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Haddon Mirk
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Posted - 2005.11.05 18:21:00 -
[1]
Edited by: Haddon Mirk on 05/11/2005 18:21:39 Not sure if this is the right board or not - but seemed closest!
Does anyone know if there's any plans to sort the tech 2 ship insurance situation?
I realise that since tech 2 ship pricing is largely down to the player producers that it would be difficult to price insurance accurately - there is no npc benchmark, so prices will rise and fall given supply/demand etc.
However, this is only true to an extent and, in my experience, the insurable payout values for tech 2 ships does not even come close to reflecting the normal costs of buying them.
Could there be some sort of dynamic insurance scheme where premiums and payouts are calculated from an average price paid for a given ship at the time of purchase? (this information is already visible and available in market history section anyway, so it'd be merely a matter of collating this information).
Risk of ship prices rising dramatically in the meantime would have to be borne by the player of course - as would the payout differential if the player chose to pay over the odds for a ship in the first place in order to make the purchase sooner or closer.
However even with those flaws in mind the scheme would still be preferable to the current situation, and maybe even encourage otherwise nervy pilots to take some risks with their pride and joy that they might otherwise be hesitant to do.
Of course this would not affect the ub3r rich - but those who have scrimped and saved for their HAC or whatever could find themselves in a more comfortable position to extract the most from their ship rather than holding back for fear of losing what they cannot afford to lose.
Comments?
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Kilostream
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Posted - 2005.11.05 18:30:00 -
[2]
Edited by: Kilostream on 05/11/2005 18:31:10 Sorry, cross posted there by accident :/
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Joerd Toastius
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Posted - 2005.11.05 18:55:00 -
[3]
Nope. If you tie it to average price, people will just sell HACs to their mates repeatedly for a billion isk (swapping ship and cash after every purchase), pushing the average price to the high 900m range, insure it and then blow it up.
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Rawne Karrde
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Posted - 2005.11.06 05:49:00 -
[4]
For CCP there is no t2 insurance issue.
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Deja Thoris
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Posted - 2005.11.06 08:37:00 -
[5]
Yup, there is no "issue".
Insurance is based on the mineral cost of an item.
You can see it in a number of ways, however you see it, its deliberate on the part of CCP.
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HippoKing
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Posted - 2005.11.06 16:12:00 -
[6]
there is indeed no issue.
you fly a t2 ship to get better performance for that you have to make sacrifices
one is price one is skills another is insurance
make me a sig! Now 75mil of prizes! ends at midnight on tuesday morning This Zig. For great justice! |

mimik
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Posted - 2005.11.06 17:00:00 -
[7]
there is an very simple solution if u are worried about the insurance levels on tech2 ships.
fly tech1 ships.
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StOrM ViPeR
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Posted - 2005.11.09 15:52:00 -
[8]
its not the insurance thats the issue, its the fact that tech II ships are currently sold for double,triple even quadruple their worth.
150 mill for a diemos, ROFL.
Its known fact that it costs no where near HALF that to produce. Thats one hell of a market. |

Haddon Mirk
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Posted - 2005.11.15 22:45:00 -
[9]
Thanks for the comments - I guess the right approach for tech 2 ships is the one I have which is if you can't afford to lose it, don't fly it!
Unfortunately that means intys and AFs only for me for the time being....
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