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Author |
Thread Statistics | Show CCP posts - 29 post(s) |
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CCP karkur
C C P C C P Alliance
2297
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Posted - 2013.06.06 20:56:00 -
[1] - Quote
Hi all,
I hope we are all liking Odyssey and all it brings, and of course that we are all using the new Radial Menu
I wanted to check in with you guys, and see if how it was treating you and if you have any comments on the actions we have in it.
- Have you run into any objects in space that have no primary action but you wish they did?
- Are there objects that you wished had a different primary action?
- Do you feel any objects are missing very commonly used actions (either as primary action, or in second layer).
We have put a lot of thought into the Radial Menu actions and are fairly happy with it as it is today. We do recognized that we might have missed some actions and would like to hear your thoughts, and then evaluate if we should make some minor changes CCP karkur | User Interface Programmer | Team Pony Express | @CCP karkur |
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CCP karkur
C C P C C P Alliance
2298
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Posted - 2013.06.06 21:09:00 -
[2] - Quote
Gallowmere Rorschach wrote:You missed an "off" switch, though I suppose a bind to something unused works as well. yeah... updated my post to address that concern right away CCP karkur | User Interface Programmer | Team Pony Express | @CCP karkur |
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CCP karkur
C C P C C P Alliance
2298
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Posted - 2013.06.06 21:39:00 -
[3] - Quote
James Amril-Kesh wrote: Jump bridges. Would love for them to have a primary action (that action being "jump" obviously). Titans. When the bridge is up, could the primary action maybe change to jump? Or you could just make jump the primary action for titans anyway.
That's 2 of the things we have been discussing in my team, so I would say likely (at least with the bridges). CCP karkur | User Interface Programmer | Team Pony Express | @CCP karkur |
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CCP karkur
C C P C C P Alliance
2298
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Posted - 2013.06.06 21:44:00 -
[4] - Quote
Vaino Harhainen wrote:No radial menu for watchlisted fleet members? I wish... hopefully some day CCP karkur | User Interface Programmer | Team Pony Express | @CCP karkur |
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CCP karkur
C C P C C P Alliance
2298
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Posted - 2013.06.06 21:45:00 -
[5] - Quote
Thelonious Blake wrote:Is there any possibility we can get a radial menu when we hold left click in space (not selecting any object)? I'd like to see a button to bookmark your current location...
Thank you in advance. It's on your own ship... in the secondary layer
CCP karkur | User Interface Programmer | Team Pony Express | @CCP karkur |
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CCP karkur
C C P C C P Alliance
2300
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Posted - 2013.06.06 21:58:00 -
[6] - Quote
LittleTerror wrote:Sheynan wrote:It would be cool if hovering over the "warp to" button would give you another ring with "warp to at x km" distances Or just warp change the standard warp-in to 10km for any acceleration gate site (e.g FW plexes) so no one gets stuck in the acceleration gate anyway. EDIT: yeah and watchlists I would also like this as well as "orbit at x km" same for approach, it would make things easier for ammo switching and dictating range in a fight. I realise its also easy to simply right click the target and select the range in the drop down but it would be rather cool if I could just do it all with my left mouse button hmmm... do you guys not know what happens if you drag the mouse past the "orbit", "warp to" and "keep at range" icons? it will allow you to set the distance there... which is what you are asking for if I'm understanding you correctly CCP karkur | User Interface Programmer | Team Pony Express | @CCP karkur |
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CCP Eterne
C C P C C P Alliance
2556
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Posted - 2013.06.07 14:02:00 -
[7] - Quote
I'm moving this to Features & Ideas Discussion and stickying it. Bad devs! New Eden Community Representative GÇ+ New Eden Illuminati GÇ+ Fiction Adept
@CCP_Eterne GÇ+ @EVE_LiveEvents |
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CCP karkur
C C P C C P Alliance
2302
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Posted - 2013.06.10 10:12:00 -
[8] - Quote
Laylle Nightblade wrote:People keep asking to have the menu disappear when the mouse is out of range... though I think doing so would possibly do more harm than good. The orbit/warp-to options allow you to drag out from the button to set a distance, which is very nice. Additionally, the whole point of a radial is having the ability to just toss your mouse in a general direction without having to worry about hitting a specific spot. This is great when quickly performing commands under pressure.
