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Staavross
Nex Exercitus Raiden.
4
|
Posted - 2013.06.04 21:28:00 -
[1] - Quote
So; I have just finished doing my 13th exploration site since the patch went live today. This was after finding out that there was no promised devblog on how to collect the loot or what loot will be dropped (check TMC if you want a useful guide).
As it stands; I have counted just how many clicks it has taken me to do all the sites and the total amount of loot gained from it.
For *just* the hacking minigame + loot collection of these 13 nullsec sites (good nullsec space too, mind you) - I have clicked 8,580 times.
For a grand total of approximately 65mil loot.
Speaking as someone who has once clocked up over 90 hours in one week playing CSS - I'm no stranger to lots of clicking.
Today, however, my finger hurts.
At an average of 165 clicks per can in a site (hacking AND loot collection) ; with an average of 4 cans per site AND making sure to collect all of the 'data' containers first, everything else second and scraps last - this new 'hacking' mechanic I would have to click 72,930 times to afford a single plex.
I won't be able to sustain 3x accounts from running these new sites. Neither will I want to. This decision is worse than the pointless Captains Quarters. Any game designer that thinks going from maybe a few hundred clicks a month to to over 72,000 is 'fun' is not a game designer of a game I want to play.
This doesn't even include the frustration of completing 95% of the hacking minigame only to find it impossible to finish. Or when you start and almost immediately find it impossible. Or when; after your second attempt at the same can, the can explodes giving you nothing.
Best bit - did you know that you have to click on the new little cans that explode? The ones that don't show up on your overview at all? Yeah; you also have to search through them as they fly away and flash at you to try and find the 'slightly less worthless' ones. Eve has always been historically great at searching through lots of quickly moving things in space and somehow managing to click the correct ones without having a static table of information on your overview amrite?
Dear CCP,
**** you.
Sincerely,
My finger. |

Natasi01
Hoover Inc. Test Alliance Please Ignore
1
|
Posted - 2013.06.04 21:32:00 -
[2] - Quote
agreed yo |

Kordran Ke'Azir
PonyWaffe Test Alliance Please Ignore
2
|
Posted - 2013.06.04 21:33:00 -
[3] - Quote
Sorry, but if you're only getting 4 cans, you suck the balls.
I'm averaging 6 with 7 occasionally attainable.
I've not worked out the full amount gained yet, but I've pulled about 70 mill in T2 salvage alone.
Stop grabbing the scrap cans, you scrub and go for all the others.
Also, stop bitching about something new that you clearly don't know how to use properly yet. |

Staavross
Nex Exercitus Raiden.
4
|
Posted - 2013.06.04 21:34:00 -
[4] - Quote
Kordran Ke'Azir wrote:Sorry, but if you're only getting 4 cans, you suck the balls.
I'm averaging 6 with 7 occasionally attainable.
I've not worked out the full amount gained yet, but I've pulled about 70 mill in T2 salvage alone.
Stop grabbing the scrap cans, you scrub and go for all the others.
Also, stop bitching about something new that you clearly don't know how to use properly yet.
Sorry - that was an average of 4 cans given how most of the 'mag' sites I've done have had a single can. Also; if I don't know how to use it properly - it clearly isn't noob friendly RIGHT?! :D |

Faife
Dreddit Test Alliance Please Ignore
94
|
Posted - 2013.06.04 21:35:00 -
[5] - Quote
I like the part where CCP owes you a simple easy way to fund 3 accounts for free. |

Staavross
Nex Exercitus Raiden.
8
|
Posted - 2013.06.04 21:39:00 -
[6] - Quote
Faife wrote:I like the part where CCP owes you a simple easy way to fund 3 accounts for free.
Nothing to do with simple or easy; my 6bil nightmare/loki combo + knowledge, experience and effort of flying finding and doing mag sites in null used to be enough.
Now that is irrelevant; it has to be 72k clicks per account - skills needed? Basically none, ships needed? A frigate (I've been using a loki btw) Erm time needed? About 10 billion hours as opposed to the 10 I used to do a month. |

Korban Askiras
Character Purchase
0
|
Posted - 2013.06.04 21:42:00 -
[7] - Quote
You should quit. Clearly they broke the winning of Eve. |

Staavross
Nex Exercitus Raiden.
8
|
Posted - 2013.06.04 21:44:00 -
[8] - Quote
Korban Askiras wrote:You should quit. Clearly they broke the winning of Eve.
It's the design direction I have the problem with - to think that going from X ease to Y ridonkulous difficulty for less than a 10th of what you got before is 'fun' especially when it's got almost nothing to do with skill or knowledge of the game. |

Ireland VonVicious
Vendetta Syndicate
150
|
Posted - 2013.06.04 21:48:00 -
[9] - Quote
I have clicked 8,580 times.
Really? You counted that?
You have too much time on your hands and CCP knows it.
Good thing they found a way to keep you busy. |

Korban Askiras
Character Purchase
0
|
Posted - 2013.06.04 21:52:00 -
[10] - Quote
Well, I have a problem with people complaining about new features that "break my fun".
They removed rats from the Exploration/Data sites, you can do it in a Heron now, cheaply. The fact that it makes it non-elite for you and your 6Bill ship is irrelevant.
I am sick and tired of hearing people on channels and the forums griping about how CCP is making everything "HARD". Wahhh!!!!! You just want to warp in, open a can and collect 100M and warp out. But everyone else should have to work for it, right? Miners? PVPers? |

