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Nathan Jameson
Grumpy Bastards Mass Overload
1290
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Posted - 2013.06.06 16:47:00 -
[31] - Quote
Quinn Corvez wrote:wow some eve players have a serious battered wife syndrome...
Indeed. Never be happy with what you have. That is the true key to happiness. http://www.TalocanUnited.com |
Quinn Corvez
DEEP-SPACE CO-OP LTD Polarized.
6
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Posted - 2013.06.06 16:50:00 -
[32] - Quote
There is being happy with what you have and the there is settling for mediocrity. |
Nathan Jameson
Grumpy Bastards Mass Overload
1290
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Posted - 2013.06.06 16:58:00 -
[33] - Quote
Quinn Corvez wrote:There is being happy with what you have and the there is settling for mediocrity. There's this too. http://www.TalocanUnited.com |
Rek Seven
DEEP-SPACE CO-OP LTD Polarized.
731
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Posted - 2013.06.06 17:40:00 -
[34] - Quote
Nathan Jameson wrote:Quinn Corvez wrote:wow some eve players have a serious battered wife syndrome... Indeed. Never be happy with what you have. That is the true key to happiness.
Thank god you didn't get on the CSM with that attitude... The system works! 3 years 6 expansions: incursions, the venture, 3 BCGÇÖs and 3 destroyers... Is this all you are capable of CCP? |
Altrue
Exploration Frontier inc
427
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Posted - 2013.06.06 18:46:00 -
[35] - Quote
You have to admit Nathan that the difference between stargate and wormhole animations, and the fact that WH jump came very late on the test server, clearly shows that they didn't put the same amount of work in both animations.
I recognize to be part of the kind of people who probably remain unsatisfied too much, I also recognize that the current new version is clean, smooth, and that thanks to the audio team the jump itself is more in-line with the whole wormhole thing.
However, I still believe that, as stargates creates a wormhole tunnel between two points, we should have the same kind of animation for actual wormhole jumps. Or something that would make me shiver when I watch my own battle videos or other battle videos with good music and wormhole jumps involved... Epicness, if you prefer :p G££ <= Me |
Kalel Nimrott
EG CORP Mass Overload
296
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Posted - 2013.06.06 19:10:00 -
[36] - Quote
I dont care about this one way or another. My unconstructive opinion. |
Svodola Darkfury
Heaven's End League of Infamy
190
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Posted - 2013.06.06 19:25:00 -
[37] - Quote
Btw, you know how if you jump right after the "Crushing ship" jumps you get the "traffic will clear you..." message?
Yeah, if you try to jump after the crushing ship now, your camera wigs out and won't stop looking at the wormhole, even though the wormhole is gone. I had to relog to fix it.
Svo. CEO of Heaven's End; Seller of Wormholes. |
Nathan Jameson
Grumpy Bastards Mass Overload
1290
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Posted - 2013.06.07 00:40:00 -
[38] - Quote
Rek Seven wrote:Nathan Jameson wrote:Quinn Corvez wrote:wow some eve players have a serious battered wife syndrome... Indeed. Never be happy with what you have. That is the true key to happiness. Thank god you didn't get on the CSM with that attitude... The system works!
I was being sarcastic.
It really comes down to a matter of taste. I personally find the the high-sec animations are too in-your-face and get old very fast, like an MTV show that needs to change topics every 20 seconds to keep its viewership interested. I honestly prefer the current downplayed wormhole animations, though the autofocus-on-wormhole can be rather annoying. Maintaining camera position while having the scenery quietly warp around you would be preferable, in my opinion. http://www.TalocanUnited.com |
Sylvanium Orlenard
EVE University Ivy League
11
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Posted - 2013.06.07 03:26:00 -
[39] - Quote
Nathan Jameson wrote:Rek Seven wrote:Nathan Jameson wrote:Quinn Corvez wrote:wow some eve players have a serious battered wife syndrome... Indeed. Never be happy with what you have. That is the true key to happiness. Thank god you didn't get on the CSM with that attitude... The system works! I was being sarcastic. It really comes down to a matter of taste. I personally find the the high-sec animations are too in-your-face and get old very fast, like an MTV show that needs to change topics every 20 seconds to keep its viewership interested. I honestly prefer the current downplayed wormhole animations, though the autofocus-on-wormhole can be rather annoying. Maintaining camera position while having the scenery quietly warp around you would be preferable, in my opinion.
