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Sean Parisi
Fugutive Task Force
290
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Posted - 2013.06.01 21:56:00 -
[31] - Quote
An AFK//Idle set button for Corporate Chat would be appreciated. Other then that its useless, why should you feel safe because it automatically ticks him as inactive if not moving a cursor etc. That being said, being able to say to everyone in your corporation "I'm not here, leave me alone" - could be useful. |

Vladimir Norkoff
Income Redistribution Service
178
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Posted - 2013.06.01 23:22:00 -
[32] - Quote
Astroniomix wrote:No it's a nerf because the cloaked ship is going to have to move before he can do anything. (unless the victim somehow wandered within point range on his own) So everyone is going to see the "afk" tag disappear and dock up. You are bad at being a cloaky stalker.
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Brutorr
Guerrilla Army S2N Citizens
0
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Posted - 2013.06.01 23:27:00 -
[33] - Quote
At this point it is what it is. it wont never change face it.
Local both helps attacker and defender in the system.... just pay a bit more jam the system... and fit neuts :)) plus smart bombs.. align to Starbase and or Safe.... If you mine well find other system he will have too move then kill him in between gates.. face it you will have to pvp in null sooner or later work.. smarter not harder.... |

Theodore Giumbix
Science and Trade Institute Caldari State
4
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Posted - 2013.06.02 08:10:00 -
[34] - Quote
Nikk Narrel wrote:You misunderstand if you assume I want players acting without intel. You are also confused if you think I want to collect kill mails. I am a miner.
I want the miners in other corps to explode more often, so I can make the effort they failed at and compete. My ore sales have more value when they don't have ore to sell. All miners should put a bounty on this guy right NOW.
The Tek - a show that covers hardware, pc games, indie games, legal policies that pertain to technology, the internet, and nerd culture at https://teksyndicate.com |

Mag's
the united Negative Ten.
14841
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Posted - 2013.06.02 08:25:00 -
[35] - Quote
Theodore Giumbix wrote:The title pretty much says it all. An AFK / IDLE icon next to or above players standing icon in local chat for players AFK for more than 5 minutes. Similar like in IRC. Would REALLY improve chatting in local  Why should you gain more intel? What are you prepared to sacrifice, in order to gain this extra power?
Theodore Giumbix wrote:Nikk Narrel wrote:You misunderstand if you assume I want players acting without intel. You are also confused if you think I want to collect kill mails. I am a miner.
I want the miners in other corps to explode more often, so I can make the effort they failed at and compete. My ore sales have more value when they don't have ore to sell. All miners should put a bounty on this guy right NOW. So you want him to bounty himself?
Destination SkillQueue:- It's like assuming the lions will ignore you in the savannah, if you're small, fat and look helpless. |

Mag's
the united Negative Ten.
14841
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Posted - 2013.06.02 08:33:00 -
[36] - Quote
Astroniomix wrote:Vladimir Norkoff wrote:Omnathious Deninard wrote:Then deal with afk players like the rest of us do, or is this a stealth nerf afk cloaking thread? It's actually a "buff afk cloaking" thread. For the first couple times people will be at ease once they see the AFK icon. And then they will end up getting ganked when they go about their business. Soon afterwards we will get "nerf AFK cloaking & AFK icons" thread. No it's a nerf because the cloaked ship is going to have to move before he can do anything. (unless the victim somehow wandered within point range on his own) So everyone is going to see the "afk" tag disappear and dock up. He does have a point Astroniomix. Having the AFK tag go every now and then, is a massive boon to psychological warfare. They really wouldn't know. You could even have it so it wouldn't ever appear and that would be far worse than the current system.
Destination SkillQueue:- It's like assuming the lions will ignore you in the savannah, if you're small, fat and look helpless. |

Theodore Giumbix
Science and Trade Institute Caldari State
6
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Posted - 2013.06.02 08:34:00 -
[37] - Quote
Mag's wrote:So you want him to bounty himself? I don't care as long as he doesn't get his bounty back if he commits suicide.
The Tek - a show that covers hardware, pc games, indie games, legal policies that pertain to technology, the internet, and nerd culture at https://teksyndicate.com |

TheGunslinger42
All Web Investigations
1335
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Posted - 2013.06.03 10:12:00 -
[38] - Quote
There is no need for an afk indicator other than to mollify carebears who made the mistake of wandering into nullsec
no thanks |

