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Mara Rinn
Cosmic Goo Convertor Cosmic Consortium
3751
|
Posted - 2013.06.19 04:03:00 -
[31] - Quote
Simple short-term workaround: 50% translucent grey panel with high blur sitting behind the target and module panels. Day 0 advice for new players: Day 0 Advice for New Players |

Adunh Slavy
981
|
Posted - 2013.06.19 04:08:00 -
[32] - Quote
It comes down to simple usability. "Pretty" is useless if it interferes with function. |

Alvatore DiMarco
Capricious Endeavours Ltd
413
|
Posted - 2013.06.19 05:40:00 -
[33] - Quote
I tend to unpin various UI windows and use them to block out the sun if I happen to be feeling light-sensitive at the time. It works reasonably well most of the time, but sometimes it's better to just dock up and log out.
On a more immersion-related note, I can't help but suspect that either New Eden has some extremely cold stars or the allegedly habitable planets should all actually be baked and seared to various levels of crispiness. |

Mr VonBraun
Relativity Industrial We Were Promised Donuts
23
|
Posted - 2013.06.19 09:40:00 -
[34] - Quote
I agree that when you are many AU from the star it should fade / shrink to a bright star. But removing the sun when you are up close? Just no. If you were to warp to within a few million kilometers of the sun, the light would be so bright that it would burn out your eyeballs, not to mention the heat and radiation! Actually even being able to warp to the star without being incinerated is totally unrealistic.... |

Alvatore DiMarco
Capricious Endeavours Ltd
416
|
Posted - 2013.06.19 09:44:00 -
[35] - Quote
Mr VonBraun wrote:I agree that when you are many AU from the star it should fade / shrink to a bright star. But removing the sun when you are up close? Just no. If you were to warp to within a few million kilometers of the sun, the light would be so bright that it would burn out your eyeballs, not to mention the heat and radiation! Actually even being able to warp to the star without being incinerated is totally unrealistic....
The art department has also mentioned that under the new lighting system they want to implement, being close to the star will make your ship glow. I presume it's something to do with the heat, but that gives rise to other complicated situations like "Will there be hull damage that will destroy your ship after too long? Why doesn't the ship rising in temperature fry your crew and pressure-cook you inside your capsule?" and many other interesting questions. |

Mr VonBraun
Relativity Industrial We Were Promised Donuts
23
|
Posted - 2013.06.19 09:48:00 -
[36] - Quote
Alvatore DiMarco wrote:Mr VonBraun wrote:I agree that when you are many AU from the star it should fade / shrink to a bright star. But removing the sun when you are up close? Just no. If you were to warp to within a few million kilometers of the sun, the light would be so bright that it would burn out your eyeballs, not to mention the heat and radiation! Actually even being able to warp to the star without being incinerated is totally unrealistic.... The art department has also mentioned that under the new lighting system they want to implement, being close to the star will make your ship glow. I presume it's something to do with the heat, but that gives rise to other complicated situations like "Will there be hull damage that will destroy your ship after too long? Why doesn't the ship rising in temperature fry your crew and pressure-cook you inside your capsule?" and many other interesting questions.
Agreed. Sadly if the wanted to design a realistic space game...anywhere within several million kilometers from the star would have to be an instant death zone. And don't even get me started on solar flares.... |

Alvatore DiMarco
Capricious Endeavours Ltd
417
|
Posted - 2013.06.19 09:51:00 -
[37] - Quote
Mr VonBraun wrote: Agreed. Sadly if the wanted to design a realistic space game...anywhere within several million kilometers from the star would have to be an instant death zone. And don't even get me started on solar flares....
If they wanted to develop a realistic space game, we'd be zooming around completely out of control as we try in vain to maneuver our ships with a Newtonian physics model. |

Debora Tsung
The Investment Bankers Guild
157
|
Posted - 2013.06.19 13:08:00 -
[38] - Quote
Alvatore DiMarco wrote:Mr VonBraun wrote: Agreed. Sadly if the wanted to design a realistic space game...anywhere within several million kilometers from the star would have to be an instant death zone. And don't even get me started on solar flares....
If they wanted to develop a realistic space game, we'd be zooming around completely out of control as we try in vain to maneuver our ships with a Newtonian physics model.
But then we'd have advanced navigation computers which'd do that stuff for us. It'd be nothing more than point and click to travel and press F1 to attack.  There's nothing a million chinese guys can't do cheaper. |

Sparkus Volundar
Applied Creations The Fendahlian Collective
60
|
Posted - 2013.06.19 13:20:00 -
[39] - Quote
Akturous wrote:It's kind of it's only thing.
Try a gas cloud in a plex, then come back to me about the sun being bright. Now there's a point CCP, your gas clouds are brighter than a continuous fusion bomb. Well done.
http://ic.pics.livejournal.com/muffintop_pride/11604061/32265/32265_320.jpg Applied Creations is recruiting. Mystic Volundar says, "It could be you! "  |

