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Thread Statistics | Show CCP posts - 3 post(s) |

Destination SkillQueue
Are We There Yet
5363
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Posted - 2013.07.01 14:56:00 -
[361] - Quote
Maximus Andendare wrote:Where did CCP point out they were nerfing T3s? There hasn't been anything released about it. How did this become a threadnaught with no information and a whiny OP? The TL;DR version. Currently T3 is not anywhere near the position what that picture implies. So either there will be massive boosts to all cruisers or alterations and nerfs to some T3 abilities/combinations. It'll propably be a bit of both, but there is no way T3's can retain all the advantages they currently have. |

Ager Agemo
Kiith Paktu Curatores Veritatis Alliance
337
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Posted - 2013.07.01 18:13:00 -
[362] - Quote
Rek Seven wrote:Robert Harrison wrote:Two step wrote:Now if you were talking about allowing T3s to switch configurations in the middle of a fight, that could be compelling... Confirming that I just pictured my Legion transforming, mid fight, into Optimus Prime. FC: T3s switch to gang modeinset transformer sound here...  OMG you have to do it now CCP.
"I'm about to drop the hammer and dispense some indiscriminate justice!"
THIS!! TANK LOKIS GO INTO ARTY MODE! *flight of the Valkyries song!*
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Grimpak
Midnight Elites United Federation of Commerce
960
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Posted - 2013.07.01 18:22:00 -
[363] - Quote
Gallowmere Rorschach wrote:Rek Seven wrote:Robert Harrison wrote:Two step wrote:Now if you were talking about allowing T3s to switch configurations in the middle of a fight, that could be compelling... Confirming that I just pictured my Legion transforming, mid fight, into Optimus Prime. FC: T3s switch to gang modeinset transformer sound here...  OMG you have to do it now CCP. Dear god...a T3 Voltron? O_O OHGOD! [img]http://eve-files.com/sig/grimpak[/img]
[quote]The more I know about humans, the more I love animals.[/quote] ain't that right |

Zelarrs Elkoth
PIE Inc. Praetoria Imperialis Excubitoris
24
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Posted - 2013.07.01 20:48:00 -
[364] - Quote
Gallowmere Rorschach wrote:Robert Harrison wrote:Jarod Garamonde wrote: Love your post, but it would actually be a Proteus that transforms into Optimus.... you know.... seeing as how Gallente are all about that freedom and all...
Yeah... logic and all that... But this is a legion thread soo..... So it would transform into Megatron.
Hey wait... we are the good guys! Defending civilization from hordes of barbarians at the gates. Right? ...Right?
Oh and nerf off grid gang links. Damn things drive me crazy in small gang engagements. I don't mind them being there on some levels but damn they shouldn't make that big a difference!
PS - Voltron is obviously formed from all four T3s and a Gnosis. Praetoria Imperialis Excubitoris Commander, Head of Diplomacy, Recruiting Officer Contact on channel: "PIE Public" "I walk the razor's edge of embracing the future while protecting what we value of the past." |

Sergeant Acht Scultz
School of Applied Knowledge Caldari State
917
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Posted - 2013.07.01 21:02:00 -
[365] - Quote
Erutpar Ambient wrote:Did we establish that cost is not a balance?
I' fairly sure you can find some dev post after battleships balance saying something about increasing build COST to match and reflect their new performances.
But yep...lets keep this going on, makes something interesting to debate on GD for once.  *removed inappropriate ASCII art signature* - CCP Eterne |

Riot Girl
Thundercats The Initiative.
1197
|
Posted - 2013.07.01 21:12:00 -
[366] - Quote
Making the cost of a ship appropriate to its performance doesn't mean ships are balanced around their cost. Oh god. |

Gallowmere Rorschach
Quantum Cats Syndicate Samurai Pizza Cats
323
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Posted - 2013.07.01 21:16:00 -
[367] - Quote
Sergeant Acht Scultz wrote:Erutpar Ambient wrote:Did we establish that cost is not a balance? I' fairly sure you can find some dev post after battleships balance saying something about increasing build COST to match and reflect their new performances. But yep...lets keep this going on, makes something interesting to debate on GD for once.  If the ships are less useful than their cost implies, people won't buy them. When people don't buy them, they don't get made. When ships don't get made, minerals don't get used. When minerals don't get used, they pile up. When minerals pile up, prices start to drop as people compete to try to offload. This would be far more prevalent in T3s than any other ship type as well, because T3s are the only ships that require the most expensive things used to build them. |

