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Sarmaul
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Posted - 2005.11.06 18:26:00 -
[1]
Can somebody (preferably someone who had a hand in making the game ) please confirm or deny some of these myths, as at the moment I am being forced to mine scordite in 0.0 so the high-ends grow quicker 
1) If you pop a roid, it can respawn anywhere in the galaxy that supports that ore 2) If you pop a roid, when it respawns it will have only a fraction of ore in it 3) Mining a roid down to 400 units will enable it to recharge faster 4) Popping low-ends will make the high-ends recharge faster
I am well aware some of these contradict each other, which is so bloody annoying trying to work out the "rules". TBH I would be rather be shooting other people but if I'm going to mine there had better be a damn good reason why we're weeding the asteroid belt of low-ends instead of getting filthy rich on highs.
Originally by: Chowdown We camp a lot
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Sarmaul
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Posted - 2005.11.06 19:13:00 -
[2]
come on, 78 views and no replies :)
Originally by: Chowdown We camp a lot
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keepiru
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Posted - 2005.11.06 19:17:00 -
[3]
I got nuffin' 
However, Occam's Razor says: "Dey all myths dawg." ------------- Where are the named 800mm Plates and Mega Ions, CCP?
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Dark Shikari
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Posted - 2005.11.06 19:20:00 -
[4]
Originally by: Sarmaul Can somebody (preferably someone who had a hand in making the game ) please confirm or deny some of these myths, as at the moment I am being forced to mine scordite in 0.0 so the high-ends grow quicker 
1) If you pop a roid, it can respawn anywhere in the galaxy that supports that ore 2) If you pop a roid, when it respawns it will have only a fraction of ore in it 3) Mining a roid down to 400 units will enable it to recharge faster 4) Popping low-ends will make the high-ends recharge faster
I am well aware some of these contradict each other, which is so bloody annoying trying to work out the "rules". TBH I would be rather be shooting other people but if I'm going to mine there had better be a damn good reason why we're weeding the asteroid belt of low-ends instead of getting filthy rich on highs.
The roids in a belt NEVER change. Mining veldspar will not make more arkanor spawn. - Proud member of the [23].
Don't get the reference in my sig? Click it.
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Arcadia1701E
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Posted - 2005.11.06 19:22:00 -
[5]
Edited by: Arcadia1701E on 06/11/2005 19:21:50 im a very experienced miner, in my experience there all false and lies.
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Meowtis Commander
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Posted - 2005.11.06 19:56:00 -
[6]
These questions, as well as many others asked of devs, can be tested ingame with real answers. Basically, if you want to know, do some testing yourself . I've done it, and the results make complete sense. |

Wendat Huron
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Posted - 2005.11.06 19:59:00 -
[7]
There were once neverending huge crokite rocks in low end drone complexes.
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HippoKing
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Posted - 2005.11.06 20:03:00 -
[8]
Originally by: Wendat Huron There were once neverending huge crokite rocks in low end drone complexes.
is that just a myth, or was it the worst decision by CCP ever?
make me a sig! Now 75mil of prizes! ends at midnight on tuesday morning This Zig. For great justice! |

Tarack
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Posted - 2005.11.06 20:12:00 -
[9]
All are total BS, except in case #2 Once you pop the roid, after DT it comes back, but at a % of it being "full".
You should pod whoever told you to mine scord in 00. Everyone knows 00 is THE BEST Veld mining ingame .......
WTS: 1 Ex-wife, slightly used. Fully equiped, includes, My house, my car, my dog and my new ex girlfriend................. |

SengH
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Posted - 2005.11.06 20:15:00 -
[10]
It was when complexes were first introduced... they lasted about 48 hours before CCP yanked it.
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Ras Blumin
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Posted - 2005.11.06 20:16:00 -
[11]
Originally by: Sarmaul come on, 78 views and no replies :)
Carebear! 
p - l - u - r |

Nat K
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Posted - 2005.11.06 20:30:00 -
[12]
Back in my mining days, pre-exodus, we were able to spawn new crockite roids in belts.
It took ALOT of effort though. Basically, everything else in the belt had to be stripped
Its very rare, ive only seen it happen twice
But this was all pre-exodus, so i dont know what the rules are now
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Natasha Kerensky
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Posted - 2005.11.06 20:30:00 -
[13]
Dammit, i keep posting with my alt
Lieutenant, Deputy Chief of Security Channel: CAINCOM
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HippoKing
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Posted - 2005.11.06 20:34:00 -
[14]
Originally by: Natasha Kerensky Dammit, i keep posting with my alt
stop hitting clear cookies then 
make me a sig! Now 75mil of prizes! ends at midnight on tuesday morning This Zig. For great justice! |

