| Pages: [1] :: one page |
| Author |
Thread Statistics | Show CCP posts - 0 post(s) |

AnimeKitty
DotaTime
9
|
Posted - 2013.06.17 19:32:00 -
[1] - Quote
So i have been experimenting with MJD's abit and it is such a great module! I cant really find anything thats wrong with it! :)
The only thing id like personally, would be a timer that shows the cooldown when you hoover with your mouse over the module. Just like you would check your range limits on guns,tractor beams, etc etc.
Small thing that would make the use of MJD's even a greater experience! :) |

imbaRabbit
Suddenly rabbit
44
|
Posted - 2013.06.17 19:37:00 -
[2] - Quote
Instead of extra timer coding, maybe it would be nice that the module cycle time does not end when the ship goes into the jump. Current implementation of LMJD is funny because you have to click around to see when you can use it again. And if you click it once when module is ready for activation, you will warp yourself once again :P. Just saying what can happen, not that it has happened to me. |

Sigras
Conglomo
413
|
Posted - 2013.06.18 00:37:00 -
[3] - Quote
There are several modules where it would be nice to have a visual indication of when you could use them again. IE bombs, cloak etc.
What if they blinked like they were reloading and became solid again when able to be used?
The difference between actual reloading and in cooldown would be when it's reloading, the icon would be of the module itself, if it were in cooldown it would have the icon of whatever ammo is loaded. |

Akturous
Immortalis Inc. Shadow Cartel
148
|
Posted - 2013.06.18 02:00:00 -
[4] - Quote
Great idea, one I've had myself.
All modules with cooldowns (cloak, interdiction probe launcher, mjd, DD, cyno, etc) should get a cool down timer on the tool tips. Vote Item Heck One for CSM8 |

Solutio Letum
Terpene Conglomerate
134
|
Posted - 2013.06.18 03:01:00 -
[5] - Quote
Wait you are asking CCP to finish something that needs to be done? dont ask them to set long timers... just ask carrier pilots with there triage. CCP cant seem to put stable timers.
Nut seriously... i dont think they worked long on this module, the timer would really be needed.... i remember using about 5... months ago? when it was on test server... i dont know what happened about it since really. I knew about the missing timer tho.. felt like it was a problem with my client did not pay attention to it after seeing the effect a few times
|

imbaRabbit
Suddenly rabbit
46
|
Posted - 2013.06.18 07:42:00 -
[6] - Quote
I have never been in a carrier fleet and I have no clue which are the other modules out there which needs fixing. I'm sorry that I had no clue about that. So please, can someone write full list of modules which need some kind of timer? In that way, we can just aim for all those modules.
Thank you very much! |

0racle
Galactic Rangers R O G U E
29
|
Posted - 2013.06.18 08:10:00 -
[7] - Quote
AnimeKitty wrote:So i have been experimenting with MJD's abit and it is such a great module! I cant really find anything thats wrong with it! :)
The only thing id like personally, would be a timer that shows the cooldown when you hoover with your mouse over the module. Just like you would check your range limits on guns,tractor beams, etc etc.
Small thing that would make the use of MJD's even a greater experience! :)
Agreed.
Akturous wrote:Great idea, one I've had myself.
All modules with cooldowns (cloak, interdiction probe launcher, mjd, DD, cyno, etc) should get a cool down timer on the tool tips.
Even better. This should be done. Possibly with another colour outlining the item? |

imbaRabbit
Suddenly rabbit
46
|
Posted - 2013.06.19 11:53:00 -
[8] - Quote
BUMP.
This is important thing to fix. Not for the LMJD sake only, but for everything else in the game :). |

Turelus
Caldari Independent Navy Reserve The Fourth District
410
|
Posted - 2013.06.19 12:04:00 -
[9] - Quote
The red glow like when you deactivate it staying there until you can use it again would be nice. Lieutenant Turelus
Caldari Independent Navy Reserve
The Fourth District |

imbaRabbit
Suddenly rabbit
48
|
Posted - 2013.06.20 16:50:00 -
[10] - Quote
Anything would be awesome ... I have no clue how and why did this mistake even slip in. That should not have happened -it's just bad design. It would be really great to hear the reasoning behind those modules which have bigger cool-down but the cycle time ends before the module can be activated once again. |

imbaRabbit
Suddenly rabbit
49
|
Posted - 2013.06.22 15:46:00 -
[11] - Quote
Anyone? |

AnimeKitty
DotaTime
18
|
Posted - 2013.06.23 23:52:00 -
[12] - Quote
Abit of bump! Could be fun to hear a word of input from a CCP employee. 
|

Dring Dingle
Polaris Rising Gentlemen's Agreement
38
|
Posted - 2013.06.24 04:44:00 -
[13] - Quote
this has been suggested a heap of times before..... tho ive never seen a dev response to it :(
its still a good idea. and would be very usefull |

AnimeKitty
DotaTime
19
|
Posted - 2013.06.25 12:30:00 -
[14] - Quote
Dring Dingle wrote:this has been suggested a heap of times before..... tho ive never seen a dev response to it :(
its still a good idea. and would be very usefull
I diddent find it in the "Commonly Proposed Ideas" before starting the thread, but maybe i missed it! 
But if a dev hasent responded to it before it shouldent be there. Maybe we need to bump abit more to get a dev's attention!  |

Sir Dragon
Einherjar Yggdrasils
24
|
Posted - 2013.06.26 16:41:00 -
[15] - Quote
Yes. Well.... as long as it remains an option, not an "there can only be one" type of interface :D [Lt. Cmdr. Data]: "Perhaps. Perhaps not, sir." [Capt. Picard]: "That's hardly a scientific observation, Commander. "[Data]: "Captain, the most elementary and valuable statement in science, the beginning of wisdom, is, 'I do not know'. I do not know what that is, sir." |

AnimeKitty
DotaTime
20
|
Posted - 2013.07.01 16:29:00 -
[16] - Quote
Sir Dragon wrote:Yes. Well.... as long as it remains an option, not an "there can only be one" type of interface :D
Whatever works for CCP!  |

AnimeKitty
DotaTime
20
|
Posted - 2013.07.07 14:27:00 -
[17] - Quote
Bumping. Would love for someone from CCP to have a look, or maybe someone confirm its already been posted.  (couldent find anything when i was looking) |

AnimeKitty
DotaTime
20
|
Posted - 2013.07.29 15:30:00 -
[18] - Quote
Bump! Come on dev's. Just want a responce. :) |
| |
|
| Pages: [1] :: one page |
| First page | Previous page | Next page | Last page |