Albert W Hicks
Brave Newbies Inc. Brave Collective
3
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Posted - 2013.07.01 21:29:00 -
[368] - Quote
Here is the way I look at this...
1. T3's take a huge amount of skill points to be flown effectively in comparison it's more than any other cruiser because of the subsystem skill costs.
2. T3's are different than any other ship in the fact you can't eject if your locked.
3. When your T3 gets blown up you lose skill points (unlike any other ship in the game).
4. T3's are at least as expensive hull wise as a BattleCruiser
5. T3's are about as effective at a Battleship
To me this is pretty balanced for skill point investment and risk vs reward. Most of the T3's to get the best fit out of them are about the cost of a carrier.
T3's can EASILY be blown up in PVP by a handful of frigates and one recon ship (done it a number of times with 6-7 frigates and a pilgrim), shoot we killed 2 T3's with 7 frigates and a pilgrim!
So unless you make it so every other ship makes you lose skill points when you get blown up, or remove the skill point loss entirely, then if T3's become less effective I will simply no longer fly a T3 and seriously consider selling both the characters I have that can fly T3's. This will be rather painful as one of them is my sub-cap main and I just had gotten him to the point were he could start flying something other than a T3 effectively. At this point in time about 1/2 of his skill points in non-support skills is in everything to make him the most effective Tengu pilot possible.
I also find the Legion on my other T3 pilot to be very lacking in comparison. I honestly would rather fly a BC for most things than a Legion, but I had been working up to him flying a HAM Legion since it seems vastly superior (though it's about 3x the cost, and as much as a fitted battleship).
So CCP keep in mind for some people a nerf to T3's means you might as well as take them out of the game since to me at the moment other then the Tengu in level 4 missions they seem fairly well balanced and who really cares if someone is flying a Tengu in level 4's a bit better than a Drake, or a Raven?
Just bump up the T2 ships (HAC's, etc...) and leave the T3's alone for the most part... Unless you remove the dang skill point loss or just remove them from the game and give us a skill point refund. This isn't like other skills were you can use your missile skills on other ships, etc. If I stop flying a T3 all those subsystem skills become worthless and just a waste of training time. Right now HAC's need love, and T3's need left alone.
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Freighdee Katt
Center for Advanced Studies Gallente Federation
224
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Posted - 2013.07.01 21:29:00 -
[369] - Quote
CCP Ytterbium wrote:So speaking of nerf at this point is just plain premature. When we get to them we'll discuss the changes through the proper channels, like the CSM and the Features & Ideas Discussion sub-forum section, so you'll have plenty of time to see them coming and voice your concerns. Sure. And the past balancing passes prove that players have in fact "seen it coming" and "voiced their concerns" in every case. I would say that you forgot to mention the third thing, but I don't think you did. You left that third thing out, in this post and in practice. When a pass goes off really really well, nobody notices that it's missing. But it's still missing. |

Malcanis
Vanishing Point. The Initiative.
10486
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Posted - 2013.07.01 21:38:00 -
[370] - Quote
CCP Ytterbium wrote:No, no, actually that's not true. We have a "trolling" contest going on between CCP Fozzie, Rise, Tallest and myself to see who can create the biggest rage threadnought on the forums, while we keep scores on a whiteboard. 
The T1 hauler thread was a suprise high scorer, btw
1 Kings 12:11
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Freighdee Katt
Center for Advanced Studies Gallente Federation
224
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Posted - 2013.07.01 21:54:00 -
[371] - Quote
Destination SkillQueue wrote:Maximus Andendare wrote:Where did CCP point out they were nerfing T3s? There hasn't been anything released about it. How did this become a threadnaught with no information and a whiny OP? The TL;DR version. Currently T3 is not anywhere near the position what that picture implies. So either there will be massive boosts to all cruisers or alterations and nerfs to some T3 abilities/combinations. It'll propably be a bit of both, but there is no way T3's can retain all the advantages they currently have. Well, the other problem is that graphic shows "Tech 3" next to "Navy." "Navy" is a category of ships that applies to every hull class. "Tech 3" ships represent a single line of cruiser hulls. If by "Navy" they mean "Navy Cruisers," then "Tech 3" is literally not even on the same page in that infographic. If by "Navy" they mean "Navy Battleships," then they're still not in the right spot. They're closer really to Pirate battleships in their overall power and efficiency, leaving aside the "flexibility."
For many applications they are literally the only choice that results in an ISK to Risk ratio that is acceptable and still achieves the required level of performance. That seems like the thing that has to change.
The payoff should be that they can do many things well, not everything better than anything else. The tradeoff should be that they can perform all their available roles only 90% as well as the alternatives (Tech 2) at best.
And CCP needs to be clear about what "the alternatives" are that they're measured against. Are they measuring against the CNI . . . or against the SNI? Cause right now, it sure as heck is not the former. And it matters where that bar is set, because getting them "in line" with "Navy X" is a whole different goal depending on what "X" is.
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Toriessian
Helion Production Labs Mildly Intoxicated
135
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Posted - 2013.07.01 22:03:00 -
[372] - Quote
Gallowmere Rorschach wrote:Rek Seven wrote:Robert Harrison wrote:Two step wrote:Now if you were talking about allowing T3s to switch configurations in the middle of a fight, that could be compelling... Confirming that I just pictured my Legion transforming, mid fight, into Optimus Prime. FC: T3s switch to gang modeinset transformer sound here...  OMG you have to do it now CCP. Dear god...a T3 Voltron? O_O
Fear us for we are legion.... |