Zuzuka
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Posted - 2005.11.06 20:37:00 -
[15]
I gave up thinking that fatefull day ccp informed us that they couldn't sort the roid spawns out because the roid guy was off sick...
Who knows anything
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Recog
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Posted - 2005.11.06 20:48:00 -
[16]
Who cares, mining sucks 
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fairimear
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Posted - 2005.11.06 20:50:00 -
[17]
If you left a belt for 6 months all the rare crockite, bistol and ark roids would respawn even if it was in yulai.
Please resize your signature image, the filesize limit is 24,000 bytes - Imaran
Awww look the mod's made me a personalised sig,they must like me more than all of u.
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Chucky
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Posted - 2005.11.06 20:57:00 -
[18]
In beta they had respawn them manualy, after that they have used several different routines in different areas.
Like everthing in EVE, it changes. I haven't worked out the latest, but at least its fuctional. Popping roids no longer has a major impact on belts.
... you will see more and more marketing which in turn will bring you more players to torture. |

Sarmaul
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Posted - 2005.11.06 21:15:00 -
[19]
Originally by: Ras Blumin
Originally by: Sarmaul come on, 78 views and no replies :)
Carebear! 
got a new vaga yet? 
and thanks for all the replies - I had assumed it was mainly BS, and now I will take great pleasure at rubbing it in the face of my slaver.
Originally by: Chowdown We camp a lot
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Cryten Jones
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Posted - 2005.11.06 21:29:00 -
[20]
Here is was I understand to be the way it works, Makes sense to me but otherwise I have no evidence to back this up.
All figures are to make the math easy
A belt has a total mineral wealth of say 1 billion m3 On day one of retail all the belts were at max capacity.
The lower the grade ore the faster it 'grows' so a bist roid grows at 10 m3 per day while a Veld roid grows at 100 m3
So say you arrive at a virgin belt, never been mined, and you mine 500 units of Veld and 500 units ov bist. The belt is now 1000 m3 under weight.
Because of the growth rates after 24 hours you would have 110 m3 of ore added to the belt, 10 of bist and 100 of veld.
What this means is that the veld and scord is taking the room of the rares in that belt so by leaving the rares and mining the more common ore you get the overall contant of the belt to chage in the direction you want.
Of course you can't make bist or ark grow in 1.0.
again this is just how I understand it to be from back when they changed it from auto respawn at DT to the growth thing.
-CJ
-------------------- I am reborn, reap the whirlwind-------------------- |

Cryten Jones
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Posted - 2005.11.06 21:30:00 -
[21]
Originally by: Zuzuka I gave up thinking that fatefull day ccp informed us that they couldn't sort the roid spawns out because the roid guy was off sick...
Who knows anything
Lol, I remember that... the whole of empire was totaly roidless for weeks.
-CJ
-------------------- I am reborn, reap the whirlwind-------------------- |

