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Thread Statistics | Show CCP posts - 4 post(s) |
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CCP Falcon
2915

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Posted - 2013.06.04 07:16:00 -
[1] - Quote
EVE Online: Odyssey has been successfully deployed on Tranquility on June 4th, 2013.
EVE Online: Odyssey brings a whole host of visual and usability improvements including the new radial navigation tool, an improved soundscape, and dynamic transitions that replace many of the loading bars of old, as well as four new Navy Issue Battlecruisers, a rebalance of Navy Issue ships, improvements to starbases and null sec outposts, and a new spacescape for New Eden.
This thread is for general feedback onliy. To report issues, please use the EVE Online: Odyssey issues thread here.
Enjoy EVE Online: Odyssey! CCP Falcon -á || -á EVE Community Team -á || -á EVE Illuminati -á || -á Live Events Organizer
@CCP_Falcon -á || -á-á@EVE_LiveEvents |
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CCP Bayesian
832

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Posted - 2013.06.04 13:38:00 -
[2] - Quote
SanshaGrey wrote:Nice job revamping exploration! Thank you guys!  Yet I believe you forgot to overhaul rigs that improve efficacy of codebreaker and analyzer. Right now they still give the old "Access chance" bonus. Hope you switch them to improve virus coherence or virus power in follow-up patches
Thanks!
I believe these should add a bonus but we couldn't alter the text description in time to meet our localisation deadline so expect that text to change soon. EVE Software Engineer Team Prototyping Rocks |
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CCP RedDawn
C C P C C P Alliance
339

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Posted - 2013.06.05 13:04:00 -
[3] - Quote
Chuck Sanussi wrote:The rigs for scanning: Small Emission Scope Sharpener do not add +10 to virus coherence. Just saying.
Hi there,
The Emission Scope Sharpener rig adds +10 Coherence to the Relic Analyzers, not the Data Analyzers so that might be the issue you are seeing.
The Memetic Algorithm Bank rig adds a +10 Coherence to the Data Analyzers but not the Relic Analyzers.
Note that both of these rigs do not affect the Civilian modules.
We are aware of the lack of clarity within their descriptions and that should be fixed soon.
Thanks again, CCP RedDawn Team Prototyping Rocks |
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CCP RedDawn
C C P C C P Alliance
339

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Posted - 2013.06.05 14:47:00 -
[4] - Quote
Persephone Alleile wrote:As someone who did exploration as a profession before the patch I am not too impressed. Here's a couple points:
-Scanning is so easy now, takes like 5 seconds to pin a site. While that is nice, it used to actually feel like there was some skill involved.
-I don't mind the hacking mini-game, it's more fun that just waiting for your module to work through it.
-Loot ejection mechanic . . . naw . . . naw . . . **** that. I spend a couple minutes on that hacking game and then all of the sudden I have to scramble around trying desperately to grab some loot before it evaporates? 90% of the time I miss with my double click and that sends my ship flying out of range of the loot so I end up getting nothing.
-Is it just me or does loot quality really suck at relic sites? I hit 2 relic sites and got like 20k ISK worth of loot. woohoo.
-Ore sites as anomalies that show up the second you undock/enter system is silly. It was nice being able to find a secret mining spot that only you and your corp mates knew about.
All in all it feels like exploration has become a sort of arcade version of what it used to be.
If it helps, you can just single click on the loot containers that are scattered out to collect them. Double clicking still initiates ship movement.
Team Prototyping Rocks |
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