Gallowmere Rorschach
Quantum Cats Syndicate Samurai Pizza Cats
325
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Posted - 2013.07.01 22:04:00 -
[373] - Quote
Toriessian wrote: Fear us for we are legion....
My god...now it all makes sense...nerf Legion, gas thread, ban op. |

Alexander McKeon
Ekchuah's Shrine Comporium Kill It With Fire
14
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Posted - 2013.07.01 22:47:00 -
[374] - Quote
Wait, what's this about Legions being under-powered? They have approximately half the neut capability of a Bhaalgorn in a much smaller / cheaper hull that's easier to keep repaired, or can be setup to do very nice DPS with HAMs. They don't get the same DPS figures as the Proteus of course, but their range is actually respectable.
Tengus are great in PvE (either self-rep or RR gangs), but I'd hardly call them over-powered in PvP based upon my experiences; you can't fit DPS, significant ewar and a solid buffer / resist tank all at once like you can with the armor-tanked ones. |

Gallowmere Rorschach
Quantum Cats Syndicate Samurai Pizza Cats
326
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Posted - 2013.07.01 22:48:00 -
[375] - Quote
Alexander McKeon wrote:Wait, what's this about Legions being under-powered? They have approximately half the neut capability of a Bhaalgorn in a much smaller / cheaper hull that's easier to keep repaired, or can be setup to do very nice DPS with HAMs. They don't get the same DPS figures as the Proteus of course, but their range is actually respectable.
Tengus are great in PvE (either self-rep or RR gangs), but I'd hardly call them over-powered in PvP based upon my experiences; you can't fit DPS, significant ewar and a solid buffer / resist tank all at once like you can with the armor-tanked ones. But all the mission runners say Tengu is OP, so it must be true. |
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CCP Fozzie
C C P C C P Alliance
6621

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Posted - 2013.07.01 23:22:00 -
[376] - Quote
Malcanis wrote:CCP Ytterbium wrote:No, no, actually that's not true. We have a "trolling" contest going on between CCP Fozzie, Rise, Tallest and myself to see who can create the biggest rage threadnought on the forums, while we keep scores on a whiteboard.  The T1 hauler thread was a suprise high scorer, btw
My missile thread from Retribution still has a commanding lead. Game Designer | Team Five-0 https://twitter.com/CCP_Fozzie
http://www.twitch.tv/ccp_fozzie/ |
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Harvey James
Deep Core Mining Inc. Caldari State
171
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Posted - 2013.07.01 23:24:00 -
[377] - Quote
CCP Fozzie wrote:Malcanis wrote:CCP Ytterbium wrote:No, no, actually that's not true. We have a "trolling" contest going on between CCP Fozzie, Rise, Tallest and myself to see who can create the biggest rage threadnought on the forums, while we keep scores on a whiteboard.  The T1 hauler thread was a suprise high scorer, btw My missile thread from Retribution still has a commanding lead.
and it was well deserved too :P Drone improvements/ideas for improvement https://forums.eveonline.com/default.aspx?g=posts&t=133767
Electronic Attack Frigate ideas for improvement https://forums.eveonline.com/default.aspx?g=posts&m=1986048#post1986048 |

