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Mr Epeen
It's All About Me
2727
|
Posted - 2013.06.15 04:18:00 -
[31] - Quote
Hegrin Helsvord wrote: - It seems Caldari and Amarr ships are a bad choice, especially for PVP, which is very important in Eve.
Caldari + Amarr = Nightmare!
Can't go wrong with that.
Mr Epeen 
There are 86,400 seconds in a day. You just saved one of them by typing 'u' instead of 'you'.-á Congratulations, dumbass! |

Amarra Mandalin
Red Federation RvB - RED Federation
619
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Posted - 2013.06.15 04:22:00 -
[32] - Quote
My hunch is that Caldari --with missiles and then rails (or Minmitar & later Loki) would be more flexible for you given what you wrote you think you want to do. Amarr is a great race but just know its training demands and limits (along with other races you consider) before jumping into it.
I'd suggest holding off on "long" skills (e.g. Cruiser V or specific Large Gun Specs) until you know more.
Each race has a decent enough T1 cruiser for exploration so I'd focus on that with T2 fittings and T2 drones if you want to explore; otherwise an interceptor/assault frig (navigation skills + frig V) if you plan to PvP sooner rather than later.
By then you should have an idea of what you want to run LV 4 missions in and and can train accordingly; hopefully with little unneeded training unless you make a drastic change -- and even then it shouldn't be that bad.
I'd say one of the biggest mistakes people make is rushing into a battleship or even Tier-3 BC too fast.
You can glean a lot of information in the Missions and Complexes section as well as the aforementioned New Player forum, too.
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Amarra Mandalin
Red Federation RvB - RED Federation
619
|
Posted - 2013.06.15 04:26:00 -
[33] - Quote
Mr Epeen wrote:Hegrin Helsvord wrote: - It seems Caldari and Amarr ships are a bad choice, especially for PVP, which is very important in Eve.
Caldari + Amarr = Nightmare! Can't go wrong with that. Mr Epeen 
Yeah, that's a long haul but what I did originally, before Mimmie and Gal. Plus the Sac ...even if it does need love. |

Kid Moxie
Continuum. Infinity Alliance
16
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Posted - 2013.06.15 04:33:00 -
[34] - Quote
Caldari and Amarr do fine in PvP. Missiles are generally a weaker option, but in the correct set up they can do work on an enemy.
Both the Apocalypse (Amarr) and Rokh (Caldari) both are sort of popular among some PvP doctrines. |

Gordon Esil
Grumpy Bastards Mass Overload
35
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Posted - 2013.06.15 04:57:00 -
[35] - Quote
Amarr ships not bad, they are just not noob friendly anymore like they were before
If you get yourself good skills on those ships (aka: more time) then they can be beasts in battle Put buffer tank on them and people will get crazy while seeing your are melting so slow
Battleships now got an interesting new concept after the patch (though I still whine about those changes), also lasers got some cap usage nerf so it will be helpful But do not get frustrated of the bad performance for you if you go in their direction while low on support skills... not newbies friendly anymore... |

DeadAir C1
School of Applied Knowledge Caldari State
0
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Posted - 2013.06.15 07:05:00 -
[36] - Quote
Apparently these two groups of players forgot amarr and caldari suck...
http://eve-kill.net/?a=kill_related&kll_id=18238642 |

Gordon Esil
Grumpy Bastards Mass Overload
36
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Posted - 2013.06.15 07:18:00 -
[37] - Quote
 TOO MANY AMARR AND CALDARI   |

Harry Forever
SpaceJunkys
69
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Posted - 2013.06.15 07:58:00 -
[38] - Quote
Hegrin Helsvord wrote:I intended to train for Amarr ships, based simply on looks (they are more symetric).
But I've read horrific things on these forums, especially post-Odyssey:
- It seems Caldari and Amarr ships are a bad choice, especially for PVP, which is very important in Eve. - It seems Amarr ships are total losers (cap issues, speed issues, mid slots issues). - It seems Minmatar rules (Winmatar, I've read).
Is this true? I know it's difficult to be objective, but I could really use your help here. I dont want to train 1 year for Amarr, only to find out I wasted my time and money.
(many people asked me: what do you wanna do in Eve? My answer: i dont know. I really just started so I have no idea what is to do here. Probably a combination of missioning, exploration, pvp).
Thanks in advance for all your help!
i would go with the ones you like the most, at some point ccp will balance the ships anyway so some could get bette some could get worse, they however assure it stays balanced, and you still can crosstrain the other races, I started doing that myself OMG! the asteroid is depleted! |

Cipher Jones
The Thomas Edwards Taco Tuesday All Stars
671
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Posted - 2013.06.15 08:19:00 -
[39] - Quote
A lot of that 'winmatar' smack talk comes from scrubs who think Angel ships are Minmatar. Post hurricane and tracking nerf its even more laughable.
Every Race kills its own pirate faction the fastest. So for PvE you are set. Every new pilot will struggle with cap in the beginning, so don't be discouraged.
PvP is generally a fleet op and you should always be able to find help and accommodation there. If you are new someone will have an inexpensive fit for you most of the time. As mentioned train blobbing to 5 ASAP.
we're gonna make them eat our ship, then ship out our ship, and then eat their ship that's made up of our ship that we made 'em eat. |

ElQuirko
Jester Syndicate S0UTHERN C0MF0RT
1454
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Posted - 2013.06.15 10:26:00 -
[40] - Quote
Hegrin Helsvord wrote:Thanks Doc, but there is no such question in Q&A.
If you really wanna help, please take your time to actually read my question. Sending me rapidly to Q&A is not solving my problem. I really need your game know-how, if you are in a mood to share.
I like you. I wouldn't recommend Amarr, I'd say Gallente, but that's personal preference because I like blasters. Save the Domi model! Spacewhales should be preserved. |
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