
Setec
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Posted - 2003.08.09 15:56:00 -
[1]
A very small percentage of the players are PC pirates. Most who try their hand at it decide it's not for them and give up. Those who stick with it do so for the fun, not the money, unless they're extremely lucky.
Just look at the number of prominent pirate corporations--m0o/Sinister, Space Invaders, m3g4, and who else? Federation of Assassins is long gone, Spectral Armada is gone, The Gang has mostly merged into Space Invaders, I haven't heard anything out of Project Mayhem for weeks... most pirate corps have disappeared. I know of a handful of other active pirate corporations with 2-5 members, but that's it. I would hardly consider this to be a large portion of the Eve population.
Quote: I dont have time to do some huge post now, but suffice to say Jade is DEAD DEAD wrong.
Stavros is wrong about Jade being wrong. It is true that more people are becoming bored with simply mining and climbing the tech tree, but it's still a very small minority that turn to piracy. Also, it's not all just people who started out legal and got bored into piracy--many people started the game planning from the beginning to mine/trade their way to a battleship and then become pirates.
Quote: For example if more people are not turning to piracy how is it that m0o/sin, two supposed pirate corps could take on and win the combined fleets of the fountain alliance?
Those two things are totally unrelated. You're trying to say that because m0o/sin won a battle against the fountain alliance more people are becoming pirates? Are you drunk? No doubt you won because you have better coordination, more combat experience, and possibly better equipment--not because of a rise in the number of people becoming pirates! Perhaps you should stop commenting on things about which you CLEARLY have no clue.
Quote: I think bountyhunting must be more interesting then sitting at jumpgates and counting cargos.
Much of our pirating activity is away from jumpgates. The other day we got about 18 mil in crokite in an op that took over 20 minutes, using 5 cruisers to jump 2 cruisers and 2 high-end battleships in a roid field and holding a megathron hostage, until we reached a payment plan which included a trade in a station in a different system in exchange for the megathron's freedom. All this took place just a few jumps away from the headquarters of their alliance of large battleship-producing corporations. If you think that's easy or boring, think again. :P ___________________________________________
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