TheButcherPete
The James Gang SpaceMonkey's Alliance
292
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Posted - 2013.07.02 02:03:00 -
[378] - Quote
Man... you guys complain pretty hardcore about T3 prices....
yet, you scream you want T3 BATTLESHIPS?!
How many more times is a t1 BS more expensive than a t1 cruiser? ;) THE KING OF EVE RADIO
ElQuirko is my son |

Makoto Priano
Priano Trans-Stellar State Services
638
|
Posted - 2013.07.02 02:40:00 -
[379] - Quote
Gods. I would -kill- for T3 battleships! Hell, more T2 ones, even... |

Feyd Rautha Harkonnen
Lords.Of.Midnight
116
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Posted - 2013.07.02 14:52:00 -
[380] - Quote
CCP Ytterbium wrote:... Oh well, hope that helps a bit.
Well, my life would be complete if the Legion T3 rebalances included some cosmetic design tweaks that weren't done by someone graduating the Helen Keller school for the blind for animal-influenced art...
Fowl Variant: - Putting a tactical targeting network on a Legion today makes it looks like a plucked fricken chicken from the side. Who thought that looked good? Seriously??
Pachyderm Variant: - Put an emergent locus analyzer on a legion and you have a bloody elephant from the front view.
Seriously guys, the dissolution sequencer subsystem is the only variant that looks win, IMHO. http://evedarklord.blogspot.ca |

Sergeant Acht Scultz
School of Applied Knowledge Caldari State
921
|
Posted - 2013.07.02 15:50:00 -
[381] - Quote
Riot Girl wrote:Making the cost of a ship appropriate to its performance doesn't mean ships are balanced around their cost.
Shall Scultz quote you for future reference.  *removed inappropriate ASCII art signature* - CCP Eterne |

Sergeant Acht Scultz
School of Applied Knowledge Caldari State
921
|
Posted - 2013.07.02 15:52:00 -
[382] - Quote
Malcanis wrote:CCP Ytterbium wrote:No, no, actually that's not true. We have a "trolling" contest going on between CCP Fozzie, Rise, Tallest and myself to see who can create the biggest rage threadnought on the forums, while we keep scores on a whiteboard.  The T1 hauler thread was a suprise high scorer, btw
Me thinks RAH and armor tanking was a greater one, but it's just me  *removed inappropriate ASCII art signature* - CCP Eterne |

Sergeant Acht Scultz
School of Applied Knowledge Caldari State
921
|
Posted - 2013.07.02 15:58:00 -
[383] - Quote
Freighdee Katt wrote:For many applications they are literally the only choice that results in an ISK to Risk ratio that is acceptable and still achieves the required level of performance. That seems like the thing that has to change
Tell me more about my Tengu being able to achieve same performances than a Vindicator or Machariel, I'd like to see how much badly my T2 fitted Tengu is.
I can't get over 2.5k dps like a Machariel or a Vindicator
I have no drones or web bonus
I don't have the same agility the Machariel has unless I make sacrifices in fittings or subs and even less 1/4th the tank of a Vindicator once my hardeners are off.
No, you can't compare in any terms Tengu with any pirate battleship once you remove links and faction items from the equation, not even close. *removed inappropriate ASCII art signature* - CCP Eterne |

Victor Jangid
Pelican. Cult of War
2
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Posted - 2013.07.02 17:01:00 -
[384] - Quote
CCP I hope you do understand this is "t3" and it does not mean should be weaker than any t2 ship of it's size. And pls improve other ships if want to by improving their ability not nerfing other's.
btw when are we getting moon mining in wh for t3 bs's:D just an idea. thx. |

Onomerous
Shockwave Innovations Surely You're Joking
170
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Posted - 2013.07.02 19:25:00 -
[385] - Quote
Riot Girl wrote:Making the cost of a ship appropriate to its performance doesn't mean ships are balanced around their cost.
And up is not up since it is really down? Or left is not left but really right? Your comment doesn't make any sense.
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Garviel Tarrant
Beyond Divinity Inc Shadow Cartel
1072
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Posted - 2013.07.02 19:59:00 -
[386] - Quote
CCP Fozzie wrote:Malcanis wrote:CCP Ytterbium wrote:No, no, actually that's not true. We have a "trolling" contest going on between CCP Fozzie, Rise, Tallest and myself to see who can create the biggest rage threadnought on the forums, while we keep scores on a whiteboard.  The T1 hauler thread was a suprise high scorer, btw My missile thread from Retribution still has a commanding lead.
Nerf warfare links by 60%
Tears will flow and Ytter/rise will never be able to touch your glory. BYDI recruitment closed-ish |