0racle
Galactic Rangers R O G U E
31
|
Posted - 2013.06.19 13:23:00 -
[40] - Quote
It's quite amazing how for some a real sun is too much, and for others even a fake sun is too much. They don't hurt you, honest. Just don't glare at them and steer clear of getting too close to them. |

Mr VonBraun
Relativity Industrial We Were Promised Donuts
24
|
Posted - 2013.06.19 13:49:00 -
[41] - Quote
0racle wrote:It's quite amazing how for some a real sun is too much, and for others even a fake sun is too much. They don't hurt you, honest. Just don't glare at them and steer clear of getting too close to them.
Try saying THAT close to a star going supernova :P |

0racle
Galactic Rangers R O G U E
31
|
Posted - 2013.06.19 13:59:00 -
[42] - Quote
Mr VonBraun wrote:0racle wrote:It's quite amazing how for some a real sun is too much, and for others even a fake sun is too much. They don't hurt you, honest. Just don't glare at them and steer clear of getting too close to them. Try saying THAT close to a star going supernova :P
Warp Drive Active. |

Debora Tsung
The Investment Bankers Guild
157
|
Posted - 2013.06.19 14:06:00 -
[43] - Quote
The EVE suns could be worse, imo. But they also could be a lot better.
It still would be a lot cooler if at least the visual part of the stars could be done in a more realistic manner. There's nothing a million chinese guys can't do cheaper. |

Jade III
Wolf Star Miners
24
|
Posted - 2013.06.19 14:07:00 -
[44] - Quote
0racle wrote:It's quite amazing how for some a real sun is too much, and for others even a fake sun is too much. They don't hurt you, honest. Just don't glare at them and steer clear of getting too close to them.
I am pretty sure my character is blind by just looking at the sun. I even traveled to the sun and she was fine. If there was a star in eve that was dying, would that system be deactivated because that system is lifeless and cold? Or will we still be able to live in the system, but no sun to illuminate the objects? Recruiting! WSMIN Recruitment page My Idea: Tags for Loyalty Points. Here's my tear jar > |_| < Fill 'er up! |

0racle
Galactic Rangers R O G U E
32
|
Posted - 2013.06.19 14:07:00 -
[45] - Quote
Jade III wrote:0racle wrote:It's quite amazing how for some a real sun is too much, and for others even a fake sun is too much. They don't hurt you, honest. Just don't glare at them and steer clear of getting too close to them. I am pretty sure my character is blind by just looking at the sun. I even traveled to the sun and she was fine.
So you've never tried flying inside the sun huh? Can sell you a bookmark to one for fifty million. |

Vesan Terakol
Almost Deliberate
8
|
Posted - 2013.06.19 14:09:00 -
[46] - Quote
For cry not loud, can't you just turn the camera the other way? And may i point out that in dogfights in the past, the position in relation to the sun was used as a tactical advantage... Sooooo, really? You're saying you can't look away when your camera isn't locked to the heading of your ship? |

seth Hendar
I love you miners
94
|
Posted - 2013.06.19 14:17:00 -
[47] - Quote
0racle wrote:Jade III wrote:0racle wrote:It's quite amazing how for some a real sun is too much, and for others even a fake sun is too much. They don't hurt you, honest. Just don't glare at them and steer clear of getting too close to them. I am pretty sure my character is blind by just looking at the sun. I even traveled to the sun and she was fine. So you've never tried flying inside the sun huh? Can sell you a bookmark to one for fifty million. easy to do, i happened to jump to a covert cyno, wich deactivated while i was midwarp.
indeed, i landed in a random part of the destination system.
funny thing, my whole screen was bright yellow.
i double clicked in a random direction, then i instantly reached an incredible speed for 2-3 seconds, and "landed" at 0 on sun.
you might have it now, i was right in the middle of the star, and game engine somehow "ejected" me the second i moved my ship!
i tried to replicate this, but to no avail so far |

0racle
Galactic Rangers R O G U E
32
|
Posted - 2013.06.19 14:18:00 -
[48] - Quote
Vesan Terakol wrote:For cry not loud, can't you just turn the camera the other way? And may i point out that in dogfights in the past, the position in relation to the sun was used as a tactical advantage... Sooooo, really? You're saying you can't look away when your camera isn't locked to the heading of your ship?
It's exaclty like those motion-sickness people with the new jumping effect.
CLOSE YOUR EYES.
Jade III wrote: easy to do, i happened to jump to a covert cyno, wich deactivated while i was midwarp.
indeed, i landed in a random part of the destination system.
funny thing, my whole screen was bright yellow.
i double clicked in a random direction, then i instantly reached an incredible speed for 2-3 seconds, and "landed" at 0 on sun.
you might have it now, i was right in the middle of the star, and game engine somehow "ejected" me the second i moved my ship!
i tried to replicate this, but to no avail so far
Should've screenshotted, sis. |

