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Thread Statistics | Show CCP posts - 2 post(s) |

plixxster
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Posted - 2005.11.08 02:21:00 -
[1]
subject says all.
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Sergio Ling
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Posted - 2005.11.08 02:34:00 -
[2]
one day, maybe
(answer says it all too)
but seriously. let's not get hung up on this! it's no biggie, and it aint EVE
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Garik Daemon

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Posted - 2005.11.08 02:36:00 -
[3]
soonÖ 
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plixxster
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Posted - 2005.11.08 02:41:00 -
[4]
Originally by: Garik Daemon soonÖ 
I was just asking since i was looking at the FanFest 2004 clip CCP played and i figured here we are and about to hit 2006 :(
so soon = 2 more years?
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Ecnav
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Posted - 2005.11.08 02:52:00 -
[5]
it'll come out in the amount of time it takes you to breathe after you've died
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jamesw
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Posted - 2005.11.08 03:18:00 -
[6]
They are testing it on SiSi right now - you should log in and check it out! -- jamesw Rubra Libertas Militia NEW Vid: Bobbing for Xelas |

sonofollo
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Posted - 2005.11.08 03:33:00 -
[7]
i like it on the SISI server perhaps in RMR u might get planetary interaciton
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Tripoli
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Posted - 2005.11.08 05:24:00 -
[8]
Originally by: plixxster
Originally by: Garik Daemon soonÖ 
I was just asking since i was looking at the FanFest 2004 clip CCP played and i figured here we are and about to hit 2006 :(
so soon = 2 more years?
The universe has been around for God-knows how long. SoonÖ is a very relative thing.  ---
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Chaplain Veritas
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Posted - 2005.11.08 07:19:00 -
[9]
Lord I hope this happens! Would love to see a little more detail to this game. :)
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Lardarz B'stard
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Posted - 2005.11.08 07:54:00 -
[10]
why oh why oh why oh why oh why are people so obsessed with this?
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Vishnej
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Posted - 2005.11.08 08:03:00 -
[11]
Edited by: Vishnej on 08/11/2005 08:03:41 They've said that there are at LEAST two expansions between us and the expansion dedicated to planetary flight. RMR = early december, Kali = Q2'06, so expect it at a minimum Q4 '06, most likely sometime in '07 if they don't find something with a higher fun/work ratio.
So yes, 2 years off probably.
Planetary flight as anything other than a gimmick minigame will take an incredible amount of time/work. T2 Destroyers: a proposal Requested Changes: An alphabet's worth |

mahhy
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Posted - 2005.11.08 08:39:00 -
[12]
Originally by: Lardarz B'stard why oh why oh why oh why oh why are people so obsessed with this?
Agreed.. I've never seen a reason for "planetary flight" yet. Without a reason why have it??
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Tiny Carlos
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Posted - 2005.11.08 08:42:00 -
[13]
Originally by: mahhy
Originally by: Lardarz B'stard why oh why oh why oh why oh why are people so obsessed with this?
Agreed.. I've never seen a reason for "planetary flight" yet. Without a reason why have it??
Yeah, I don't think I would add anythng to the game, we'de need soo many more people for all thoses planets.
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Malthros Zenobia
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Posted - 2005.11.08 08:43:00 -
[14]
Isn't their a chronicle or something that explains hwo tritanium is unstable when exposed to atmosphere or something?
In other words, no existing ship is usable in planetary flight. 
As fun as it'd be to play God with a planet and basicly break into a SimEarth minigame, complete with the 'nuke this bastard's planet with orbiting fleet' command, it's not EVE, and the day people have an entire planet economy to control is the day EVE's economy is completely KILLED. Your Civilian Gatling Railgun perfectly strikes Choke Slam [CAIN], wrecking for 6.0 damage. |

