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Siegereaver
Perkone Caldari State
0
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Posted - 2011.10.23 00:22:00 -
[1] - Quote
I am currently running level 4 missions with this character and I am to the point where I can do them fairly decently. I have another account that is focusing on mining/industry and he is almost into a hulk (3 more days). I am currently just mining while I run missions to gain some extra income.
Question is regarding using multiple accounts for profit...should I perhaps be focusing the mining character on skills to pve mission run so I can take two ships into a mission? Is that something that is even recommended or should I just keep on focusing on the industry side of things.
I always like the looks and ideas of new ships. I am currently caldari/minmatar BS trained on this character and they are both running shield tanks. Would it be a good idea to skill up the other guy to be an amarr/gallente armor character or if I have the ability should I just do that with three accounts, or cross train this one to do both armor and shields? |

Templar Dane
Amarrian Retribution
0
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Posted - 2011.10.23 01:38:00 -
[2] - Quote
The fastest way to make him useful would be skilling a tengu.
After that, you can look into nightmare/machariel/etc on both accounts.
Though, a domi/rattlesnake/navy domi "helper" is nice for the lazy. |

Siegereaver
Perkone Caldari State
0
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Posted - 2011.10.23 01:50:00 -
[3] - Quote
What would the ideal missioning combo be? for lvl 4's.
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Greykemp
G Tech Industries The Gallentean Business Authority
4
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Posted - 2011.10.23 02:46:00 -
[4] - Quote
I'm lazy, for target rich environments I take in a Domi, agroo the room, loose the drones, then bring in my Drake and snipe them down. Between the two the Drones/Drake rarely get scratched and it's over pretty quickly.
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Goose99
Republic Military School Minmatar Republic
79
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Posted - 2011.10.23 02:55:00 -
[5] - Quote
Set domi sentries to assist other gunboat char for extra dps. Minimal alt-tab needed. |

Siegereaver
Perkone Caldari State
0
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Posted - 2011.10.23 03:07:00 -
[6] - Quote
Another question would be. If you were starting out and had 3 characters to skill up....what would you do? |

Goose99
Republic Military School Minmatar Republic
79
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Posted - 2011.10.23 03:19:00 -
[7] - Quote
Siegereaver wrote:Another question would be. If you were starting out and had 3 characters to skill up....what would you do?
2 droneboats, a gunboat, datacore farming skills for passive income, and then whatever else you want to train for fun. |

Substantia Nigra
NFI industrial Revival Of The Talocan Empire
46
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Posted - 2011.10.23 04:18:00 -
[8] - Quote
I mission and run plexes / sleeper sites etc with two DPS characters. Usually a rattlesnake and tengu for hisec / w-space, or a pair of tengu if it's nullsec / lowsec.
For tough w-space and PvP-play I usually also have a third toon running maxed-out fleet boosts.
My best DPS-deliverer is also my orca / mining-boost pilot, so when we go mining / harvesting he's still able to be useful. My best miner swaps to fleet booster when it's non-mining ops.
Others take utility roles ... salvage / hack / crack, scanner, R&D missions, invention / RE / manufacturing. Options as endless as your imagination, desire, and resources. |

Carlos Aceveda
Ares Inc.
0
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Posted - 2011.10.23 15:04:00 -
[9] - Quote
Don't hesitate to use your 3 character slots per account to it's full potential as well.
For example you could have a trade-hub alt on a side-slot with Trade/Retail, Accounting and Broker Relations on 4 who is running your selling business in a trade-hub. Give him Minmatar Industrial 4 and he's even a good small-scale hauler. All those skills just take a relatively small amount of time off your main's skill-plan but gives you so much more flexibility.
Think on a larger scale (3 accounts like you say) and you have PI alts (each 5 extra planets) or fast and cheap scanning alts (Cloaking 1, Astrometrics 3). |

Teamosil
Good Time Family Band Solution
15
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Posted - 2011.10.24 05:24:00 -
[10] - Quote
There are lots of options for how to use multiple accounts in missions. Lots of the ideas so far work well. The basic idea of having one be a tank/some dps and the other be pure dps is probably the most common way to do it.
Another consideraton is having one ship that is better at killing bs's and the other optimized for killing frigates and cruisers. In a lot of missions a battlecruiser and a battleship will clear it faster than two battleships do because the bc can hit the frigates more easily. For a while I used to run l4s with a passive tanked myrmidon warping in first to get most the agro, then having a maelstrom warp in second without much tank on it. The myrmidon would clean up the frigs and cruisers while the maelstrom cleared the battleships. Having your tank be a drone boat is nice because you don't really need to pay that much attention for them to keep killing stuff and sometimes when you're dual boxing your ability to pay attention to both gets a little strained. And it doesn't really matter if it gets ECM'd.
Another approach is to make the primary account dps, the secondary account a logistics and salvager. The primary can free up slots for dps mods because he doesn't need to tank so much if the logistics ship is repping him, and the logistics can fly around salvaging and looting while the primary is killing. It has to be a logistics though for that to work because you need to extra range for the reppers if you're going to be flying around to grab wrecks. You need to be careful that your logistics doesn't get much agro though. |