Cyrus Alabel
Justified Chaos
24
|
Posted - 2013.06.19 14:54:00 -
[49] - Quote
Darius Caliente wrote:So I'm not sure of the best way to do it... but the sun is blinding in many systems. There needs to be a way to turn down the brightness or turn it off completely.
Options:
- Solar Brightness Control - Solar On/Off Switch - Remove from Display - Remove from Game.
I've heard this complaint from others, so I assume there are many more people that find it equally annoying.
I bet you don't even praise the sun.
\[T]/ |

Hakaimono
Stillwater Corporation That Escalated Quickly
160
|
Posted - 2013.06.19 15:23:00 -
[50] - Quote
That would be an excellent April Fools joke from CCP. Having random blue star systems experience a supernova. Edit: RED! I MEAN RED! Forgive me space gods! |

Adunh Slavy
981
|
Posted - 2013.06.19 17:52:00 -
[51] - Quote
Vesan Terakol wrote: For cry not loud, can't you just turn the camera the other way?
Just because you're willing to put a bag on your girl friends head, doesn't mean the rest of us want to date the creature from the Black Lagoon. |

mine mi
Boinas Rojas Gentlemen's Agreement
22
|
Posted - 2013.06.19 19:43:00 -
[52] - Quote
In fact the most common solar system is binary. |

FoxFire Ayderan
82
|
Posted - 2013.06.19 22:00:00 -
[53] - Quote
mine mi wrote:In fact the most common solar system is binary.
We must live in a strange part of some galaxy then (which CCP calls the 'universe' for some reason), because there are no binary star systems that I know of. The average galaxy contains 100's of billions of stars. I think the Milky Way is estimated to have around 400 billion.
Of course New Eden is just a few thousand stars in a cluster so that might not be that strange to not have any binaries in such a small cluster.
In fact we could be in the MIlky Way for all we know (though as I recall the lore, the Earth colonists couldn't figure out where New Eden was exactly, so that probably means it's in some distant galaxy).
|

RoAnnon
Strategic Acquisitions Group Tactical Research Lab
84
|
Posted - 2013.06.19 22:27:00 -
[54] - Quote
If people have this much of a problem with graphic suns on their monitors, it makes me wonder how they deal with the real sun when they go outside. Am I the only EVE player that actually GOES outside? :) Just do what I do: "don't look at the sun"
"Mama always told me not to look into the eyes of the sun But mama, that's where the fun is" - Manfred Mann So, you're a bounty hunter. No, that ain't it at all. Then what are you? I'm a bounty hunter. |

Maximus Aerelius
PROPHET OF ENIGMA
173
|
Posted - 2013.06.19 22:31:00 -
[55] - Quote
@OP:
A better suggestion if only you used SEARCH: The Sun My Feature\Idea:-á Fast Character Switching "XP Stylee"
Here's my tear jar > |_| < Fill 'er up! |

Adunh Slavy
985
|
Posted - 2013.06.19 23:41:00 -
[56] - Quote
RoAnnon wrote: it makes me wonder how they deal with the real sun when they go outside. Am I the only EVE player that actually GOES outside? :) Just do what I do: "don't look at the sun"
In the real world, no one is shooting at me while they're flying in a space ship that is the size of the empire state building. |

Mr Floydy
Questionable Ethics. Ministry of Inappropriate Footwork
101
|
Posted - 2013.06.20 12:32:00 -
[57] - Quote
Another +1 for some brightness falloff as you get further away... |

Muad 'dib
The Imperial Fedaykin Amarrian Commandos
1141
|
Posted - 2013.06.20 13:18:00 -
[58] - Quote
so you want to play god eeeehhh Cosmic signature detected. . . . http://i.imgur.com/Z7NfIS6.jpg
I got 99 likes, and this post aint one.
|

Alvatore DiMarco
Capricious Endeavours Ltd
454
|
Posted - 2013.06.20 13:21:00 -
[59] - Quote
"...and the lord said "Let there be darkness!" and behold, there was a vampire MMO." |

JetCord
The Brony Herd
7
|
Posted - 2013.06.20 13:40:00 -
[60] - Quote
Adunh Slavy wrote:/signed
This is such an anoyance. For all CCP's efforts to make things pretty, they sure don't get it sometimes.
i think the word we are looking for shiny - CCP fascination with all shiny stuffs
time to quote smeagol now
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