Cutsy Wutsy
Zerglingz United
0
|
Posted - 2013.06.04 21:53:00 -
[11] - Quote
Kordran Ke'Azir wrote:Sorry, but if you're only getting 4 cans, you suck the balls.
I'm averaging 6 with 7 occasionally attainable.
I've not worked out the full amount gained yet, but I've pulled about 70 mill in T2 salvage alone (from 10 sites)
Stop grabbing the scrap cans, you scrub and go for all the others.
Also, stop bitching about something new that you clearly don't know how to use properly yet.
I don't know what sites you were doing, but you understand that certain null mag sites used to yeld me from 60m to 200m+ pre Oddysey PER SITE. If its Gurista or Serp sites you were doing, and you are happy for 70m from 10 sites then im just gonna stop exploration couse its hillarious how bad it it for is making.
|

Staavross
Nex Exercitus Raiden.
8
|
Posted - 2013.06.04 21:53:00 -
[12] - Quote
Ireland VonVicious wrote: I have clicked 8,580 times.
Really? You counted that?
You have too much time on your hands and CCP knows it.
Good thing they found a way to keep you busy.
I didn't count all of them, I counted half the cans in half the sites as a reasonable sample then multiplied it from there. |

Staavross
Nex Exercitus Raiden.
8
|
Posted - 2013.06.04 21:54:00 -
[13] - Quote
Korban Askiras wrote:Well, I have a problem with people complaining about new features that "break my fun".
They removed rats from the Exploration/Data sites, you can do it in a Heron now, cheaply. The fact that it makes it non-elite for you and your 6Bill ship is irrelevant.
I am sick and tired of hearing people on channels and the forums griping about how CCP is making everything "HARD". Wahhh!!!!! You just want to warp in, open a can and collect 100M and warp out. But everyone else should have to work for it, right? Miners? PVPers?
No dude, it has nothing to do with that at all. I could do them with a heron before actually. Only now it's worthless, time consuming and ridiculously click-intensive. |

Staavross
Nex Exercitus Raiden.
8
|
Posted - 2013.06.04 21:56:00 -
[14] - Quote
Cutsy Wutsy wrote:Kordran Ke'Azir wrote:Sorry, but if you're only getting 4 cans, you suck the balls.
I'm averaging 6 with 7 occasionally attainable.
I've not worked out the full amount gained yet, but I've pulled about 70 mill in T2 salvage alone (from 10 sites)
Stop grabbing the scrap cans, you scrub and go for all the others.
Also, stop bitching about something new that you clearly don't know how to use properly yet. I don't know what sites you were doing, but you understand that certain null mag sites used to yeld me from 60m to 200m+ pre Oddysey PER SITE. If its Gurista or Serp sites you were doing, and you are happy for 70m from 10 sites then im just gonna stop exploration couse its hillarious how bad it it for ISK making.
In case you hadn't guessed, I do know how the old sites used to work. I also did a mixture of the new radar/mag sites - enough to get a general idea of how they work and how the loot is distributed. Unless I'm missing out on one holy grail of sites that always drops tons of loot then my sample is enough. |

Cutsy Wutsy
Zerglingz United
0
|
Posted - 2013.06.04 22:00:00 -
[15] - Quote
Staavross wrote:Cutsy Wutsy wrote:Kordran Ke'Azir wrote:Sorry, but if you're only getting 4 cans, you suck the balls.
I'm averaging 6 with 7 occasionally attainable.
I've not worked out the full amount gained yet, but I've pulled about 70 mill in T2 salvage alone (from 10 sites)
Stop grabbing the scrap cans, you scrub and go for all the others.
Also, stop bitching about something new that you clearly don't know how to use properly yet. I don't know what sites you were doing, but you understand that certain null mag sites used to yeld me from 60m to 200m+ pre Oddysey PER SITE. If its Gurista or Serp sites you were doing, and you are happy for 70m from 10 sites then im just gonna stop exploration couse its hillarious how bad it it for ISK making. In case you hadn't guessed, I do know how the old sites used to work. I also did a mixture of the new radar/mag sites - enough to get a general idea of how they work and how the loot is distributed. Unless I'm missing out on one holy grail of sites that always drops tons of loot then my sample is enough.
What. |

Korban Askiras
Character Purchase
0
|
Posted - 2013.06.04 22:05:00 -
[16] - Quote
Staavross wrote:No dude, it has nothing to do with that at all. I could do them with a heron before actually. Only now it's worthless, time consuming and ridiculously click-intensive.
Worthless? I think not. If it were worthless, you wouldn't be complaining about it. Has the average ISK value of loot from a site gone down? It will if you fail a hack, yes, but not when it spawns.
Time consuming? Anything that makes money in the economy will consume your time. The most money-making endeavors seem to be rather boring, if you look at the averages. The exciting stuff tends to pay very little in comparison. PVPers who do only that almost *universally* have to have PVE alts and professions.
Click-intensive? Maybe, but if you didn't have auto-repeat on your pew-pew spitters, you'd be complaining about sore fingers in PVP, too, wouldn't you?
It can use tweaking, maybe, but Exploration is now 10x more accessible than it was before, which means that more people will do it. If anything, CCP is going to be more focused on balancing site spawn rates than mechanics of clicking, because sites are going to become more rare to find, effectively.
|

Staavross
Nex Exercitus Raiden.
9
|
Posted - 2013.06.04 22:12:00 -
[17] - Quote
Korban Askiras wrote:Staavross wrote:No dude, it has nothing to do with that at all. I could do them with a heron before actually. Only now it's worthless, time consuming and ridiculously click-intensive. Worthless? I think not. If it were worthless, you wouldn't be complaining about it. Has the average ISK value of loot from a site gone down? It will if you fail a hack, yes, but not when it spawns. Time consuming? Anything that makes money in the economy will consume your time. The most money-making endeavors seem to be rather boring, if you look at the averages. The exciting stuff tends to pay very little in comparison. PVPers who do only that almost *universally* have to have PVE alts and professions. Click-intensive? Maybe, but if you didn't have auto-repeat on your pew-pew spitters, you'd be complaining about sore fingers in PVP, too, wouldn't you? It can use tweaking, maybe, but Exploration is now 10x more accessible than it was before, which means that more people will do it. If anything, CCP is going to be more focused on balancing site spawn rates than mechanics of clicking, because sites are going to become more rare to find, effectively.
No you're entirely wrong. The amount of clicks in PVP even without auto-fire is nothing short of a fraction of the amount that the new sites need. Also - the new hacking sites are LUCK based so the total amount of loot has dropped significantly when you factor in if the site is actually possible/how likely anyone is to complete it.
Exploration is accessible yeah, it's also worthless to anyone with a char more than a week old.
I HAVE PVE alts, this is a PVE alt. It does other PVE things.
My problem,
As I have said,
The % amount of clicks required has increased so dramatically, whilst the output has also decreased drastically to render it pointless. |