Desudes
Pixelmoon The Star League
3
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Posted - 2011.10.24 05:52:00 -
[11] - Quote
train for a dominix and you can make it a salvager/logi, pure dps, cap transfer... its an amazing alt ship. FOR THE DESU!!! |

James5955
Sucker Punch Industries
0
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Posted - 2011.10.24 09:55:00 -
[12] - Quote
I was doing Domi/Rattlesnake for awhile, both having tech 2 sentries with a handfull of hob 2's. Garde/Curator/Bouncer
It worked really well but kind of sucked for the really close range missions such as Angel Extravaganza. Ended up buying a blaster boat for those missions. However for the ones where it was all medium-long range the sentries would tear through them in no time.
If you're going to be doing a lot of lvl 4's though I recommend you to train into salvaging on a account and get a Noctis, it's a great investment unless you're gonna blitz ofc. |

Shin'rohtak
Tribunal Corsairs
7
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Posted - 2011.10.25 01:46:00 -
[13] - Quote
I'm curious if both characters get a faction increase just for doing the missions. Or is it just the main character doing the mission turn in? |

Tauranon
Weeesearch
9
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Posted - 2011.10.25 01:57:00 -
[14] - Quote
Shin'rohtak wrote:I'm curious if both characters get a faction increase just for doing the missions. Or is it just the main character doing the mission turn in?
You get corp standing for a regular mission, and both characters get it if you chose to turn it for the fleet - otherwise you can keep it all for the mission originator if you like. You can do the same with storylines for faction standing. |

Kesshisan
49
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Posted - 2011.10.25 02:04:00 -
[15] - Quote
James5955 wrote:I was doing Domi/Rattlesnake for awhile, both having tech 2 sentries with a handfull of hob 2's. Garde/Curator/Bouncer
Just a note here. A Domi will out DPS a Rattlesnake (And a fleet issue Domi) when using sentry damage only due to the Domi's ability to sport 2x Sentry Damage rigs vs only 1 with the other ships. . |

Siegereaver
Perkone Caldari State
0
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Posted - 2011.10.25 03:58:00 -
[16] - Quote
I think I will go the domi route. My current second account will be covetor ready in a couple hours (i know its only a few more days to a hulk but I told my self I wouldnt buy a hulk on this account until I mined enough in a covetor to pay for one) so I will turn this guy into a domi pilot that can mine on the side. Then he can run missions with me and my Raven/mael pilot.
That make sense or am I crazy? |

Cloora
APEX Unlimited APEX Conglomerate
2
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Posted - 2011.10.25 04:42:00 -
[17] - Quote
Right now I use a Golem/Rattlesnake/Macharial/Noctis with 4 accounts and a 5th is my off grid T3 booster in a Tengu.
A few years ago I was using a CNR/Domi and really you can't go wrong with Dominix for the second ship. It is one of the most versatile ships in the game. CEO and Major ShareholderAPEX ConglomerateMaker of Starsi softdrinks and Torped-Os! Cereal http://www.altaholics.blogspot.com
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yumike
Eve of Madness
1
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Posted - 2011.10.25 08:51:00 -
[18] - Quote
Tauranon wrote:Shin'rohtak wrote:I'm curious if both characters get a faction increase just for doing the missions. Or is it just the main character doing the mission turn in? You get corp standing for a regular mission, and both characters get it if you chose to turn it for the fleet - otherwise you can keep it all for the mission originator if you like. You can do the same with storylines for faction standing.
Just a minor correction here, The faction standings for "important storyline" missions, It is actually not shareable. Indeed the option is there but it doesn't work and always gives all the standings to the mission pilot. It's worked like this since late '09 and I believe was a stealth change. |

