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Thread Statistics | Show CCP posts - 2 post(s) |

Deja Thoris
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Posted - 2005.11.21 17:38:00 -
[31]
I went to maspah with an alt in a smartbombing domi and podkilled 5 of them today
Linkage
Felt good but lost 8.2 sec doing it :/
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Dan Grobag
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Posted - 2005.11.21 17:46:00 -
[32]
good job ! 
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Butter Dog
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Posted - 2005.11.21 17:57:00 -
[33]
Fantastic work.
Well done. 8.2 sec drop but well worth it ;)
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Samurai Lapin
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Posted - 2005.11.21 18:12:00 -
[34]
New enemy flagging system:
Name one of your own cans to a can a macroer is naming theirs to, when they *steal* your ore in it, blow em up. |

slip66
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Posted - 2005.11.21 19:48:00 -
[35]
Originally by: Ras Blumin All lies!
omg...
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Malacore
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Posted - 2005.11.21 20:41:00 -
[36]
Originally by: Ras Blumin All lies!
Its like an asian macromining subculture.
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Ploplop Fizzfizz
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Posted - 2005.11.21 22:49:00 -
[37]
Playing devil's advocate, macrominers are a good thing for the game. They only have a limited area that they can operate in, sell mins rather than produce, keep margins constant where they operate and making factorys valuable real estate. And they force noobs to get out a little faster and make a little more out of the game.
I took a 2 year layoff and came back and was very pleased at the changes. I was a corpie before, and didn't retain much beyond a few ships and gear, but within a week I had made 100mill ISK mining nocx/zyd without ANY trouble.
There are a million niches to fill in this game, macromining corrects the oversight of providing an unending supply of ore in belts.
If you really want to see the problem corrected and the economy boosted, delay the timer on roid respawns by 24-48 hours and cap the sizes to noob levels in hi-sec systems. When you kill a whole belt, it should stay dead for a while (like they used to).
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Scoundrelus
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Posted - 2005.11.21 23:55:00 -
[38]
Originally by: Ploplop Fizzfizz Playing devil's advocate, macrominers are a good thing for the game. They only have a limited area that they can operate in, sell mins rather than produce, keep margins constant where they operate and making factorys valuable real estate. And they force noobs to get out a little faster and make a little more out of the game.
I took a 2 year layoff and came back and was very pleased at the changes. I was a corpie before, and didn't retain much beyond a few ships and gear, but within a week I had made 100mill ISK mining nocx/zyd without ANY trouble.
There are a million niches to fill in this game, macromining corrects the oversight of providing an unending supply of ore in belts.
If you really want to see the problem corrected and the economy boosted, delay the timer on roid respawns by 24-48 hours and cap the sizes to noob levels in hi-sec systems. When you kill a whole belt, it should stay dead for a while (like they used to).
Oh you poor poor guy, your about to get flamed SO bad.
===============================================
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Fade Routha
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Posted - 2005.11.21 23:57:00 -
[39]
Edited by: Fade Routha on 21/11/2005 23:59:11 Well i was wondering if there was a market for suicide kestrel fitted, and i think it might be worth it. I an gonna go mass produce them fit and escrow them for 150k
1 kessy 4 standard launchers and one load of missiles eve mail me for details and were you would like delivered/escrowed name etc. sec 0.5+ only
i think that might be enough for two buddy accounts go go out and do some damage for anything save 1.0
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N1fty
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Posted - 2005.11.22 00:41:00 -
[40]
Just rig a geddon with 8 Nanofibres and a Microwarpdrive, you will be doing over 1600m/s. Ram them at full speed watch them get scattered for hundreds of kilomtres, jobs done, their whole day ruined. .................
N1fty -"CKN Recruiting Sergeant" |
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Kaemonn

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Posted - 2005.11.22 01:40:00 -
[41]
Its not as easy as you think it is confirming someone to be with out a doubt macrominer. Also there isnt enough GM staff to handle all of the petitions. Just be patient and they will be delt with.
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