Pages: 1 [2] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Shock
Interim Industries
0
|
Posted - 2013.06.14 16:27:00 -
[31] - Quote
Lilliana Stelles wrote:Honestly, I think it would make gate camps and roams boring as ****. It would make travel extremely dangerous.
This doesn't benefit the hunters or the hunted... and blobs would be pretty unaffected. Gangs have a harder time finding people to kill, and everyone has a trickier time moving around... where's the benefit?
More information always leads to less fighting. Not the other way round. |
Mortimer Civeri
Aliastra Gallente Federation
442
|
Posted - 2013.06.14 16:38:00 -
[32] - Quote
I don't normally go to Jita,
But when I do I minimise Local. "I don't know which is worse, ...that everyone has his price, or that the price is always so low." Calvin
|
Soulpirate
Bedrock Industrial
279
|
Posted - 2013.06.14 16:44:00 -
[33] - Quote
You shouldn't show up in local unless you say something. |
Kitty Bear
Disturbed Friends Of Diazepam Tribal Band
693
|
Posted - 2013.06.14 17:16:00 -
[34] - Quote
Jack Miton wrote:move to WHs
confirming there are no spam bots in wormhole space.
Sentamon wrote:Is this the correct place for afk cloaking complaints?
everywhere is |
Doc Spectre
State War Academy Caldari State
3
|
Posted - 2013.06.14 17:37:00 -
[35] - Quote
Tom Gerard wrote:Without local why would I play EVE? You'd quit? Oh don't tease us.....
|
Tom Gerard
Glorious Nation of Kazakhstan
1111
|
Posted - 2013.06.14 18:03:00 -
[36] - Quote
[quote=Jenn aSide][quote=brinelan] Stupidity is better than a zombie, because you can at least shoot a zombie in the head and kill it lol. /quote]
Are you ******* serious?
I sure as **** don't want you on my zombie survival group.
Don't ******* SHOOT THINGS.
Shoot one zombie get 12 more free!
Its a mother ******* baker's dozen!
You stab em, you mash em, you don't shoot em. One of the oldest mission players in EVE designed a chart that explains stat priority in regards to mission running, compared Alpha, DPS, Ship Speed and Sig Radius and scores them. http://25.media.tumblr.com/tumblr_m24dbrfuWn1r86ax8o1_1280.jpg |
Marlona Sky
D00M. Northern Coalition.
3898
|
Posted - 2013.06.14 18:14:00 -
[37] - Quote
Jenn aSide wrote:Marlona Sky wrote:Jenn aSide wrote:Lilliana Stelles wrote:Honestly, I think it would make gate camps and roams boring as ****. It would make travel extremely dangerous.
This doesn't benefit the hunters or the hunted... and blobs would be pretty unaffected. Gangs have a harder time finding people to kill, and everyone has a trickier time moving around... where's the benefit? There is none. The "eliminate local" are simply folks that don't understand that other people aren't like them. See, they'd probably stick around in a null or low sec where there was no local but easy access via gates and cynos. So they think everyone else would too, instead of understanding the actual reality, which is most people would say "screw this, back to high sec where I make less isk but having no local makes no difference because of CONCORD and npc corps that can't be wardecced". a few people would just move to wormholes where no local is reasonable and the risk can be mitigated, but most would jsut say screw it and leave. The most probable end result of no local in easy access areas (low/null) is fewer ships dying. Local (like gates, which act as solar system choke points) at least allow people to find each other (willingly or otherwise) for pvp in null and low , something these brilliant anti-local nuts don't get. You could not be more wrong. Nonsense, a simple review of past player behavior demonstrates that when confronted with unreaosnable situations people adapt by leaving, especially when there are other areas in the same game they can flee to.. The null sec population dropped noticeably and measurably after the 1st anomalie/military upgrade system nerf, you somehow think the same people would try to make iskm in a null with no local but but easy access? Whatever you're smoking, put it down and open a window. Thanks for demonstrating your complete and total ignorance of how the player base operates. . |
Jenn aSide
STK Scientific Initiative Mercenaries
2175
|
Posted - 2013.06.14 18:28:00 -
[38] - Quote
Marlona Sky wrote: Thanks for demonstrating your complete and total ignorance of how the player base operates.
