|
Author |
Thread Statistics | Show CCP posts - 8 post(s) |

sonofollo
|
Posted - 2005.10.31 23:17:00 -
[1]
log in screen (char login) gets to 50% hangs then 2 minutes goes to CTD - me thinks that the 5 and FE entering jita for their empire wars caused this but oh well thats apparently in retailation for teh POS wars.
Still it will provide feedback and data for CCP to utilise in planning better node distribution. Perhaps splitting busy systems across 2 nodes and having a connections between em to allow more players in each system during busy times
Well either load up sisi (still working i think go test some of those new things) or load up x2 and x3 and have some offline fun
|

sonofollo
|
Posted - 2005.10.31 23:18:00 -
[2]
ok scratch that SISI is down as well ah well give em a few hours ill be back later. Have fun everyone.
|

sonofollo
|
Posted - 2005.10.31 23:20:00 -
[3]
it seems the 5 and Forsaken empire have taken this opporutnity to show their frustrations and blow each other and blow jita up at the same time - for that we must say congratulations.
* hauls his ship modules to jita to make a profit on alliance wars empire style
|

sonofollo
|
Posted - 2005.10.31 23:36:00 -
[4]
this will give CCP quite a bit of data to play with and hopefully lead to some better node co ordination.
But to all those in jita feel free to keep coming back. CCP might finally listen and remove half the market goods (NPC) and spread em around nearby systems - move some of the agents into nearby systems to reduce normal lag and player concentration.
We had this storyline encouraging players to move but the agents remain - perhaps some better high sec gate connections and maybe a couple new systems recently discovered and colonized and place some of those relocated agents there.
|

sonofollo
|
Posted - 2005.10.31 23:38:00 -
[5]
Back in now out in aridia seems to be working ok - at least the data feeds CCP will be able to make some fine tuning to the server in general - so please continue to attempt youre empie wars in high sec systems (we need some of the agents and NPC goods and BPOs spread around a bit more evenly anyway)
|

sonofollo
|
Posted - 2005.10.31 23:39:00 -
[6]
things seem to be working again - ok guys back to youre jita war again lets test this system to its limit
|

sonofollo
|
Posted - 2005.10.31 23:42:00 -
[7]
Was autopilot towards a station and we went down again - ok guys keep trying to blow each other up in jita the hamsters need a good workout.
Lol
|

sonofollo
|
Posted - 2005.10.31 23:43:00 -
[8]
each node handles a couple of systems - each player in a system takes up a certain amount of node resources anything over 500 and it strains the node on the server (basically its a % of the server space dedicated to a certain system) i think
But its also dynamic ie if no one is in a system it takes less resources but if u enter a solar system and youre the only one there it activates the node.
|

sonofollo
|
Posted - 2005.10.31 23:47:00 -
[9]
mmmm it seems the dynamic allocation of nodes is at least doing its best to keep things going ( before last month it would have crashed) some regions are working ok (at least CCP have got it working at 50% still)
|

sonofollo
|
Posted - 2005.10.31 23:51:00 -
[10]
woot a reboot
|
|

sonofollo
|
Posted - 2005.10.31 23:53:00 -
[11]
nah the hardware was more to reduce lag on database requests ie when u load youre wallet or assets up - when u request an agent mission etc.
It doesnt cover so much in space action which is via a server node.
Though database requests ie seach assets is workign much quicker
|

sonofollo
|
Posted - 2005.11.01 00:05:00 -
[12]
when the server rebooted all those loot cans would have vanished as they do every dt.
|

sonofollo
|
Posted - 2005.11.01 00:09:00 -
[13]
Edited by: sonofollo on 01/11/2005 00:10:22 a0 Youre mining cans will be gone b) proxy not connected looks like its all been taken offline and or thats the reboot kicking in c) data from this will be used by CCP to lessen the chances of this happening in future
as for that poem rofl thats hillourous
submit it as a fan contribution
|

sonofollo
|
Posted - 2005.11.01 00:15:00 -
[14]
Edited by: sonofollo on 01/11/2005 00:16:46 5 allianc and forsaken empire were major contributors to this u all know what to do ..... i think war decs will be coming thick and fast :) either that or raids on their 0.0 space (which in itself will be good for battleship producers)
The RAMSAN 4000 is linked to the database not space based fleet lag (unless u open up yore cargo hold request the data and have 1000 BMs inside) in which case then the database will take a little while to load up.
But fleet battles mostly go via the server not the database - the hardware was put in to take pressure off the server i think by allowing quicker database enquiries.
|

sonofollo
|
Posted - 2005.11.01 00:18:00 -
[15]
leave drones as they are just add more server capacity and more updated hardware. Either that or an upper limit of 15 but 5 is a bit extreme
|

sonofollo
|
Posted - 2005.11.01 00:23:00 -
[16]
380 seconds and please FE and 5 continue youre jita war it was fun to watch
|

sonofollo
|
Posted - 2005.11.01 00:27:00 -
[17]
i can see a very detailed dev blog about this in another 12 hours or so. Telling us what went wrong what can be done and that they are leaving drones alone
|

sonofollo
|
Posted - 2005.11.01 00:31:00 -
[18]
i use logic as my information source :) what has happened before and what will happen in future at least if everyone is going to have a maximum of 5 drones able to be used at least bring back harvestor drones and boost the amount of ore mining drones bring in.
As foir the server back up in 100 secnds or so
|

sonofollo
|
Posted - 2005.11.01 00:37:00 -
[19]
im in but looks like they are slowly scaling up the reboot to slowly get the players in so it doesnt crash again - everyone fly to jita now :)
|

sonofollo
|
Posted - 2005.11.01 00:43:00 -
[20]
everyone keep trying to log - lets hope it doesnt but lets see if the server nodes crashing again
|
|

sonofollo
|
Posted - 2005.11.01 00:53:00 -
[21]
i can see a lot of ships restored and a lot lost forever - i can see more mining ops to recover lost ships - i can see this will be good for business again :)
|

sonofollo
|
Posted - 2005.11.01 04:00:00 -
[22]
a) move some of the NPC trade goods (the static non dymanic ones) out of those core systems into systems within 5 high sec jumps b) actually a dynamic trade goods economy would be even better still move those traders around c) high sec missions can have different destinations based upon server loads d) look to move modules - basic ships etc that are sold in yuali nonni, jita, rens etc spread them out a little bit more to.
|
|
|
|