Korban Askiras
Character Purchase
0
|
Posted - 2013.06.04 22:22:00 -
[18] - Quote
Staavross wrote: THE ENTIRE POINT of EVE is to have fun. Not accessible to everyone but FUN and as accessible to everyone it can be whilst still being FUN.
This new mechanic is not FUN in any way. It is horrible repetitive and frustrating because of how luck and click intensive it is. Sure it's accessible. But no-one wants to ride the free, accessible ****** bus if you just get repeatedly poked in the eye whilst you ride it.
So go do something else. Let the more patient and tolerant players handle these enraging things.
Hacking a site is not really luck intensive if you have help. Have 3 people picking up cans next time, like the devs recommended in the videos. Further, it is not 'luck' if (just like with everything in Eve) you are properly skilled to the level that the sites are geared toward.
You watch, in the coming weeks, there will be sites with data popping up on fansites that list numbers of Firewalls in each pattern, Utilities, etc. When that happens (like it did with Anoms, Wormholes, everything else "grind" related), you will see that your 70,000 clicks is highly exaggerated.
|

Staavross
Nex Exercitus Raiden.
9
|
Posted - 2013.06.04 22:26:00 -
[19] - Quote
Korban Askiras wrote:Staavross wrote: THE ENTIRE POINT of EVE is to have fun. Not accessible to everyone but FUN and as accessible to everyone it can be whilst still being FUN.
This new mechanic is not FUN in any way. It is horrible repetitive and frustrating because of how luck and click intensive it is. Sure it's accessible. But no-one wants to ride the free, accessible ****** bus if you just get repeatedly poked in the eye whilst you ride it.
So go do something else. Let the more patient and tolerant players handle these enraging things. Hacking a site is not really luck intensive if you have help. Have 3 people picking up cans next time, like the devs recommended in the videos. Further, it is not 'luck' if (just like with everything in Eve) you are properly skilled to the level that the sites are geared toward. You watch, in the coming weeks, there will be sites with data popping up on fansites that list numbers of Firewalls in each pattern, Utilities, etc. When that happens (like it did with Anoms, Wormholes, everything else "grind" related), you will see that your 70,000 clicks is highly exaggerated.
Your argument "YOU HAVE TO BE PATIENT AND TOLERANT FOR FUN DURR!!!""""
My argument: "Going from being patient to wait for a random drop to having to do a ton of **** for less than a 10th of what the random drop used to be, and you're much more likely to get nothing at all is less fun"
Also I forgot to mention - I was dualboxing and most of the time missed only 1 or 2 cans. I only counted the value of one character though, since the 2nd character got even less and going from 50-300mil a site on one character to about 80mil a site for two is silly. |

Kordran Ke'Azir
PonyWaffe Test Alliance Please Ignore
2
|
Posted - 2013.06.04 22:38:00 -
[20] - Quote
Simple answer - stop crying about being completely **** at hacking/archaeology and go do something else.
If you don't enjoy it, don't do it. There's plenty more for you to do.
I've been playing around with this on and off since I patched and I've got 3-4 other people in corp doing it because it's addictively fun.
Don't take this whiny brat's "I can't do it so it's clearly not fun at all" attitude and try for yourself. It's not going to be for everyone, but there will be plenty opf people that do enjoy doing it. |

Staavross
Nex Exercitus Raiden.
13
|
Posted - 2013.06.04 22:50:00 -
[21] - Quote
Kordran Ke'Azir wrote:Simple answer - stop crying about being completely **** at hacking/archaeology and go do something else.
If you don't enjoy it, don't do it. There's plenty more for you to do.
I've been playing around with this on and off since I patched and I've got 3-4 other people in corp doing it because it's addictively fun.
Don't take this whiny brat's "I can't do it so it's clearly not fun at all" attitude and try for yourself. It's not going to be for everyone, but there will be plenty opf people that do enjoy doing it.
Please either read what I'm writing or don't bother replying.
My point is the design direction and how I feel let down by it. It's not that "I can't do it" clearly I can, you ******. My problem is that to me that isn't "fun" with friends. If your idea of "fun" with friends is to click a metric fuckton and then your friend clicks a bit to scoop up some **** then you Sir need to find some better multiplayer games to play.
My idea of 'fun' with friends is working towards something that is difficult yet rewarding. Of which the new hacking mechanic is neither.
It is, however, incredibly frustrating. |

Haulin Gneiss
sweet riders
103
|
Posted - 2013.06.04 23:09:00 -
[22] - Quote
Korban Askiras wrote:Well, I have a problem with people complaining about new features that "break my fun".
They removed rats from the Exploration/Data sites, you can do it in a Heron now, cheaply. The fact that it makes it non-elite for you and your 6Bill ship is irrelevant.
I am sick and tired of hearing people on channels and the forums griping about how CCP is making everything "HARD". Wahhh!!!!! You just want to warp in, open a can and collect 100M and warp out. But everyone else should have to work for it, right? Miners? PVPers?
Mute= Alt +f4. look into it. |