Sandrestal
University of Caille Gallente Federation
1
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Posted - 2011.10.25 18:01:00 -
[19] - Quote
I use a pair of matched Maels with 1400's. Both have same tank so I can use either one to draw agro. While I won't say they are as fast as some of the other's listed here, for the isk invested they do a decent job of getting a mission done. If the npc's tend to come in close I fly them away from each other so the non-agro'd ship gets the range where the 1400's are effective. I do a couple of missions then come back with the noctus (which each acct. can use) and vacuum up the salvage/loot. |

grumpyguts1
Science and Trade Institute Caldari State
2
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Posted - 2011.10.25 18:14:00 -
[20] - Quote
I have found a tengu/BS to be a good combo. The Tengu with 6 launchers and 3 CN BCS's is also my tank and the BS has minimal tank and max gank. My second uses a NM. I warp into mission with tengu, draw full room agro and shoot cruisers then bs then frigs in the tengu, the NM starts with BS and works its way down and the hob's work on the frigs. The tengu has just over 1k omni tank and is cap stable so I don't worry too much about it. Took a bit of time to get used to it as there is rarely a spare moment as things just blow up. |

Shin'rohtak
Tribunal Corsairs
7
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Posted - 2011.10.26 00:34:00 -
[21] - Quote
Tauranon wrote:Shin'rohtak wrote:I'm curious if both characters get a faction increase just for doing the missions. Or is it just the main character doing the mission turn in? You get corp standing for a regular mission, and both characters get it if you chose to turn it for the fleet - otherwise you can keep it all for the mission originator if you like. You can do the same with storylines for faction standing.
Is the standing split like how bounties are? Divided up evenly. |

People's Republic ofChina
My Other Capital Ship is Your Mom
0
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Posted - 2011.10.26 10:27:00 -
[22] - Quote
You know I did double account missioning for a while except my second account flew a Noctis while I exploded things in a Machariel. It really didn't seem worth it, and with something like a Machariel, or a Nightmare, Vargur, Paladin, a secondary account seems like total overkill on top of already excessive amounts of overkill. The second account just doesn't seem worth paying the additional dollars per month. It's a pretty daunting task to efficiently mission two characters in two missions at the same time, which would be the only way to get your 100% bang for buck and NPC rats just aren't tough enough to benefit from the overwhelming firepower of two battleships in a single mission, unless it's like two railgun ships .
If anyone out there has some refutes to my points I'd love to hear it as I have two secondary accounts, one with a capable mission runner and one with an indy character that can fly a Noctis and it's sort of sad to see them rot without training and without an active sub. |

Spineker
Caldari Provisions Caldari State
28
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Posted - 2011.10.26 17:49:00 -
[23] - Quote
WHen you are using a domi do you just drop your sentries and put them on aggro? Seems a pain in a mission such as say Gurista if you have to pull them in with all the spawns. Or does it work better than I think, they do seem to be the one that would be the less time consuming. |

People's Republic ofChina
My Other Capital Ship is Your Mom
3
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Posted - 2011.10.26 19:08:00 -
[24] - Quote
Spineker wrote:WHen you are using a domi do you just drop your sentries and put them on aggro? Seems a pain in a mission such as say Gurista if you have to pull them in with all the spawns. Or does it work better than I think, they do seem to be the one that would be the less time consuming.
Why not put them on assist on the other ship you are directly controlling so it concentrates your firepower with little effort.
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Shin'rohtak
Tribunal Corsairs
7
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Posted - 2011.10.27 10:56:00 -
[25] - Quote
Can someone enlighten me why rails seem better? I've heard a lot of people mention them. I fly minmatar which is why I don't know about rails. |

People's Republic ofChina
My Other Capital Ship is Your Mom
4
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Posted - 2011.10.27 11:13:00 -
[26] - Quote
Shin'rohtak wrote:Can someone enlighten me why rails seem better? I've heard a lot of people mention them. I fly minmatar which is why I don't know about rails.
Oh heh, sorry if I confused you, I had insinuated that no weapon type other than rails needed two ships to do a respectable amount of damage. Rails are garbage atm. |

grumpyguts1
Science and Trade Institute Caldari State
2
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Posted - 2011.10.28 00:55:00 -
[27] - Quote
People's Republic ofChina wrote: If anyone out there has some refutes to my points I'd love to hear it as I have two secondary accounts, one with a capable mission runner and one with an indy character that can fly a Noctis and it's sort of sad to see them rot without training and without an active sub.
I have solo'd in a Tengu and solo'd in a NM, and I can honestly say that running them together is far more efficient. I have never tried 2 bs together, but think due to tracking, explosion radius's they will not be as effecient. I have a corp mate that also dual boxes, and he was doing 2 tengu's, but he has also 1 tengu and 1 Golem to work better. The single BS combo works well as you will be applying BS damage to BS's and the Tengu makes easy work of anything smaller. You also then have teh light drones from the BS to work on frigs. Another benefit of having the Tengu i find is that if you jammed you switch to FOF's and it doesn't impact your missioning too much.
My main reason for having 2 accounts is it's easier in WH's.
My 2 isk anyway...
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Shin'rohtak
Tribunal Corsairs
7
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Posted - 2011.10.28 19:48:00 -
[28] - Quote
People's Republic ofChina wrote:Shin'rohtak wrote:Can someone enlighten me why rails seem better? I've heard a lot of people mention them. I fly minmatar which is why I don't know about rails. Oh heh, sorry if I confused you, I had insinuated that no weapon type other than rails needed two ships to do a respectable amount of damage. Rails are garbage atm.
I've been hearing a lot that hybrids need fixed. Whats wrong with them? I've been playing eve since 2008 but just got hardcore into it about four months ago. |