Andromedus
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Posted - 2005.11.08 08:49:00 -
[15]
they said they wouldnt want to implement it until they could do it really well, (think Battlefield 2 on planet in eve) -
Fortune favors the bold, but abandons the timid.
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Grimwalius d'Antan
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Posted - 2005.11.08 09:01:00 -
[16]
Get a ceptor and find a small moon. Lots of fun racing around them. Not as fun as planet surfing in Freelancer though, as there is no risk of crashing too steepily into the atmosphere and go kaboomypwned. Damn, I miss racing planets in Freelancer...
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hired goon
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Posted - 2005.11.08 09:56:00 -
[17]
I hope it's like Elite II, where you approach a planet but by the time you realize the gravity is too strong for your engines to escape from, it's already too late!  -omg-
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Finix Jaeger
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Posted - 2005.11.08 10:12:00 -
[18]
Question
Why planetary flight. What is the point? -------------------------
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Jenny Spitfire
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Posted - 2005.11.08 10:19:00 -
[19]
Planetary flights?

How will most of the Caldari ships fly in atmosphere?
 ----------------
RecruitMe@NOINT! |

mahhy
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Posted - 2005.11.08 10:25:00 -
[20]
Originally by: Jenny Spitfire How will most of the Caldari ships fly in atmosphere?

Try to picture any of the current Eve ships actually flying in an atmosphere and its just ridiculous. I don't think any of them could really be considered aerodynamic, or lift capable, etc... gunna need some other form of engine/flight model.
/emote starts training Antigravity Engines level 1
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sonofollo
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Posted - 2005.11.08 10:27:00 -
[21]
im looking forward to it actually its something that will keep players interested and eventually needs doing (more advanced internet speeds and graphics are required first as well as more advanced PC capacities for the player base)
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Marcus Aurelius
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Posted - 2005.11.08 10:28:00 -
[22]
Edited by: Marcus Aurelius on 08/11/2005 10:29:44 Pesonally, I hope it never makes it in, period.
Getting tired of useless content eating up resources when the hard needed features are being delayed, delayed and again delayed.
So unless planetary flight would be developed into some uber empowering player-content feature thing, calling it off in total is by far the best option of them all imo. Save yourself the trouble of wasting your time on it.
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Aquiesse Erus
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Posted - 2005.11.08 10:30:00 -
[23]
Originally by: Marcus Aurelius Pesonally, I hope it never makes it in, period.
Agree with you here. Give people more places to hide.
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mahhy
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Posted - 2005.11.08 10:30:00 -
[24]
Originally by: sonofollo im looking forward to it actually its something that will keep players interested and eventually needs doing (more advanced internet speeds and graphics are required first as well as more advanced PC capacities for the player base)
Why exactly does it need doing?
If it doesn't actually add features to the game, like being able to use planetary populations in some way, then why do it? Just because its pretty, and its cool is not a reason.
If CCP introduced some form of benefit from planets, new minerals/materials for example, and some compelling reason to require landing on the surface to interact with that new feature/content, then I can see a reason for it to be introduced.
Otherwise, I hope they don't waste time on implementing it.
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sonofollo
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Posted - 2005.11.08 10:37:00 -
[25]
well i had been assuming you couldnt land on the planet u would interact via a planetary station or orbital modules.
That said they have said planetary interactions would add more raw materials not available in space - build up the NPC goods and trade market (much needed element not everyone is a combat pilot)
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hired goon
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Posted - 2005.11.08 14:44:00 -
[26]
Originally by: Aquiesse Erus
Originally by: Marcus Aurelius Pesonally, I hope it never makes it in, period.
Agree with you here. Give people more places to hide.
Haha! Imagine, the atmosphere of planets hides ships from scanners and local. All you'll hear from fleet commanders is "Ok, everybody into the atmosphere!" 
Imagine the poor farmer on the surface of X-70MU IV when he looks up out of his combine harvester to see a 110-man blob blotting out the sun!  -omg-
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HUGO DRAX
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Posted - 2005.11.08 14:47:00 -
[27]
I think when you reach planetary atmosphere, you switch to a FPS view and can PvP via joystick/reticle ala wingcommander. but you need to make sure you avoid mountains.
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Graelyn
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Posted - 2005.11.08 14:48:00 -
[28]
Now that's a mental image. 
Minister of Foreign Affairs - Aegis Militia Fleet Admiral/CEO - The Aeternus Crusade |