Ashterothi
Aideron Robotics
161
|
Posted - 2013.06.04 23:31:00 -
[23] - Quote
Staavross wrote:
THE ENTIRE POINT of EVE is to have fun. Not accessible to everyone but FUN and as accessible to everyone it can be whilst still being FUN.
I think I have found the flaw in your argument. Aideron Robotics is hiring for the Gallente Federation war effort! https://www.aideronrobotics.com/wiki/Applying |

Braldt Ironeye
Tri Dee Dana
2
|
Posted - 2013.06.05 00:07:00 -
[24] - Quote
Except from the Hacking in Odyssey Devblog found here.
"In other words, to remove the "sit and wait" aspect of Exploration gameplay and replace it with something interesting to do."
Call me mental, but if their own words are to say "we don't want you to sit there and do nothing while you wait for the module to finish", then why in the heck would they expect you to bring someone else with you?
You've gone from yourself waiting for the module, to your friend waiting for you to 1.) finish doing the mini-game, 2.) hoping it doesn't blow up in your face, and 3.) hoping the boxes don't fly off in the wrong direction, simply so they can double click flying little blips.
End result, someone is still ends up waiting.
Sorry, but the argument of 'just bring a friend to gather the boxes" doesn't fly. |

Haulin Gneiss
sweet riders
104
|
Posted - 2013.06.05 00:12:00 -
[25] - Quote
Kordran Ke'Azir wrote: it's addictively fun..
 |

Johan Toralen
Clockwork X3
81
|
Posted - 2013.06.05 00:30:00 -
[26] - Quote
I agree the clicking in nullsec sites is extreme. I wrote in the test forum they should go for smaller grid where more time is spent on thinking about strategic moves instead.
Your loot average sounds pretty low to me tho. I think you missed out on a lot of goodies because you have to get used to the loot spew first and learn which cans to chose. |

Mnemosyne Gloob
Acerbus Vindictum Stealth Wear Inc.
102
|
Posted - 2013.06.05 04:24:00 -
[27] - Quote
Staavross wrote:my 6bil nightmare/loki combo + knowledge, experience and effort of flying finding and doing mag sites in null used to be enough.
Thats sure some bling for just doing prof sites man.
Kinda agree about the klickfest tho.
|

Markus Navarro
Osmon Integrated Robotics
36
|
Posted - 2013.06.05 04:49:00 -
[28] - Quote
It hasn't yet been said ?
Damn, I am impressed. I shall do this myself, some things are universal, and they must be done.
Can i have your stuff ?
I sell drones and drones accessories. |

Nav illus
Blackwater Swat. Against ALL Authorities
9
|
Posted - 2013.06.05 05:15:00 -
[29] - Quote
Push button, get bacon. simple. We get significantly less bacon now though..  |

Moth Eisig
The Trident Brotherhood
10
|
Posted - 2013.06.05 14:25:00 -
[30] - Quote
Braldt Ironeye wrote:Except from the Hacking in Odyssey Devblog found here. "In other words, to remove the "sit and wait" aspect of Exploration gameplay and replace it with something interesting to do." Call me mental, but if their own words are to say "we don't want you to sit there and do nothing while you wait for the module to finish", then why in the heck would they expect you to bring someone else with you? You've gone from yourself waiting for the module, to your friend waiting for you to 1.) finish doing the mini-game, 2.) hoping it doesn't blow up in your face, and 3.) hoping the boxes don't fly off in the wrong direction, simply so they can double click flying little blips. End result, someone is still ends up waiting. Sorry, but the argument of 'just bring a friend to gather the boxes" doesn't fly.
Not only that, but all the best loot is in just a few containers of a certain type. You can bring a friend into the site with you if you want, but odds are good that one of you will end up with mostly worthless loot anyhow, so why risk letting someone else grab the data containers? If the intent were to make sites more group friendly, it would have worked a lot better to even out the container content value. |

Saheed Cha'chris'ra
Krautz WH Exploration and Production
70
|
Posted - 2013.06.05 14:50:00 -
[31] - Quote
Braldt Ironeye wrote: You've gone from yourself waiting for the module, to your friend waiting for you to 1.) finish doing the mini-game, 2.) hoping it doesn't blow up in your face, and 3.) hoping the boxes don't fly off in the wrong direction, simply so they can double click flying little blips.
End result, someone is still ends up waiting.
Sorry, but the argument of 'just bring a friend to gather the boxes" doesn't fly.
Wrong. Your friend is watching Local, D-Scan, and smacktalking you to be faster at hacking.
Thats not "waiting". Also if you got good skills at hacking the process of hacking a can takes only approx. 30 seconds. While you are hacking your friend can position himself at the other site of the can so you won't loose any scattered cans. |

Sexy Cakes
Have A Seat
314
|
Posted - 2013.06.05 15:02:00 -
[32] - Quote
I found it hard to believe that the mag/radar sites could have gotten worse than they were for so long.
I was wrong. Not today spaghetti. |

Staavross
Nex Exercitus Raiden.
22
|
Posted - 2013.06.05 15:56:00 -
[33] - Quote
Johan Toralen wrote:I agree the clicking in nullsec sites is extreme. I wrote in the test forum they should go for smaller grid where more time is spent on thinking about strategic moves instead.
Your loot average sounds pretty low to me tho. I think you missed out on a lot of goodies because you have to get used to the loot spew first and learn which cans to chose.
After speaking to a few more people about it I think you're right. Even so, it's still not *much* at all compared to what it used to be. Also making it more strategic would be brilliant! Much less frustrating and just pure spammy because of how luck-based the current system is.
As for the 6bil nightmare/loki combo... yeah it was completely OTT :P But that was the point! I enjoyed having a stupidly expensive ship when a single drake or frigate would suffice. |