Agreed, I like the animation but I dislike the camera changing position. Unlike stargates their is not "Front" to the Wormhole. Why does the camera have to move around? BTW on low-shader quality settings the animation is totally broken. The Wormholes are the wrong color on low-quality settings and when you actually jump the wormhole suddenly changes to the correct color, you jump through it, look back at the hole you just came from and then it changes to the wrong color again. Completely breaks the "traveling" through effect.
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Pitt POssum
Atztech Inc. Ixtab.
4
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Posted - 2013.06.07 08:46:00 -
[40] - Quote
Chitsa Jason wrote:I actually like it. Is it just me?
Pretty much I guess.
I personally wouldnt mind it if i was blind, but i am not, so i do mind.
They should just remove that stupid zooming, makes me rage every sigle time i jump through a wh. |
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Terrorfrodo
Renegade Hobbits for Mordor
487
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Posted - 2013.06.07 08:53:00 -
[41] - Quote
Rage? Lol. What's there to feel rage about? Disappointment maybe.
Maybe two dozen people posted to state their opposition to this change, with also a few in favor of it. Experience says that people who like something are far less likely to post about it, so it is proven that the new effect is extremely popular with the players . |
Pitt POssum
Atztech Inc. Ixtab.
4
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Posted - 2013.06.07 09:17:00 -
[42] - Quote
Terrorfrodo wrote:Rage? Lol. What's there to feel rage about? Disappointment maybe. Maybe two dozen people posted to state their opposition to this change, with also a few in favor of it. Experience says that people who like something are far less likely to post about it, so it is proven that the new effect is extremely popular with the players
The "effect" is nothign i couldnt recreate with my mousewheel.
For some mysterious reson it never occured to me to zoom in before jumping, and zoom out some time after jumping ever before.
Probably because you lose all orientation vor 3-5 seconds. Its just another of heese last second, "oh yeah we kinda forgot about the wh guys again" boons. Most last second boons are ****, this one too. |
MisterAl tt1
Pretenders Inc W-Space
110
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Posted - 2013.06.07 13:33:00 -
[43] - Quote
Don't like it, but at least happy you don't have that head-cracking gate jump effects. |
Mr Kidd
Center for Advanced Studies Gallente Federation
1155
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Posted - 2013.06.07 14:42:00 -
[44] - Quote
G0hme wrote:Yeah, doesn't really give the impression that you are moving through a wormhole. I love that they did something, but it just doesn't hit the same spot as the Kspace stargates.
Also, give the same wormhole collapsing effect as the one in the Origin trailer! WITH DAMAGE SUPERNOVA! plox!
It could be worse....we could have the gate jump animation. HTFU!...for the children! |
Altrue
Exploration Frontier inc
435
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Posted - 2013.06.09 06:53:00 -
[45] - Quote
Actually, if it wasn't for the awful camera movements, I would like to get the stargate jump animation. Perhaps with a tunnel slightly more different, perhaps more "clean" because it's a natural thing ?
I found this video a few days ago and told me, man this could be great ! http://www.youtube.com/watch?v=z11VeigxvzU (cut the sound) G££ <= Me |
Nathan Jameson
Grumpy Bastards Mass Overload
1301
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Posted - 2013.06.09 07:05:00 -
[46] - Quote
Altrue wrote:Actually, if it wasn't for the awful camera movements, I would like to get the stargate jump animation.
Yeah, particularly that little "slingshot" pull-back at the beginning, right before you go through the stargate. For some reason it angers me unreasonably. What, space ships need a little extra oomph from an giant invisible rubber band? http://www.TalocanUnited.com |
Jon 1
Hexavalent Chromium Industries
1
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Posted - 2013.06.09 16:50:00 -
[47] - Quote
It's absolutely nothing like real wormhole travel. |
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