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Cro Ramel
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Posted - 2003.08.05 14:02:00 -
[1]
I've heard some decent fixes for this problem. Character birth-dates, telling you if the character was just created or an older character pretending to be new player. This works but then again every once in a while a new player isn't a thief. Another proposal I heard was DNA testing characters for corporations so that you can find out who their alts are. Although many people seemed to like this one I however do not, I think it violates the confidentiality that people should have with their alts if they are not doing anything wrong.
Well I'm not sure if the idea I have has been proposed yet and already beaten to death but after hearing about what happened with Rogue Noir. (CEO of a corp played his corp for months of work then transferred all his possessions to an alt and deleted his corp) I propose a way to deal with this problem. Either make a skill or give agents the ability to track transfers of money or acknowledge that a player trade occurred. Corp gets robbed, they have a reason to suspect someone. They dig up who this alt sent money to. They track them down and make them give the stuff back or pod them into oblivion. Should the stuff be sold on the trade channel to someone thats not in on the steal, thats pretty rough you're buying hot items still.
Anyway CCP please consider this I think it would help a lot of people get justice and wouldnt violate honest people's privacy. And to all you players out there please make this one be heard I'd like to hear some of your opinions on the matter. Cro out...
"If it sounds like a bad idea, it is."
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Cro Ramel
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Posted - 2003.08.05 15:34:00 -
[2]
I don't think it will really be abused. You can see who someone sent money to and how much. And you can see that two people participated in a trade but not what they traded. Using this to see who did what does not necessarily mean that you know who their alts are you just know where the money went. Its a means for those that got robbed to get some justice. As for exploits to get around this I can only think of one and its quite risky.
"If it sounds like a bad idea, it is."
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Cro Ramel
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Posted - 2003.08.05 19:51:00 -
[3]
Skillz- Spies most people could care less about. Any corp that earns a spy within its ranks will find it in under a week. If you're not working for the corp, you're out of the corp. Thieves however can be very harmful to the cooperation based game, especially when you can't police it. At least with my idea you can track down someone if they play the steal your isk, give to my main character, then delete my alt game.
"If it sounds like a bad idea, it is."
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Cro Ramel
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Posted - 2003.08.06 04:43:00 -
[4]
I think DNA testing is too much of a breach of confidentiality. You shouldn't be able to know out-right what all of a person's alts are. And CCP shouldnt take out of game actions against theives. All I have proposed is an in-game mechanism for tracking theives in-game... if they transferred money to an alt or someone else so be it...but you can find out who.
"If it sounds like a bad idea, it is."
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Cro Ramel
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Posted - 2003.08.07 05:03:00 -
[5]
Quote: (hey Cro, how'd that go with Jonny last night? Was there an asshanding on either side? Ah, the entertainment value of local bleed....).
Off topic: Sigh.... my poor thorax....Two things I learned from last night. One never fight in a busy system at a station in window mode and Two you can never be too*****y with a fully insured ship. :p
And whoever said that I couldnt care less if someone lost three weeks of work doesnt know me. Real pirates have swords not computers.
"If it sounds like a bad idea, it is."
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Cro Ramel
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Posted - 2003.08.07 15:38:00 -
[6]
Rho - The problem I have with DNA testing is that for people with multiple accounts it won't help the problem. You can't see those alts. But if you can see where the money is being sent you can follow them that way. Player theft is pretty easy to deal with....CEO theft on the other hand is very difficult...
"If it sounds like a bad idea, it is."
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Cro Ramel
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Posted - 2003.08.08 13:54:00 -
[7]
Rho - I really like your ideas for the bounty hunting stuff. Low, Med, High priority is really cool! I think though that if it were skill based (this includes tracking money transfers) it would either be way too common or way too rare. I think it should be a rare but obtainable goal. I don't think it should be skill based however I would like to see it as an agent feature that costs money. It should give a snapshot of their wallet that you can browse through but there should be limitations on it as for how long they stick around after the character has been deleted. Anyway, great ideas hope to hear more from you, Cro out.
"If it sounds like a bad idea, it is."
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Cro Ramel
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Posted - 2003.08.12 16:35:00 -
[8]
*bump-z0rz*
"If it sounds like a bad idea, it is."
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