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Thread Statistics | Show CCP posts - 1 post(s) |

Madlof Chev
Sniggerdly Pandemic Legion
174
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Posted - 2013.06.04 13:55:00 -
[31] - Quote
>is test >can't read
who'd have thought |

Thorr VonAsgard
nemesis 2.0 Test Alliance Please Ignore
2
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Posted - 2013.06.04 15:07:00 -
[32] - Quote
Ultim8Evil wrote:"Test Alliance Please Ignore"
Stopped reading here.
You're probably better off not flying Command Ships anyway, you'd only lose it in Delve.
I'm not considering me a TEST anymore since they kicked us from TEST , I'm almost Riot (renegades Council) with my corp, just waiting for changing the alliance.
Yes I can fly and I can undock with any command ship. But it still looks like a bug for me that beeing able to fly a ship without the requirements ^^
Quote: What's funny is that even after 10 years people still don't understand how EVE's skill system works.
Look at my history... I'm not 10 years old in this game O_O Not even 1, almost... |

Terrorfrodo
Renegade Hobbits for Mordor
475
|
Posted - 2013.06.04 15:12:00 -
[33] - Quote
Thorr VonAsgard wrote: But it still looks like a bug for me that beeing able to fly a ship without the requirements ^^
It's not a bug, it tells you correctly how long you need to train to inject that skill. Since you have already injected it, you save all that time. So instead of whining on the forums, you should celebrate and laugh at the poor newbies who will actually have to train all those skills! . |
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CCP Rise
C C P C C P Alliance
974

|
Posted - 2013.06.04 15:16:00 -
[34] - Quote
Quote:He would need leadership skills in order to inject the Command Ships skillbook. He needs the Command Ships skill trained in order to fly the Astarte. He doesn't need the leadership skills in order to fly the Astarte.
Since he had already injected the skillbook pre-Odyssey he can still fly the Astarte. If the Command Ships skillbook was magically removed from his head he would have to train 43 days of leadership skills before being able to reinject it (and fly an Astarte again). Working as intended.
Was just about to post to explain, but it was done so nicely above that I'll just confirm that this is indeed the case. |
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Revman Zim
Grim Determination Nulli Secunda
98
|
Posted - 2013.06.04 15:21:00 -
[35] - Quote
I predict weeks of forum whining before A$$hats actually UNDOCK in the ship they are complaining that they can no longer fly.
The BC and Dessy skill tree change was announced over a YEAR AGO. And we still have pilots that don't know how skills work. |

Makton Kelevin
MAK Industries
53
|
Posted - 2013.06.04 15:37:00 -
[36] - Quote
This looks like a good thread to reply to and update.
I fly an Orca and the "Ore Industrial" was added to the required skills for the Orca as level 3, this expansion. I am able To get in my ship and undock it. So, seem to work, but s bit nerve racking when you are now missing a skill to fly a ship that you spent months training to fly.
My other 2 toons are in that same boat with their mining ships as I have neve had the need for a venture. Now that is skill (Mining frigate) a required skill for the exhumers, I have to stop my other training to true all this up.
Sorry CCP, but if you follow the rules of "can fly before, can still fly" you really should have added those skills to true up the pre-reqs for the ships, instead of flagging the pilots to fly them. I have no reason to skill the new required skills, besides truing up the the pre-reqs I had already completed for flying the ships I have. Now you are wasting my skill time, which in this game, is rather important.
Beyond that, I'm fairly ok with the new changes and love the new graphics. Which is what keeps me playing the game.
-Mak |

Zifrian
Licentia Ex Vereor Black Core Alliance
979
|
Posted - 2013.06.04 15:49:00 -
[37] - Quote
Makton Kelevin wrote:This looks like a good thread to reply to and update.
I fly an Orca and the "Ore Industrial" was added to the required skills for the Orca as level 3, this expansion. I am able To get in my ship and undock it. So, seem to work, but s bit nerve racking when you are now missing a skill to fly a ship that you spent months training to fly.
My other 2 toons are in that same boat with their mining ships as I have neve had the need for a venture. Now that is skill (Mining frigate) a required skill for the exhumers, I have to stop my other training to true all this up.
Sorry CCP, but if you follow the rules of "can fly before, can still fly" you really should have added those skills to true up the pre-reqs for the ships, instead of flagging the pilots to fly them. I have no reason to skill the new required skills, besides truing up the the pre-reqs I had already completed for flying the ships I have. Now you are wasting my skill time, which in this game, is rather important.
Beyond that, I'm fairly ok with the new changes and love the new graphics. Which is what keeps me playing the game.
-Mak Wait, it's nerve racking because you can still fly the ship you could before patch? Is the little yellow circle really causing you so much psychological distress that you are thinking about quitting? JFC
You want free skills. Simple as that. Don't try and sugar coat it under some bs like this, just come out and say it. You still won't get what you want but at least you will be honest about it. Maximze your Industry Potential! - Get EVE Isk per Hour! |

