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Thread Statistics | Show CCP posts - 2 post(s) |

Steppa
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Posted - 2005.11.08 14:58:00 -
[31]
I can think of a number of good uses for planetary flight, most obviously tactical.
However, why do aerodynamics and lift mechanics even have to play a part? Just a couple of examples from sci-fi, such as the battleplanes from Battlefield Earth. In these, the engines were actually small teleporting devices. You would not provide thrust to move in a given direction, the engine would actually trade space with the space next to the current and move the entire ship toward that new area.
Just use your imagination and any number of fun ideas might come up. Ever hear of the theory of PUSHING gravity?
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Laharl Starfall
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Posted - 2005.11.08 15:12:00 -
[32]
I would prefer an avatar system to be implemented first... hell i would give my left leg to be able to walk inside my ship...
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Avon
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Posted - 2005.11.08 15:13:00 -
[33]
Originally by: Laharl Starfall I would prefer an avatar system to be implemented first... hell i would give my left leg to be able to walk inside my ship...
..er, wouldn't you have to hop around then? ______________________________________________
The Battleships is not and should not be a solo pwnmobile - Oveur |

Laharl Starfall
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Posted - 2005.11.08 15:15:00 -
[34]
no gravity.. i suppose :P
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Confussled Bugger
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Posted - 2005.11.08 16:48:00 -
[35]
Oooo wouldnt it be most excellently uberishly cool if you could land on a planet and then get out like Grand theft auto and pick up prostitutes to boost your cap!
OO OR IF YOU COULD LAND ON PLANETS SUCH AS NORRATH, OR TATOOINE!!11 one.
As much as I take the ****, I'd be impressed if anyone did that type of game. Like MMOG - THE UNIVERSE
heh... anyway, planetary fights would be pointless, apart from having new background graphics to the fight... --------------
Hmmm... |

Dionysus Davinci
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Posted - 2005.11.08 17:03:00 -
[36]
I'm not interested unless i can go to Caldari Prime with my Megathron and railgun bombard the planet's cities again.
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Avon
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Posted - 2005.11.08 17:06:00 -
[37]
Originally by: Dionysus Davinci I'm not interested unless i can go to Caldari Prime with my Megathron and railgun bombard the planet's cities again.
You want to destroy people of your own race?
Odd. ______________________________________________
The Battleships is not and should not be a solo pwnmobile - Oveur |
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kieron

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Posted - 2005.11.08 17:14:00 -
[38]
Originally by: plixxster subject says all.
At FanFest 2004, we announced planetary flight would be in the Kali expansion and even gave a 'proof of concept' demonstration. However, we spoke a little bit too soon. The Devs took a further look into coding planetary flight and everything it entailed. The coding and server resources were deemed too heavy to include in Kali and delayed.
Planetary flight will be added to EVE. However, its inclusion has been determined worthy of its own expansion. While this is subject to change, I would guess that planetary flight will be in the expansion after Kali.
kieron Community Manager, EVE Online
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SPIONKOP
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Posted - 2005.11.08 17:18:00 -
[39]
Originally by: kieron
Originally by: plixxster subject says all.
At FanFest 2004, we announced planetary flight would be in the Kali expansion and even gave a 'proof of concept' demonstration. However, we spoke a little bit too soon. The Devs took a further look into coding planetary flight and everything it entailed. The coding and server resources were deemed too heavy to include in Kali and delayed.
Planetary flight will be added to EVE. However, its inclusion has been determined worthy of its own expansion. While this is subject to change, I would guess that planetary flight will be in the expansion after Kali.
If you haven't got a code name for the expansion after Kali, may I suggest Icarus 
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Irashi
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Posted - 2005.11.08 17:19:00 -
[40]
Edited by: Irashi on 08/11/2005 17:21:31 A Battleship entering the atmosphere would look quite cool, but less so when it's a burning mass of expensive minerals in a crater, because it is essentially a skyscraper trying to fly. I know it doesn't matter in Starwars, but they don't try to explain or have any kind of scientific basis for the stuff that happens in those films.
It might make sense if you could only enter the atmosphere in a specialized ship. I think there's an EVE chronical where it says only shutles and small craft can get from the surface into space, so perhaps only shuttles and some kind of specialised aerodynamic frigate should have the ability to enter the atmosphere. Oh dear, Caldari engineers are going to cry when they find out they can't build their ship concept models out of Lego anymore.
Originally by: SPIONKOP If you haven't got a code name for the expansion after Kali, may I suggest Icarus 
Signed  __________________________________________________
Signature exceeds filesize limits. Mail Us if you have questions. -Garik http://evefiles.com/media/10/sig2.jpg
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Darmed Khan
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Posted - 2005.11.08 17:49:00 -
[41]
I do have to wonder what the point of planetary flight is. Nuke the place from orbit, I say! 
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Imode
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Posted - 2005.11.08 17:59:00 -
[42]
Colonization and Planetary Bombardment please? :)
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Magnum III
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Posted - 2005.11.08 18:08:00 -
[43]
I'll take planetery Stations for the RP & tactical value and such.
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The Enslaver
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Posted - 2005.11.08 18:16:00 -
[44]
Originally by: Imode Colonization and Planetary Bombardment please? :)
Afaik colonisation of planets is a Kali thing.
Dunno about planetary bombardment tho. --------
FireFoxx80: If you think you can do a better job, go find yourself a datacentre to host a box, get a copy of Visual Studio, and STFU. |

