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Laythun
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Posted - 2005.10.27 17:12:00 -
[1]
please inform me of this, i am at a loss as to understand why i have to pay 130mil for a zealot
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Bruchpilot
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Posted - 2005.10.27 17:13:00 -
[2]
Cause there are people who actually pay these prices...
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gsdfrer
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Posted - 2005.10.27 17:17:00 -
[3]
POD these ppl then
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Meridius
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Posted - 2005.10.27 18:31:00 -
[4]
So inefficient... ________________________________________________________
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Douglas McCracken
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Posted - 2005.10.27 19:13:00 -
[5]
Only loosers make BPC's since you could make two zeaolots in that time, thus making twice the profit

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HippoKing
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Posted - 2005.10.27 19:30:00 -
[6]
Originally by: Douglas Mc*****en Only loosers make BPC's since you could make two zeaolots in that time, thus making twice the profit

that is true. the question is WHY is it true --
This Zig. For great justice! |

El Yatta
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Posted - 2005.10.27 19:33:00 -
[7]
To stop the massive BPC industry that sprang up from Tech1, precisely to ensure that T2 BPOs remained rare, and special, and valuable. Whether thats a good thing or a bad thing is up to you, but its fairly obvious that CCP has planned it that way. ---:::---
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Gort
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Posted - 2005.10.27 19:36:00 -
[8]
Originally by: El Yatta To stop the massive BPC industry that sprang up from Tech1, precisely to ensure that T2 BPOs remained rare, and special, and valuable. Whether thats a good thing or a bad thing is up to you, but its fairly obvious that CCP has planned it that way.
I think that's the answer, but only the Devs would know for sure, right?
Regards,
Gort Makeup artist for the dead |

Jim Steele
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Posted - 2005.10.27 19:52:00 -
[9]
Its a good thing imho. Oveur hinted in his latest Blog about advanced manufacturing which would increase manufacturing output.
Real men, play Rugby |

Hampstah
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Posted - 2005.10.27 20:32:00 -
[10]
But having a BPC run take longer than an actual production run is ridiculous. I could see 1/2 or 3/4 of the time. -----
Beware Rodentz with Gunz
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Famine Aligher'ri
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Posted - 2005.10.27 20:46:00 -
[11]
Well look at it this way. If the BPC's where to be so easy to get and copy at rather cheap prices ect like say Interceptors. Then the prices will drop low which I think everyone understands. Why this is a problem is prob the same problem people have with frig fleets. It's just easier to gather everyone up in cheap ships and go out hunting. HAC's would follow in this same aspect. I don't care what anyone says about this but HAC's are a greater threat to a battleship than frigs. HAC's have good tanking and massive DPS to even solo a battleship really well.
So with that being said, more common and cheap the HAC's are. The more common people choose them over any other ship. I like seeing people in battleships personaly. A lot of people trained up for there personal style of battleship and pvp in them well. Kind of suck if the battleship gets replaced by the HAC because it's cheaper and can still get the job done. It's like that with any buisness. People lose contracts because they found some cheaper part in China that does it better and costs less for example.
-Famine Aligher'ri, of The Aligher'ri
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Dark Shikari
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Posted - 2005.10.27 21:06:00 -
[12]
If BPCs were faster than production, people would just stuff the BPOs in labs, make BPCs, and build with the BPCs themselves. - Proud member of the [23].
Don't get the reference in my sig? Click it.
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Dionysus Davinci
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Posted - 2005.10.27 21:09:00 -
[13]
Originally by: Dark Shikari If BPCs were faster than production, people would just stuff the BPOs in labs, make BPCs, and build with the BPCs themselves.
I always thought that was the real goal of CCP. That in order to produce faster you just made some BPC and stuck them in more then one factory.
Anyway, I have no hope for the faster production, ice fuel costs will go up if all tech II started to doing it. Not to mention getting it to markets. All CCP is doing is adding a new bottleneck at attempting to remove one.
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Fabiusbile
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Posted - 2005.10.28 09:29:00 -
[14]
Originally by: Douglas Mc*****en Only loosers make BPC's since you could make two zeaolots in that time, thus making twice the profit

so why not make a multiple run bpc and sell that? also isnt it cheeper for the bpo owner to make a copy than to build the ship itself?
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Laythun
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Posted - 2005.10.28 09:32:00 -
[15]
it just seems like in attempting to limit the amount of HAC's (i dont see why, a bs can still destroy a hac with relative ease) they have created a cartel of producers who can become mega rich.
i always thought when they release new stuff thy would want everyone to eventually get them not have items exclusively for the super rich
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Dark Shikari
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Posted - 2005.10.28 09:34:00 -
[16]
Originally by: Fabiusbile
Originally by: Douglas Mc*****en Only loosers make BPC's since you could make two zeaolots in that time, thus making twice the profit