There does need to be a decent way to cancel out of the radial though. I can't check right now (only have access to EVE on my MacBook Pro for the next couple weeks) but right clicking really should be made to cancel the action (without further popping up a menu) if it doesn't already do so. Clicking any other mousebutton will kill it... so if you have it mapped to the left mouse button, you can kill it with right clicking. CCP karkur | User Interface Programmer | Team Pony Express | @CCP karkur |
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CCP karkur
C C P C C P Alliance
2302
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Posted - 2013.06.10 10:15:00 -
[9] - Quote
Jamarr Whatnow wrote:If your Radial Menu is set on left mouse button, it can be rather tricky at times to move target lock images of ships around, as holding the button down wants to open the radial menu instead of dragging the ship. You have to drag the targets rather quickly (different from before when you first had to hold the mouse down on the target, it would pop out of the list a bit later and then you could drag it)... that being said, I've had some bugreport saying that no matter the delay, the menu was popping up so I'll be looking into that.
CCP karkur | User Interface Programmer | Team Pony Express | @CCP karkur |
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CCP karkur
C C P C C P Alliance
2302
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Posted - 2013.06.10 10:17:00 -
[10] - Quote
Luc Chastot wrote:As much as I like it, I have yet to use it. Interacting with the OV is much easier than searching for objects in 360-¦ space to left click them. Two things you could do is improving the OV visually and completely migrating the actions window into the radial menu; give a separate, shorter delay for the radial menu on the OV and people might actually start using it in a serious manner.
Darius Caliente wrote: 1) It's too fast... in PvP or when simply going to drag away from a station when you undock, it pops-up too quickly, and causes you to misclick, having the ability set a pop-up delay would be amazing.
Sentamon wrote:It's pretty nice after you get used to it.
Now the issue I have is expecting in everyplace, for example in the drone interface.
I was also hoping it would work with right click to avoid the "click and hold" but you end up fighting the old right click menus too much to make it worthwhile. there is shortcut to make it appear instantly. I for example have a longer delay which works for me most of the time (like when just lazily jumping through gates or orbiting), but if I'm in a hurry I'll use the shortcut to bypass the delay. CCP karkur | User Interface Programmer | Team Pony Express | @CCP karkur |
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CCP karkur
C C P C C P Alliance
2302
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Posted - 2013.06.10 14:52:00 -
[11] - Quote
Kusum Fawn wrote:Option to turn it off.
Stop avoiding this issue.
Mouse should never warp because of option selection. It should Never warp because of deselection. We are not going to allow you to turn it off, but you can effectively do it by setting a very long delay and bind it to another mouse button. CCP karkur | User Interface Programmer | Team Pony Express | @CCP karkur |
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CCP karkur
C C P C C P Alliance
2302
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Posted - 2013.06.10 14:52:00 -
[12] - Quote
Bloodpetal wrote:CCP karkur wrote:there is shortcut to make it appear instantly. I for example have a longer delay which works for me most of the time (like when just lazily jumping through gates or orbiting), but if I'm in a hurry I'll use the shortcut to bypass the delay. What's the shortcut? Mine is SHIFT, but you can set it in the ESC menu (under General Settings) CCP karkur | User Interface Programmer | Team Pony Express | @CCP karkur |
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CCP karkur
C C P C C P Alliance
2328
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Posted - 2013.06.19 16:16:00 -
[13] - Quote
Thank you all for your feedback! Just FYI: we are doing a few minor changes on the radial menu very very soon, a lot based on your feedback :)
Many have mentioned that you want the radial menu everywhere, and it's nice to hear, because we do too! It's just going to take some time to get there :) CCP karkur | User Interface Programmer | Team Pony Express | @CCP karkur |
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CCP karkur
C C P C C P Alliance
2329
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Posted - 2013.06.23 23:10:00 -
[14] - Quote
Morgan Le-Guin wrote: An autopilot switch, even if buried a level. I use the warp-to-0 -> activate AP -> auto jump -> deactivate AP -> warp-to-0 method of long distance travel. (Though I realize not everyone uses this method) Did you know that you can right click the name of the next system in route (in the info panels) and there select "jump through stargate" and then it will warp you to the stargate at 0 and jump and then you just repeat every time you enter a new system (that's what I use when traveling alone).