Lord Valian
The Forgotten Navy Gentlemen's Agreement
13
|
Posted - 2013.06.05 16:35:00 -
[34] - Quote
Well I dont have a problem with the new mini-game, I think its pretty interesting, I have to say that the loot on data sites really SUCK. I'm also living in 0.0 - I mean while the relic sites are usually alright to do, the data sites are just not worth the hassle.. they are so f**** bad.
Seriously.. how fun is it to loot 200 "Data Cans" only to find 500 ISK data charts in them?? You think I do this **** in 0.0 to find data 1x data charts per can?
Also, if you add these worthless power couplings that take upp all my ships cargo as well, so in the middle of a can drop I have to jettison c*ap in order to be able to pick up the rest, which probably have despawned by then anyway. |

Azure Moonlight
Atomic Core Industries and Science
38
|
Posted - 2013.06.05 16:41:00 -
[35] - Quote
From what I read and watched about this new feature I can quite understand the authors frustration. Eve always was a game where a good plan was worth more than a fast triggerfinger. This new minigame doesnt feel very Eve-ish at all and my enthusiasm frantically clicking disappearing cans ins space is nigh zero. Worse if the outcome is negligible. For the gain this novelty promises no advanced player would use it. There is faster and easier ways to gain ISK in Eve. So its a feature for new players without a lot of experience and skills? Well okay... But really, is this actually the best Eve experience for a new player? Probably not.
Maybe CCP should go back to the drawing board. Yay 10 years! :D |

Korban Askiras
Character Purchase
1
|
Posted - 2013.06.05 16:52:00 -
[36] - Quote
Dear CCP,
Please keep hacking just the way it is now. It means less people doing it, and more for me.
Sincerely, Lots of players. |

Korban Askiras
Character Purchase
1
|
Posted - 2013.06.05 17:02:00 -
[37] - Quote
Korban Askiras wrote: You watch, in the coming weeks, there will be sites with data popping up on fansites that list numbers of Firewalls in each pattern, Utilities, etc. When that happens (like it did with Anoms, Wormholes, everything else "grind" related), you will see that your 70,000 clicks is highly exaggerated.
To whit: http://neural-boost.com/minicontainer-loot-distribution |

Azure Moonlight
Atomic Core Industries and Science
39
|
Posted - 2013.06.05 17:03:00 -
[38] - Quote
Well there are also people who enjoy planetary interaction. One shouldnt be surprised...  Yay 10 years! :D |

Staavross
Nex Exercitus Raiden.
25
|
Posted - 2013.06.05 17:07:00 -
[39] - Quote
Korban Askiras wrote:Dear CCP,
Please keep hacking just the way it is now. It means less people doing it, and more for me.
Sincerely, Lots of players.
So funny; surprisingly enough you're not the only person who has an understanding of economics...
I agree with what Azure said, more to the point it's not about reactions, because even if you find the right can and click it - regardless of its distance from you it still takes the same amount of time to 'tractor' beam it to your ship. If you do them whilst dualboxing (like I've been doing) it doesn't mean you can't get almost if not all of the cans. My problem lies with how little skill/planning/effort there is to the hacking minigame other than just spamming click with very little forethought.
|

Mire Stoude
Antelope with Night Vision Goggles
189
|
Posted - 2013.06.05 20:58:00 -
[40] - Quote
Is it possible with the new expansion released and everybody running around doing the new content (before they get bored of it and go back to ship spinning) is burning through the loot tables and maybe all the good stuff is gone? If that's the case, in a few weeks the loot should get better for the people with the patience to keep trying. |

Omnathious Deninard
The Scope Gallente Federation
1129
|
Posted - 2013.06.05 21:22:00 -
[41] - Quote
I gotta say, I did a high sec data site today in a .8 system. Made 15 mill in loot. Ideas for Drone ImprovementTwitter Account-á @Omnathious |

Kijimea
Mulors
2
|
Posted - 2013.06.06 00:02:00 -
[42] - Quote
I am pretty new to exploration. Did it a few times before here and there. I love hacking, i love the cans and i am pretty happy with my loot. Found abt 250million isk in the past 2 1/2 hours. Yesterday the same, about 150mil in ~2hours. I didnt count my clicks oO but the income is great, the game is great and with decent skills easy to do ( i rarely fail twice ) etc.
Happy exploring. |

Devok Jumarin
Murientor Tribe Defiant Legacy
2
|
Posted - 2013.06.06 00:17:00 -
[43] - Quote
Korban Askiras wrote: I am sick and tired of hearing people on channels and the forums griping about how CCP is making everything "HARD". Wahhh!!!!! You just want to warp in, open a can and collect 100M and warp out. But everyone else should have to work for it, right? Miners? PVPers?
How about making it too easy? Instead of :
1) Casing out several systems for tempting sites, the whole launch probes and see what this previously bland system might have hiding in pockets of space.
2) Changing ships to something that can handle the rats & enemies (FW lowsec is rife with them) or investing in something that could fit a cloak, probe launcher, salvager, analyzer, codebreaker & still fight.
3) Roll the dice and get anything from an empty can to a 200 mil bounty (But get everything that was there)
Challenging, fun, easy to get into with minimal SP if you keep your tactics on point.
Yes, the 'did it work?' loading bar was very... bleh..... Interactive random chance is better than click and wait random chance? I think so, others may disagree. Trading some of the randomness for skill based decision making would win many people over methinks.
Now we have :
1) Skills? We have modules for that.
2) Here you go, let CCP point out everything for you to make it extra easy, we don't want to make you actually find the general locations of those sites by yourself, it's too hard.
3) Get in that T1 ship and free roam wherever you wish. No rats, so just fit a cloak and don't worry about having to actually engage in any danger for that ISK.
4) Play a mini-game (ok with that mostly, figure they will improve on it) and hope that that loot you had your heart set on when CCP was kind enough to let you know what goodies are in there actually winds up in your cargo hold.
Or wait, you can
5) Have a friend sit in a site, with no rats to clear, while you play the mini-game. From his/her/its perspective, isn't that a bit the same as sitting space waiting for a loading bar to magically 'unlock' the can?
I liked the first one. I like probing and I enjoyed the challenge of probing out the good spots to run, having my logistics in place to allow running the site in a PvP capable ship (who doesn't like the pewpew?) and getting all the goods back to my main hanger after a week or so of exploring a new branch of that fabulous starmap.
Exploration. I liked it a lot, I liked the challenges and rewards of it a lot. Now not so much, which makes me sad 
I know, poor me. But please don't assume everyone complaining about the new mechanics wants an easy button. It seems like CCP is already halfway there and getting closer. |