Tchulen
Trumpets and Bookmarks The Volition Cult
384
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Posted - 2013.06.03 10:46:00 -
[39] - Quote
Argh! Another groundhog day post.
Ok, for those of you that think that having an "AFK" flag on people that aren't at their computer is a good idea let me explain several reasons why it's not.
1) I have a coaster that has a rather complex reflective internal which shifts. It's supposed to look pretty when the light hits it, whioch it does. I've found that if I put an optical mouse on it it makes the mouse move ever so slightly in random directions which fools programs which check for user input into thinking I'm there all the time. I've also got a very slightly broken mouse that moves ever so slightly in the upward right direction. Both these methods (and I'm sure there are more which don't count as botting) would mean I could appear active to all in system even when tagged as AFK. This is WAY worse than the situation you have at the moment as it actively gives false intel.
2) I could have a cloaked force recon in a belt with an "AFK" flag. No one can see me, everyone thinks I'm not at my keyboard but when a miner warps to the belt to mine he sure gets a shock as the AFK person suddenly uncloaks and locks him up. Yet more false intel.
You see, whilst you might think that an AFK flag would let you rat/mine in peace, safe in the knowledge that the potential attacker isn't actually there, your potential attacker will just find ways of using that intel source to their advantage and you'll just come to the forum to whine about how it's unfair that the intel method you'd demanded doesn't work how you want it to.
Whilst I'd love this to be added to the game so I can shoot you, I don't think it's a good idea for the game as a whole so I'm going to ignore my personal wishes and go with -1 to the OP. Bad and completely unoriginal idea.
Oh, and please, for the love of god, search the forums and post on one of the threads that has been made before about this very thing rather than creating a new thread on it. I would ask how many times this needs to be said but the answer is "as many times as there are fools in the world" so I won't bother asking it. |

Onomerous
Shockwave Innovations Surely You're Joking
102
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Posted - 2013.06.03 12:31:00 -
[40] - Quote
No and please do a search next time.
Thanks.
(another null sex player afraid to undock...) |
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Teckos Pech
The Executives Executive Outcomes
222
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Posted - 2013.06.03 14:42:00 -
[41] - Quote
Theodore Giumbix wrote:The title pretty much says it all. An AFK / IDLE icon next to or above players standing icon in local chat for players AFK for more than 5 minutes. Similar like in IRC. Would REALLY improve chatting in local 
Look, a cloaked nerf to cloaks!
Dude, we really know you are more interested in PvE and you are losing to yourself (i.e. your fear of somebody not even at the keyboard has you paralyzed). |

Teckos Pech
The Executives Executive Outcomes
222
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Posted - 2013.06.03 14:44:00 -
[42] - Quote
Theodore Giumbix wrote:Omnathious Deninard wrote:Then deal with afk players like the rest of us do, or is this a stealth nerf afk cloaking thread? No Sir, this is a thread designed to improve communication in EVE Online between players and help them connect faster.
Considering your recent whines about afk cloaking, you'll have to forgive me for calling you a liar.
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Teckos Pech
The Executives Executive Outcomes
226
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Posted - 2013.06.03 15:16:00 -
[43] - Quote
Nikk Narrel wrote:Ellendras Silver wrote:Maximus Aerelius wrote:And if you'd searched you could've prevented the flaming you are getting right now.
No to this in Local, Yes to this for Corp, Private and Alliance chats. riddle me this, why dont you move to WH space as you hate local so much Why are you suggesting wormhole space is the same as null except for local? As one claiming to play there, are you truly oblivious to the other differences?
The player is a liar, that is why.
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Teckos Pech
The Executives Executive Outcomes
226
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Posted - 2013.06.03 15:16:00 -
[44] - Quote
Theodore Giumbix wrote:Omnathious Deninard wrote:then I could see this feature in, Corp, Alliance, and any player opened chat channel but not local. So if I am a newbie I'm not allowed to benefit from this feature and chat with other newbies in local chat in my lovely high-sec constellation? This makes no sense.
No, just like newbies don't get the benefits of a player run corp or alliance until they join one.
And considering all the whining that goes on in this forum about people living in Noob and NPC corps for months if not years and even their entire Eve career....it makes perfect sense...but oh wait, this is your attempt to indirectly nerf cloaks without doing anything about the OP intel that local offers.
Quote:It's actually a "buff afk cloaking" thread. For the first couple times people will be at ease once they see the AFK icon. And then they will end up getting ganked when they go about their business. Soon afterwards we will get "nerf AFK cloaking & AFK icons" thread.
Right because when people are carebearing it up they can see the AFK indicator, but when the AFK indicator goes away they can't see that. 
Quote:Because you say so? See I don't like to be told what to do or with who to speak or not in a game for which I pay to play with my own money.
Nobody is stopping you from chatting in local.
And Omnathious Deninard is absolutely correct, it this idea is horrible because it nerfs cloaks indirectly by buffing the intel local provides which is why AFK cloaking exists in the first place.
Look we get it that you are predominantly a PVE pilot. We get it that you don't like AFK cloakers messing up your PVE. But there is still this thing called game balance and what you are suggesting is not balanced.
And to answer you question on why more intel is bad, it is unbalanced. It makes null sec safer than it already is (which is surprisingly safe, BTW if you are in a system/region your corp/alliance controls).
Quote:you sir are pathetic in every post that remotly is about cloaking, intel, PVP or afk tactics you post the remove local well newsflash no local is bit of the point of WH space. i do agree that its intel part is too strong but i think the same about afk cloakies not that i am annoyed by them as i live in WH space.
No, he is correct and you are wrong. WH space is not like null. WH space does not have static/fixed entry points that have no limitations. Cynos are a viable option in K-space unlike W-space. As such, your response of "go to WH space" is stupid and facile.
The issue is about game balance. Right now local is a very good source of intel. It can never be fooled, it is always there. This makes it very powerful. PvE pilots know this. And they use it to their advantage as much as they can. So PvP pilots have turned it around on them via cloaking devices. In a crude and ham-handed way it is in balance. Is it a good way to do things? No. Most of us who respond to these nerf cloak threads with comments about local almost always support changes to cloaks (including hunting them) if and only if local is modified so it does not provide the nearly flawless intel.
If you read these threads, you'd know this. Since you don't I can only conclude that you haven't are being deliberately obtuse. |