CCP karkur | User Interface Programmer | Team Pony Express | @CCP karkur |
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CCP Explorer
C C P C C P Alliance
1659
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Posted - 2013.06.24 20:01:00 -
[15] - Quote
Morgan Le-Guin wrote:CCP karkur wrote:Morgan Le-Guin wrote: An autopilot switch, even if buried a level. I use the warp-to-0 -> activate AP -> auto jump -> deactivate AP -> warp-to-0 method of long distance travel. (Though I realize not everyone uses this method) Did you know that you can right click the name of the next system in route (in the info panels) and there select "jump through stargate" and then it will warp you to the stargate at 0 and jump and then you just repeat every time you enter a new system (that's what I use when traveling alone). Wow, thank you. I guess as a noob I had always assumed it would drop me 15km out. Learn something new every day. And also it seems warp-to-0 is automatic when jumping via the radial menu off of the overview. This is great. I actually either use the "jump" button from overview (it warps you to 0 or approaches if you are within minimum warp range and then jumps) or use the 'D' combat shortcut / hotkey.
Easiest I find is to have a travel tab on the overview only with stargates, sort it by icon (that way the next stargate in the route is at the top, regardless of name or distance) and keep the input focus on the overview. After each jump I press arrow down to select the next gate and then 'D' to "warp to 0 and jump". Erlendur S. Thorsteinsson | Software Director | EVE Universe, EVE Online // CCP Games | @erlendur |
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CCP karkur
C C P C C P Alliance
2363
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Posted - 2013.07.11 23:12:00 -
[16] - Quote
Albert Spear wrote:" Edit: this is not thread about you wanting to disable it, it's already possible to increase the delay and bind it to a different key so it really shouldn't get in your way if you don't want it"
Ok - dumb newbie question - on the Macintosh, clicking on an object brings up the radial menu, no hot key required, it just pops - where are the instructions on how to map it to something else?
Sorry ask a noob question here.
It is driving me nuts because I can't do a lot of things I used to be able to do because the radial menu pops immediately. If you open the ESC menu, there are options there to bind the Radial Menu to a different key and also to change the delay. Please let me know if that doesn't do the trick, i'm curious if the delay works somehow differently on Macs. CCP karkur | User Interface Programmer | Team Pony Express | @CCP karkur |
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CCP karkur
C C P C C P Alliance
2365
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Posted - 2013.07.15 23:51:00 -
[17] - Quote
Blastil wrote:Karkur, Id like to point out that I like the radial menu, and I also liked being able to resort your locked targets. Unfortunately, you can't do both, because the radial menu comes up when you click and hold on a ship to move it. Please fix this. Moving the targets around has been changed. Before, you had to hold the mouse down on the target for a while, it would pop out and you could move it. Now you just trag it right away, you will get a "ghost" target and the target itself is not actually moved until you drop it. This is more in line with out drag/drop works everywhere else in the game. I hope that solves your issue CCP karkur | User Interface Programmer | Team Pony Express | @CCP karkur |
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CCP karkur
C C P C C P Alliance
2431
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Posted - 2013.08.08 22:20:00 -
[18] - Quote
Terrorfrodo wrote:So there is a thread about this here. Silly me posted in the information portal dev blog thread where it has been ignored for weeks...
I filed a bug report a while back, because when you set the delay to zero, as I would like to do, you cannot switch active targets anymore. Clicking on a locked target will open the radial menu instantly, but not make the target active. The practical implication of course is that you just cannot set the delay to zero because the game becomes unplayable.