Famine Aligher'ri
2 Girls - 1 Corp I Know Right
5
|
Posted - 2013.06.06 00:30:00 -
[44] - Quote
I made 100mill in 4 hours, but a lot of that was trial and error too. Famine Aligher'ri Master Pirate
http://www.twitch.tv/tehfamine http://www.twitter.com/tehfamine |

Famine Aligher'ri
2 Girls - 1 Corp I Know Right
5
|
Posted - 2013.06.06 00:42:00 -
[45] - Quote
Correction, I made 152 million last night. This is not including the BPC's. Famine Aligher'ri Master Pirate
http://www.twitch.tv/tehfamine http://www.twitter.com/tehfamine |

Cypher Decypher
Caldari Deep Space Ventures Tribal Band
17
|
Posted - 2013.06.06 01:05:00 -
[46] - Quote
There are ways to make solo exploration of relic sites (not so much radars) reasonably efficient. Think out of the box. Experiment and ye shall be rewarded...
That said, my time running mags & radars in Period Basis over the last two days can't shine a light against dual-boxing Sanctums in a pair of Domis with Garde II's pushing out a combined 1640dps to over 90km optimal.
Hoo ha. |

Judas Lonestar
Wormbro Ocularis Inferno
21
|
Posted - 2013.06.06 03:03:00 -
[47] - Quote
Faife wrote:I like the part where CCP owes you a simple easy way to fund 3 accounts for free.
I like the part where you think its in CCPs best interest to make it difficult for players to have multiple accounts. |

Dawn Harbinger
Corp 54 Curatores Veritatis Alliance
12
|
Posted - 2013.06.06 03:25:00 -
[48] - Quote
Staavross wrote: THE ENTIRE POINT of EVE is to have fun. Not accessible to everyone but FUN and as accessible to everyone it can be whilst still being FUN.
This new mechanic is not FUN in any way. It is horrible repetitive and frustrating because of how luck and click intensive it is. Sure it's accessible. But no-one wants to ride the free, accessible ****** bus if you just get repeatedly poked in the eye whilst you ride it.
I've been having a ton of fun with hacking actually. I can understand why you would be upset that your specific style of gameplay changed, but that happens a lot on this game. Was the old system "more fun" or just "better-isk"? These changes have introduced a new gameplay element that a lot of people are enjoying...i f you can't get into it- move on! |

Cipher Jones
The Thomas Edwards Taco Tuesday All Stars
661
|
Posted - 2013.06.06 06:14:00 -
[49] - Quote
Kordran Ke'Azir wrote:Sorry, but if you're only getting 4 cans, you suck the balls.
I'm averaging 6 with 7 occasionally attainable.
I've not worked out the full amount gained yet, but I've pulled about 70 mill in T2 salvage alone (from 10 sites)
Stop grabbing the scrap cans, you scrub and go for all the others.
Also, stop bitching about something new that you clearly don't know how to use properly yet.
Dude you SO win at eve. only 50,000 clicks for a PLEX? Sign me up pronto.
/derp
From: Tommas De'Wins To: Cipher Jones Dude :) I got massives Basi hahahahahahaha |

Famine Aligher'ri
2 Girls - 1 Corp I Know Right
5
|
Posted - 2013.06.06 06:35:00 -
[50] - Quote
Just got my first tech II drop!!
Still well worth it tonight. 100M + 3 BPC's + Tech II Shield (EM) BPC Famine Aligher'ri Master Pirate
http://www.twitch.tv/tehfamine
http://www.twitter.com/tehfamine |

Signal11th
The Retirement Club
981
|
Posted - 2013.06.06 10:02:00 -
[51] - Quote
Korban Askiras wrote:Well, I have a problem with people complaining about new features that "break my fun".
They removed rats from the Exploration/Data sites, you can do it in a Heron now, cheaply. The fact that it makes it non-elite for you and your 6Bill ship is irrelevant.
I am sick and tired of hearing people on channels and the forums griping about how CCP is making everything "HARD". Wahhh!!!!! You just want to warp in, open a can and collect 100M and warp out. But everyone else should have to work for it, right? Miners? PVPers?
Nobody is complaing they are making things hard, they complain because CCP just make things take longer to complete, after all this is a game and you want to have fun right?
Most people use PVE to pay for PVP and like myself I hate grinding isk to have fun, everytime people find a nice quick way to make cash CCP just "balance" it so it takes 25% longder to do.
I don't use a "infinity isk carrier/tengu and lvl 5 all my skills" to feel safe I do it to save time, so when CCP tell me that that 700million days I just spent shaving 0.4 seconds off my wing mirrors deploying now take 30 seconds longer you can see why people get annoyed. God Said "Come Forth and receive eternal life!" I came fifth and won a toaster. |