Dao 2
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Posted - 2005.11.06 22:29:00 -
[22]
Edited by: Dao 2 on 06/11/2005 22:31:30
Originally by: Sarmaul Can somebody (preferably someone who had a hand in making the game ) please confirm or deny some of these myths, as at the moment I am being forced to mine scordite in 0.0 so the high-ends grow quicker 
1) If you pop a roid, it can respawn anywhere in the galaxy that supports that ore 2) If you pop a roid, when it respawns it will have only a fraction of ore in it 3) Mining a roid down to 400 units will enable it to recharge faster 4) Popping low-ends will make the high-ends recharge faster
I am well aware some of these contradict each other, which is so bloody annoying trying to work out the "rules". TBH I would be rather be shooting other people but if I'm going to mine there had better be a damn good reason why we're weeding the asteroid belt of low-ends instead of getting filthy rich on highs.
alright im to lazy to read all of the replies sorry ;p
heres my answers
1) according to the rules kind of yes, not in the galaxy, but somewhere else in the belt. Though from what i see the rules that are posted on the shiva features page are not actually being used....
2) Yes when a rock respawns it wont have all of the ore in it from before, Depends though. If i pop a crokite rock that had 24 ore in it it wont respawn to 1/4th or whatever of that 24. A set amount that im not sure, around 1,000 before (for crokite) but changed now.
3) According to the old respawn rules if u left some in it it would recharge marginally faster yes, the more the faster, but now with the 'new' rules (which i have no idea what they are) im not sure.
4) No i think thats a lie but cant be 100% on it ;p
also that 'unlimited crokite rocks in missions/complexes' thing is partially true. When complexes hit some guy found a HUGE crokite rock and mined it with a friend, It wasn't unlimited but had a very very big number. It was quickly patched out though.
edit: the crokite in mission thing wasn't a myth or worst decision i think, accident i think. Because was patched out soon after
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Dark Shikari
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Posted - 2005.11.06 22:31:00 -
[23]
Originally by: fairimear If you left a belt for 6 months all the rare crockite, bistol and ark roids would respawn even if it was in yulai.
Not true. - Proud member of the [23].
Don't get the reference in my sig? Click it.
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Dao 2
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Posted - 2005.11.06 22:34:00 -
[24]
yes what he said, and pre-castor (or was it early castor, i think pre-castor, wasnt around either way) Rocks didnt have a limit, so they could grow as big as they wanted. Think also the rock itself grew bigger and was a pain in the ass for .0 and veld rocks ;p
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Debug
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Posted - 2005.11.07 02:12:00 -
[25]
Here is some info someone got from a GM
There current myths are basically that if you continually pop rocks they can 'vanish' from the belt they are in and be relocated to another region, or are replaced by lower rocks or are downgraded this is not the case.
Here are the responses from CCP.
Popping an asteroid doesn't affect regeneration. When you mine an asteroid down, whether it be to a pebble or nothing at all, its ore gets respawned elsewhere in the EVE world. It will regenerate in your own system when it's depleted elsewhere, though due to the mechanics of the regeneration (which I can't go into) it may take a while for the asteroid to resume its former size. There's no rhyme or reason to how quickly it'll respawn; it depends completely on how much ore of that type is mined elsewhere, and where in the respawn order your belt happens to land.
Best regards, [GM]******* The EVE Online Customer Support Team
I then asked for clarification about some points, that being if a belt had 20 rocks say if their 'placeholders' (the rock) was always there or replaced by a lower type or downgraded by another type if that type was consistantly 'poped'.
Here his response..
The placeholder is always there, yes, and the ore that eventually respawns will be of the same type. I had a chat with some of the devs about this recently and was told that the mechanics of spawning might well be changed in the near future, but you won't see any difference on your end: The asteroids will regenerate like they used to. I got the above information from them as well.
Best regards, [GM]******* The EVE Online Customer Support Team
Basically to sum up, not poping rocks has zero effect on regen, it's the 'quantity' of ore mined that gets redistributed back into the game pool from all eve, which is then regen'd AT RANDOM, to all belts in eve.
If a belt is due to get 2k say regend it'll get 2k regened where that be into 1 rock 'placeholder' or into 20 unpoped rock 'placeholders', they are NEVER replaced or downgraded for a different type, so if a belt had 20 rocks of ark it'll always have a min of 20 ark 'placeholders' only 18 may respawn next DT because of the quantity sent to the belt, 2 being dormant which may appear next DT they haven't gone there just wasn't enough allocated to them to make them appear this regen cycle.
If there was 20 unpoped rocks in belt then the 2k would be distributed between them no additional ammount would be sent into the belt, you just end up with alotta small rocks. |

Dao 2
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Posted - 2005.11.07 02:53:00 -
[26]
but that means my ore will go somewhere else and i want it to stay right in this system ;p not somewhere else in eve ;p
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Nebuli
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Posted - 2005.11.07 03:07:00 -
[27]
Read it again, it doesnt mean that at all,
Say you have 10k Scord in a belt, and you mine all the roids, its empty, the next day that belt is given its share of 5k Scord, new roids will respawn.
Take the same belt, mine all the roids down to 1k each and dont pop any, the next day the belts still given its 5k share thats spread across the remaining roids.
The belt gets the same amount of ore REGARDLESS wether you pop them all or not.
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Nyphur
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Posted - 2005.11.07 03:48:00 -
[28]
Poping a roid is simply an event which occurs when a roid reaches 0 ore. The event includes locks on it being broken, its object being made transparant (it won't show up not on the scanners or overview and its model is removed) and its presence in the game which makes you bump into it being removed. The ore content drops to 0 but it's still there. Whether that asteroid is given ore or not at downtime is random. If there are 100 crokite roids in a system but only 20 have over 0 ore in them and are thus shown, popping one removes as much ore as it had from the game pool. At downtime, some ore could be put into that asteroid again, making it appear. Some could also be put into pretty much any asteroid of that type in eve.
Therefore, it is possible if you mine every asteroid of a certain type in a belt constantly that it will end up with a lower number of roids. This will only happen if you mine more than average from that system. For example, if the system has 100 roids and you mine them all to dust, chances are the percentage of the ore pool of that type which that system is given will be less than you mined, giving an overall reduction in number of visible roids. So you can't permanantly mine the place out but you can do it temporarilly, which is where the myth stems from. Large mining alliances in 0.0 noticed the effect and thought they'd mined the system too much and that the roids might be respanwing elsewhere or as worse ore.
Interestingly, they experimented with poping the scordite and veldspar and noticed that while they did, more rare roids came back. The reason is simply because they waited - the system wasn't completely full of rare ore and it was being mined elsewhere, so some of the mined pool was going to the belt as always, just they weren't mining it any more.
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Syris Anu
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Posted - 2005.11.07 15:29:00 -
[29]
Nyphur, thank you for that excellent and cogent explanation. It explains both why the purported claims are myths AND how people could have reasonably come up with them as hypotheses that fit the data, but were still wrong.
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Reevus
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Posted - 2005.11.07 19:34:00 -
[30]
Nyphur, thank you for that reponse. VERY VERY informative to a newbie miner!
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