Any news on that? The radial menu is great, but if I have to set a delay it loses much of its usefulness. Its strength is that it makes UI interactions much quicker... but not when I have to wait a second every time I want to issue a command.
edit: Btw bug report ID is 162091 ugh you! What do you expect when you have the delay 0 on the main button!
When we added the delay + button mapping we wanted to have 0 delay an option because it would can be very handy when you have the radial menu mapped to some other button. I just knew someone would come along and set the delay to 0 and have the radial menu mapped to the left button and then complain that clicking didn't work. My response was going to be "ok, then don't do that" (it would have been messy to disable 0 for only left button, and I figured people would just self correct and not select 0 ).
Anyways... I saw the bugreport and thought "ugh, here we go: then don't do th... weeeeell, I guess I could fix it... but still, you shouldn't do that!".
Long story short: I just made a change yesterday so if you click something, and you release the mouse within a "reasonable clicking time" (not holding down) AND your mouse hasn't moved since we started trying to open the radial menu, the click will register and you can switch targets . It would be great if you could check it out when it hits Singularity... I had no problems clicking, but maybe I'm just very good at mouse and keep very still when I click
Of course the radial menu will start to open up and you see it, but that's only to be expected... the delay is set to be 0 after all (sadly I can't read minds )
(btw, I don't see how you can ever drag something with those settings though, and I don't have a good solution for magically knowing if you want to be dragging or using the radial menu ... this will probably become a bigger issue after our point release) CCP karkur | User Interface Programmer | Team Pony Express | @CCP karkur |
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CCP karkur
C C P C C P Alliance
2431
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Posted - 2013.08.08 22:28:00 -
[19] - Quote
Hey all,
I just returned from vacation and while I was away I was happily ignoring you
We have made a bunch of changes, but sadly for me, my memory is so bad that I don't remember so well what we have already released in a patch and what we will release later in a point release (vacations are great!).
So, I'll have some more replies and update for you soon, just wanted to let you know I hadn't forgotten about you, I was just ignoring you
And again, thank you for your feedback! CCP karkur | User Interface Programmer | Team Pony Express | @CCP karkur |
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CCP karkur
C C P C C P Alliance
2433
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Posted - 2013.08.09 12:28:00 -
[20] - Quote
Forlorn Wongraven wrote:I like the looks of the radial menu, however it is way too slow and not intuitive. I never used it again after briefly testing it. Sorry Karkur! np... if it's your choice not to use it, so be it But I hope you have given it a try after it hit TQ... if the testing you did was early on Sisi then I can well understand why you think it was slow and you should give it another try CCP karkur | User Interface Programmer | Team Pony Express | @CCP karkur |
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CCP karkur
C C P C C P Alliance
2433
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Posted - 2013.08.09 12:30:00 -
[21] - Quote
Pure Ebil wrote:CCP karkur wrote:Albert Spear wrote:" Edit: this is not thread about you wanting to disable it, it's already possible to increase the delay and bind it to a different key so it really shouldn't get in your way if you don't want it"
Ok - dumb newbie question - on the Macintosh, clicking on an object brings up the radial menu, no hot key required, it just pops - where are the instructions on how to map it to something else?
Sorry ask a noob question here.
