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Hopelesshobo
Red Dwarf Mining Corporation space weaponry and trade
25
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Posted - 2013.06.12 11:29:00 -
[1] - Quote
One possible "balance point" could be to somehow base how much mass can jump to the cyno based off the size of the ship that lit the cyno. This could be either dealt with as a wormhole like mechanic where the cyno will "collapse" based off the ship size or each ship could cause the cyno boat to lose cap based off of mass. The latter mechanic proposal would bring the ability to negate a cyno via neuts, or to keep it up via cap transfers. This would force more expensive cyno boats onto the field to bridge larger ships and larger fleets.
People have previously brought up that it's a way to raid the enemies territory, so because of that, the covert cyno should be able to bridge have a better mass to ship/cap ratio then the regular cyno. You want to go kill a ratting carrier? Do it black ops style.
Back to what the OP brought up about dropping the max lockable targets to 0, it has merit. The people who are hotdropping would simply have to field 2 ships instead of 1 to do a hot drop. 1 to tackle and 1 to cyno. |
Hopelesshobo
Red Dwarf Mining Corporation space weaponry and trade
45
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Posted - 2013.06.25 13:46:00 -
[2] - Quote
Alvatore DiMarco wrote:I'm not sure how you expect to get mass limits outside of titan/blops bridges. The cyno beacon is just a beacon; each jump-capable ship in a titan-less hotdrop opens its own private wormhole to that beacon.
You could argue that the jump bubble produced by a ship interferes with the frequency that the beacon operates at, causing it to destabilize. More mass=bigger bubble=more interference. Lowering the average to make you look better since 2012. |
Hopelesshobo
Red Dwarf Mining Corporation space weaponry and trade
45
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Posted - 2013.06.25 23:56:00 -
[3] - Quote
Alvatore DiMarco wrote:Hopelesshobo wrote:Alvatore DiMarco wrote:I'm not sure how you expect to get mass limits outside of titan/blops bridges. The cyno beacon is just a beacon; each jump-capable ship in a titan-less hotdrop opens its own private wormhole to that beacon. You could argue that the jump bubble produced by a ship interferes with the frequency that the beacon operates at, causing it to destabilize. More mass=bigger bubble=more interference. I very strongly disagree with that notion, sir. Your ship's jump drive does, too.
There is nothing in there that counters what you quoted me on, where the jump bubble could actually interfere with the cyno beacon, which according to your article is a gravity well. Lowering the average to make you look better since 2012. |
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