SengH
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Posted - 2005.11.08 14:48:00 -
[29]
Edited by: SengH on 08/11/2005 14:49:54 before you guys keep making up further FUD.... 2004 fanfest planetary flight video
i think it'll be on the scanner since theres no session change when he warped from one planets atmosphere to another planets.
Edit: also showing that caldari ships can fly in the atmosphere.
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fairimear
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Posted - 2005.11.08 14:52:00 -
[30]
the day after tommorow if space is curved and has happened 15 times from now. aka never.
Please resize your signature image, the filesize limit is 24,000 bytes - Imaran
Awww look the mod's made me a personalised sig,they must like me more than all of u.
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Steppa
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Posted - 2005.11.08 14:58:00 -
[31]
I can think of a number of good uses for planetary flight, most obviously tactical.
However, why do aerodynamics and lift mechanics even have to play a part? Just a couple of examples from sci-fi, such as the battleplanes from Battlefield Earth. In these, the engines were actually small teleporting devices. You would not provide thrust to move in a given direction, the engine would actually trade space with the space next to the current and move the entire ship toward that new area.
Just use your imagination and any number of fun ideas might come up. Ever hear of the theory of PUSHING gravity?
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Laharl Starfall
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Posted - 2005.11.08 15:12:00 -
[32]
I would prefer an avatar system to be implemented first... hell i would give my left leg to be able to walk inside my ship...
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Avon
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Posted - 2005.11.08 15:13:00 -
[33]
Originally by: Laharl Starfall I would prefer an avatar system to be implemented first... hell i would give my left leg to be able to walk inside my ship...
..er, wouldn't you have to hop around then? ______________________________________________
The Battleships is not and should not be a solo pwnmobile - Oveur |

Laharl Starfall
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Posted - 2005.11.08 15:15:00 -
[34]
no gravity.. i suppose :P
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Confussled Bugger
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Posted - 2005.11.08 16:48:00 -
[35]
Oooo wouldnt it be most excellently uberishly cool if you could land on a planet and then get out like Grand theft auto and pick up prostitutes to boost your cap!
OO OR IF YOU COULD LAND ON PLANETS SUCH AS NORRATH, OR TATOOINE!!11 one.
As much as I take the ****, I'd be impressed if anyone did that type of game. Like MMOG - THE UNIVERSE
heh... anyway, planetary fights would be pointless, apart from having new background graphics to the fight... --------------
Hmmm... |

Dionysus Davinci
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Posted - 2005.11.08 17:03:00 -
[36]
I'm not interested unless i can go to Caldari Prime with my Megathron and railgun bombard the planet's cities again.
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Avon
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Posted - 2005.11.08 17:06:00 -
[37]
Originally by: Dionysus Davinci I'm not interested unless i can go to Caldari Prime with my Megathron and railgun bombard the planet's cities again.
You want to destroy people of your own race?
Odd. ______________________________________________
The Battleships is not and should not be a solo pwnmobile - Oveur |
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kieron