It is driving me nuts because I can't do a lot of things I used to be able to do because the radial menu pops immediately. If you open the ESC menu, there are options there to bind the Radial Menu to a different key and also to change the delay. Please let me know if that doesn't do the trick, i'm curious if the delay works somehow differently on Macs. Speaking of this reminded me of one time where I attempted to use the radial menu to warp my pod out after losing a ship in fw, I activated the radial menu either two or three times attempting to warp to a random celestial before I was pointed & podded. Is there some sort of delay on the mac after your ship goes up in smoke before the radial menu works or did I just mess up under the pressure & fail to get out though being in a bit of a panic. Something which I know caused me to lose my only other pod (clicking frantically on the warp to icon in the selected item until I hid the window). Just to clarify I'm not looking for any reimbursement, all that I lost was pride xD Edit : Also, the radial menu is awesome & I love how fluid it has made the game feel. Hmmm, I'm not sure... sometimes macs do weird things
CCP karkur | User Interface Programmer | Team Pony Express | @CCP karkur |
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CCP karkur
C C P C C P Alliance
2433
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Posted - 2013.08.09 12:31:00 -
[22] - Quote
Trytan Blychllad wrote:My biggest gripe about the radial menu is where and where not it is used. info icons | no, right click, click what tab I want, right click another info icon (just clunky) could you help me out with explaining what you mean by "info icons"? CCP karkur | User Interface Programmer | Team Pony Express | @CCP karkur |
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CCP karkur
C C P C C P Alliance
2433
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Posted - 2013.08.09 13:25:00 -
[23] - Quote
Garth Dideus Badasaz wrote:Indalecia wrote:One very annoying thing is that when the radial menu opens by mistake, it doesn't close itself when you move the mouse far away from it, which is very annoying. As far as I know the only way to close it without doing an action is to hit the escape key, which is odd for a mouse gesture.
EDIT: also, when you do use the action from the radial menu, the pointer warps back to the center of the button you clicked (even when it was not on it), which is counter-intuitive and intrusive in my opinion. You only need to move the mouse pointer back to the center of the menu and let go of the left mouse button and it will go away, you just have to make sure one of the tiles isn't highlighted when dragging outward. I think the best way to do it is just right click, and that will kill it (and since this is an old quote, it has some things that have now been changed ) CCP karkur | User Interface Programmer | Team Pony Express | @CCP karkur |
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CCP karkur
C C P C C P Alliance
2436
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Posted - 2013.08.12 16:13:00 -
[24] - Quote
Solstice Project wrote:I'd like a radial menu for bookmarks ... :/ Funny thing you mention that....link to a thread where I say what stuff we are doing for Odyssey 1.1. CCP karkur | User Interface Programmer | Team Pony Express | @CCP karkur |
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CCP karkur
C C P C C P Alliance
2689
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Posted - 2013.10.31 09:33:00 -
[25] - Quote
Anthar Thebess wrote:When i quickly click between locket targets sometimes this radial menu popups, and often im choosing some unwanted action. All of this in less than half second. Can someone fix/rethink this radial menu? Try increasing the delay (in the ESC menu) CCP karkur | User Interface Programmer | Team Kurosomething |-á@CCP_karkur |
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CCP karkur
C C P C C P Alliance
2811
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Posted - 2013.11.23 21:42:00 -
[26] - Quote
Vesan Terakol wrote:Can we get it to work on the bookmarks in the people in places list? would be really nice, since getting bookmarks in overview is such a technical issue. It should already work on them actually CCP karkur | User Interface Programmer | Team Kurosomething |-á@CCP_karkur |
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CCP karkur
C C P C C P Alliance
2991
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Posted - 2014.01.08 13:13:00 -
[27] - Quote
Theon Severasse wrote:Memory Shaper wrote:I don't know if this has been addressed but is there a way to change the delay time between the left-mouse-click and the appearing of the menu? I occasionally want to drag stuff like drones in space back to bay or the current system to chat and it opens the menu too quickly. It's in the options somewhere IIRC, but don't ask me to say exactly where haha It's in the ESC menu, under General, bottom of the center column there CCP karkur | User Interface Programmer | Team Pirate Unicorns |-á@CCP karkur |
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ISD Tyrozan
ISD Community Communications Liaisons
368
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Posted - 2014.02.19 18:26:00 -
[28] - Quote
Ranting post has been removed.
Forum rule 3. Ranting is prohibited. ISD Tyrozan Captain Community Communication Liaisons (CCLs) Interstellar Services Department @ISDTyrozan | @ISD_CCL |
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ISD Tyrozan
ISD Community Communications Liaisons
368
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Posted - 2014.02.19 18:33:00 -
[29] - Quote
Off-topic post has been removed. ISD Tyrozan Captain Community Communication Liaisons (CCLs) Interstellar Services Department @ISDTyrozan | @ISD_CCL |
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