NoNameNewbie
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Posted - 2005.11.08 18:39:00 -
[45]
Originally by: Marcus Aurelius Edited by: Marcus Aurelius on 08/11/2005 10:29:44 Pesonally, I hope it never makes it in, period.
Getting tired of useless content eating up resources when the hard needed features are being delayed, delayed and again delayed.
So unless planetary flight would be developed into some uber empowering player-content feature thing, calling it off in total is by far the best option of them all imo. Save yourself the trouble of wasting your time on it.
fully agree :/ useless stuff fts
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Siri Danae
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Posted - 2005.11.08 18:48:00 -
[46]
Originally by: Avon
Originally by: Dionysus Davinci I'm not interested unless i can go to Caldari Prime with my Megathron and railgun bombard the planet's cities again.
You want to destroy people of your own race?
Odd.
I had the same thought. The boy needs to learn his lore, or at least the map. ------ I generally assume the following: 1. 95% of Empire Carebears don't get 0.0 PVPers. 2. 95% of 0.0 PVPers don't get Empire Carebears. 3. 100% of Ore Thieves steal just to upset the Miners. |

Sarmaul
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Posted - 2005.11.08 20:09:00 -
[47]
Originally by: Dionysus Davinci I'm not interested unless i can go to Caldari Prime with my Megathron and railgun bombard the planet's cities again.
you mean NEW Caldari :)
Originally by: Chowdown We camp a lot
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Malthros Zenobia
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Posted - 2005.11.08 20:59:00 -
[48]
Originally by: Dionysus Davinci I'm not interested unless i can go to Caldari Prime with my Megathron and railgun bombard the planet's cities again.
Looks like your character failed history class, or do you hate your own people that much?  ------------------------------------ Your Civilian Gatling Railgun perfectly strikes Choke Slam [CAIN], wrecking for 6.0 damage. |

