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1. Why do you think level 4 missions should be nerfed? - in Missions & Complexes [original thread]
Originally by: Actumarius Hisec level 4s turn EVE into a single player game with a chat window and multiplayer marketplace. and without those hi-sec lvl4s alot of people would just stop playing the game. is that what you want? to driv...
- by mimik - at 2009.12.19 12:33:00
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2. Why do you think level 4 missions should be nerfed? - in Missions & Complexes [original thread]
you know whats hilarious about this thread. i only recently returned to EVE after a break of over two years. before i quit i was a lvl4 mission runner and the forums were always full of threads like this from people who argued they "played the g...
- by mimik - at 2009.12.13 23:58:00
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3. Vargur PG must be wrong - in Ships and Modules [original thread]
i am using 800 ACs but surely the option should be there to fit 1400s in same way a kronos can use rails or blasters without being restricted by pg.
- by mimik - at 2009.12.11 17:47:00
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4. Vargur PG must be wrong - in Ships and Modules [original thread]
i have just got the skills done for using marauders and with having both min and gall BS at 5 i was looking at either a vargur or a kronos but when it came to fitting there is a serious flaw with the vargur which surely cant be right. its impossi...
- by mimik - at 2009.12.11 17:18:00
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5. Looking for a L4 hub in Metropolis hisec. - in Missions & Complexes [original thread]
hakeri sebiestor tribe q18 agent
- by mimik - at 2009.12.09 14:46:00
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6. r&d points - in Science and Industry [original thread]
i've recently came back to the game after a break and just discovered i can convert r&d points from my old research agents into datacores. is it sensible to cash these in or is it worth keeping them for a chance of a t2 bpo still ?
- by mimik - at 2009.12.03 00:11:00
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7. WCS - idea - in Ships and Modules [original thread]
Originally by: Wat0721 Q: When the tier 3 BSes come out, will the maelstrom have a higher alpha than the 1400 II tempest? If so, RoF penalty would be super duper, kkthx, b/c that ship is definitely not gonna be so hot for any actual tanki...
- by mimik - at 2006.08.04 06:55:00
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8. WCS - idea - in Ships and Modules [original thread]
apologies if this has been suggested before but i haven't read all the previous threads on subject. during EVE TV there was an interview with hellmar where they talked about stabs, his view was that they need to remain a viable module for travel ...
- by mimik - at 2006.08.04 05:33:00
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9. Perfect example of why a skill queue is a good idea - in EVE General Discussion [original thread]
Originally by: Exioce Originally by: Infinity Ziona Its only a hour or two. You cant really care that much really?? Really? it's three years of CCP not listening to what their subscribers want, despite continual reminders that ...
- by mimik - at 2006.07.22 18:51:00
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10. Hel - Armor or Shield? - in Ships and Modules [original thread]
Originally by: Kaylana Syi Originally by: mimik if u cant answer that question yourself then you should not be allowed to go near that ship let alone fly one. You could go either way this ship depending on what its trying to do...
- by mimik - at 2006.07.20 14:36:00
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11. Hel - Armor or Shield? - in Ships and Modules [original thread]
if u cant answer that question yourself then you should not be allowed to go near that ship let alone fly one.
- by mimik - at 2006.07.20 13:26:00
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12. Agent offers - in EVE General Discussion [original thread]
there are dozens of threads in the missions forum about this. +3 implants have never been available for 6k lps btw. they are available for either 15k lps or 10k lps + some hi tech small arms.
- by mimik - at 2006.07.19 03:47:00
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13. Kali Suggestion no. 137: Pardons. - in EVE General Discussion [original thread]
Originally by: xeom Hey as long as i get factional warfare coolsville.The problem is they only keep mentioning the main empires.Pirate factinal warfare can't work because players control that(0.0).And yes low-sec is still controled by the ...
- by mimik - at 2006.07.19 00:34:00
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14. Remove skill loss on training abort - in Player Features and Ideas Discussion [original thread]
you dont lose sps for aborting. in fact switching to another skill aborts the skill in training first so not sure what the OPs point is?
- by mimik - at 2006.07.17 20:55:00
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15. Proper sig radius based upon size of ship. - in Player Features and Ideas Discussion [original thread]
signature radius has very little to do with a ships size. it has more to do with the ships shape, material its made of, how "stealthy" it is. i hate using RL analogies but afaik the USAF Stealth Bomber has a signature radius equivalent to the si...
- by mimik - at 2006.07.17 01:16:00
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16. EVE-TV is live and broadcasting! - in EVE General Discussion [original thread]
the commentators gave out the pilots names at start of the last fight. u can also just make out the names on screen but its a little blurry.
- by mimik - at 2006.07.15 15:35:00
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17. EVE-TV is live and broadcasting! - in EVE General Discussion [original thread]
Edited by: mimik on 15/07/2006 15:18:29 i see thewizz117 showed the same level of proficiency we usually see on the forums to his tournament performance.
- by mimik - at 2006.07.15 15:18:00
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18. need help on lvl3 missions... - in EVE General Discussion [original thread]
a mod moved your previous post to the missions forum.
- by mimik - at 2006.07.14 23:10:00
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19. Expanded production system - in Player Features and Ideas Discussion [original thread]
if u read some of the recent dev blogs they are already intrducing something close to this as part of kali. oveur has been calling it "ship pimping"
- by mimik - at 2006.07.14 11:08:00
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20. HIGHEST DAMAGE - in Ships and Modules [original thread]
Originally by: Fyre Song My highest was 873.9 against a Raven with my Raven. 2003 wants its thread back.
- by mimik - at 2006.07.13 11:20:00
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