Onomerous
Shockwave Innovations Surely You're Joking
106
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Posted - 2013.06.04 15:49:00 -
[38] - Quote
Makton Kelevin wrote:This looks like a good thread to reply to and update.
I fly an Orca and the "Ore Industrial" was added to the required skills for the Orca as level 3, this expansion. I am able To get in my ship and undock it. So, seem to work, but s bit nerve racking when you are now missing a skill to fly a ship that you spent months training to fly.
My other 2 toons are in that same boat with their mining ships as I have neve had the need for a venture. Now that is skill (Mining frigate) a required skill for the exhumers, I have to stop my other training to true all this up.
Sorry CCP, but if you follow the rules of "can fly before, can still fly" you really should have added those skills to true up the pre-reqs for the ships, instead of flagging the pilots to fly them. I have no reason to skill the new required skills, besides truing up the the pre-reqs I had already completed for flying the ships I have. Now you are wasting my skill time, which in this game, is rather important.
Beyond that, I'm fairly ok with the new changes and love the new graphics. Which is what keeps me playing the game.
-Mak
No. I would benefit from that suggestion but I'm against it. CCP only promised we could still fly it. No need for free skills or SP. |

RaTTuS
BIG Insidious Empire
273
|
Posted - 2013.06.04 15:52:00 -
[39] - Quote
Onomerous wrote:
No. I would benefit from that suggestion but I'm against it. CCP only promised we could still fly it. No need for free skills or SP.
you can still fly it ... if you want help then use the 50k of free skill points you had for the outages at the weekend... http://eveboard.com/ub/419190933-134.png
|

Makton Kelevin
MAK Industries
53
|
Posted - 2013.06.04 16:16:00 -
[40] - Quote
Think you need to read this again, and no where id I say I was quitting. I voiced my opinion to keep things standard and clean which has nothing with your comments. You completely overreacted and may need to get away from the computer for a while. Or your just a Troll, which means you will carry on.
Also, having a "x" on a skill for a ship that people are flying isn't vary standard or clean, even from the developer standpoint. Now they have exceptions to the rules they put in place on this game which is more to watch for and maintain.
-Mak
Zifrian wrote:Makton Kelevin wrote:This looks like a good thread to reply to and update.
I fly an Orca and the "Ore Industrial" was added to the required skills for the Orca as level 3, this expansion. I am able To get in my ship and undock it. So, seem to work, but s bit nerve racking when you are now missing a skill to fly a ship that you spent months training to fly.
My other 2 toons are in that same boat with their mining ships as I have neve had the need for a venture. Now that is skill (Mining frigate) a required skill for the exhumers, I have to stop my other training to true all this up.
Sorry CCP, but if you follow the rules of "can fly before, can still fly" you really should have added those skills to true up the pre-reqs for the ships, instead of flagging the pilots to fly them. I have no reason to skill the new required skills, besides truing up the the pre-reqs I had already completed for flying the ships I have. Now you are wasting my skill time, which in this game, is rather important.
Beyond that, I'm fairly ok with the new changes and love the new graphics. Which is what keeps me playing the game.
-Mak Wait, it's nerve racking because you can still fly the ship you could before patch? Is the little yellow circle really causing you so much psychological distress that you are thinking about quitting? JFC You want free skills. Simple as that. Don't try and sugar coat it under some bs like this, just come out and say it. You still won't get what you want but at least you will be honest about it.
|

Makton Kelevin
MAK Industries
53
|
Posted - 2013.06.04 16:18:00 -
[41] - Quote
RaTTuS wrote:Onomerous wrote:
No. I would benefit from that suggestion but I'm against it. CCP only promised we could still fly it. No need for free skills or SP.
you can still fly it ... if you want help then use the 50k of free skill points you had for the outages at the weekend...
Pretty much what I'll be doing to true up the pre-reqs. Makes sense and keeps the logic easier for CCP.
-Mak |

Zifrian
Licentia Ex Vereor Black Core Alliance
979
|
Posted - 2013.06.04 16:21:00 -
[42] - Quote
"Which keeps me playing the game" implies all the other stuff, which you have issues with does not.
In any case, still a pretty weak reply. You are clearly crying about something which literally has no effect on your gameplay (see nerve racking). Not to mention, something that was announced almost a year ago.
Anywho... Maximze your Industry Potential! - Get EVE Isk per Hour! |
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