sonofollo
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Posted - 2005.11.08 21:45:00 -
[49]
expansion after kali gives us perhaps xmas 2006
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Dionysus Davinci
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Posted - 2005.11.08 21:56:00 -
[50]
Originally by: Malthros Zenobia Looks like your character failed history class, or do you hate your own people that much? 
Techincally I can't enter my home race's space anymore, so **** them too. 
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VossKarr
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Posted - 2005.11.08 23:51:00 -
[51]
To all of you who question Eve ships' ability to fly in the atmosphere of a planet should know this:
Currently, the only reason why modern space ships have heavy heatshielding on their hulls and aerodynamic shapes is because they rely on their velocity to stay in space and therefore on the atmosphere to help dissipate that velocity when they come back.
If our ships (and by "our" I mean RL spaceships) were powerful enough and had limitless energy/propellant reserves onboard to lift themeselves off the planet into space and stay there indefinitely, without first having to accelerate to 9km/s and go into an orbit around the planet, they would not need neither heavy shielding nor very aerodynamic hulls, because they could control their ascent and decent velocities at will. Apparently, Eve's ships do have that capability + shields, which makes the whole "unaerodynamic" thing a moot point.
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sonofollo
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Posted - 2005.11.08 23:54:00 -
[52]
for the sake of gameplay the shields can be calibrated to withstand atmospheric reentry perhaps a ionized field that breaks through air resistance in the atmosphere we would be able to land on the planet i dont think it would be atmospheric combat only.
Planetary interaction could be done with space ladders = orbiting Player owned stations that would have cargo transports for planetary dropping and pikcing up of resources etc (or for that matter matter transporters star trek style) not sure but some transfer system that goes on away from the graphics.
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Demarcus
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Posted - 2005.11.09 00:06:00 -
[53]
Originally by: kieron
Originally by: plixxster subject says all.
At FanFest 2004, we announced planetary flight would be in the Kali expansion and even gave a 'proof of concept' demonstration. However, we spoke a little bit too soon. The Devs took a further look into coding planetary flight and everything it entailed. The coding and server resources were deemed too heavy to include in Kali and delayed.
Planetary flight will be added to EVE. However, its inclusion has been determined worthy of its own expansion. While this is subject to change, I would guess that planetary flight will be in the expansion after Kali.
Could you give us an idea of what all planetry flight would entail. Not asking for set in stone detail but just the overall concept of what your looking to do. ------------------------------------- You are all worthless, and weak.
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sonofollo
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Posted - 2005.11.09 00:08:00 -
[54]
u should check the dev blog and drawing board as to what is being proposed its somewher on the eve insider on the left hand screen of this website
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Fierce Deity
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Posted - 2005.11.09 00:28:00 -
[55]
Originally by: VossKarr Edited by: VossKarr on 09/11/2005 00:00:11 To all of you who question Eve ships' ability to fly in the atmosphere of a planet should know this:
Currently, the only reason why modern space ships have heavy heatshielding on their hulls and aerodynamic shapes is because they rely on their velocity to stay in space and therefore on the atmosphere to help dissipate that velocity when they come back.
If our ships (and by "our" I mean RL spaceships) were powerful enough and had limitless energy/propellant reserves onboard, they could lift themeselves off the planet into space and stay there indefinitely, without first having to accelerate to 9km/s and go into an orbit around the planet, and would need neither heavy shielding nor very aerodynamic hulls, because they would be able to control their ascent and decent velocities at will.
Apparently, Eve's ships do have that capability + shields, which makes the whole "unaerodynamic" thing a moot point.
here's an interesting quote which i put in every planetary flight topic i see :
"tritanium
The main building block in space structures. A very hard, yet bendable metal. Cannot be used in human habitats due to its instability at atmospheric temperatures. Very common throughout the world."
That being true having enough lift is irrellivant when your ship is exploding from the outside in.
Another interesting fact is flying a bs on a planet would rip it apart, the displacment of the engines would kick up enough dust to block out the sun for a while (see comet hitting planet kill dinosaurs), would evaporate oceans when you flew over them and the remaining water would be turned into a super huge tital wave which would probably wipe out an entire planet.
From a realistic point the idea is moot, but it's just a game so who cares. ------FD------
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SPIONKOP
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Posted - 2005.11.09 00:50:00 -
[56]
Originally by: sonofollo expansion after kali gives us perhaps xmas 2006
I figure at least a year for each major expansion. If Kali is not due until April-June 2006, then maybe July 2007 at best but they will want to get their August holidays out of the way so maybe October 2007, then its fanfest 4 they got to work on so maybe Xmas 2007.
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infused
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Posted - 2005.11.09 00:55:00 -
[57]
Maybe we can land and goto the toilet? I haven't been in about 1.2 years... it's starting to hurt 
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Hasham Abbas
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Posted - 2005.11.09 01:23:00 -
[58]
Originally by: infused Maybe we can land and goto the toilet? I haven't been in about 1.2 years... it's starting to hurt 
silly man, after you drink from the bottle you fill it up again, and the same with the plates 
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sonofollo
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Posted - 2005.11.09 01:27:00 -
[59]
nah i think xmas 2006 will be when they aim for if not planetary flight then planetary interactions might come first.
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Lygos
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Posted - 2005.11.09 03:42:00 -
[60]
Annoying tidbits:
Fact: A planet such as our Earth, which is not typical by any means, travels about 30km/s in its orbit around the local star. -- Speculation: If the shield/warp drives of vessels selectively "isolate" them from the effects of those forces which encourage local consistency in the equality of application of hypothesized, fundamental, and unobserved physics, then how does the relocation drive keep up with the planet, and why can't we go +30km/s the rest of the time?
The Earth, a relatively small planet even by EVE standards, is a bit over 12.5 thousand km in diameter at the wider part. Travelling 4km/s, it would take you 52 minutes to completely circumnavigate it, or a little over 2 minutes per time zone.
Most of this would probably seem difficult to implement, but fortunately, if you take into account the complete exosphere, you have about 1200 vertical km to play with, or in game terms, about a 5 minute descent.
Seeing as it is possible for planetsize arena to be usable by the gargantuan ships we pilot, the only significant questions remain as to why they are needed, how this is to be implemented, and how many should be implemented. And of course, whether it technically and financially feasible.
Personally, I believe any exploitable planets should only be those at which privately owned Outposts are based in order to severely emphasize their strategic importance. Whether access would be public or defendably private would be interesting.
"Everything I love is combustible." |
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