Mina Sebiestar
Mactabilis Simplex Cursus
375
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Posted - 2013.07.02 20:19:00 -
[387] - Quote
" As much as I want to nerf the Tengu to oblivion while singing dirty French limericks"
..this need to be recorded and linked thru billboards across caldari space! http://i.imgur.com/1N37t.jpg
http://i.imgur.com/KTjFEt6.jpg I dont always fly stabber but when i do...
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Riot Girl
Thundercats The Initiative.
1260
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Posted - 2013.07.03 10:23:00 -
[388] - Quote
Onomerous wrote:Riot Girl wrote:Making the cost of a ship appropriate to its performance doesn't mean ships are balanced around their cost. And up is not up since it is really down? Or left is not left but really right? Your comment doesn't make any sense.
Which part are you struggling with? Okay, let me create a couple of scenarios so you can understand how balance doesn't work.
Scenario A: Player A buys a Tengu for 1m isk from her friend while player B gets ripped off in Jita and pays 1bn isk for his. Both players have the same skills trained and use the same fit. They get into a fight. What happens: Player A wins because she is smart. Player B does not win because his ship is not a billion times better just because it's a billion times more expensive. He is also incredibly stupid and that is why he lost the fight.
Scenario B: Player A and Player B both have the same skills trained and are flying identical Tengus with identical fittings. They fight. What happens: Player A wins because she is very intelligent and cunning. Player B loses the fight and loses SP as a result. Despite what Player B thinks (because he is incredibly stupid), he did not lose the fight because he lost SP after the fight. In fact, before the fight started, both players were evenly matched and he had at least a 20% chance of winning the fight, up to a maximum of 50% if he were smarter.
I hope this helps you understand why cost and SP loss are not balancing factors when it comes to ships engaging eachother in battle. I am player A in both examples scenarios described in this post. Oh god. |

Kagura Nikon
Mentally Assured Destruction Whores in space
436
|
Posted - 2013.07.03 11:03:00 -
[389] - Quote
Gallowmere Rorschach wrote:Sergeant Acht Scultz wrote:Erutpar Ambient wrote:Did we establish that cost is not a balance? I' fairly sure you can find some dev post after battleships balance saying something about increasing build COST to match and reflect their new performances. But yep...lets keep this going on, makes something interesting to debate on GD for once.  If the ships are less useful than their cost implies, people won't buy them. When people don't buy them, they don't get made. When ships don't get made, minerals don't get used. When minerals don't get used, they pile up. When minerals pile up, prices start to drop as people compete to try to offload. This would be far more prevalent in T3s than any other ship type as well, because T3s are the only ships that require the most expensive things used to build them.
You forgot that there is the optiont hat people simply farm less wormholes and the price doe snto balance itself. IN eve peopel are not stuck for their lives in a single specialization as most peopel feel they are in real life. In eve, if your current work is notpaying enough.. you change it.. in 10 minutes. |

Gallowmere Rorschach
Quantum Cats Syndicate Samurai Pizza Cats
340
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Posted - 2013.07.03 11:25:00 -
[390] - Quote
Kagura Nikon wrote:
You forgot that there is the optiont hat people simply farm less wormholes and the price doe snto balance itself. IN eve peopel are not stuck for their lives in a single specialization as most peopel feel they are in real life. In eve, if your current work is notpaying enough.. you change it.. in 10 minutes.
Try telling that to the people who have a lot of time and ISK invested into living in WH space. Besides, I am quite convinced that living in a wormhole is much like living in an insane asylum. When you first enter, everyone seems weird, and you are still relatively normal. After a while, you suddenly notice that you are uncomfortable with local, and even more uncomfortable with being uncloaked for long periods of time. A bit into the future from there, you'll find the idea of being outside of your wormhole for more than a day or two causes symptoms of withdrawal, and eventually psychosis.
TL;DR: people who live in wormholes are ******* weird and scary, and we don't need to give them a reason to rejoin the k-space population. :) |
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