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Face Lifter
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Posted - 2005.11.15 06:21:00 -
[1]
Right now Interceptor class ships recieve good damage bonuses and are generally used as ultimate frigs, perhaps even better than AF on some levels.
Wasn't the intended purpose of interceptors to have dedicated tackler ships?
Why not change current damage bonuses to tackling bonuses, such as:
+5% to web and warp jammer range Special ability: +1 to warp jammer strength, not skill dependent.
So now intys can have 20km disruptors with strength 2 and 7.5km scramblers with strength 3. After the damage mod stacking nerf and defense boost, this would fit right in. Since people would put more stabs instead of extra damage mods. And since better tanking means harder to hold the target long enough to kill.
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Noriath
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Posted - 2005.11.15 06:26:00 -
[2]
That would be nice, it kind of stinks that Interceptors are generally better then assault frigs when it comes to fighting, especially if their medslots are used for EW instead of tackling..
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Rockbox
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Posted - 2005.11.15 06:31:00 -
[3]
Edited by: Rockbox on 15/11/2005 06:31:17 Intercepting has nothing to do with tackling (although interceptors are usually well suited for the job)
Look at what the aircraft in todays militarys labeled as interceptors do....
Interceptors are fighter aircraft that scramble/patrol and intercept enemy aircraft and fighters and kill them.
Meaning intys in eve are just right.... small fast and good at killing other intys... ingeneral interceptors are just all around kickass at dogfighting other ships
You are thinking of intradictors T2 Destroyers, they will be scrambling and webbing platforms :D ----------------------------------------
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Face Lifter
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Posted - 2005.11.15 06:41:00 -
[4]
Edited by: Face Lifter on 15/11/2005 06:41:35
Quote: You are thinking of intradictors T2 Destroyers, they will be scrambling and webbing platforms :D
That could work, some new ship that is in fact designed for tackling. However, I fear CCP doesn't understand what a good tackler ship is, or understands but unwilling to make one that is good.
My guess is that T2 destroyers will be too slow and have too few med slots to be effective tacklers. Lock speed is also very important
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F'nog
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Posted - 2005.11.15 06:58:00 -
[5]
I wholeheartedly agree. I think it's stupid that ceptors can do the damage they do. They can pretty much hit for as much as an AF does. I thought ceptors were supposed to be light, fast ships used for catching people by surprise; not as damage dealers.
The fact that people used to use them for doing L3 missions is just rediculous.
Sig modified due to xenophobic comments -Iacon
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Rockbox
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Posted - 2005.11.15 08:05:00 -
[6]
Edited by: Rockbox on 15/11/2005 08:05:18 Except an AF can tank.... very well, and most missions are deadspace sevearly gimping intys...  ----------------------------------------
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Dale Omen
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Posted - 2005.11.15 08:09:00 -
[7]
Originally by: Rockbox Edited by: Rockbox on 15/11/2005 08:05:18 Except an AF can tank.... very well, and most missions are deadspace sevearly gimping intys... 
Aww... Ditims Oh how everyone raves about 'moon missions' and space stations... but you know what, the fun will really start when they put guns on everything...... |

Porro
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Posted - 2005.11.15 08:10:00 -
[8]
Then assault frigs would need to be boosted up a tad, so they do more damage and a mass reduction and agility boost would be nice too.
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Rexthor Hammerfists2
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Posted - 2005.11.15 08:14:00 -
[9]
agree with the threadmaker
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Mortuus
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Posted - 2005.11.15 09:00:00 -
[10]
Yes, because a decent AF pilot won't absolutely kill a ceptor. Sure, ceptors are faster. That because they are made to get to a target, scramble the target, and kill the target. AF's on the other hand can also take damage, and go fast enough to avoid most fire.
I fly both, and only one of them is good at sitting around webbed with drones on it. They just take a little more forethought to use correctly.
Now, as to going solo in enemy space, the ceptor is a clear winner, and I see that as being its job when solo. Occassus Republica, NBSI |

Whoot
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Posted - 2005.11.15 09:00:00 -
[11]
Agree with the thread maker. But then the interceptor should have a bonus on his scan resolution. So it would be able to intercept other fast ships.
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Mangus Thermopyle
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Posted - 2005.11.15 09:12:00 -
[12]
With the upcoming HP boost and plate nerf, ceptors and AFs will need a boost anyway, so no need to give them less damage. But some additional tackling bonuses would be neat.