Thanks for demonstrating you have no argument and nothing that looks like evidence to back up what you want to believe.
|
Amarra Mandalin
Red Federation RvB - RED Federation
611
|
Posted - 2013.06.14 18:31:00 -
[39] - Quote
Lady Spank wrote:I always try to remove local, one capsuleer at a time.
Cha-ching
|
Elliavir
Miskatonic Mercantile
15
|
Posted - 2013.06.14 19:46:00 -
[40] - Quote
Mortimer Civeri wrote:I don't normally go to Jita,
But when I do I minimise Local.
^ This.
And that block list feature keeps most other local chat pretty tolerable - if it's just scammers and twits that annoy you. |
|
Unsuccessful At Everything
The Troll Bridge
4567
|
Posted - 2013.06.14 20:41:00 -
[41] - Quote
I want CCP to break local again like they did a little while ago. It was fun having people remain in local while they were logged off or simply passed through system.
I was able to AFK camp 7 systems while I was logged off and asleep. Since the cessation of their usefulness is imminent, may I appropriate your belongings? |
Oxandrolone
Bite Me inc Bitten.
185
|
Posted - 2013.06.14 20:45:00 -
[42] - Quote
+1 remove local |
Infinity Ziona
Cloakers
67
|
Posted - 2013.06.15 06:25:00 -
[43] - Quote
Jenn aSide wrote:Infinity Ziona wrote:Jenn aSide wrote:brinelan wrote:This again? Stupidity is better than a zombie, because you can at least shoot a zombie in the head and kill it lol. The remove local people make the same mistakes all the "simple change" people make ie they don't take into account all the surrounding issues. No local works in wormholes because there are no gates and you can't cyno in other ships (unlike in null and low sec), you HAVE to enter a wormhole via a wormhole entrance. If wormholes had gates and allowed cynos they'd be impossible to live in. Yet these brilliant people think removing local is an easy and sensible answer. Just goes to show that not everyone who can turn on a computer is "smart". A wormhole is a gate, just different graphic. Not quite sure what local and cynos and even non collasping gates have to do with local. Please explain how they relate and your doomsday scenario of removing local ruining null sec. It's hard to believe people are actually this dense. Who in their right mind would do an anomaly (for example) in a null system with no local where a neutral can jump in, decloak and re-cloak really quickly and simply warp to your anom and point you then 5 seconds later cyno in 20 of his closest friends...all without needing to use a single san probe to find the 1st entrance. You simply have to be daft to not understand that EVE's wormholes work because CCP built them from the ground up to work without automatic local. Let me astound you with a little know and understood fact. You're not supposed to be safe in null, you're not supposed to be running anoms like youre in a 1.0 system.
Besides that youre forgetting:
1. Youre in an alliance obviously. Counterdrop them. 2. Youre in an alliance, if you cant protect your important systems from infiltration you should die. 3. Drop some things to decloak him before he can open his cov cyno. 4. Stay aligned to a celestial.
Youre just lazy. If your running something in a wormhole a gang can gank you just as easily.
|
OldWolf69
IR0N. SpaceMonkey's Alliance
58
|
Posted - 2013.06.15 06:48:00 -
[44] - Quote
Arthur Aihaken wrote:Eliminate local chat. Or at least include a feature to disable local like any other channel.
Scammers and bots die a horrible death, and unless people want to reveal themselves in local there's no way to unfairly ascertain who may be in low or null-sec. Would probably encourage more active travel and participation in low and null-sec. Fail troll.
|
|
ISD LackOfFaith
ISD Community Communications Liaisons
527
|
Posted - 2013.06.15 20:24:00 -
[45] - Quote
Quote:16. Redundant and re-posted threads will be locked.
As a courtesy to other forum users, please search to see if there is a thread already open on the topic you wish to discuss. If so, please place your comments there instead. Multiple threads on the same subject clutter up the forums needlessly, causing good feedback and ideas to be lost. Please keep discussions regarding a topic to a single thread.
Please refer to the "The thorny problem of local chat" section of CCP Spitfire's Commonly Proposed Ideas thread over in F&I.
Thread locked. ISD LackOfFaith Lieutenant Community Communication Liaisons (CCLs) Interstellar Services Department |
|
|
|
|
Pages: 1 [2] :: one page |
First page | Previous page | Next page | Last page |