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HippoKing
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Posted - 2005.11.07 20:02:00 -
[31]
very good nyphur not that i mine ofc
just out of interest, how do you find this stuff out?
make me a sig! Now 75mil of prizes! ends at midnight on tuesday morning This Zig. For great justice! |

Burga Galti
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Posted - 2005.11.07 21:18:00 -
[32]
Edited by: Burga Galti on 07/11/2005 21:19:52
Quote: I am being forced to mine scordite
As was said, they are all myths. Though I think your real problem starts with the above quote. You are a free man, you shouldn't be forced to do anything in eve. Stop mining the scord if you don't like it, and start popping rats til the rares grow back. 
-edit- Wolfgang, not every belt is supposed to be chock a block full of roids. Some are supposed to be a bit, sparten and spread out. **************** Pain is a way of knowing yourself; Death is the ultimate in self-discovery.
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WolfGang H
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Posted - 2005.11.07 21:18:00 -
[33]
Why are a lot of systems ore spawns so messed up? Most astroid belts are tightly packed...taking up no more room than about 80 km2 (all astroids on a plane more or less). But some belts span hundreds and hundreds of km3 and a lot of the ore is off the grid and it the belt as a whole seems to always have small roids, evne if no one has really mined there in weeks or months. Some of these belts seem to be perma broken. Alliances see these belts and it prolly scares them so they make up "OMG NO ROID POPPING!!" rules.
But my Q is: How did these belts getr that way? I highly doubt CCP build them like that to begin with. And if they are broken, why hasent CCP reset them? (I've actually petitioned about a few of the astroid belts but have seen no change and gotten no explination). ---
Have what it takes to join the Guardians of Basgerin? |

Lord Frost
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Posted - 2005.11.08 03:25:00 -
[34]
I'm interested in dispelling some of this myths too, and from the look of it, I don't think anyone knows exactly what happens.
Also, I do remember something being said in dev blogs and/or patch notes about popping roids and having a small percentage chance of rarer roids forming. Whatever happened to this feature?
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sonofollo
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Posted - 2005.11.08 03:32:00 -
[35]
sort of got lost with the constant combat rebalancing
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Matthew
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Posted - 2005.11.08 10:29:00 -
[36]
Originally by: WolfGang H But my Q is: How did these belts getr that way? I highly doubt CCP build them like that to begin with.
Why not? Not every belt has to be the same.
Originally by: WolfGang H And if they are broken, why hasent CCP reset them? (I've actually petitioned about a few of the astroid belts but have seen no change and gotten no explination).
If you've bug reported them and they've not got changed in a long time, it's a good indication that they're supposed to be that way.
Originally by: Nyphur *great explanation of roid regen*
So if I understand that correctly, roids can be looked at like a bucket, with the regen filling it like a tap. The amount in the bucket already doesn't matter for how fast the tap refills it (as long as the bucket isn't full). But the bucket can be tipped out and emptied (i.e. mined) faster than the tap refills it. So you can either empty a little bit often, or a lot if you wait a while. Clearing the low ends seemed to help because you were off emptying other buckets, allowing time for the first one to refil.
That doesn't mean to say other roid management techniques aren't useful. In fact, popping every roid in sight may even be desirable. That's because ore in a roid in space is free to be taken by anyone that can get to it. Keeping all the roids popped means ninja-miners can't sneak in and take it. Do it consistently for a while, and you may even be able to convince them that there aren't really any high-end roids there in the first place 
Similarly, it may be desirable to wait until the bucket is nearly full before emptying it, as this can lead to more efficient mining ops, especially for group ops. Of course, this greater efficiency comes at the risk of someone else emptying it while you're not looking.
The only useful thing about not popping a roid is that it means you don't lose part of a cycle's yield. But that's more mining micromanagement than belt management.
You can do anything. But you can't do everything. |