Teckos Pech
The Executives Executive Outcomes
226
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Posted - 2013.06.03 15:23:00 -
[45] - Quote
Theodore Giumbix wrote:The title pretty much says it all. An AFK / IDLE icon next to or above players standing icon in local chat for players AFK for more than 5 minutes. Similar like in IRC. Would REALLY improve chatting in local 
Here is a modification that will retain the spirit of the "this is to improve the communications aspect of local" a 30 minute delay. The AFK timer wont click on until after 30 minutes of being is system and doing nothing. Also, it stays for 30 minutes after I start doing stuff.
What? You don't like it?!?! It is an indirect buff to claoked ships you say?!?!?! GTFO.
Oh...wait, it is. Just like this idea would be an indirect nerf to cloaked ships if it were implemented without the delay. Both versions are bad ideasGäó. |

Teckos Pech
The Executives Executive Outcomes
227
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Posted - 2013.06.03 15:31:00 -
[46] - Quote
Ellendras Silver wrote:
i am not suggesting that WH space is the same as null except local, i am just saying that if someone hates local so much that he has to stick his remove local as the solution to everything that he would be better off to move to WH space that are my words and nothing less and nothing more
Nobody is saying, "I hate local". You are putting words in people's keyboards. What they are saying is that Local, as an intel tool, is OP. The way to try and balance that out is via cloaks and AFK cloaking. Does it make life harder for PVE pilots? Yes, absolutely. But that is the f***ing point! Just like an invasion makes life difficult for the sov holder, or a war dec makes life harder for the industrial corp in empire. That is part and parcel of this game, making life difficult for other players...the sandbox and emergent game play, player driven content, etc. You know this, and yet you keep getting up on your hobby horse and s***ing up this thread with your comments about local. Get off your hobby horse and look at the issue of local as an intel tool. Is it:
1. Always there? 2. Can you fool it (i.e. have it not report you, report you as blue, or something along those lines)? 3. Is there a 1-2 second delay for the pilot jumping in system loading grid vs. when they are reported in local?
I contend the answers are: Yes, yes and yes.
As such it is a very powerful intel too. So now the next question:
How does a PvP pilot use local to his advantage?
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Tchulen
Trumpets and Bookmarks The Volition Cult
387
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Posted - 2013.06.03 15:40:00 -
[47] - Quote
Teckos Pech wrote:... As such it is a very powerful intel too. So now the next question:
How does a PvP pilot use local to his advantage?
Ooh ooh! I know this one! By fooling the gullible folks into thinking he isn't there by doing nothing and not being on scan for hours and hours at a time whilst actually watching exactly what's going on in the system via his own scanner.
Did I get it right? Can I haz a cookie now?
EDIT - And by the way, that right there is called a "tactic" and is completely valid behaviour. As is not being there and making you wonder whether he is so in 4 days time he can jump you. He pays his account as much as you do so if he wants to do nothing for 4 days so he can potentially get one kill that is his right. Even if he has no intention of getting any kills and is just playing psychological warfare with you it's still a valid tactic and he's still paying for his account. |