Frostys Virpio
Lame Corp Name
471
|
Posted - 2013.06.06 16:39:00 -
[52] - Quote
Signal11th wrote:Korban Askiras wrote:Well, I have a problem with people complaining about new features that "break my fun".
They removed rats from the Exploration/Data sites, you can do it in a Heron now, cheaply. The fact that it makes it non-elite for you and your 6Bill ship is irrelevant.
I am sick and tired of hearing people on channels and the forums griping about how CCP is making everything "HARD". Wahhh!!!!! You just want to warp in, open a can and collect 100M and warp out. But everyone else should have to work for it, right? Miners? PVPers? Nobody is complaing they are making things hard, they complain because CCP just make things take longer to complete, after all this is a game and you want to have fun right? Most people use PVE to pay for PVP and like myself I hate grinding isk to have fun, everytime people find a nice quick way to make cash CCP just "balance" it so it takes 25% longder to do. I don't use a "infinity isk carrier/tengu and lvl 5 all my skills" to feel safe I do it to save time, so when CCP tell me that that 700million days I just spent shaving 0.4 seconds off my wing mirrors deploying now take 30 seconds longer you can see why people get annoyed.
THe real question is was it ever meant to be as good money as it was before or did they just fix what they never got to fix before? |

Roy Kring
Bad Security. Ninja Unicorns with Huge Horns
24
|
Posted - 2013.06.07 02:58:00 -
[53] - Quote
I support this fully. The new update was a complete disaster and exploration is now a mere shadow of what it was, and im absolutely dumbfounded that CCP though that can spewing mechanics were a good idea. |

Signal11th
The Retirement Club
981
|
Posted - 2013.06.07 09:08:00 -
[54] - Quote
Frostys Virpio wrote:Signal11th wrote:Korban Askiras wrote:Well, I have a problem with people complaining about new features that "break my fun".
They removed rats from the Exploration/Data sites, you can do it in a Heron now, cheaply. The fact that it makes it non-elite for you and your 6Bill ship is irrelevant.
I am sick and tired of hearing people on channels and the forums griping about how CCP is making everything "HARD". Wahhh!!!!! You just want to warp in, open a can and collect 100M and warp out. But everyone else should have to work for it, right? Miners? PVPers? Nobody is complaing they are making things hard, they complain because CCP just make things take longer to complete, after all this is a game and you want to have fun right? Most people use PVE to pay for PVP and like myself I hate grinding isk to have fun, everytime people find a nice quick way to make cash CCP just "balance" it so it takes 25% longder to do. I don't use a "infinity isk carrier/tengu and lvl 5 all my skills" to feel safe I do it to save time, so when CCP tell me that that 700million days I just spent shaving 0.4 seconds off my wing mirrors deploying now take 30 seconds longer you can see why people get annoyed. THe real question is was it ever meant to be as good money as it was before or did they just fix what they never got to fix before?
Not really the point though is it? Who likes being told that the job they started was paying 30 grand a year but because of an administrative error your wage will be dropped to 27k a year.
I'm just tired of specialising skills and ships to save time but because I'm perceived to be getting too much of an advantage I keep getting stuff introduced that negates that time I have saved and usually have the time actually added on by CCP for doing this. God Said "Come Forth and receive eternal life!" I came fifth and won a toaster. |