Mned Graydroggen
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Posted - 2005.11.08 10:54:00 -
[37]
Edited by: Mned Graydroggen on 08/11/2005 10:54:47 As far as my experience goes, Cryten and Nyphur got the right answers. Belts have a fixed total amount, mining opens up room for the refill. Peronaly I have had confirmed reports that mining out the low end roids did result in the high ends respawning. note, this was in belts that had been cleared of the high ends. Also leaving some ore in the high end ore will result in the existing roid beeing refilled prior to a new roid ( formerly popped ) beeing spawned.
Quote: But my Q is: How did these belts getr that way? I highly doubt CCP build them like that to begin with
Actualy they did/do. And further more, belts used to be all semi circle shaped long after retail. This until the ( at the time not sick ) belt builder decided to give us more variety in belt looks.
btw thought that off grid belts where fixed. This because off grid mining ment not beeing harrased by npc guards.
Mned
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Tharrn
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Posted - 2005.11.08 14:26:00 -
[38]
Try to imagine the most simple, boring and static system with absolutely no room for exploration and you have it figured out.
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HUGO DRAX
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Posted - 2005.11.08 14:34:00 -
[39]
I heard that there are some highsec (0.5-.8) areas that contain rare ores but are not well known.
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Hohenheim OfLight
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Posted - 2005.11.08 14:49:00 -
[40]
The only thing i know for sure, is that omber comes back on tuesdays and tursdays, right after dt, becuse the moment it does the strip miners come out and we mine it all till its gone every alst roid, then there is no more omber till tusday or thursday's DT.
Its do's not majically regrow, there is just no more omber untill the next DT respawn, well at least thats how it works where i live..
As for the other ore dont know, never cared there is always veld and scord and the rest of it, and 1 jump away there is a system with 23 belts full of kernite and piroxis. Thow no station :( but i guess u can not have every thing.
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Steppa
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Posted - 2005.11.08 15:12:00 -
[41]
With all of the above having been said, it would seem to make sense to pop every roid in a system EXCEPT those of each type that were the +10% types...veld, scord, crock...doesn't matter if you are strip mining anyway. But you want to keep those higher yielding roids alive. Everything else gets cleared out, kind of like 0.0 rat hunting where you clean out cruiser/frig spawns so the battleships can spawn.
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Toqua
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Posted - 2005.11.08 15:12:00 -
[42]
According to my info there is (additionally to the other facts Nythur has stated), that there are actually two systems of respawning, one for the non-empire, one for the empire places...
And that the 0.0-respawn system is slightly different to the empire respawn.
T. |

Duke Danger
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Posted - 2005.11.08 15:45:00 -
[43]
If they 'pop' they pop. If they don't they don't.
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Tharrn
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Posted - 2005.11.08 15:57:00 -
[44]
From my experience in low-sec empire space exactly the same roids reappear at exactly the same spot. If you pop Fiery Kernite a new Fiery Kernite roid will appear.
The system is so annoyingly predictable :/ Can we finally have the variable spawns that are on the Exodus feature page, please?
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Matthew
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Posted - 2005.11.08 16:15:00 -
[45]
Originally by: Mned Graydroggen btw thought that off grid belts where fixed. This because off grid mining ment not beeing harrased by npc guards.
Mned
afaik NPC's can now find the off-grid bits of roid fields, so that's not a problem anymore. Some obvious cases where "normal" belts had been placed across grid boundaries did get fixed, but (again afaik) the ones that are left are supposed to be that way.
Originally by: HUGO DRAX I heard that there are some highsec (0.5-.8) areas that contain rare ores but are not well known.
Deadspace complexes can have slightly better (or different) roids than their system would normally hold. When they were first put in, one near me had a few crokite roids that would respawn to full every DT. That got nerfed fast, obviously! Nowadays it's more things like omber or kernite in Lonetrek (where there is none 0.5+). There are also those old "pirate hideout" beacons, which usually had some decent ore around it. But it was nothing amazing. Always fairly small quantities, and at most 1 step up from what you'd usually expect to find.
You can do anything. But you can't do everything. |

