
Cambarus
Clearly Compensating The Dark Triad
23
|
Posted - 2011.11.02 00:31:00 -
[2] - Quote
Rhinanna wrote:Love how the blaster freaks are comparing a blaster's optimal with a AC's Optimal + 2x Fall-off (at which range even a Mael is doing around 50dps)
The Gal blaster boats should be slower NOT faster than Minmatar ships, ACs are completely useless without the speed advantage. Blasters PWN ACs at short range, lasers PWN ACs at long range. There is no middle ground where ACs are the best.
Simply change all the blaster boats to shield tanks with a web bonus (range is best I think for 1st, effectiveness if there is a 2nd one for T2s) and they are already bordering on overpowered. Anything that comes in range is either webbed to the point blasters can track it or simply nuked by the higher blaster DPS. Job done. Typically when discussing AC range you use optimal+1x falloff.
With that in mind, the fact that you prefer flying minmatar is pretty obvious if you genuinely think, other mechanics aside, that the fastest race should also be the one with the most flexible weapon system. Typically speaking, most fights do not start in blaster range, which means that the gallente, in order to apply their damage, need to close the gap. Have a look at the difference in dps between the gun types at close ranges, then look at them at long range. As a rule, you get much more even DPS at 5km than you do at 50, which means, for the sake of balance, it should be much easier to get into the 5km range than it should be to maintain a much longer one.
That said, I'd much rather not buff gallente's agility/speed, because that's not what they're supposed to be good at (despite the fact that the speed/range ratio for minmatar is way off when compared to just about every other game in existence). What I would LIKE to see is for CCP to get rid of all these silly falloff bonuses on t2 hulls, lower the base falloff of blasters, and up the damage. There's nothing wrong with a fight being decided entirely on whether or not the blaster ship actually gets to apply its damage, a fight where the actual pilot skill is the main deciding factor, and it would be a nice buff to gallente without having them step on anyone else's toes. |