Teckos Pech
The Executives Executive Outcomes
232
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Posted - 2013.06.03 17:57:00 -
[48] - Quote
Tchulen wrote:Teckos Pech wrote:... As such it is a very powerful intel too. So now the next question:
How does a PvP pilot use local to his advantage?
Ooh ooh! I know this one! By fooling the gullible folks into thinking he isn't there by doing nothing and not being on scan for hours and hours at a time whilst actually watching exactly what's going on in the system via his own scanner. Did I get it right? Can I haz a cookie now? EDIT - And by the way, that right there is called a "tactic" and is completely valid behaviour. As is not being there and making you wonder whether he is so in 4 days time he can jump you. He pays his account as much as you do so if he wants to do nothing for 4 days so he can potentially get one kill that is his right. Even if he has no intention of getting any kills and is just playing psychological warfare with you it's still a valid tactic and he's still paying for his account.
Pretty much. You aren't fooling local by this. You are fooling the person looking at local. After awhile and a few tests they think, "Oh, he is AFK...he is always AFK." Then he does something that makes him vulnerable and the AFK guy comes back to his keyboard and notices this and takes advantage of it.
Change local so intel isn't handed out for practically no effort, and AFK cloaking will go the way of the dodo. Of course, that will also mean you'll have to work for your intel, but that is completely and 100% in line with the ranting from the OP in other AFK cloaking threads.
BTW, if you never undock/put yourself at risk (e.g. JC down to empire to run missions, mine, etc.) that cloaky will likely leave after awhile. If you can outlast him in the waiting game you can "win" that way too. It is a viable strategy...granted maybe not the optimal form of game play, but nowhere in the EULA/TOS or various policies for Eve Online does it say that one has a right to optimal game play at any time. Ever. From CCP's perspective it is either, HTFU or GTFO.
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Teckos Pech
The Executives Executive Outcomes
235
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Posted - 2013.06.03 18:21:00 -
[49] - Quote
Just like to point out, that despite the OP's complaints to the contrary, noob pilots do have a corp chate, so they'd get the benefit of this functionality if were built into corp/alliance chat.
Including this in corp/alliance chat would be kind of nice. |

Domanique Altares
Rifterlings Point Blank Alliance
233
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Posted - 2013.06.04 03:00:00 -
[50] - Quote
I think this is an excellent idea. This way, unscrupulous people will be encouraged to find ways to spoof activity with macros or scripts (emergent gameplay? lol) so that they can AFK cloak, yet not look like they're AFK at all. This will result in an even higher incidence of crybabies docking up, leaving more space clear for people who aren't afraid of cloaked ships.
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Teckos Pech
The Executives Executive Outcomes
244
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Posted - 2013.06.04 07:21:00 -
[51] - Quote
Domanique Altares wrote:I think this is an excellent idea. This way, unscrupulous people will be encouraged to find ways to spoof activity with macros or scripts (emergent gameplay? lol) so that they can AFK cloak, yet not look like they're AFK at all. This will result in an even higher incidence of crybabies docking up, leaving more space clear for people who aren't afraid of cloaked ships.
If all it takes is for the mouse to be moved, then it is quite simple to evade this.
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Saithe
Grumpy Old Spacevets
90
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Posted - 2013.06.04 08:42:00 -
[52] - Quote
Theodore Giumbix wrote:Omnathious Deninard wrote:It is a bad idea as it provides even more intel for local chat, if only applied to Corp chat, Alliance Chat, and Player Created Chat channels. And why more intel is bad? A system full with AFK people is the same thing as an empty system, which helps you by not wasting time and this is the only extra thing you get as "intel". How is this bad exactly?
Because there are players like me who sit cloaked in systems all day doing nothing but chatting to people in various channels. This is a thinly veiled NERF CLOAKY AFKERS thread. While, by all appearances, I am 'AFK', I am still active and monitoring my screen, and you will never know when I will strike. Better keep your directional scan window open. |
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