People's Republic ofChina
My Other Capital Ship is Your Mom
5
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Posted - 2011.10.29 20:55:00 -
[29] - Quote
Shin'rohtak wrote:People's Republic ofChina wrote:Shin'rohtak wrote:Can someone enlighten me why rails seem better? I've heard a lot of people mention them. I fly minmatar which is why I don't know about rails. Oh heh, sorry if I confused you, I had insinuated that no weapon type other than rails needed two ships to do a respectable amount of damage. Rails are garbage atm. I've been hearing a lot that hybrids need fixed. Whats wrong with them? I've been playing eve since 2008 but just got hardcore into it about four months ago.
For rails the damage isn't spectacular and doesn't have the advantage of projectiles being able to switch damage type or lasers not having ammunition, or at least often in the case of faction and T2 crystals. It also chews cap, unlike projectiles. it has all the drawbacks of the others and no advantages.
Blasters hit like trains but only for things that are within ramming distance of your ship, and the tracking is not the greatest. They would be a bit better if the ships themselves were better equipped to use blasters, the blasters themselves aren't too bad. Faster ships with web and tracking bonuses would be perfect. Blasters have all the drawbacks of rails minus garbage damage.
Also both rails and blasters shoot rather rapidly, and the ammunition takes up the most space so hybrid users can bring the least amount of effective ammunition per m3. This also makes rails way less ammo efficient than artillery, though the damage and damage projection is (relatively) comparable. Important if you are POS bashing or something, but the choice is almost always lasers in that case anyway so you can activate lasers and go make a sandwich.Alpha strike (volley damage) is much higher on artillery which is the niche it fills.
Hybrids need love. |

Nikolai Vodkov
Pro Synergy
0
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Posted - 2011.10.30 09:10:00 -
[30] - Quote
Whatever you choose to do, now is the time to do it:
Power of 2 is back.
http://www.eveonline.com/news.asp?a=single&nid=4775&tid=1 Run level 4 missions? Double your profits!Let us loot your missions and give you 45% of it's value.Join channel: "Pro Synergy" to find out more. |

Pookoko
Sigma Sagittarii Inc.
1
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Posted - 2011.10.31 03:40:00 -
[31] - Quote
If u are using two accounts the best bet is to run two separate missions simultaneously |

I Accidentally YourShip
Suzuka Heavy Industries
19
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Posted - 2011.10.31 23:24:00 -
[32] - Quote
Pookoko wrote:If u are using two accounts the best bet is to run two separate missions simultaneously
Not an easy task for many. I consider myself very competent at running missions efficiently but adding a second powerful blitzing bship for me to fly in a completely separate mission would probably be more than I could handle. |

Cunane Jeran
22
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Posted - 2011.11.01 01:45:00 -
[33] - Quote
Domi is a solid, if lazy choice.
Set it up for Remote Rep, Remote Cap transfer, Remote Sensor boosting and if your using turrets, Tracking links. Also have 5 sentries.
Warp in buffered DPS ship, aggro, send in the Domi, drop the drones, get everything running and go to town on the rats. |

Obsidiana
White-Noise
14
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Posted - 2011.11.11 09:15:00 -
[34] - Quote
Command ships are an interesting option: high defenses and strong against cruisers and frigates. Gang links would give a defensive edge. That goes for regular BCs too, so the drake is an option, but the Nighthawk would seem better. Their passive tanks would be easier to manage (esp. w/ Siege Warfare).
Sticking together has advantages. Two leadership skills are anti-serpentis bonuses; longer range and fast targeting counter their EWar. Extra HP and speed don't hurt either. The mindlinks further that bonus for one warfare type even without BC/CS.
The new battle cruisers coming out could be interesting too. Account one runs normally while account two adds near BS damage. The Gallente one even has 5 light drones and a web bonus for frigates and extra damage; it could fly with anything. The Caldari one could fly well with a Torp Golem. If the Amarr one ends up with a range bonus, then it could tag along with a Navy Apoc beautifully. I'm not sure about the Tornado.
I would think it would be fun to fly with corpmates in a L4 with just Tier3 BCs and have at it. |
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