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Thread Statistics | Show CCP posts - 8 post(s) |
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ISD Gallifreyan
ISD Community Communications Liaisons
141

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Posted - 2013.05.30 08:34:00 -
[1] - Quote
Khira Kitamatsu wrote:Is it really a minority of players that is holding back the advancement of EVE to a 64bit client? How many people still use Win 98 or XP to play EVE Online? We can't have nice things like tessellation, DX11, or utilize more memory until the minority hold-outs upgrade their gaming systems. My question is...when will CCP realize that the rest of the gaming world has moved onto 21st century tech and they are still working with tech from 2001 and their game engine needs a major upgrade? Will the game continue to be held back by the minority of players that are too cheap to upgrade? I'm not sure it is a minority of players who use 32bit OS' not everyone can afford to upgrade their Gaming hardware yearly like those of us in the 1st world with good jobs (or parents with good jobs.) Eve is played globally. Also some people need to run 32bit systems for other programs that are not 64bit compatible.
I am not saying it should not be worked on, but I do not believe it should be rushed. (also I doubt anyone is running Win98 to play Eve, but I may be mistaken) ISD Gallifreyan Leutenant Community Communication Liaisons (CCLs) Interstellar Services Department |
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CCP Explorer
C C P C C P Alliance
1600

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Posted - 2013.06.17 19:53:00 -
[2] - Quote
I'm coming late to this thread, but we have no plans for a 64-bit EVE Client. The EVE Universe Server is 64-bit because we need access to the extra memory but there is only need for a 64-bit EVE Client once we need more than 3 GB on Windows XP / Windows Vista 32 or 4 GB on Windows Vista/7/8 64. Otherwise refer to the replies from Tippia, they were all quite good. Erlendur S. Thorsteinsson | Software Director | EVE Universe, EVE Online // CCP Games | @erlendur |
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CCP Explorer
C C P C C P Alliance
1617

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Posted - 2013.06.18 13:49:00 -
[3] - Quote
Ager Agemo wrote:CCP Explorer wrote:I'm coming late to this thread, but we have no plans for a 64-bit EVE Client. The EVE Universe Server is 64-bit because we need access to the extra memory but there is only need for a 64-bit EVE Client once we need more than 3 GB on Windows XP / Windows Vista 32 or 4 GB on Windows Vista/7/8 64. Otherwise refer to the replies from Tippia, they were all quite good. Explorer I understand what you say, however my EVE client often crashes when it goes beyond the 2GB threshold, so it is being limited by a more legacy limit, care to give some insight about this? Without logs and crash dumps then I can't comment. Have you filed bug reports when this happens? That would enable us to look at the problem. Erlendur S. Thorsteinsson | Software Director | EVE Universe, EVE Online // CCP Games | @erlendur |
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CCP Explorer
C C P C C P Alliance
1618

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Posted - 2013.06.18 23:27:00 -
[4] - Quote
Ace Uoweme wrote:Azami Nevinyrall wrote:We're not getting a 64 bit client until they get 64 bit servers... EQ2 got them in 2009. WoW got them around 2011. EvE??? EVE's server has been 64-bit since September 2008. If I may refer you to my devblog at the time: http://community.eveonline.com/news/dev-blogs/eve64/
Erlendur S. Thorsteinsson | Software Director | EVE Universe, EVE Online // CCP Games | @erlendur |
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CCP Explorer
C C P C C P Alliance
1621

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Posted - 2013.06.19 08:52:00 -
[5] - Quote
Ace Uoweme wrote:RubyPorto wrote:Also, a 64 bit client would do very little (if anything) for an EVE client, as it doesn't use anywhere near the 4GB limit of addressable space that a 32 bit program can use... which you'd know if you'd been paying attention to the thread. When you running 3 clients.......................  If you run multiple clients then each has its own addressable memory space. Erlendur S. Thorsteinsson | Software Director | EVE Universe, EVE Online // CCP Games | @erlendur |
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CCP Explorer
C C P C C P Alliance
1626

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Posted - 2013.06.19 14:50:00 -
[6] - Quote
Vera Algaert wrote:So I did some more research on this 64bit thing and came across the following graph in a devblog: http://i.imgur.com/XhgcJMc.pngCCP, HOW CAN YOU STILL DENY US A 64BIT CLIENT WHEN 64BIT IS TWICE AS AWESOME AS 32BIT?WHY ARE YOU TRYING TO COVER UP THIS SCIENTIFIC FACT? YOUR OWN WORDS PROVE YOU WRONG, CCP EXPLORER. 
The server is 64-bit and the DB is 64-bit. What is needed to have 64-bit is 64-bit.
The client is 32-bit since we need to support Windows XP, there is overhead in having two clients, some of the middleware is only available as 32-bit and there is no reason to have the client as 64-bit. Erlendur S. Thorsteinsson | Software Director | EVE Universe, EVE Online // CCP Games | @erlendur |
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CCP Explorer
C C P C C P Alliance
1630

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Posted - 2013.06.19 17:35:00 -
[7] - Quote
Today's devblog, New system requirements for EVE (feedback thread), might be of interest to the readers of this thread.
Erlendur S. Thorsteinsson | Software Director | EVE Universe, EVE Online // CCP Games | @erlendur |
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ISD Ezwal
ISD Community Communications Liaisons
323

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Posted - 2013.06.21 23:34:00 -
[8] - Quote
I have removed some of topic and troll posts. Please people, keep it on topic and above all civil!
5. Trolling is prohibited.
Trolling is a defined as a post that is deliberately designed for the purpose of angering and insulting other players in an attempt to incite retaliation or an emotional response. Posts of this nature are disruptive, often abusive and do not contribute to the sense of community that CCP promote.
26. Off-topic posting is prohibited.
Off-topic posting is permitted within reason, as sometimes a single comment may color or lighten the tone of discussion. However, excessive posting of off-topic remarks in an attempt to derail a thread may result in the thread being locked, or a forum warning being issued.
ISD Ezwal Lt. Commander Community Communication Liaisons (CCLs) Interstellar Services Department |
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