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Thread Statistics | Show CCP posts - 9 post(s) |
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CCP Eterne
C C P C C P Alliance
2513

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Posted - 2013.06.03 15:18:00 -
[1] - Quote
One of the big changes that's going into EVE Odyssey is a revamp of how you find things in space. The sensor overlay is a massive part of this change. In this dev blog, CCP Frellicus delves into the thought processes and goals that went into redesigning it. New Eden Community Representative GÇ+ New Eden Illuminati GÇ+ Fiction Adept
@CCP_Eterne GÇ+ @EVE_LiveEvents |
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CCP Frellicus
C C P C C P Alliance
85

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Posted - 2013.06.03 15:23:00 -
[2] - Quote
Kelby wrote:First?
Is Odyssey going ahead on the 4th?
Thanks!
Certainly looks like it |
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CCP Frellicus
C C P C C P Alliance
87

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Posted - 2013.06.03 15:34:00 -
[3] - Quote
Maximus Andendare wrote:Great changes! Are you guys going to give all players the Astrometrics skill, even those current characters who don't have it, or is it just for new players only?
The sensor overlay has nothing to do with skill. That applies to the aftermath when you try to probe down a signature. AFAIK we are not giving any skill relating to the actual probe scanning although the exact effect is changing somewhat. But that is Team Super Friends territory, as they implemented those changes. |
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CCP Frellicus
C C P C C P Alliance
89

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Posted - 2013.06.03 15:56:00 -
[4] - Quote
Liner Xiandra wrote:Not liking the radial button on the HUD to open up the scanner window. What used to be one click, is now two.
With a slight pull to the left with the mouse during the click you can still have it once click.
And talking about shortcuts you can use CTRL+O by default to enable/disable the sensor overlay as well.
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CCP Frellicus
C C P C C P Alliance
89

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Posted - 2013.06.03 16:08:00 -
[5] - Quote
Sarres wrote:I couldn't find the info, but does it mean that whatever is displayed after the initial scan - these are the only sites available in the system, just a matter of pinpointing it; or there are other sites that you still have to find using probes?
All scannable signature sites appear in the overlay right now. Whether this holds over all possible futures I can not say. |
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CCP Frellicus
C C P C C P Alliance
89

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Posted - 2013.06.03 17:03:00 -
[6] - Quote
Evil Incarn8 wrote:Is the new immediate scanner range limited?
I.e. currently in the largest systems a set of probes wont cover the whole area, will this scan sweep cover the entire area of even the largest systems?
There is no range limitation within the solar system. You get all the pokemons.
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CCP Frellicus
C C P C C P Alliance
94

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Posted - 2013.06.03 20:25:00 -
[7] - Quote
Dentrillian Outamon wrote: Does this mean that capsules will be given the ability to do a system scan?
Capsule has access to the anomalies and the crude signature locations. They can't fit a the scan probe launcher and will never be able to scan down the signatures.
Dentrillian Outamon wrote: Secondly, the 'automatic system scan' which occurs when you enter a system. Assuming this is performed when a scan capable vessel jumps into a system, what effect does warping immediately upon entering the system have?
You still get the icons in space even while in warp. The sweep graphics and hazy result spheres around signatures do not appear during warp though. |
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CCP Frellicus
C C P C C P Alliance
100

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Posted - 2013.06.04 09:39:00 -
[8] - Quote
Alx Warlord wrote:Can we see distant ships on the overlay?
There are no ships i the overlay. Only anomalies and signature sites. For ships you still need to use the directional scanner or use combat scanner probes to track them down.
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CCP Frellicus
C C P C C P Alliance
100

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Posted - 2013.06.04 10:50:00 -
[9] - Quote
Maul555 wrote:It looks nice... I have just one question really...
When I pop through a WH, and turn around to look at the hole I just popped out of, will it show me the ID without having to launch probes?
Please say yes
You will have a signature near by (a few AUs off) that is the WH you just entered through. It will not be warpable nor can you save the location, although being right next to it you can do that manually anyways.
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