science and join the fools lottery for BPOs... and discovered that I had zilch standings with anyone. Maybe this is t...
- by Kasei - at 2005.07.22 22:45:00
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12. NPC Mod Suggestion: Thukker faction ships - in Player Features and Ideas Discussion [original thread]
As posted in Missions forum , "Please make faction ships for Thukker Tribe, like for example the Thukker Tribe's Cheetah . Give them to Thukker NPCs too if they don't have them already and teach them to use 'em effectively." Unless of course t...
- by Kasei - at 2005.07.19 20:03:00
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13. Thukker agent rewards? - in Missions & Complexes [original thread]
Edited by: Kasei on 19/07/2005 19:54:56 Hmm, where is the suggestion box. "Please make faction ships for Thukker Tribe, liiiike, the Thukker Tribe's Cheetah . Give them to Thukker NPCs too if they don't have them already and teach them to us...
- by Kasei - at 2005.07.19 19:54:00
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14. Thukker agent rewards? - in Missions & Complexes [original thread]
Anyone know what sort of rewards you are offered as you get into the hundreds of thousands LPs with Thukker Mix? I'm curious about all, but specifically wondering if they have the equivalent of Fleet ships of their designs (Mastodon, Cheetah, Jagu...
- by Kasei - at 2005.07.19 18:08:00
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15. In 3 words - your life in Eve so far. - in EVE General Discussion [original thread]
Ganked by Concord. What aggro rules?
- by Kasei - at 2005.06.28 00:25:00
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16. Flawed war declaration system - in EVE General Discussion [original thread]
Spies are different than using someone elses account, which is against the EULA. As for Mr. Grow Up, would you like the list of IPs and geographical locations of where this one account is being connected to from? We're not dreaming all this stuf...
- by Kasei - at 2005.06.26 23:32:00
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17. Flawed war declaration system - in EVE General Discussion [original thread]
Yes, his post was funny. What I don't understand about this thread is that people also think its funny that he's driving people from the game. That in no way is good for anyone. Not to mention the bunch of them compromising the EVE account of a p...
- by Kasei - at 2005.06.26 23:15:00
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18. Freighters... - in EVE General Discussion [original thread]
Edited by: Kasei on 26/06/2005 03:45:20 I am glad they require racial Indy V and Industry V. Throw a couple more industrial related skills at V too. Allow those of us that do this for a "living" get a new toy that all you people with every T...
- by Kasei - at 2005.06.26 03:44:00
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19. Freighters some pics - in Ships and Modules [original thread]
Yes! Thanks! I went back through the dev blog all the way to January and couldn't find it, I don't know how I missed it. qatlho'!
- by Kasei - at 2005.06.25 08:31:00
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20. Freighters some pics - in Ships and Modules [original thread]
Anyone know where the pictures that were released in March or April are? I'm specifically looking for the Minmatar shot. It used to be here , but as you can see that returns a 404. (It took me a loooong time to find that thread, its on more than ...
- by Kasei - at 2005.06.25 03:36:00
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