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Posted - 2005.11.08 17:14:00 -
[38]
Originally by: plixxster subject says all.
At FanFest 2004, we announced planetary flight would be in the Kali expansion and even gave a 'proof of concept' demonstration. However, we spoke a little bit too soon. The Devs took a further look into coding planetary flight and everything it entailed. The coding and server resources were deemed too heavy to include in Kali and delayed.
Planetary flight will be added to EVE. However, its inclusion has been determined worthy of its own expansion. While this is subject to change, I would guess that planetary flight will be in the expansion after Kali.
kieron Community Manager, EVE Online
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SPIONKOP
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Posted - 2005.11.08 17:18:00 -
[39]
Originally by: kieron
Originally by: plixxster subject says all.
At FanFest 2004, we announced planetary flight would be in the Kali expansion and even gave a 'proof of concept' demonstration. However, we spoke a little bit too soon. The Devs took a further look into coding planetary flight and everything it entailed. The coding and server resources were deemed too heavy to include in Kali and delayed.
Planetary flight will be added to EVE. However, its inclusion has been determined worthy of its own expansion. While this is subject to change, I would guess that planetary flight will be in the expansion after Kali.
If you haven't got a code name for the expansion after Kali, may I suggest Icarus 
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Irashi
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Posted - 2005.11.08 17:19:00 -
[40]
Edited by: Irashi on 08/11/2005 17:21:31 A Battleship entering the atmosphere would look quite cool, but less so when it's a burning mass of expensive minerals in a crater, because it is essentially a skyscraper trying to fly. I know it doesn't matter in Starwars, but they don't try to explain or have any kind of scientific basis for the stuff that happens in those films.
It might make sense if you could only enter the atmosphere in a specialized ship. I think there's an EVE chronical where it says only shutles and small craft can get from the surface into space, so perhaps only shuttles and some kind of specialised aerodynamic frigate should have the ability to enter the atmosphere. Oh dear, Caldari engineers are going to cry when they find out they can't build their ship concept models out of Lego anymore.
Originally by: SPIONKOP If you haven't got a code name for the expansion after Kali, may I suggest Icarus 
Signed  __________________________________________________
Signature exceeds filesize limits. Mail Us if you have questions. -Garik http://evefiles.com/media/10/sig2.jpg
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Darmed Khan
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Posted - 2005.11.08 17:49:00 -
[41]
I do have to wonder what the point of planetary flight is. Nuke the place from orbit, I say! 
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Imode
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Posted - 2005.11.08 17:59:00 -
[42]
Colonization and Planetary Bombardment please? :)
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Magnum III
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Posted - 2005.11.08 18:08:00 -
[43]
I'll take planetery Stations for the RP & tactical value and such.
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The Enslaver
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Posted - 2005.11.08 18:16:00 -
[44]
Originally by: Imode Colonization and Planetary Bombardment please? :)
Afaik colonisation of planets is a Kali thing.
Dunno about planetary bombardment tho. --------
FireFoxx80: If you think you can do a better job, go find yourself a datacentre to host a box, get a copy of Visual Studio, and STFU. |

NoNameNewbie
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Posted - 2005.11.08 18:39:00 -
[45]
Originally by: Marcus Aurelius Edited by: Marcus Aurelius on 08/11/2005 10:29:44 Pesonally, I hope it never makes it in, period.
Getting tired of useless content eating up resources when the hard needed features are being delayed, delayed and again delayed.
So unless planetary flight would be developed into some uber empowering player-content feature thing, calling it off in total is by far the best option of them all imo. Save yourself the trouble of wasting your time on it.
fully agree :/ useless stuff fts
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Siri Danae
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Posted - 2005.11.08 18:48:00 -
[46]
Originally by: Avon
Originally by: Dionysus Davinci I'm not interested unless i can go to Caldari Prime with my Megathron and railgun bombard the planet's cities again.
You want to destroy people of your own race?
Odd.
I had the same thought. The boy needs to learn his lore, or at least the map. ------ I generally assume the following: 1. 95% of Empire Carebears don't get 0.0 PVPers. 2. 95% of 0.0 PVPers don't get Empire Carebears. 3. 100% of Ore Thieves steal just to upset the Miners. |