so why not make a multiple run bpc and sell that? also isnt it cheeper for the bpo owner to make a copy than to build the ship itself?
A 2 run BPC takes twice as long as a 1 run... - Proud member of the [23].
Don't get the reference in my sig? Click it.
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Rod Blaine
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Posted - 2005.10.28 09:42:00 -
[17]
Edited by: Rod Blaine on 28/10/2005 09:45:49 A Zealot costs 130 million because it is hyped. Fly a Sacriledge and you are good with 80mill.
Don't want to fly sacriledge ? Only want the hyped up zealot ? Then dont ******* whine.
edit
All Ganking HAC's are popular today. Deimos, Vagabond, Zealot. Ishtar is popular for its versatility and usefullness for gallente and caldari mission *****s.
The tankers and specialists are less popular, and thus cost half of what the others do. I literally can buy an eagle for half the market price of a zealot.
Now, next patch: tanking ftw, gank setups ftl. Suprise surprise, the other hac's get more popular, the gank hacs less so, **** evens out a bit, they all cost between 80 and 120 million.
Et Voila.
Now, once the popularity factor of price insanity has decreased, CCP might actually think about letting go of an additional bpo or two. At least then they can measure true demand versus true supply, not hyped demand and waiting lists caused by alt resellers. _______________________________________________
Yes yes, blogging is passÚ I know. Rod's Ramblingz on Eve-Online Solutions to your issues. |

Laythun
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Posted - 2005.10.28 10:10:00 -
[18]
im not actually complaining about the price i was merely asking why?
fyi i have 2 sacs an i like them.
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Fabiusbile
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Posted - 2005.10.28 13:40:00 -
[19]
Yeah laythun, i too have one of these fine ships and i totaly love it.
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HippoKing
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Posted - 2005.10.28 15:22:00 -
[20]
Edited by: HippoKing on 28/10/2005 15:23:07
Originally by: Dark Shikari If BPCs were faster than production, people would just stuff the BPOs in labs, make BPCs, and build with the BPCs themselves.
yup - ofc
BUT it would still take longer to make a finished ship if you went through the BPC stage
i don't see why it should be done
edit: just seen why what i just said is stupid. sorry guys --
This Zig. For great justice! |

FireFoxx80
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Posted - 2005.10.28 15:24:00 -
[21]
Because people can charge you 130m
23? # Missile Tool # ex: P-TMC : USAC |

Nafri
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Posted - 2005.10.28 15:24:00 -
[22]
there are too many people who wants to be cool with a HAC in this game :D --------------------------------------------------------------------------------
Put your panties on your head! |

KingsGambit
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Posted - 2005.10.28 18:41:00 -
[23]
Originally by: Hampstah But having a BPC run take longer than an actual production run is ridiculous. I could see 1/2 or 3/4 of the time.
BPCs on almost all items incl. T1 i believe take twice as long than a single production from the same BP, assuming both Industry and Science skills are the same.
The reason for it is to dissuade people from making BPCs. The reason why assault ships are as long as they are in particular is so that there aren't so many available. The reason for that is to keep them rare and elitist. The problem is a lot more people trained up for them than I expect everyone expected. Frigs take a lot less time and being more affordable means there are more about, but the cruisers are slower to make, and in just as great demand. Though why people would pay for a T2 cruiser what they could spend on buying a battleship is beyond me. -------------
My T2 Shop |

Hllaxiu
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Posted - 2005.10.28 21:37:00 -
[24]
Originally by: FireFoxx80 Because people can charge you 130m
Demand is just as responsible. If there was no demand at 130mil, the price would go down. Simple economics.
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Dark Shikari
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Posted - 2005.10.28 21:40:00 -
[25]
Originally by: KingsGambit
Originally by: Hampstah But having a BPC run take longer than an actual production run is ridiculous. I could see 1/2 or 3/4 of the time.
BPCs on almost all items incl. T1 i believe take twice as long than a single production from the same BP, assuming both Industry and Science skills are the same.
Not true. This is only true for T1 ships, research-seeded T1 items, and T2 items.
Most T1 items take ~10 minutes to build and 30-60 seconds per run or so to copy. - Proud member of the [23].
Don't get the reference in my sig? Click it.
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Trelennen
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Posted - 2005.10.28 21:47:00 -
[26]
Originally by: Hllaxiu
Originally by: FireFoxx80 Because people can charge you 130m
Demand is just as responsible. If there was no demand at 130mil, the price would go down. Simple economics.
Supply is just as responsible. If there was more supply, the price would go down. Simple economics.
Quote: dont fly what you cant afford to lose, always have it insured, make sure you can replace it before you take it into 0.0 or any potentially kaboomish situations.
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Hllaxiu
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Posted - 2005.10.28 21:54:00 -
[27]
Originally by: Trelennen
Originally by: Hllaxiu
Originally by: FireFoxx80 Because people can charge you 130m
Demand is just as responsible. If there was no demand at 130mil, the price would go down. Simple economics.
Supply is just as responsible. If there was more supply, the price would go down. Simple economics.
Yup.
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Linavin
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Posted - 2005.10.29 02:06:00 -
[28]
Originally by: Trelennen Supply is just as responsible. If there was more supply, the price would go down. Simple economics.
Thats if the supply exceeds the demand, and with more and more players training for HACs, the demand is only going to grow. Changing the supply would only serve are a temporary increase in availability, which would then lead to a situation like the current one. IMO CCP needs to seed some more bpos on a regular basis along with a proposed decrease in build times.
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Pestillence
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Posted - 2005.10.29 02:09:00 -
[29]
Its a question of supply, not demand.
CCP in their distinctively finite wisdom have artifically limited supply. Demand is growing. Theres a growing playerbase and more players can fly the ships.
It's not a hard equation to understand.
Then again, getting clones in to cover more than 38.4mill SP isnt hard either but thats too much to ask too
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