Staavross
Nex Exercitus Raiden.
33
|
Posted - 2013.06.07 21:04:00 -
[55] - Quote
Regardless of whether the old mechanic was 'broken' or not - any new mechanic will get compared to its predecessor.
Old mechanic:
-Considerably more effort finding sites via probing. -Having to fight off rats/deal with locked cans etc. -Having to wait a while for it to complete (actually gave purpose to the choice of T3 vs frigate since the new frigate buff to cycle time of analyzers + codebreakers)
New mechanic:
-Ridonkulously click-intensive -More fun/interesting for one character but any other character is just sitting there waiting, not even rats to shoot! -Next to 0 restrictions to entry - probing is basically done for you ala the new patch, no rats to kill so no combat skills/mods needed, also means a t1 frigate is going to be the obvious choice since you can move between cans/sites faster and less likely to be decloaked on a gate or something, minigame is largely luck based (beyond a couple of very simple rules) -Significantly reduced value overall (Adding together chance to complete, number of cans ejected, whether you picked the right cans)
I don't know about you but that just doesn't look like a fun direction. Anyone saying the new mechanic is fun, tell me how many times you've done it and whether it'll be fun once you grind hours upon hours a month to get a plex or two (hint: it won't be).
At least watching rats go poof every now and then is still mildly exciting. The luck-based nature of the hacking minigame is just frustrating as all hell and attempting to deal with lots of fast moving things on screen is just a nightmare. I had several incidents yesterday where I'd hover over one can, move to another and be unable to select it because it was too 'close' to the first can.
~~~~~~~~~~~~~~~~~~~~~~~~~~update~~~~~~~~~~~~~~~~~~~~~~~~~~~~
The new dev blog that came out the other day: http://community.eveonline.com/news/dev-blogs/sounds-in-space-in-odyssey
Key part being:
"The most important and coolest audio feature in this case is the ability to hover over the yet-to-be-clicked nodes and, as part of the soundscape, hear very subtle changes to the sounds of the computer you are trying to hack."
I spent hours yesterday trying to distinguish between these sounds. I am a musician and a pianist with a very keen sense of hearing and I was really struggling to discern whether a node would be empty/bad. It seems there is indeed only subtle changes and even then not all the time, it seems to draw upon a large bank of potential changes which themselves have only probabilities of being one node type or the other.
If this is not the case, then the subtle differences are quite literally too subtle to hear without analyzing the sounds being played digitally.
Initially I thought GREAT! That sounds like a fun/interesting/very challenging way of completing the hacking minigame more successfully! However, after having gone through it, even though there wasn't *that* much of a difference I realised - it's just as effective to brute-force clickspam your way through and get through more sites ending up with the same amount of isk.
Not take more time, not need more skills or modules or ships - just more clickspamming - to be equally, if not more effective. Especially given how easy it is to get at least some loot from these sites, the prices will soon begin to plummet since there are no barriers to entry at all. Meaning there's little point in trying to 'decipher' these new incredibly subtle sound changes since it just won't be worth the effort. |

Markus Navarro
Osmon Integrated Robotics
41
|
Posted - 2013.06.07 21:13:00 -
[56] - Quote
You'll have to explain to me how you got reduced value when it is both faster and you can grab more and better loot.
My guess would be that you are bad at it, but i'm willing to give you a chance to explain yourself I sell drones and drones accessories. |

Freighdee Katt
Center for Advanced Studies Gallente Federation
186
|
Posted - 2013.06.07 21:14:00 -
[57] - Quote
Staavross wrote:I"The most important and coolest audio feature in this case is the ability to hover over the yet-to-be-clicked nodes and, as part of the soundscape, hear very subtle changes to the sounds of the computer you are trying to hack." Deaf players and those who play with sound off will really appreciate this. Especially since there is no visual equivalent for the information. |

Jaedar Metron
Gigaverse The Imperial Senate
0
|
Posted - 2013.06.07 22:46:00 -
[58] - Quote
Freighdee Katt wrote:Deaf players and those who play with sound off will really appreciate this. Especially since there is no visual equivalent for the information. Doesn't matter, the sounds might as well be random. Sure, there are key differences in the sounds played, but so far I've had all kinds of nodes hide underneath every sound I've encountered. So much for that, I guess.
Also, as someone pointed out earlier, the prices will plummet due to the low skill entry. Already the price of the most valuable low sec decryptors have halved in all major tradehubs. Will they drop even more? It's only been a few days since the expansion.
Luckily, it seems that the best T2 salvage from the relic sites are still worth getting.
|

Staavross
Nex Exercitus Raiden.
34
|
Posted - 2013.06.08 17:49:00 -
[59] - Quote
Markus Navarro wrote:You'll have to explain to me how you got reduced value when it is both faster and you can grab more and better loot.
My guess would be that you are bad at it, but i'm willing to give you a chance to explain yourself
You sir, are a ******. The 'faster speed' and 'better loot' you are referring to is, in fact, a decrease in overall ISK/HOUR (at least as far as I can tell).
I dunno about you but I haven't found any cans with 14x capacitor consoles in them post-patch. |

Johan Toralen
Clockwork X3
88
|
Posted - 2013.06.09 02:05:00 -
[60] - Quote
Staavross wrote:I dunno about you but I haven't found any cans with 14x capacitor consoles in them post-patch.
These cans definitely exist. I got 18 intact armor plates on my first relic site on tuesday.
Suppose there is actualy less loot in the new sites (which i can't compare as i haven't done null sites before Odyssey) then we have a problem tho. The market gets flooded with salvage and decryptors as is because more ppl run the sites now.
CCP can't just restore old income levels by pumping more salvage into the loot tables. Instead they would have to spice up the loot tables with a wider variety of decent enough items. I don't really know what that could be tho without messing up other markets. During Sisi testing i had the idea of cosmos stuff because the markets for it are as niche as it gets. But then i don't know what repercussions it would have if suddenly mods with such low fitting requirements were relatively widespread and affordable. Someone smarter then me would have to think that through. |

Smark Shardani
Royal Amarr Institute Amarr Empire
7
|
Posted - 2013.06.09 03:12:00 -
[61] - Quote
Another null sec care bear bitching about their shiny iskies being taken away. Go to high sec if you want phat lewt noob. |

Markus Navarro
Osmon Integrated Robotics
43
|
Posted - 2013.06.09 03:18:00 -
[62] - Quote
Staavross wrote:Markus Navarro wrote:You'll have to explain to me how you got reduced value when it is both faster and you can grab more and better loot.
My guess would be that you are bad at it, but i'm willing to give you a chance to explain yourself You sir, are a ******. The 'faster speed' and 'better loot' you are referring to is, in fact, a decrease in overall ISK/HOUR (at least as far as I can tell). I dunno about you but I haven't found any cans with 14x capacitor consoles in them post-patch.
Guess confirmed, baddie is angry and lash at others :( I sell drones and drones accessories. |

Staavross
Nex Exercitus Raiden.
34
|
Posted - 2013.06.10 20:06:00 -
[63] - Quote
Markus Navarro wrote:Staavross wrote:Markus Navarro wrote:You'll have to explain to me how you got reduced value when it is both faster and you can grab more and better loot.
My guess would be that you are bad at it, but i'm willing to give you a chance to explain yourself You sir, are a ******. The 'faster speed' and 'better loot' you are referring to is, in fact, a decrease in overall ISK/HOUR (at least as far as I can tell). I dunno about you but I haven't found any cans with 14x capacitor consoles in them post-patch. Guess confirmed, baddie is angry and lash at others :(
Nah I'm just p mad. The looting is worth ~less~ because of the reduced barriers to entry. As for actual like for like loot tables I've yet to find anything myself that remotely suggests that. |

imbaRabbit
Suddenly rabbit
6
|
Posted - 2013.06.10 20:47:00 -
[64] - Quote
Staavross wrote:Markus Navarro wrote:Staavross wrote:Markus Navarro wrote:You'll have to explain to me how you got reduced value when it is both faster and you can grab more and better loot.
My guess would be that you are bad at it, but i'm willing to give you a chance to explain yourself You sir, are a ******. The 'faster speed' and 'better loot' you are referring to is, in fact, a decrease in overall ISK/HOUR (at least as far as I can tell). I dunno about you but I haven't found any cans with 14x capacitor consoles in them post-patch. Guess confirmed, baddie is angry and lash at others :( Nah I'm just p mad. The looting is worth ~less~ because of the reduced barriers to entry. As for actual like for like loot tables I've yet to find anything myself that remotely suggests that.
http://abstract-vision.com/permanent/2013.06.10_8.43.00.png
Of course, you can forget that estimate is that big, since it'll be halved once when you enter the trade hub. |

Staavross
Nex Exercitus Raiden.
34
|
Posted - 2013.06.11 19:08:00 -
[65] - Quote
How, seriously, ~how~ did you do that?! |
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