Sarmaul
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Posted - 2005.11.08 20:09:00 -
[47]
Originally by: Dionysus Davinci I'm not interested unless i can go to Caldari Prime with my Megathron and railgun bombard the planet's cities again.
you mean NEW Caldari :)
Originally by: Chowdown We camp a lot
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Malthros Zenobia
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Posted - 2005.11.08 20:59:00 -
[48]
Originally by: Dionysus Davinci I'm not interested unless i can go to Caldari Prime with my Megathron and railgun bombard the planet's cities again.
Looks like your character failed history class, or do you hate your own people that much?  ------------------------------------ Your Civilian Gatling Railgun perfectly strikes Choke Slam [CAIN], wrecking for 6.0 damage. |

sonofollo
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Posted - 2005.11.08 21:45:00 -
[49]
expansion after kali gives us perhaps xmas 2006
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Dionysus Davinci
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Posted - 2005.11.08 21:56:00 -
[50]
Originally by: Malthros Zenobia Looks like your character failed history class, or do you hate your own people that much? 
Techincally I can't enter my home race's space anymore, so **** them too. 
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VossKarr
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Posted - 2005.11.08 23:51:00 -
[51]
To all of you who question Eve ships' ability to fly in the atmosphere of a planet should know this:
Currently, the only reason why modern space ships have heavy heatshielding on their hulls and aerodynamic shapes is because they rely on their velocity to stay in space and therefore on the atmosphere to help dissipate that velocity when they come back.
If our ships (and by "our" I mean RL spaceships) were powerful enough and had limitless energy/propellant reserves onboard to lift themeselves off the planet into space and stay there indefinitely, without first having to accelerate to 9km/s and go into an orbit around the planet, they would not need neither heavy shielding nor very aerodynamic hulls, because they could control their ascent and decent velocities at will. Apparently, Eve's ships do have that capability + shields, which makes the whole "unaerodynamic" thing a moot point.
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sonofollo
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Posted - 2005.11.08 23:54:00 -
[52]
for the sake of gameplay the shields can be calibrated to withstand atmospheric reentry perhaps a ionized field that breaks through air resistance in the atmosphere we would be able to land on the planet i dont think it would be atmospheric combat only.
Planetary interaction could be done with space ladders = orbiting Player owned stations that would have cargo transports for planetary dropping and pikcing up of resources etc (or for that matter matter transporters star trek style) not sure but some transfer system that goes on away from the graphics.
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Demarcus
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Posted - 2005.11.09 00:06:00 -
[53]
Originally by: kieron
Originally by: plixxster subject says all.
At FanFest 2004, we announced planetary flight would be in the Kali expansion and even gave a 'proof of concept' demonstration. However, we spoke a little bit too soon. The Devs took a further look into coding planetary flight and everything it entailed. The coding and server resources were deemed too heavy to include in Kali and delayed.
Planetary flight will be added to EVE. However, its inclusion has been determined worthy of its own expansion. While this is subject to change, I would guess that planetary flight will be in the expansion after Kali.
Could you give us an idea of what all planetry flight would entail. Not asking for set in stone detail but just the overall concept of what your looking to do. ------------------------------------- You are all worthless, and weak.
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sonofollo
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Posted - 2005.11.09 00:08:00 -
[54]
u should check the dev blog and drawing board as to what is being proposed its somewher on the eve insider on the left hand screen of this website
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Fierce Deity
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Posted - 2005.11.09 00:28:00 -
[55]
Originally by: VossKarr Edited by: VossKarr on 09/11/2005 00:00:11 To all of you who question Eve ships' ability to fly in the atmosphere of a planet should know this:
Currently, the only reason why modern space ships have heavy heatshielding on their hulls and aerodynamic shapes is because they rely on their velocity to stay in space and therefore on the atmosphere to help dissipate that velocity when they come back.
If our ships (and by "our" I mean RL spaceships) were powerful enough and had limitless energy/propellant reserves onboard, they could lift themeselves off the planet into space and stay there indefinitely, without first having to accelerate to 9km/s and go into an orbit around the planet, and would need neither heavy shielding nor very aerodynamic hulls, because they would be able to control their ascent and decent velocities at will.