Tsavong Lah
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Posted - 2005.11.08 17:07:00 -
[46]
/me fondly remembers back to the introduction of complexes.... 40k zyd in highsec, in under two days, with zero risk. it was so wrong, but it felt so right 
Death is the loss of hope, everything else is merely despair. |

Helplessandlost
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Posted - 2005.11.30 21:02:00 -
[47]
This all seems very informative but wondering if anyone can point to an "official" posting of this?
Or for the first time in my almost 2 years of playing I will ask the question; can we have a dev response?
Check us out
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Roddic
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Posted - 2005.12.01 03:36:00 -
[48]
minning is a numbers game, no matter what anyone else says. if the numbers work for you then they work, no matter what the officials say. if they dont, find better numbers.
1 thing i have noticed is that the larger a roid gets (veldspar moons anyone), the more spread out a field becomes. is this because the dynamix of an asteroid becomes greater than what was originally intended, and there by push the place holder out, or as i suspect smother them until minning corrections can be made.
i have seen feilds where all the high ends have been stripped and nothing but low ends left. and after a repawning DT there is still nothing but low ends. after fully stripping the feild the high ends all come back at next respawn cycle. the numbers arn't important here, its the fact that the feild has been reset.
its also possible to reverse this, but the rarer the ore the smaller the percentage of a different ore appearing in its place.
im not speaking from just personal experiance either, there are many people in my corp that can confirm this.
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St Dragon
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Posted - 2005.12.01 03:44:00 -
[49]
Originally by: Sarmaul Can somebody (preferably someone who had a hand in making the game ) please confirm or deny some of these myths, as at the moment I am being forced to mine scordite in 0.0 so the high-ends grow quicker 
1) If you pop a roid, it can respawn anywhere in the galaxy that supports that ore 2) If you pop a roid, when it respawns it will have only a fraction of ore in it 3) Mining a roid down to 400 units will enable it to recharge faster 4) Popping low-ends will make the high-ends recharge faster
I am well aware some of these contradict each other, which is so bloody annoying trying to work out the "rules". TBH I would be rather be shooting other people but if I'm going to mine there had better be a damn good reason why we're weeding the asteroid belt of low-ends instead of getting filthy rich on highs.
1) myth 2) semmi tru a roid appears not nesasarly the same type tho 3) a really old myth this 4) Myth
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Rasitiln
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Posted - 2005.12.01 03:51:00 -
[50]
1# myth in eve Pirates mine
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Imaweepony
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Posted - 2005.12.01 12:32:00 -
[51]
Originally by: Roddic minning is a numbers game, no matter what anyone else says. if the numbers work for you then they work, no matter what the officials say. if they dont, find better numbers.
1 thing i have noticed is that the larger a roid gets (veldspar moons anyone), the more spread out a field becomes. is this because the dynamix of an asteroid becomes greater than what was originally intended, and there by push the place holder out, or as i suspect smother them until minning corrections can be made.
i have seen feilds where all the high ends have been stripped and nothing but low ends left. and after a repawning DT there is still nothing but low ends. after fully stripping the feild the high ends all come back at next respawn cycle. the numbers arn't important here, its the fact that the feild has been reset.
its also possible to reverse this, but the rarer the ore the smaller the percentage of a different ore appearing in its place.
im not speaking from just personal experiance either, there are many people in my corp that can confirm this.
I have also seen this belts completly stripped by small npc corp types in retrievers and apocs and no belt regen after down time... That is why I hope for a real authoritive response.
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Sarmaul
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Posted - 2005.12.01 12:56:00 -
[52]
Originally by: Burga Galti
Quote: I am being forced to mine scordite
As was said, they are all myths. Though I think your real problem starts with the above quote. You are a free man, you shouldn't be forced to do anything in eve. Stop mining the scord if you don't like it, and start popping rats til the rares grow back. 
don't you force your post-whatchacallits, neo-dooda doctrine down my throat!
Originally by: Chowdown We camp a lot
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