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Alpdruck
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Posted - 2005.11.15 09:20:00 -
[13]
Give AFs their 4th bonus and make the resistance bonus in-built like the one of HACs. That should sort them out and make them the tougher and harder hitting elite frig.
Interceptors are fine, they are fast ships to attack stuff. Intercepting != tackling, even if tan interceptor in EvE can tackle. Ceptor gangs are lethal because of the massive EW they can lay on any target they catch.
The plate changes will hopefully make an end of the super-plated ceptor.
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Cadiz
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Posted - 2005.11.15 09:20:00 -
[14]
Edited by: Cadiz on 15/11/2005 09:28:04 Divide interceptors into tackling interceptors and combat interceptors and give each bonuses to match. We already sorta have this divide (Stiletto/Malediction vs. Claw/Crusader), but making it more pronounced would give a little love to the much-maligned Ares and Raptor.
Then you have the tackling ships, and the ships which try to intercept and kill the tackling ships!
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Heraklitus Nomidzon
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Posted - 2005.11.15 09:39:00 -
[15]
Originally by: Rockbox Edited by: Rockbox on 15/11/2005 06:31:17 Intercepting has nothing to do with tackling (although interceptors are usually well suited for the job)
Look at what the aircraft in todays militarys labeled as interceptors do....
Interceptors are fighter aircraft that scramble/patrol and intercept enemy aircraft and fighters and kill them.
Meaning intys in eve are just right.... small fast and good at killing other intys... ingeneral interceptors are just all around kickass at dogfighting other ships
You are thinking of intradictors T2 Destroyers, they will be scrambling and webbing platforms :D
Oh no, not the dreaded reference to real military vehicles. Because we all know how relevant THAT is.
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Rockbox
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Posted - 2005.11.15 10:12:00 -
[16]
Originally by: Heraklitus Nomidzon
Originally by: Rockbox Edited by: Rockbox on 15/11/2005 06:31:17 Intercepting has nothing to do with tackling (although interceptors are usually well suited for the job)
Look at what the aircraft in todays militarys labeled as interceptors do....
Interceptors are fighter aircraft that scramble/patrol and intercept enemy aircraft and fighters and kill them.
Meaning intys in eve are just right.... small fast and good at killing other intys... ingeneral interceptors are just all around kickass at dogfighting other ships
You are thinking of intradictors T2 Destroyers, they will be scrambling and webbing platforms :D
Oh no, not the dreaded reference to real military vehicles. Because we all know how relevant THAT is.
I wish  ----------------------------------------
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Dark PIne
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Posted - 2005.11.15 12:26:00 -
[17]
I agree with the thread starter.
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Fredbob
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Posted - 2005.11.15 12:32:00 -
[18]
I'd be happy with one ceptor being the dogfighter, and the other being the tackler, for each race. For example, Claw keeps it's +damage bonus etc, but Stiletto getting a +scramble range or +web range etc.
That'd make things lil more interesting imo. People could still play whichever role they want, either to kill or to tackle for the wingmates.. ___________ ~Fredbob~
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Spungwa
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Posted - 2005.11.15 12:57:00 -
[19]
Originally by: Fredbob I'd be happy with one ceptor being the dogfighter, and the other being the tackler, for each race. For example, Claw keeps it's +damage bonus etc, but Stiletto getting a +scramble range or +web range etc.
That'd make things lil more interesting imo. People could still play whichever role they want, either to kill or to tackle for the wingmates..
thats more like it, each race has 2. cant imagine the taranis being used as a tackler tbh. you cant change them too much, assualt frigs are way to slow to be able to catch a target and scramble it, by removing the damage bonuses you might as well be using a vigil to intercept. a tackler needs to get into a situation and be able to lock down a primary target and defend itself once there, wether that be against drones or other small ships. i think they are fine as they are tbh. it takes a lot of training to get into an inty and a lot of training to be any good in one, why would anyone bother if all they could do effectively is scram and web? pretty expensive ship to use when a standard frig could do the same job. tech 2 is tech 2, they are meant to be good. the downside to an inty is its lack of strength, i think that balances up its firepower nicely. its an 'elite frigate', everything a frigate can do but better.
"Retarded Trophy Hunter With a Blackend Soul" Thank you for that...... |
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