Apparently, Eve's ships do have that capability + shields, which makes the whole "unaerodynamic" thing a moot point.
here's an interesting quote which i put in every planetary flight topic i see :
"tritanium
The main building block in space structures. A very hard, yet bendable metal. Cannot be used in human habitats due to its instability at atmospheric temperatures. Very common throughout the world."
That being true having enough lift is irrellivant when your ship is exploding from the outside in.
Another interesting fact is flying a bs on a planet would rip it apart, the displacment of the engines would kick up enough dust to block out the sun for a while (see comet hitting planet kill dinosaurs), would evaporate oceans when you flew over them and the remaining water would be turned into a super huge tital wave which would probably wipe out an entire planet.
From a realistic point the idea is moot, but it's just a game so who cares. ------FD------
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SPIONKOP
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Posted - 2005.11.09 00:50:00 -
[56]
Originally by: sonofollo expansion after kali gives us perhaps xmas 2006
I figure at least a year for each major expansion. If Kali is not due until April-June 2006, then maybe July 2007 at best but they will want to get their August holidays out of the way so maybe October 2007, then its fanfest 4 they got to work on so maybe Xmas 2007.
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infused
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Posted - 2005.11.09 00:55:00 -
[57]
Maybe we can land and goto the toilet? I haven't been in about 1.2 years... it's starting to hurt 
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Hasham Abbas
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Posted - 2005.11.09 01:23:00 -
[58]
Originally by: infused Maybe we can land and goto the toilet? I haven't been in about 1.2 years... it's starting to hurt 
silly man, after you drink from the bottle you fill it up again, and the same with the plates 
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sonofollo
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Posted - 2005.11.09 01:27:00 -
[59]
nah i think xmas 2006 will be when they aim for if not planetary flight then planetary interactions might come first.
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Lygos
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Posted - 2005.11.09 03:42:00 -
[60]
Annoying tidbits:
Fact: A planet such as our Earth, which is not typical by any means, travels about 30km/s in its orbit around the local star. -- Speculation: If the shield/warp drives of vessels selectively "isolate" them from the effects of those forces which encourage local consistency in the equality of application of hypothesized, fundamental, and unobserved physics, then how does the relocation drive keep up with the planet, and why can't we go +30km/s the rest of the time?
The Earth, a relatively small planet even by EVE standards, is a bit over 12.5 thousand km in diameter at the wider part. Travelling 4km/s, it would take you 52 minutes to completely circumnavigate it, or a little over 2 minutes per time zone.
Most of this would probably seem difficult to implement, but fortunately, if you take into account the complete exosphere, you have about 1200 vertical km to play with, or in game terms, about a 5 minute descent.
Seeing as it is possible for planetsize arena to be usable by the gargantuan ships we pilot, the only significant questions remain as to why they are needed, how this is to be implemented, and how many should be implemented. And of course, whether it technically and financially feasible.
Personally, I believe any exploitable planets should only be those at which privately owned Outposts are based in order to severely emphasize their strategic importance. Whether access would be public or defendably private would be interesting.
"Everything I love is combustible." |

vecdran
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Posted - 2005.11.09 03:52:00 -
[61]
I can see planetary flight being part of a new second "exodus" to privatize planets. The ability to purchase and/or build ground installations at large costs with great benefits would add an interesting twist. For instance, for a few billion isk you could create a massive factory on a moon that would be able to pump out products at a faster rate than ever seen before. With this would come whole new systems of planetary defensive emplacements and all that jazz.
Secondly, it would just be friggin' cool to fly on planets ;P New missions could be implemented to carry out say, tactical strikes agains pirate manufacturing installations and such :D
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SengH
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Posted - 2005.11.09 04:11:00 -
[62]
The way cosmos is going.. I think the devs are going to take a similar approach and slowly release planets with huge amounts of infrastructure already built. That math dev is probably already working on a super complex equation to procedurally generate the cityscapes of populated core hub planets, taking alot of handplacing out of it and reducing the amount of work needed by artists who could focus on the general shaping of the land/ doing points of interest.
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